[INCLUDE: common/selflighting.ini]
[INCLUDE: common/custom_emissive.ini]
[INCLUDE: refractions.ini]
[INCLUDE: pbr.ini]
[INCLUDE: analog.ini]
[INCLUDE: skins.ini]
[INCLUDE: turn_signals.ini]
[INCLUDE: lights.ini]
[INCLUDE: common/materials_glass.ini]

[DATA] 
DISABLE_LIGHTSINI=0

[AUDIO_VOLUME]
ENGINE_EXT = 1.2
ENGINE_INT = 1.0
----------------------------------------------------------
[BOUNCED_INTERIOR_LIGHT]
ACTIVE=0

[BASIC]
IS_LOW_BEAM_AVAILABLE = 1

[BOUNCED_HEADLIGHTS]
ACTIVE=1
FADE_AT=200
FADE_SMOOTH=50
FALLOFF=0.4
GRADIENT_OFFSET=0.8
MULT=1, 1, 1, 1
OFFSET=7
----------------------------------------------------
[BASIC]
BRAKES_THRESHOLD=0.01
ENGINE_STALLED_RPM_THRESHOLD=20
HAZARD_LIGHTS_ENGINE_LIFE_THRESHOLD=0.001
HEADLIGHTS_ARE_HEADLIGHTS=1
HORN_AS_SIREN=0
IS_LOW_BEAM_AVAILABLE=1
LIGHT_DAMAGE_SPEED_MAX=120
LIGHT_DAMAGE_SPEED_MIN=80
STOP_LODS_ADJUSTMENT=0
TURNING_LIGHTS_REPEAT=1
--------------------------------------------------------------
[LIGHTING]
EMISSIVE_MULT=3
INTERIOR_FAKE_UPPER_SHADOW_HEIGHT=0.3
INTERIOR_FAKE_UPPER_SHADOW_FADE=-0.1
INTERIOR_FAKE_SHADOW_OPACITY=0.9
INTERIOR_FAKE_SHADOW_HEIGHT=-0.1
INTERIOR_FAKE_SHADOW_FAGE=0.5
-------------------------------------------------------------------
[INCLUDE: common/materials_carpaint.ini]
CarPaintMaterial = WCCARBODY

[Material_CarPaint]
ClearCoatThickness = 0.1
SpecularColor = 1
SpecularMult = 0.6
FresnelMax = 0.5
FresnelC = 0.1
------------------------------------------------------------------------

[REFRACTING_HEADLIGHT_...]
SURFACE = lights_ap208
INSIDE = reverse_reflector
SYNC_EMISSIVE_AUTO = 1
RELATIVE_TO = PARENTS_PARENT
ABSORPTION = 0.020000
AMBIENT_MULT = 0.250000
BASE_EMISSIVE_K = 0.300000
BOUNCED_BACK_MULT = 0.400000
BULB_BLUR_K = 2.000000
BULB_REFLECTION_K = 0.200000
CUSTOM_BULB_0 = 0.500000,0.500000,0.167000,0.000000
CUSTOM_BULB_1 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 1.000000
DIFFUSE_MAP_MULT = 1.000000
DIRECTION = 0.000001,0.981597,0.190783
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1.000000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.800000
GLASS_COLOR = 0.250000,0.250000,0.250000
GLASS_EMISSIVE_MULT = 0.250000
GLASS_EXTRA_THICKNESS = 0.002000
INNER_SPECULAR = 10.000000
INNER_SPECULAR_EXP = 800.000000
IOR = 1.380000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -0.500000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1.000000,-0.000000,0.000000
MIRROR_POS = 0.000013,-1.912439,-13.094563
NM_SHARE_EXT = 0.000000
NM_SHARE_INT = 0.310000
ORIGIN = 0.413607,-1.912639,-13.088403
RADIUS = 0.044462
REFLECTIVENESS_DIFFUSE_MULT = 60.000000
REFLECTIVENESS_MULT = 10.000000
REFLECTIVE_GAMMA = 1.100000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.000000
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1

[REFRACTING_HEADLIGHT_...]
SURFACE = lights_ap207
INSIDE_BULBS = brake_light_leds
INSIDE = lights_ap229
SYNC_EMISSIVE_AUTO = 0
RELATIVE_TO = PARENTS_PARENT
ABSORPTION = 0.020000
AMBIENT_MULT = 0.250000
BASE_EMISSIVE_K = 0.050000
BOUNCED_BACK_MULT = 0.400000
BULB_BLUR_K = 2.000000
BULB_REFLECTION_K = 0.200000
CUSTOM_BULB_0 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_1 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 1.000000
DIFFUSE_MAP_MULT = 1.000000
DIRECTION = 0.000001,0.999354,-0.034910
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1.000000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.800000
GLASS_COLOR = 0.250000,0.250000,0.250000
GLASS_EMISSIVE_MULT = 0.250000
GLASS_EXTRA_THICKNESS = 0.002000
INNER_SPECULAR = 10.000000
INNER_SPECULAR_EXP = 800.000000
IOR = 1.500000
IOR_FLYOUT_FLAT = 0.000000
LOD_BIAS = -0.500000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 0
MIRROR_DIR = 1.000002,-0.000001,0.000000
MIRROR_POS = 0.000011,-1.805367,-13.052866
NM_SHARE_EXT = 0.000000
NM_SHARE_INT = 0.600000
ORIGIN = 0.647558,-1.805432,-13.052520
RADIUS = 0.069711
REFLECTIVENESS_DIFFUSE_MULT = 60.000000
REFLECTIVENESS_MULT = 10.000000
REFLECTIVE_GAMMA = 1.000000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.000000
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1



[EMISSIVE_BRAKE_...]
NAME=lights_ap207
CHANNEL=0
COLOR=100, 30, 0, 2
FALLBACK_HEADLIGHTS_COLOR=100, 30, 0, 0.5
LAG=0.5
SIMULATE_HEATING=1
LOCATION=REAR



     ///AMBER LIGHTS///

[EMISSIVE_EXTRA_A_0]
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
NAME=RPM_1,RPM_2,RPM_3,RPM_4,RPM_5,RPM_6,RPM_7,RPM_8,RPM_9,RPM_10,RPM_11,RPM_12,RPM_13,RPM_14,RPM_15,RPM_16,RPM_17,RPM_18,RPM_19,RPM_20,RPM_21,RPM_22,RPM_23,RPM_24,RPM_25,RPM_26,RPM_27,RPM_28,RPM_29,RPM_30,RPM_31,RPM_32,RPM_33,RPM_34,RPM_35,RPM_36,RPM_37,RPM_38,RPM_39,RPM_40,RPM_41,RPM_42,RPM_43,RPM_44,RPM_45,RPM_46,RPM_47,RPM_48,RPM_49,RPM_50,RPM_51,RPM_52,RPM_53,RPM_54,RPM_55,RPM_56,RPM_57,RPM_58,RPM_59,RPM_60,RPM_61,RPM_62,RPM_63,RPM_64,RPM_65,RPM_66,RPM_67,RPM_68,RPM_69,RPM_20,RPM_21,RPM_22,RPM_23,RPM_24,RPM_25,RPM_26,RPM_27,RPM_28,RPM_29,RPM_30,RPM_31,RPM_32,RPM_33,RPM_34,RPM_35,RPM_36,RPM_37,RPM_38,RPM_39,RPM_40,RPM_41,RPM_42,RPM_43,RPM_44,RPM_45,RPM_46,RPM_47,RPM_48,RPM_49,RPM_50,RPM_51,RPM_52,RPM_53,RPM_54,RPM_55,RPM_56,RPM_57,RPM_58,RPM_59,RPM_60,RPM_61,RPM_62,RPM_63,RPM_64,RPM_65,RPM_66,RPM_67,RPM_68,RPM_69,RPM_70,RPM_71,RPM_72,RPM_73,RPM_74,RPM_75,RPM_76,RPM_77,RPM_78,WATER_1,WATER_2,WATER_3,WATER_4,WATER_5,WATER_6,WATER_7,WATER_8,WATER_9,WATER_10,WATER_11,WATER_12,WATER_13,WATER_14,WATER_15,WATER_16,WATER_17,WATER_18,WATER_19,WATER_20,FUEL_1,FUEL_2,FUEL_3,FUEL_4,FUEL_5,FUEL_6,FUEL_7,FUEL_8,FUEL_9,FUEL_10,FUEL_11,FUEL_12,FUEL_13,FUEL_14,FUEL_15,FUEL_16,FUEL_17,FUEL_18,FUEL_19,FUEL_20
COLOR=50,40,1,0.3
FALLBACK_HIGHBEAM_COLOR=1,1,1,1
FALLBACK_LOWBEAM_COLOR=1,1,1,1
FALLBACK_HEADLIGHTS_COLOR=1,1,1,1
LAG=0.5
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=0
CLUSTER_THRESHOLD=0.5


[EMISSIVE_LIGHT_...]
BIND_TO_HEADLIGHTS=1
NAME=lights_ap201
CHANNEL = 0
COLOR=25.5,25.5,25.5, 1
FALLBACK_HIGHBEAM_COLOR=25.5,25.5,25.5, 3
LAG=0.66
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5
ACT_AS_HEADLIGHT=1

[LIGHT_HEADLIGHT_0]
;6800 Kelvin
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=0.2
COLOR=2.55, 2.55, 2.55, 2.5
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, 0.0, 1
EXTERIOR_ONLY=0
FADE_AT=450
FADE_SMOOTH=450
INTERIOR_ONLY=0
LOWBEAM_RANGE_MAX=190
LOWBEAM_RANGE_MULT=0.8
LOWBEAM_RANGE_ONCOMING_MULT=0.5
MIRROR=0.54
MIRROR_DIRECTION=1
OFF_FADE_MULT=0.3
OFF_MIRROR=0.538526
OFF_MULT=0
OFF_POSITION=0, 0.568216, 1.74877
OFF_RANGE_MULT=0.3
POSITION=0, 0.65, 1.95
RANGE=210
RANGE_GRADIENT_OFFSET=0
SECOND_SPOT=80
SECOND_SPOT_INTENSITY=1
SECOND_SPOT_RANGE=20
SECOND_SPOT_SHARPNESS=0.0
SECOND_SPOT_SKIP=0.0
SPECULAR_MULT=1
SPOT=65
SPOT_EDGE=0.0922464, 0.0919776, 0.09144
SPOT_EDGE_SHARPNESS=21.2
SPOT_SHARPNESS=0
SPOT_UP=0.02, 0.999847, 0

[BOUNCED_INTERIOR_LIGHT]
ACTIVE=0

[BOUNCED_HEADLIGHTS]
ACTIVE=1
FADE_AT=200
FADE_SMOOTH=50
FALLOFF=0.4
GRADIENT_OFFSET=0.8
MULT=1, 1, 1, 1
OFFSET=7

[EMISSIVE_LIGHT_...]
BIND_TO_HEADLIGHTS=1
NAME=lights_ap217
CHANNEL = 0
COLOR=25.5,25.5,25.5, 3
FALLBACK_HIGHBEAM_COLOR=25.5,25.5,25.5, 5
LAG=0.66
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5
ACT_AS_HEADLIGHT=1

[EMISSIVE_LIGHT_...]
NAME=park_light_socket
COLOR=460,460,400, 4
LAG = 0.9
SIMULATE_HEATING = 0.1
BIND_TO_HIGHBEAM=0
CAST_LIGHT=1
ACT_AS_HIGHBEAM=0

[EMISSIVE_LIGHT_...]
NAME=lights_ap201_vray
COLOR=15,20,25,15
LAG = 0.4
SIMULATE_HEATING = 0.3
SPECULAR_MULT=3
BIND_TO_HEADLIGHTS=1
CAST_LIGHT=1
ACT_AS_HEADLIGHTS=1


[LIGHT_EXTRA_...]
BIND_TO_HEADLIGHTS=1
AMBIENT_INFLUENCE = 0.2
COLOR=1.8, 1.821268, 1.319, 1
DIFFUSE_CONCENTRATION=0.4
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=1
SIMULATE_HEATING= 0.2
LAG=0.89
FADE_AT=450
FADE_SMOOTH=43
MIRROR=0.75, 0.0, 0
POSITION=0, 0.47, 2.04
DIRECTION=0, 0.1, 1
RANGE=35
RANGE_GRADIENT_OFFSET=0.0
SPECULAR_MULT=3
SPOT=90
SPOT_SHARPNESS=0
SPOT_UP=0, 1, 0


[EMISSIVE_HIGHBEAM_...]
NAME=lights_ap220
COLOR=460,460,400, 4
LAG = 0.9
SIMULATE_HEATING = 0.1
BIND_TO_HIGHBEAM=1
CAST_LIGHT=1
ACT_AS_HIGHBEAM=1

[EMISSIVE_HIGHBEAM_...]
NAME = lights_ap221
COLOR = 100,100,100, 1        
OFF_COLOR = 0, 0, 0         
LAG = 0.8                   
SIMULATE_HEATING = 0.9 

[EMISSIVE_HIGHBEAM_...]
NAME = lights_ap222
COLOR = 100,100,100, 1        
OFF_COLOR = 0, 0, 0         
LAG = 0.8                   
SIMULATE_HEATING = 0.9 

[EMISSIVE_HANDBRAKE_0]
NAME=handbrake
COLOR=50,3,1, 0.3
LAG=0.3
SIMULATE_HEATING=0.0
LOCATION=NONE

[EMISSIVE_...]
NAME=fuel_signal
BIND_TO=FUEL
INPUT_THRESHOLD=7  
INPUT_THRESHOLD_INVERSE=1
COLOR=50,40,1,0.3
LAG=0.3

[EMISSIVE_REVERSE_...]
NAME=reverse_reflector
COLOR=10,9,7, 3
LAG=0.3
SIMULATE_HEATING=3

--------------------------------------------------------
     ///ODOMETER///

[ODOMETER_MAIN]
DIGITAL_ITEM=8
DIGITAL_ITEM_NUMBER_FORMAT=06.0
UPPER_BOUND=999999
; add zero to add leading zeros

[ODOMETER_TRIP]
DIGITAL_ITEM=9
DIGITAL_ITEM_NUMBER_FORMAT=5.1
UPPER_BOUND=999 

--------------------------------------------------------
     ///GLOWING DISC///
	 
[BRAKEDISC_FX_FRONT]
ACTIVE=1
OVERRIDE_DIFFUSE_MAP=0
OVERRIDE_NORMAL_MAP=0
CERAMIIC=1
CARVED =1
CARVED_FREQUENCY=10

[BRAKEDISC_FX_REAR]
ACTIVE=1
OVERRIDE_DIFFUSE_MAP=0
OVERRIDE_NORMAL_MAP=0
CERAMIIC=1
CARVED =1
CARVED_FREQUENCY=10

[LIGHT_BRAKEDISCS_FRONT]
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=1
COLOR=1, 0.5, 0, 1.2
DEBUG=0
DIFFUSE_CONCENTRATION=0.88
DIRECTION=1, 0, 0
EXTERIOR_ONLY=1
FADE_AT=30
FADE_SMOOTH=5
GLOW_BOUNDARY_FROM=1
GLOW_BOUNDARY_TO=10
INTERIOR_ONLY=0
MIRROR_DIRECTION=1
NO_SELF_SPECULAR=1
OFF_FADE_MULT=0.3
OFF_RANGE_MULT=0.5
POSITION=0, 0, 0
RANGE=0.65
RANGE_GRADIENT_OFFSET=0.35
SINGLE_FREQUENCY=0
SPECULAR_MULT=1
SPOT=130
SPOT_SHARPNESS=0.8

[LIGHT_BRAKEDISCS_REAR]
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=1
COLOR=1, 0.5, 0, 1.2
DEBUG=0
DIFFUSE_CONCENTRATION=0.88
DIRECTION=1, 0, 0
EXTERIOR_ONLY=1
FADE_AT=30
FADE_SMOOTH=5
GLOW_BOUNDARY_FROM=1
GLOW_BOUNDARY_TO=10
INTERIOR_ONLY=0
MIRROR_DIRECTION=1
NO_SELF_SPECULAR=1
OFF_FADE_MULT=0.3
OFF_RANGE_MULT=0.5
POSITION=0, 0, 0
RANGE=0.65
RANGE_GRADIENT_OFFSET=0.35
SINGLE_FREQUENCY=0
SPECULAR_MULT=1
SPOT=130
SPOT_SHARPNESS=0.8

     ///TURN SIGNALS///
[EMISSIVE_TURNSIGNAL_LEFT_0]
lf
NAME=lights_ap211
COLOR=10,4,0, 20  
LAG=0.8 
SIMULATE_HEATING=3 
LOCATION=FRONT

[EMISSIVE_TURNSIGNAL_LEFT_1]
lf
NAME=lights_ap203
COLOR=10,4,0, 20  
LAG=0.8 
SIMULATE_HEATING=3 
LOCATION=REAR

[EMISSIVE_TURNSIGNAL_LEFT_2]
lf
NAME=left_indicator
COLOR=10,3,0, 5
LAG=0.8 
SIMULATE_HEATING=0
LOCATION=LEFT

[EMISSIVE_TURNSIGNAL_LEFT_3]
/Dash Left Indicator/
NAME=arrow_left
COLOR=0, 20, 3, 2 
LAG=0.5
SIMULATE_HEATING=0 
LOCATION=NONE

[EMISSIVE_TURNSIGNAL_RIGHT_0]
fr
NAME=lights_ap212
COLOR=10,4,0, 20 
LAG=0.8 
SIMULATE_HEATING=0
LOCATION=FRONT

[EMISSIVE_TURNSIGNAL_RIGHT_1]
fr
NAME=lights_ap206
COLOR=10,4,0, 20 
LAG=0.8 
SIMULATE_HEATING=0
LOCATION=REAR

[EMISSIVE_TURNSIGNAL_RIGHT_2]
rf
NAME=right_indicator
COLOR=10,3,0, 5
LAG=0.8 
SIMULATE_HEATING=0
LOCATION=RIGHT

[EMISSIVE_TURNSIGNAL_RIGHT_3]
/Dash Right Indicator/
NAME=arrow_right
COLOR=0, 20, 3, 2 
LAG=0.5
SIMULATE_HEATING=0 
LOCATION=NONE
-------------------------------------------------------------------
;    ///INTERIOR LIGHT///
[LIGHT_EXTRA_...]
;interior cast sprite
BIND_TO_EXTRA_D=1
COLOR=2.55,1.80,1.07, 1.6
DIFFUSE_CONCENTRATION=0.9
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=1
FADE_AT=40
FADE_SMOOTH=30
MIRROR=0.17, 0, 0
MIRROR_DIRECTION=1
POSITION=0, 1.07, -0.03
DIRECTION=0, -1, -0.25
RANGE=1.3
RANGE_GRADIENT_OFFSET=0.6;4
SPECULAR_MULT=0
SPOT=135
SPOT_SHARPNESS=0.1
-------------------------------------------------------------
[LIGHT_EXTRA_...]
;speed display sprite
BOUND_TO=speed
COLOR=1.5, 0.2, 0, 10
FALLBACK_HEADLIGHTS_COLOR=1.5, 0.2, 0, 110
DIFFUSE_CONCENTRATION=0.7
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
FADE_AT=10
FADE_SMOOTH=5
MIRROR=0.0, 0, 0
MIRROR_DIRECTION=1
POSITION=-0.374, 0.66, 0.21
DIRECTION=0, -0.1, -1
RANGE=0.11
RANGE_GRADIENT_OFFSET=0.1
SPECULAR_MULT=0
SPOT=150
SPOT_SHARPNESS=0.9
------------------------------------------------------------------------
[LIGHT_LICENSEPLATE]
MESHES=R_plate_SUB0
OFFSET=-0.02, 0.05, -0.0
RANGE=0.3
RANGE_GRADIENT_OFFSET=0.1
SPOT=105
SPOT_SHARPNESS=0.1
COLOR=23,17,12,0.3
FALLBACK_EMISSIVE=1,0.7,0.3,0.9
LAYOUT=TWO_ON_TOP
FADE_AT=100
FALLBACK_LOWBEAM_COLOR=1,0.7,0.3,0.9



[ANIMATION_0]
INPUT = EXTRA_A            ; bind to reverse gear
FILE = hood.ksanim    ; file name of new animation in “animations” folder
TIME = 1.0                  ; animation time
INPUT_AS_PROGRESS = 0       ; set to 1 to switch to that second input-as-progress mode
LOOP_WHILE_ACTIVE = 0       ; if set to 0, animation would go to 0% if not triggered, and 
                            ; to 100% otherwise; if set to 1, animation would play in 
                            ; a loop if triggered and stop otherwise
LOOP_KEEP_UNTIL_DONE = 1    ; only for “LOOP_WHILE_ACTIVE”: set to 1 to make animation 
                            ; go to 0% if stopped (like wipers would do, for example)
TICK_TOCK_MODE = 0          ; only for “LOOP_WHILE_ACTIVE”: loop as 0% → 100% → 0% instead 
                            ; of jumping from 100% to 0%
AFFECTS_INTERIOR_SHAPE = 1  ; force to update interior reflections mask if animation is 
                            ; playing (slower)
