[MODEL_REPLACEMENT_0]
ACTIVE = 1
FILE = chassis.kn5
INSERT = newbeetlecup.kn5
INSERT_IN = CHASSIS

[MODEL_REPLACEMENT_1]
ACTIVE = 1
FILE = chassis.kn5
INSERT = superturismo.kn5
INSERT_IN = RIM_LF, RIM_LR
MULTIPLE = 1

[MODEL_REPLACEMENT_2]
ACTIVE = 1
FILE = chassis.kn5
INSERT = superturismo.kn5
INSERT_IN = RIM_RF, RIM_RR
MULTIPLE = 1
ROTATION = 0, 0, 180

[MODEL_REPLACEMENT_3]
ACTIVE = 1
FILE = chassis.kn5
INSERT = antenna.kn5
INSERT_IN = CHASSIS
OFFSET = 0.0, 0.528, -0.0798

[SIDE_NET_0]
MESHES = Antenna
MOVING_POINT = 0, 0, 0.592
MOVING_POINT_EXP = 2
MOVING_POINT_RADIUS = 0.56
MAX_OFFSET = 0.1, 0.1, 0.1
SPRING_NEUTRAL = 50, 50, 50
SPRING_BOUNDARY = 0,0,0
DAMPENING = 0.98, 0.98, 0.98
FINAL_SCALE = 1, 1, 1
AIR_FACTOR = 1
AIR_WOBBLE_FACTOR = 0
AIR_WOBBLE_FREQUENCY = 0

[INCLUDE: common/materials_carpaint.ini]
CarPaintMaterial = NEWBEETLE_CARPAINT

[Material_CarPaint_Metallic]
Materials = NEWBEETLE_CARPAINT
FresnelMax = 1.5
FresnelC = 0.17
BrightnessAdjustment = 0.55 ; compensates for ambient specular
ColoredSpecular = 0.9
AmbientSpecular = 2.1
AmbientSpecularEXP = 3.0
ClearCoatThickness = 0.05

[SHADER_REPLACEMENT_...]
ACTIVE = 1
MATERIALS = NEWBEETLE_CARPAINT
PROP_0 = detailUVMultiplier, 5