;------------------------------------------------------
;	General Tweaks
;------------------------------------------------------
[BASIC]
SUPPORTS_WIND = 1
IGNORE_OTHER_CONFIGS = 1
 
[WIND]
IGNORE = Scout_banner_geo
DYNAMIC_FLAGS = AUTO

[LIGHTING]
LIT_MULT = 1.0
CAR_LIGHTS_LIT_MULT = 1.0
SPECULAR_MULT = 1.0
 
[SHADER_REPLACEMENT_...]
MATERIALS = GRASSInside, GRASSOutside, GRASSInside, GRASSTALL, GRASSTALLOUT, LAND1, SANDTRAP, ROAD, DRKROAD, LTROAD, OUTERLAND
PROP_...= ksAlphaRef, -193

[SHADER_REPLACEMENT_...]
MATERIALS = catchfence
PROP_... = extFlags, 0

[SHADER_REPLACEMENT_...]
MATERIALS = TREE1, TREE2, TREE3, BUSH, TREEWALL
PROP_... = extFlags, 0
 
[SHADER_REPLACEMENT_...]
MATERIALS = WALLS, RoadAM_objects?, ARMCO, TIRES
DOUBLE_FACE_SHADOW_BIASED = 1

[SPECTATORS]
MESHES = LPRV?, PARKED_CARS?, tent?, Plane.007, Plane.010, Blimp?, Scout? 

;------------------------------------------------------
;	Grass FX
;------------------------------------------------------ 
[GRASS_FX]
GRASS_MATERIALS = LAND1,CURBEDGE, GRASSOutside, GRASSInside, GRASSTALL, GRASSTALLOUT
OCCLUDING_MATERIALS = 
OCCLUDING_MATERIALS_ALPHA = WEAR, sandtrap_blend, WEAR2
ORIGINAL_GRASS_MATERIALS = 
 
 ; blurring for mask
MASK_BLUR = 1 ; from 0 to 3, 0 to disable blur
 
 ; base settings
SHAPE_SIZE = 1
SHAPE_TIDY = 0
SHAPE_CUT = 0
 
 ; configuration A for tidy often cut grass
[GRASS_FX_CONFIGURATION_A]
SHAPE_SIZE = 0.5, 1
SHAPE_CUT = 1, 0.5
SHAPE_TIDY = 1, 0.5
TRIM_PERIOD = THURSDAY ; grass will be cut each thursday (or, set a number in days to set a period)
 
 ; configuration B for trampled grass
[GRASS_FX_CONFIGURATION_B]
SHAPE_SIZE = 2
SHAPE_TIDY = 0
MASK_MAIN_THRESHOLD = 1.1
 
 ; configuration C for wild grass
[GRASS_FX_CONFIGURATION_C]
SHAPE_SIZE = 3, 5 ; grass slowly grows during the year
SHAPE_TIDY = 0
MASK_MAIN_THRESHOLD = 0.3
TRIM_PERIOD = 30

 
[GRASS_FX_ADJUSTMENT_...]
MATERIALS = LAND1, GRASSOutside, GRASSInside
MAP = A
 
[GRASS_FX_ADJUSTMENT_...]
MATERIALS = GRASSTALL, GRASSTALLOUT
MAP = C
 
[INCLUDE: common/grass_fx.ini]

;------------------------------------------------------
; Track sounds - Crowds, pit ambience, generators
;------------------------------------------------------
[SOUNDBANK_...]
BANK = sfx/racetrack.bank
GUIDS = sfx/GUIDs.txt
 
[CONDITION_...]
NAME = CROWD_VOLUME
INPUT = SPECTATORS
MIN = 0
MAX = 1
LUT = (|0=0|1=1|)

[CONDITION_...]
NAME = GENERATOR_VOLUME
INPUT = SUN
LUT = (|0=0|82=0|82=0.1|180=0.1)
LAG = 0
 
[EVENT_...]
ID = racetrack/garagework
REVERB_RESPONSE = 0
POSITION = 330.41, -23.502, 349.47
DIRECTION = 0, 0, 1
VOLUME = 3.0
CAMERA_INTERIOR_MULT = 1
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1
 
[EVENT_...]
ID = racetrack/crowd
REVERB_RESPONSE = 0
BOUND_TO_SPECTATORS = 1
POSITION = 405.08, -21.7844, 203.88
DIRECTION = 0, 0, 1
VOLUME = 3.0
CAMERA_INTERIOR_MULT = 1
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1
INPUT_KEY_0 = SPECTATORS
INPUT_VALUE_0 = CROWD_VOLUME
 
[EVENT_...]
ID = racetrack/crowd
REVERB_RESPONSE = 0
BOUND_TO_SPECTATORS = 1
POSITION = 413.461, -23.81, 669.51
DIRECTION = 0, 0, 1
VOLUME = 3.0
CAMERA_INTERIOR_MULT = 1
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1
INPUT_KEY_0 = SPECTATORS
INPUT_VALUE_0 = CROWD_VOLUME
 
[EVENT_...]
ID = racetrack/crowd
REVERB_RESPONSE = 0
BOUND_TO_SPECTATORS = 1
POSITION = 214.774, -47.3759, -365.469
DIRECTION = 0, 0, 1
VOLUME = 3.0
CAMERA_INTERIOR_MULT = 1
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1
INPUT_KEY_0 = SPECTATORS
INPUT_VALUE_0 = CROWD_VOLUME
 
[EVENT_...]
ID = racetrack/crowd
REVERB_RESPONSE = 0
BOUND_TO_SPECTATORS = 1
POSITION = 116.654, -49.3337, -438.221
DIRECTION = 0, 0, 1
VOLUME = 3.0
CAMERA_INTERIOR_MULT = 1
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1
INPUT_KEY_0 = SPECTATORS
INPUT_VALUE_0 = CROWD_VOLUME
 
[EVENT_...]
ID = racetrack/crowd
REVERB_RESPONSE = 0
BOUND_TO_SPECTATORS = 1
POSITION = -513.55, -55.9896, 198.713
DIRECTION = 0, 0, 1
VOLUME = 3.0
CAMERA_INTERIOR_MULT = 1
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1
INPUT_KEY_0 = SPECTATORS
INPUT_VALUE_0 = CROWD_VOLUME
 
[EVENT_...]
ID = racetrack/crowd
REVERB_RESPONSE = 0
BOUND_TO_SPECTATORS = 1
POSITION = -185.086, -65.0047, -776.959
DIRECTION = 0, 0, 1
VOLUME = 3.0
CAMERA_INTERIOR_MULT = 1
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1
INPUT_KEY_0 = SPECTATORS
INPUT_VALUE_0 = CROWD_VOLUME

[EVENT_...]
ID = racetrack/generator
REVERB_RESPONSE = 0
RELATIVE_TO = generator_main_dummy.001
POSITION = 0.0, 0.0, 0.0
DIRECTION = 0, 0, 1
VOLUME = GENERATOR_VOLUME
CAMERA_INTERIOR_MULT = 0.8
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1

[EVENT_...]
ID = racetrack/generator
REVERB_RESPONSE = 0
RELATIVE_TO = generator_main_dummy.002
POSITION = 0.0, 0.0, 0.0
DIRECTION = 0, 0, 1
VOLUME = GENERATOR_VOLUME
CAMERA_INTERIOR_MULT = 0.8
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1

[EVENT_...]
ID = racetrack/generator
REVERB_RESPONSE = 0
RELATIVE_TO = generator_main_dummy.003
POSITION = 0.0, 0.0, 0.0
DIRECTION = 0, 0, 1
VOLUME = GENERATOR_VOLUME
CAMERA_INTERIOR_MULT = 0.8
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1

[EVENT_...]
ID = racetrack/generator
REVERB_RESPONSE = 0
RELATIVE_TO = generator_main_dummy.004
POSITION = 0.0, 0.0, 0.0
DIRECTION = 0, 0, 1
VOLUME = GENERATOR_VOLUME
CAMERA_INTERIOR_MULT = 0.8
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1

[EVENT_...]
ID = racetrack/generator
REVERB_RESPONSE = 0
RELATIVE_TO = generator_main_dummy.005
POSITION = 0.0, 0.0, 0.0
DIRECTION = 0, 0, 1
VOLUME = GENERATOR_VOLUME
CAMERA_INTERIOR_MULT = 0.8
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1

[EVENT_...]
ID = racetrack/generator
REVERB_RESPONSE = 0
RELATIVE_TO = generator_main_dummy.006
POSITION = 0.0, 0.0, 0.0
DIRECTION = 0, 0, 1
VOLUME = GENERATOR_VOLUME
CAMERA_INTERIOR_MULT = 0.8
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1

[EVENT_...]
ID = racetrack/generator
REVERB_RESPONSE = 0
RELATIVE_TO = generator_main_dummy.007
POSITION = 0.0, 0.0, 0.0
DIRECTION = 0, 0, 1
VOLUME = GENERATOR_VOLUME
CAMERA_INTERIOR_MULT = 0.8
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1

[EVENT_...]
ID = racetrack/generator
REVERB_RESPONSE = 0
RELATIVE_TO = generator_main_dummy.008
POSITION = 0.0, 0.0, 0.0
DIRECTION = 0, 0, 1
VOLUME = GENERATOR_VOLUME
CAMERA_INTERIOR_MULT = 0.8
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1

[EVENT_...]
ID = racetrack/generator
REVERB_RESPONSE = 0
RELATIVE_TO = generator_main_dummy.009
POSITION = 0.0, 0.0, 0.0
DIRECTION = 0, 0, 1
VOLUME = GENERATOR_VOLUME
CAMERA_INTERIOR_MULT = 0.8
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1

[EVENT_...]
ID = racetrack/generator
REVERB_RESPONSE = 0
RELATIVE_TO = generator_main_dummy.010
POSITION = 0.0, 0.0, 0.0
DIRECTION = 0, 0, 1
VOLUME = GENERATOR_VOLUME
CAMERA_INTERIOR_MULT = 0.8
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1

[EVENT_...]
ID = racetrack/generator
REVERB_RESPONSE = 0
RELATIVE_TO = generator_main_dummy.011
POSITION = 0.0, 0.0, 0.0
DIRECTION = 0, 0, 1
VOLUME = GENERATOR_VOLUME
CAMERA_INTERIOR_MULT = 0.8
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1

[EVENT_...]
ID = racetrack/generator
REVERB_RESPONSE = 0
RELATIVE_TO = generator_main_dummy.012
POSITION = 0.0, 0.0, 0.0
DIRECTION = 0, 0, 1
VOLUME = GENERATOR_VOLUME
CAMERA_INTERIOR_MULT = 0.8
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1

[EVENT_...]
ID = racetrack/generator
REVERB_RESPONSE = 0
RELATIVE_TO = generator_main_dummy.013
POSITION = 0.0, 0.0, 0.0
DIRECTION = 0, 0, 1
VOLUME = GENERATOR_VOLUME
CAMERA_INTERIOR_MULT = 0.8
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1

[EVENT_...]
ID = racetrack/generator
REVERB_RESPONSE = 0
RELATIVE_TO = generator_main_dummy.014
POSITION = 0.0, 0.0, 0.0
DIRECTION = 0, 0, 1
VOLUME = GENERATOR_VOLUME
CAMERA_INTERIOR_MULT = 0.8
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1

[EVENT_...]
ID = racetrack/generator
REVERB_RESPONSE = 0
RELATIVE_TO = generator_main_dummy.015
POSITION = 0.0, 0.0, 0.0
DIRECTION = 0, 0, 1
VOLUME = GENERATOR_VOLUME
CAMERA_INTERIOR_MULT = 0.8
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1

[EVENT_...]
ID = racetrack/generator
REVERB_RESPONSE = 0
RELATIVE_TO = generator_main_dummy.016
POSITION = 0.0, 0.0, 0.0
DIRECTION = 0, 0, 1
VOLUME = GENERATOR_VOLUME
CAMERA_INTERIOR_MULT = 0.8
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1

[EVENT_...]
ID = racetrack/generator
REVERB_RESPONSE = 0
RELATIVE_TO = generator_main_dummy.017
POSITION = 0.0, 0.0, 0.0
DIRECTION = 0, 0, 1
VOLUME = GENERATOR_VOLUME
CAMERA_INTERIOR_MULT = 0.8
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1

[EVENT_...]
ID = racetrack/generator
REVERB_RESPONSE = 0
RELATIVE_TO = generator_main_dummy.018
POSITION = 0.0, 0.0, 0.0
DIRECTION = 0, 0, 1
VOLUME = GENERATOR_VOLUME
CAMERA_INTERIOR_MULT = 0.8
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1

[EVENT_...]
ID = racetrack/generator
REVERB_RESPONSE = 0
RELATIVE_TO = generator_main_dummy.019
POSITION = 0.0, 0.0, 0.0
DIRECTION = 0, 0, 1
VOLUME = GENERATOR_VOLUME
CAMERA_INTERIOR_MULT = 0.8
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1

[EVENT_...]
ID = racetrack/generator
REVERB_RESPONSE = 0
RELATIVE_TO = generator_main_dummy.020
POSITION = 0.0, 0.0, 0.0
DIRECTION = 0, 0, 1
VOLUME = GENERATOR_VOLUME
CAMERA_INTERIOR_MULT = 0.8
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1

[EVENT_...]
ID = racetrack/generator
REVERB_RESPONSE = 0
RELATIVE_TO = generator_main_dummy.021
POSITION = 0.0, 0.0, 0.0
DIRECTION = 0, 0, 1
VOLUME = GENERATOR_VOLUME
CAMERA_INTERIOR_MULT = 0.8
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1

[EVENT_...]
ID = racetrack/generator
REVERB_RESPONSE = 0
RELATIVE_TO = generator_main_dummy.022
POSITION = 0.0, 0.0, 0.0
DIRECTION = 0, 0, 1
VOLUME = GENERATOR_VOLUME
CAMERA_INTERIOR_MULT = 0.8
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1

[EVENT_...]
ID = racetrack/generator
REVERB_RESPONSE = 0
RELATIVE_TO = generator_main_dummy.023
POSITION = 0.0, 0.0, 0.0
DIRECTION = 0, 0, 1
VOLUME = GENERATOR_VOLUME
CAMERA_INTERIOR_MULT = 0.8
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1

[EVENT_...]
ID = racetrack/generator
REVERB_RESPONSE = 0
RELATIVE_TO = generator_main_dummy.024
POSITION = 0.0, 0.0, 0.0
DIRECTION = 0, 0, 1
VOLUME = GENERATOR_VOLUME
CAMERA_INTERIOR_MULT = 0.8
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1

[EVENT_...]
ID = racetrack/generator
REVERB_RESPONSE = 0
RELATIVE_TO = generator_main_dummy.025
POSITION = 0.0, 0.0, 0.0
DIRECTION = 0, 0, 1
VOLUME = GENERATOR_VOLUME
CAMERA_INTERIOR_MULT = 0.8
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1

[EVENT_...]
ID = racetrack/generator
REVERB_RESPONSE = 0
RELATIVE_TO = generator_main_dummy.026
POSITION = 0.0, 0.0, 0.0
DIRECTION = 0, 0, 1
VOLUME = GENERATOR_VOLUME
CAMERA_INTERIOR_MULT = 0.8
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1

[EVENT_...]
ID = racetrack/generator
REVERB_RESPONSE = 0
RELATIVE_TO = generator_main_dummy.027
POSITION = 0.0, 0.0, 0.0
DIRECTION = 0, 0, 1
VOLUME = GENERATOR_VOLUME
CAMERA_INTERIOR_MULT = 0.8
CAMERA_EXTERIOR_MULT = 1
CAMERA_TRACK_MULT = 1
 
;------------------------------------------------------
;	Animated Track Marshals  
;------------------------------------------------------ 
[ANIMATED_...]
NODE = track_marshal_talking.001
ANIMATION = animated_marshal_talking.ksanim
DURATION = 30
 
[ANIMATED_...]
NODE = track_marshal_sitting.001
ANIMATION = animated_marshal_sitting.ksanim
DURATION = 10
 
[ANIMATED_...]
NODE = track_marshal_walking.001
ANIMATION = animated_marshal_walking.ksanim
DURATION = 20
 
[SHADER_REPLACEMENT_...]
MESHES = track_marshal_sitting_geo.??, track_marshal_talking_geo.??, track_marshal_walking_geo.??
LOD_IN = 0
LOD_OUT = 300
 
;------------------------------------------------------
;	Big TV screens  
;------------------------------------------------------  
[INCLUDE]
INCLUDE = common/materials_track.ini
 
[Material_DigitalScreen]
Meshes = victory_circle_tvscreen
MatrixType = IPS
ScreenScale = 320
ScreenAspectRatio = 0.5625
UseTextureCoordinates = 1

[SHADER_REPLACEMENT_...]
MATERIALS = TV_DISPLAY
SHADER = stPerPixelNM_UVflow
RESOURCE_0 = txDiffuse
RESOURCE_TEXTURE_0 = TV_Display_strip.dds
RESOURCE_1 = txNormal
RESOURCE_COLOR_1 = 127, 127, 255
RESOURCE_2 = txDetailNM
RESOURCE_COLOR_2 = 127, 127, 255
PROP_... = ksEmissive, 0.75, 0.75, 0.75
PROP_... = offsetDSpeed, 0, 0.05
PROP_... = pauseTiming, 1, 0.5

;------------------------------------------------------
;	Light casters for big TV screens 
;------------------------------------------------------
[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 11.1
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.00166011, -0.558353, -0.829605
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=401.421, -22.3774, 695.439
RANGE=17.10
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=168.30
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 11.1
DIFFUSE_CONCENTRATION=0.500
DIRECTION=0.84525, -0.098647, 0.52519
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=-175.004, -36.0623, 717.975
RANGE=17.10
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=168.30
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 11.1
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.0724197, -0.0238059, -0.997091
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=189.884, -43.6318, -285.487
RANGE=17.10
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=168.30
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 11.1
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.981895, -0.176073, -0.0698899
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=43.2163, -47.3, -443.89
RANGE=17.10
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=168.30
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 11.1
DIFFUSE_CONCENTRATION=0.500
DIRECTION=0.888062, -0.113564, 0.445479
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=-327.321, -46.477, -32.9367
RANGE=17.10
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=168.30
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 11.1
DIFFUSE_CONCENTRATION=0.500
DIRECTION=0.943974, -0.275347, 0.18193
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=-254.22, -69.8492, -745.626
RANGE=17.10
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=168.30
SPOT_SHARPNESS=0.940
 
;------------------------------------------------------
;	Cell tower flashing beacon  
;------------------------------------------------------ 
[CONDITION_...]
NAME = HAZARDS1
INPUT = ONE
FLASHING_FREQUENCY = 2
FLASHING_SMOOTHNESS = 0.4
FLASHING_SKIP_OFF_STATE = 0
FLASHING_NOISE_AMPLITUDE = 0
FLASHING_MIN_VALUE = 0
FLASHING_SYNCED = 0
 
[MATERIAL_ADJUSTMENT_...]
ACTIVE = 1
VISIBILITY_LEVEL = 0
DESCRIPTION = Tower Aircraft Light
MESHES = Cell_tower_light
KEY_0 = ksEmissive
VALUE_0 = 255,0,0,30
VALUE_0_OFF = 0
KEY_1 = ksAlphaRef
VALUE_1 = -193
VALUE_1_OFF = 0, 0, 0
CONDITION = HAZARDS1
 
;------------------------------------------------------
;	LED caution lights  
;------------------------------------------------------ 
[CONDITION_...]
NAME = RACING_FLAG
INPUT = FLAG_TYPE
LUT = (|0=0|1=0|2=1,1,0|3=0|4=0|5=0|6=0|7=0|8=0|9=0|10=0|11=0|12=0|13=0|14=0|)
INPUT_STAY_FOR = 1.0      ; in seconds
INPUT_CHANGE_DELAY = 0.5  ; in seconds
FLASHING_FREQUENCY = 16
FLASHING_SMOOTHNESS = 0.3
FLASHING_SKIP_OFF_STATE = 0
FLASHING_NOISE_AMPLITUDE = 0
FLASHING_MIN_VALUE = 0.0
FLASHING_SYNCED = 1
 
[MATERIAL_ADJUSTMENT_...]
ACTIVE = 1
VISIBILITY_LEVEL = 0
DESCRIPTION = digital racing flags
MESHES = Caution_sign_light??
KEY_0 = ksEmissive
VALUE_0 = 255,255,255,0.025
VALUE_0_OFF = 0
KEY_1 = ksAlphaRef
VALUE_1 = -193
VALUE_1_OFF = -193
CONDITION = RACING_FLAG
 
;------------------------------------------------------
;	Animated scout plane with banner  
;------------------------------------------------------ 
[ANIMATED_...]
NODE = Scout_plane
ANIMATION = scout_plane.ksanim
DURATION = 300

[ANIMATED_...]
NODE = Scout_banner
ANIMATION = scout_plane.ksanim
DURATION = 300
 
;------------------------------------------------------
;	Animated blimp 
;------------------------------------------------------ 
[ANIMATED_...]
NODE = Blimp
ANIMATION = blimp.ksanim
DURATION = 1000

;------------------------------------------------------
;	Smoke particles for the restaurant chimneys   
;------------------------------------------------------ 
[SMOKE_...]
POSITION=423.778, -22.2481, 10.8098
DIRECTION = 0, 1, 0
SPEED = 5
SIZE = 0.1
COLOR = 0.7, 0.7, 0.7, 0.7
SPREAD = 0
INTENSITY = 0.055

[SMOKE_...]
POSITION=-37.202, -34.4488, -321.396
DIRECTION = 0, 1, 0
SPEED = 5
SIZE = 0.1
COLOR = 0.7, 0.7, 0.7, 0.7
SPREAD = 0
INTENSITY = 0.055

[SMOKE_...]
POSITION=-161.907, -30.0925, 1.33014
DIRECTION = 0, 1, 0
SPEED = 5
SIZE = 0.1
COLOR = 0.7, 0.7, 0.7, 0.7
SPREAD = 0
INTENSITY = 0.055

;------------------------------------------------------
;	Animated portable generator lighting 
;------------------------------------------------------
[CONDITION_...]
NAME = SUNSET_ANIMATION_PROGRESS
INPUT = SUN
LUT = (|0=0|81=0|81=1|181=1) ; you might need to adjust angles
LAG_DELAY_ON = 40 ; duration in seconds
LAG_DELAY_OFF = 40
LAG_DELAY_FUNC = LINEAR ; other possible values: SQR, POW3, SQRT

[ANIMATED_...]
NODE = generator_main_dummy.001
ANIMATION = generators.ksanim
PROGRESS = SUNSET_ANIMATION_PROGRESS

[MATERIAL_ADJUSTMENT_...]
MESHES = generator_lights.??
CONDITION = NIGHT_SHARP
KEY_0 = ksEmissive
VALUE_0 = 255, 214, 170, 1
VALUE_0_OFF = 0, 0, 0
ACTIVE = 1

[LIGHT_SERIES_...]
MESHES = generator_lights.001
CONDITION=NIGHT_SHARP
ACTIVE=1
CLUSTER_THRESHOLD=25
COLOR=255, 214, 170, 0.025
DIFFUSE_CONCENTRATION=0.500
DIRECTION=0.821223, -0.569435, 0
FADE_AT=250.0
FADE_SMOOTH=200.0
OFFSET=0,-3,0
RANGE=100.00
RANGE_GRADIENT_OFFSET=0.100
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=175.00
SPOT_SHARPNESS=0.500

[LIGHT_SERIES_...]
MESHES = generator_lights.002
CONDITION=NIGHT_SHARP
ACTIVE=1
CLUSTER_THRESHOLD=25
COLOR=255, 214, 170, 0.025
DIFFUSE_CONCENTRATION=0.500
DIRECTION=0.649691, -0.617656, -0.443173
FADE_AT=250.0
FADE_SMOOTH=200.0
OFFSET=0,-3,0
RANGE=200.00
RANGE_GRADIENT_OFFSET=0.100
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=150.00
SPOT_SHARPNESS=0.500

[LIGHT_SERIES_...]
MESHES = generator_lights.003
CONDITION=NIGHT_SHARP
ACTIVE=1
CLUSTER_THRESHOLD=25
COLOR=255, 214, 170, 0.025
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.205023, -0.674849, 0.708904
FADE_AT=250.0
FADE_SMOOTH=200.0
OFFSET=0,-3,0
RANGE=150.00
RANGE_GRADIENT_OFFSET=0.100
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=175.00
SPOT_SHARPNESS=0.500

[LIGHT_SERIES_...]
MESHES = generator_lights.004
CONDITION=NIGHT_SHARP
ACTIVE=1
CLUSTER_THRESHOLD=25
COLOR=255, 214, 170, 0.025
DIFFUSE_CONCENTRATION=0.500
DIRECTION=0.34608, -0.66371, -0.663112
FADE_AT=250.0
FADE_SMOOTH=200.0
OFFSET=0,-3,0
RANGE=150.00
RANGE_GRADIENT_OFFSET=0.100
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=200.00
SPOT_SHARPNESS=0.500

[LIGHT_SERIES_...]
MESHES = generator_lights.005
CONDITION=NIGHT_SHARP
ACTIVE=1
CLUSTER_THRESHOLD=25
COLOR=255, 214, 170, 0.025
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.603198, -0.723092, -0.336586
FADE_AT=250.0
FADE_SMOOTH=200.0
OFFSET=0,-3,0
RANGE=175.00
RANGE_GRADIENT_OFFSET=0.100
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=175.00
SPOT_SHARPNESS=0.500

[LIGHT_SERIES_...]
MESHES = generator_lights.006
CONDITION=NIGHT_SHARP
ACTIVE=1
CLUSTER_THRESHOLD=25
COLOR=255, 214, 170, 0.025
DIFFUSE_CONCENTRATION=0.500
DIRECTION=0.778669, -0.623545, 0.0697555
FADE_AT=250.0
FADE_SMOOTH=200.0
OFFSET=0,-3,0
RANGE=150.00
RANGE_GRADIENT_OFFSET=0.100
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=175.00
SPOT_SHARPNESS=0.500

[LIGHT_SERIES_...]
MESHES = generator_lights.007
CONDITION=NIGHT_SHARP
ACTIVE=1
CLUSTER_THRESHOLD=25
COLOR=255, 214, 170, 0.025
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.837533, -0.544481, 0.04559
FADE_AT=250.0
FADE_SMOOTH=200.0
OFFSET=0,-3,0
RANGE=200.00
RANGE_GRADIENT_OFFSET=0.100
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=175.00
SPOT_SHARPNESS=0.500

[LIGHT_SERIES_...]
MESHES = generator_lights.008
CONDITION=NIGHT_SHARP
ACTIVE=1
CLUSTER_THRESHOLD=25
COLOR=255, 214, 170, 0.025
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.664006, -0.563215, -0.491818
FADE_AT=250.0
FADE_SMOOTH=200.0
OFFSET=0,-3,0
RANGE=150.00
RANGE_GRADIENT_OFFSET=0.100
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=150.00
SPOT_SHARPNESS=0.500

[LIGHT_SERIES_...]
MESHES = generator_lights.009
CONDITION=NIGHT_SHARP
ACTIVE=1
CLUSTER_THRESHOLD=25
COLOR=255, 214, 170, 0.025
DIFFUSE_CONCENTRATION=0.500
DIRECTION=0.211003, -0.531838, 0.820138
FADE_AT=250.0
FADE_SMOOTH=200.0
OFFSET=0,-3,0
RANGE=175.00
RANGE_GRADIENT_OFFSET=0.100
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=150.00
SPOT_SHARPNESS=0.500

[LIGHT_SERIES_...]
MESHES = generator_lights.010
CONDITION=NIGHT_SHARP
ACTIVE=1
CLUSTER_THRESHOLD=25
COLOR=255, 214, 170, 0.025
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.826133, -0.563216, -0.0170936
FADE_AT=250.0
FADE_SMOOTH=200.0
OFFSET=0,-3,0
RANGE=175.00
RANGE_GRADIENT_OFFSET=0.100
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=150.00
SPOT_SHARPNESS=0.500

[LIGHT_SERIES_...]
MESHES = generator_lights.011
CONDITION=NIGHT_SHARP
ACTIVE=1
CLUSTER_THRESHOLD=25
COLOR=255, 214, 170, 0.025
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.74814, -0.550759, 0.370069
FADE_AT=250.0
FADE_SMOOTH=200.0
OFFSET=0,-3,0
RANGE=200.00
RANGE_GRADIENT_OFFSET=0.100
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=150.00
SPOT_SHARPNESS=0.500

[LIGHT_SERIES_...]
MESHES = generator_lights.012
CONDITION=NIGHT_SHARP
ACTIVE=1
CLUSTER_THRESHOLD=25
COLOR=255, 214, 170, 0.025
DIFFUSE_CONCENTRATION=0.500
DIRECTION=0.740533, -0.538179, -0.40246
FADE_AT=250.0
FADE_SMOOTH=200.0
OFFSET=0,-3,0
RANGE=200.00
RANGE_GRADIENT_OFFSET=0.100
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=150.00
SPOT_SHARPNESS=0.500

[LIGHT_SERIES_...]
MESHES = generator_lights.013
CONDITION=NIGHT_SHARP
ACTIVE=1
CLUSTER_THRESHOLD=25
COLOR=255, 214, 170, 0.025
DIFFUSE_CONCENTRATION=0.500
DIRECTION=0.84837, -0.499561, -0.175233
FADE_AT=250.0
FADE_SMOOTH=200.0
OFFSET=0,-3,0
RANGE=200.00
RANGE_GRADIENT_OFFSET=0.100
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=175.00
SPOT_SHARPNESS=0.500

[LIGHT_SERIES_...]
MESHES = generator_lights.014
CONDITION=NIGHT_SHARP
ACTIVE=1
CLUSTER_THRESHOLD=25
COLOR=255, 214, 170, 0.025
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.741429, -0.611603, -0.276086
FADE_AT=250.0
FADE_SMOOTH=200.0
OFFSET=0,-3,0
RANGE=200.00
RANGE_GRADIENT_OFFSET=0.100
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=150.00
SPOT_SHARPNESS=0.500

[LIGHT_SERIES_...]
MESHES = generator_lights.015
CONDITION=NIGHT_SHARP
ACTIVE=1
CLUSTER_THRESHOLD=25
COLOR=255, 214, 170, 0.025
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.644852, -0.658088, -0.388698
FADE_AT=250.0
FADE_SMOOTH=200.0
OFFSET=0,-3,0
RANGE=150.00
RANGE_GRADIENT_OFFSET=0.100
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=150.00
SPOT_SHARPNESS=0.500

[LIGHT_SERIES_...]
MESHES = generator_lights.016
CONDITION=NIGHT_SHARP
ACTIVE=1
CLUSTER_THRESHOLD=25
COLOR=255, 214, 170, 0.025
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.336062, -0.605805, -0.721154
FADE_AT=250.0
FADE_SMOOTH=200.0
OFFSET=0,-3,0
RANGE=150.00
RANGE_GRADIENT_OFFSET=0.100
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=150.00
SPOT_SHARPNESS=0.500

[LIGHT_SERIES_...]
MESHES = generator_lights.017
CONDITION=NIGHT_SHARP
ACTIVE=1
CLUSTER_THRESHOLD=25
COLOR=255, 214, 170, 0.025
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.336062, -0.605805, -0.721154
FADE_AT=250.0
FADE_SMOOTH=200.0
OFFSET=0,-3,0
RANGE=200.00
RANGE_GRADIENT_OFFSET=0.100
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=150.00
SPOT_SHARPNESS=0.500

[LIGHT_SERIES_...]
MESHES = generator_lights.018
CONDITION=NIGHT_SHARP
ACTIVE=1
CLUSTER_THRESHOLD=25
COLOR=255, 214, 170, 0.025
DIFFUSE_CONCENTRATION=0.500
DIRECTION=0.243434, -0.308244, -0.919634
FADE_AT=250.0
FADE_SMOOTH=200.0
OFFSET=0,-3,0
RANGE=175.00
RANGE_GRADIENT_OFFSET=0.100
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=175.00
SPOT_SHARPNESS=0.500

[LIGHT_SERIES_...]
MESHES = generator_lights.019
CONDITION=NIGHT_SHARP
ACTIVE=1
CLUSTER_THRESHOLD=25
COLOR=255, 214, 170, 0.025
DIFFUSE_CONCENTRATION=0.500
DIRECTION=0.748141, -0.413091, -0.519271
FADE_AT=250.0
FADE_SMOOTH=200.0
OFFSET=0,-3,0
RANGE=150.00
RANGE_GRADIENT_OFFSET=0.100
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=175.00
SPOT_SHARPNESS=0.500

[LIGHT_SERIES_...]
MESHES = generator_lights.020
CONDITION=NIGHT_SHARP
ACTIVE=1
CLUSTER_THRESHOLD=25
COLOR=255, 214, 170, 0.025
DIFFUSE_CONCENTRATION=0.500
DIRECTION=0.773187, -0.44022, 0.456495
FADE_AT=250.0
FADE_SMOOTH=200.0
OFFSET=0,-3,0
RANGE=150.00
RANGE_GRADIENT_OFFSET=0.100
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=150.00
SPOT_SHARPNESS=0.500

[LIGHT_SERIES_...]
MESHES = generator_lights.021
CONDITION=NIGHT_SHARP
ACTIVE=1
CLUSTER_THRESHOLD=25
COLOR=255, 214, 170, 0.025
DIFFUSE_CONCENTRATION=0.500
DIRECTION=0.733835, -0.544542, 0.406153
FADE_AT=250.0
FADE_SMOOTH=200.0
OFFSET=0,-3,0
RANGE=150.00
RANGE_GRADIENT_OFFSET=0.100
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=150.00
SPOT_SHARPNESS=0.500

[LIGHT_SERIES_...]
MESHES = generator_lights.022
CONDITION=NIGHT_SHARP
ACTIVE=1
CLUSTER_THRESHOLD=25
COLOR=255, 214, 170, 0.025
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.822006, -0.569479, -0.000302339
FADE_AT=250.0
FADE_SMOOTH=200.0
OFFSET=0,-3,0
RANGE=150.00
RANGE_GRADIENT_OFFSET=0.100
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=150.00
SPOT_SHARPNESS=0.500

[LIGHT_SERIES_...]
MESHES = generator_lights.023
CONDITION=NIGHT_SHARP
ACTIVE=1
CLUSTER_THRESHOLD=25
COLOR=255, 214, 170, 0.025
DIFFUSE_CONCENTRATION=0.500
DIRECTION=0.0997808, -0.512494, -0.852874
FADE_AT=250.0
FADE_SMOOTH=200.0
OFFSET=0,-3,0
RANGE=150.00
RANGE_GRADIENT_OFFSET=0.100
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=150.00
SPOT_SHARPNESS=0.500

[LIGHT_SERIES_...]
MESHES = generator_lights.024
CONDITION=NIGHT_SHARP
ACTIVE=1
CLUSTER_THRESHOLD=25
COLOR=255, 214, 170, 0.025
DIFFUSE_CONCENTRATION=0.500
DIRECTION=0.415047, -0.39915, 0.817567
FADE_AT=250.0
FADE_SMOOTH=200.0
OFFSET=0,-3,0
RANGE=150.00
RANGE_GRADIENT_OFFSET=0.100
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=150.00
SPOT_SHARPNESS=0.500

[LIGHT_SERIES_...]
MESHES = generator_lights.025
CONDITION=NIGHT_SHARP
ACTIVE=1
CLUSTER_THRESHOLD=25
COLOR=255, 214, 170, 0.025
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.736501, -0.605654, -0.301246
FADE_AT=250.0
FADE_SMOOTH=200.0
OFFSET=0,-3,0
RANGE=150.00
RANGE_GRADIENT_OFFSET=0.100
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=175.00
SPOT_SHARPNESS=0.500

[LIGHT_SERIES_...]
MESHES = generator_lights.026
CONDITION=NIGHT_SHARP
ACTIVE=1
CLUSTER_THRESHOLD=25
COLOR=255, 214, 170, 0.025
DIFFUSE_CONCENTRATION=0.500
DIRECTION=0.831815, -0.315172, -0.456891
FADE_AT=250.0
FADE_SMOOTH=200.0
OFFSET=0,-3,0
RANGE=150.00
RANGE_GRADIENT_OFFSET=0.100
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=175.00
SPOT_SHARPNESS=0.500

[LIGHT_SERIES_...]
MESHES = generator_lights.027
CONDITION=NIGHT_SHARP
ACTIVE=1
CLUSTER_THRESHOLD=25
COLOR=255, 214, 170, 0.025
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.604616, -0.406083, 0.685227
FADE_AT=250.0
FADE_SMOOTH=200.0
OFFSET=0,-3,0
RANGE=150.00
RANGE_GRADIENT_OFFSET=0.100
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=175.00
SPOT_SHARPNESS=0.500

;------------------------------------------------------
;	Night lighting for most buildings and huts 
;------------------------------------------------------
[CONDITION_...]
NAME=NIGHT_SHARP
INPUT = SUN
LUT = (|0=0|82=0|82=1|180=1)
LAG=0.97

[MATERIAL_ADJUSTMENT_...]
MESHES = SF_concession_interior, vette_concession_interior, RA_firstbuilding_windows, Pit_Garage_Main_interior
CONDITION = NIGHT_SHARP
KEY_0 = ksEmissive
VALUE_0 = 255, 214, 170, 0.002
VALUE_0_OFF = 0, 0, 0
ACTIVE = 1

[MATERIAL_ADJUSTMENT_...]
MESHES = SF_Building_interior, Turn3_concession_interior, Turn1_concession_interior, Turn7_concession_interior, T14_building.001_interior, White_metal_hut_windows, White_metal_hut.002_windows, White_metal_hut.003_windows
CONDITION = NIGHT_SHARP
KEY_0 = ksEmissive
VALUE_0 = 255, 214, 170, 0.005
VALUE_0_OFF = 0, 0, 0
ACTIVE = 1

[MATERIAL_ADJUSTMENT_...]
MESHES = RoadAm_motoschool_interior, registration_building_interior, T14_main_office_interior, T14_outside_shed_interior, T14_inside_shed_interior, Paddock_shop_interior, Paddock_concessions_interior, Paddock_building_interior, Paddock_press_interior, victory_circle_interior, bigshops_windows, biggershop_windows, main_entrance_gates_windows, Tall_billboards_hut_windows
CONDITION = NIGHT_SHARP
KEY_0 = ksEmissive
VALUE_0 = 255, 214, 170, 0.01
VALUE_0_OFF = 0, 0, 0
ACTIVE = 1

[MATERIAL_ADJUSTMENT_...]
MESHES = Sunoco_sign.000TOP, Sunoco_sign.001TOP, Sunoco_sign.002TOP
CONDITION = NIGHT_SHARP
KEY_0 = ksEmissive
VALUE_0 = 255, 214, 170, 0.002
VALUE_0_OFF = 0, 0, 0
ACTIVE = 1

[LIGHT_...]
COLOR= 255, 214, 170, 0.02
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.00168667, -0.999882, -0.0152801
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=322.543, -21.7697, -12.743
RANGE=16.50
RANGE_GRADIENT_OFFSET=0.100
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=139.90
SPOT_SHARPNESS=0.500

[LIGHT_...]
COLOR= 255, 214, 170, 0.02
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.00168667, -0.999882, -0.0152801
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=313.348, -21.7218, -12.9395
RANGE=16.50
RANGE_GRADIENT_OFFSET=0.100
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=139.90
SPOT_SHARPNESS=0.500

[LIGHT_...]
COLOR= 255, 214, 170, 0.02
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.0737194, -0.989466, -0.124588
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=249.301, -25.3885, 73.9577
RANGE=50.50
RANGE_GRADIENT_OFFSET=0.100
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=139.90
SPOT_SHARPNESS=0.500

[LIGHT_...]
COLOR= 255, 214, 170, 0.02
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.0737194, -0.989466, -0.124588
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=251.61, -25.3885, 59.8057
RANGE=50.50
RANGE_GRADIENT_OFFSET=0.100
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=139.90
SPOT_SHARPNESS=0.500

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 11.1
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.0121639, -0.999372, 0.0332698
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=245.768, -24.2866, 10.5387
RANGE=37.10
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=158.20
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 11.1
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.0138176, -0.996917, -0.0772411
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=298.855, -23.5061, 97.4658
RANGE=81.60
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=158.20
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 11.1
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.0237694, -0.999584, -0.0163275
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=324.882, -26.3435, -52.8426
RANGE=22.70
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=158.20
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 11.1
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.138691, -0.99029, -0.00963128
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=422.756, -25.3282, 9.52005
RANGE=28.30
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=168.30
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 11.1
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.0170981, -0.99974, -0.0151163
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=415.322, -15.1895, 78.5103
RANGE=46.10
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=168.30
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 5
DIFFUSE_CONCENTRATION=0.580
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=393.532, -20.9921, 420.159
RANGE=18.80
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=0.00

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 5
DIFFUSE_CONCENTRATION=0.580
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=394.699, -44.406, -347.915
RANGE=18.80
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=0.00

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 11.1
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.0367487, -0.999297, -0.00752812
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=427.323, -25.3055, 695.32
RANGE=97.40
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=168.30
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 11.1
DIFFUSE_CONCENTRATION=0.500
DIRECTION=0.0381252, -0.995883, -0.0822468
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=-108.851, -39.1574, 812.97
RANGE=21.40
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=168.30
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 11.1
DIFFUSE_CONCENTRATION=0.500
DIRECTION=0.152291, -0.988202, -0.0162575
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=-162.818, -38.6453, 812.865
RANGE=6.70
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=168.30
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 11.1
DIFFUSE_CONCENTRATION=0.500
DIRECTION=0.078843, -0.996696, 0.0197064
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=-95.282, -38.8338, 286.465
RANGE=6.70
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=168.30
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 11.1
DIFFUSE_CONCENTRATION=0.500
DIRECTION=0.227268, -0.657519, 0.718345
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=43.1624, -44.4672, -476.423
RANGE=14.80
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=168.30
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 11.1
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.250878, -0.554037, -0.79379
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=25.6437, -45.0504, -532.734
RANGE=14.80
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=168.30
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 11.1
DIFFUSE_CONCENTRATION=0.500
DIRECTION=0.0512679, -0.998565, -0.0155075
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=45.0101, -50.0432, -514.882
RANGE=14.80
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=168.30
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 11.1
DIFFUSE_CONCENTRATION=0.500
DIRECTION=0.742845, -0.66331, -0.0905709
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=-42.8065, -34.8835, -498.987
RANGE=27.60
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=168.30
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 11.1
DIFFUSE_CONCENTRATION=0.500
DIRECTION=0.428517, -0.799944, -0.420075
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=-35.8852, -38.3915, -323.483
RANGE=27.60
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=168.30
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 11.1
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.106938, -0.955941, -0.273391
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=-162.896, -33.2153, -1.69687
RANGE=39.70
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=168.30
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 11.1
DIFFUSE_CONCENTRATION=0.500
DIRECTION=0.389207, -0.920671, 0.0297064
FADE_AT=307.4
FADE_SMOOTH=200.0
POSITION=-526.632, -54.0644, 14.1729
RANGE=15.40
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=137.90
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 11.1
DIFFUSE_CONCENTRATION=0.500
DIRECTION=0.667745, -0.741226, 0.0685931
FADE_AT=307.4
FADE_SMOOTH=200.0
POSITION=-530.715, -52.561, -9.7434
RANGE=15.40
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=137.90
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 11.1
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.00652586, -0.99856, 0.0532571
FADE_AT=307.4
FADE_SMOOTH=200.0
POSITION=-563.859, -55.2924, 187.448
RANGE=31.40
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=156.20
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 11.1
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.00358513, -0.999994, 4.51872e-05
FADE_AT=302.4
FADE_SMOOTH=200.0
POSITION=213.249, -50.1529, -715.795
RANGE=33.00
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=156.20
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 11.1
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.00358513, -0.999994, 4.51872e-05
FADE_AT=302.4
FADE_SMOOTH=200.0
POSITION=384.094, -50.0248, -705.626
RANGE=36.30
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=180.50
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 11.1
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.00358513, -0.999994, 4.51872e-05
FADE_AT=302.4
FADE_SMOOTH=200.0
POSITION=357.98, -49.7905, -673.254
RANGE=36.30
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=154.10
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 11.1
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.00524977, -0.999896, 0.0134773
FADE_AT=300.0
FADE_SMOOTH=200.0
POSITION=351.72, -48.3315, -456.676
RANGE=31.40
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=176.50
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 11.1
DIFFUSE_CONCENTRATION=0.500
DIRECTION=0.0319823, -0.998898, 0.0343655
FADE_AT=300.0
FADE_SMOOTH=200.0
POSITION=293.28, -37.1626, -267.156
RANGE=31.40
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=176.50
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 10
DIFFUSE_CONCENTRATION=0.780
DIRECTION=0.329741, -0.944071, 0.00188978
FADE_AT=300.0
FADE_SMOOTH=200.0
POSITION=303.053, -19.9821, 289.118
RANGE=43.30
RANGE_GRADIENT_OFFSET=0.0
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=164.30
SPOT_SHARPNESS=0.780

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 10
DIFFUSE_CONCENTRATION=0.880
DIRECTION=0.329741, -0.944071, 0.00188978
FADE_AT=300.0
FADE_SMOOTH=200.0
POSITION=303.053, -18.9821, 331.675
RANGE=43.30
RANGE_GRADIENT_OFFSET=0.0
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=164.30
SPOT_SHARPNESS=0.780

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 4
DIFFUSE_CONCENTRATION=0.500
DIRECTION=0.0195289, -0.994884, -0.0991185
FADE_AT=300.0
FADE_SMOOTH=200.0
POSITION=209.34, -49.7572, -415.401
RANGE=100.10
RANGE_GRADIENT_OFFSET=0.100
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=164.30
SPOT_SHARPNESS=0.780

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 4
DIFFUSE_CONCENTRATION=0.500
DIRECTION=0.189221, -0.981881, 0.0102338
FADE_AT=302.4
FADE_SMOOTH=200.0
POSITION=292.25, -31.9549, -159.489
RANGE=79.10
RANGE_GRADIENT_OFFSET=0.100
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=164.30
SPOT_SHARPNESS=0.780

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 9.9
DIFFUSE_CONCENTRATION=0.500
DIRECTION=0.0294498, -0.973849, 0.225283
FADE_AT=302.4
FADE_SMOOTH=200.0
POSITION=263.044, -54.8732, -607.909
RANGE=46.10
RANGE_GRADIENT_OFFSET=0.100
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=160.20
SPOT_SHARPNESS=0.780

;------------------------------------------------------
;	Light casters for marshal huts 
;------------------------------------------------------
[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 5.6
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.0276545, -0.997979, -0.0572198
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=-75.5694, -39.3226, 743.405
RANGE=5.30
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=97.40
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 5.6
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.0284173, -0.99788, 0.0585494
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=-3.36114, -38.7761, 122.159
RANGE=5.30
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=97.40
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 5.6
DIFFUSE_CONCENTRATION=0.500
DIRECTION=0.0188165, -0.999722, -0.0142269
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=150.609, -50.1163, -350.585
RANGE=5.30
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=97.40
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 5.6
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.0344553, -0.99905, 0.0266849
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=-417.995, -57.2948, 128.812
RANGE=5.30
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=97.40
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 5.6
DIFFUSE_CONCENTRATION=0.500
DIRECTION=0.00468639, -0.99998, 0.004375
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=-612.95, -67.8527, 445.521
RANGE=5.30
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=97.40
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 5.6
DIFFUSE_CONCENTRATION=0.500
DIRECTION=0.0344428, -0.99905, 0.0266998
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=-688.937, -75.8436, -26.9375
RANGE=5.30
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=97.40
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 5.6
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.0253197, -0.997979, -0.0582914
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=-217.959, -72.3766, -712.814
RANGE=5.30
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=97.40
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 5.6
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.0206742, -0.997293, 0.0705646
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=47.6282, -56.4871, -604.838
RANGE=5.30
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=97.40
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 5.6
DIFFUSE_CONCENTRATION=0.500
DIRECTION=-0.0115808, -0.999865, 0.0116263
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=313.761, -50.8972, -607.93
RANGE=5.30
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=97.40
SPOT_SHARPNESS=0.940

[LIGHT_...]
COLOR=1, 0.839216, 0.666667, 5.6
DIFFUSE_CONCENTRATION=0.500
DIRECTION=0.00125118, -0.996508, 0.0834933
FADE_AT=249.2
FADE_SMOOTH=200.0
POSITION=214.641, -24.8534, 738.152
RANGE=5.30
RANGE_GRADIENT_OFFSET=0.000
SINGLE_FREQUENCY=0.000
SPECULAR_MULT=0.00
SPOT=97.40
SPOT_SHARPNESS=0.940

;------------------------------------------------------
;	Illuminated RV windows 
;------------------------------------------------------
[SHADER_REPLACEMENT_...]
MATERIALS = VEHICLE
SHADER = ksPerPixelMultiMap_emissive
RESOURCE_0 = txEmissive
RESOURCE_FILE_0 = vehicle-em.dds
RESOURCE_1 = txNormal
RESOURCE_COLOR_1 = 0.5, 0.5, 1

[MATERIAL_ADJUSTMENT_...]
MATERIALS=VEHICLE
KEY_0=ksEmissive
VALUE_0=255,220,180,.035
VALUE_0_OFF=0
CONDITION=NIGHT_SHARP
ACTIVE=1
DESCRIPTION=vehicle

;------------------------------------------------------
;	Rain FX configuration
;------------------------------------------------------
[RAIN_FX]
PUDDLES_MATERIALS = ROAD, DRKROAD, LINES, LINESYELLOW, LTROAD, CURBS, WEAR, CURBEDGE, LAND1, SANDTRAP, SFLINE, GRAVELBLEND
LINES_MATERIALS = LINES, LINESYELLOW, SFLINE
SOAKING_MATERIALS = ROAD, DRKROAD, LTROAD, WEAR, GRASSBLEND, CURBEDGE, SANDTRAP, GRAVELBLEND 
SOAKING_MESHES = Lester_carport_ground, Paddock_Lbuilding_base, Paddock_concessions_ground, Paddock_toilets_ground, Paddock_building_ground, registration_building_ground, Ctech_motorplex_garage_ground
SMOOTH_MATERIALS = ARMCO, Roadamerica_signage1, Roadamerica_signage2, VEHICLE, vehicle2, PARKED_CARS, portablelight, SEMI, Pannello_Skin_?, RoadAM_building_windows
ROUGH_MATERIALS = LAND1, GRASSOutside, GRASSInside, GRASSTALL, GRASSTALLOUT, OUTERLAND

STREAM_POINT_... = 155.000, -25.2854, 773.070
STREAM_EDGE_... = -51.39, -35.74, 320.92, -34.38, -35.33, 325.75
STREAM_EDGE_... = -48.26, -35.73, 310.03, -31.14, -35.34, 314.89
STREAM_EDGE_... = -61.7741, -36.6021, -362.013, -61.7654, -36.6196, -381.629
STREAM_EDGE_... = -71.0556, -36.6086, -362, -71.0967, -36.6132, -381.631
STREAM_EDGE_... = -362.61, -55.94, 269.66, -381.31, -55.95, 274.02
STREAM_EDGE_... = -361.12, -55.94, 276.25, -379.77, -55.93, 280.6
STREAM_EDGE_... = -618.18, -68.41, 228.70, -657.04, -68.41, 233.55
STREAM_EDGE_... = -618.63, -68.41, 225.77, -657.43, -68.41, 230.58
STREAM_EDGE_... = 231.65, -48.98, -620.81, 229.68, -48.57, -633.94
STREAM_EDGE_... = 392.37, -31.24, -206.66, 371.99, -31.24, -206.66
STREAM_EDGE_... = 392.37, -31.38, -204.57, 371.97, -31.38, -204.57
STREAM_EDGE_... = 357.19, -48.65, -485.44, 357.18, -48.64, -429
STREAM_EDGE_... = 371.84, -31.57, -206.7, 362.59, -31.57, -206.69
STREAM_EDGE_... = 371.83, -31.56, -204.77, 362.6, -31.57, -204.77
STREAM_POINT_... = 384.42, -20.05, 73.96
STREAM_POINT_... = 384.32, -20.11, 75.65
STREAM_POINT_... = 388.28, -20.2, 74.19
STREAM_POINT_... = 388.26, -20.26, 75.58
STREAM_POINT_... = 408.03, -15.26, 55.51
STREAM_POINT_... = 407.99, -15, 63.36
STREAM_POINT_... = 408.06, -14.99, 71.75
STREAM_POINT_... = 408.17, -14.99, 85.36
STREAM_POINT_... = 408.23, -14.99, 94.04
STREAM_POINT_... = 408.37, -15.26, 101.87