[INCLUDE: common/materials_carpaint.ini]
CarPaintMaterial = car piant
DisableDev = 1

[Material_CarPaint_Chameleon]
FresnelMax = 0.1
FresnelC = 0.2
BrightnessAdjustment = 0.1 ; compensates for ambient specular
ColoredSpecular = 1.0
SpecularBase = 0, 8
SpecularSun = 0.0,0
SunMultiplier = 0.1
ChameleonColorA = #96AAC3, 0.2 ; first alternative color and opacity
ChameleonColorB = #C9B7E8, 0.2   ; second alternative color and opacity
ChameleonExponent = 3.8        ; how colors are scaling; increase to see more of second color
ChameleonCenter = 0.1        ; how colors are scaling; increase to see more of first color
UseDiffuseAlphaAsMask = 0
