[HEADER]
VERSION=2

[BASIC]
WHEELBASE=2.97						; Wheelbase distance in meters
CG_LOCATION=0.542						; Front Weight distribution in percentance

[ARB]
FRONT=36000							; Front antiroll bar stifness. in Nm
REAR=23000								; Rear antiroll bar stifness. in Nm



[FRONT]
TYPE=DWB
BASEY=-0.19								; Distance of CG from the center of the wheel in meters. Rear Wheel Radius+BASEY=Rear CoG  Actual CG height =(FWR+FBasey)+(RWR+Rbasey))/CG_LOCATION%
TRACK=1.58
ROD_LENGTH=0.075					
HUB_MASS=55.5
RIM_OFFSET=0.030
WBCAR_TOP_FRONT=0.38995, 0.3845, 0.09135
WBCAR_TOP_REAR=0.39595, 0.3885, -0.13765
WBCAR_BOTTOM_FRONT=0.44595, -0.1435, 0.01435
WBCAR_BOTTOM_REAR=0.44995, -0.1435, -0.34965
WBTYRE_TOP=0.2005, 0.41825, -0.043160
WBTYRE_BOTTOM=0.11121, -0.11753, 0.01839
WBCAR_STEER=0.42095, -0.11127, -0.1468
WBTYRE_STEER=0.13095, -0.08929, -0.1315
TOE_OUT=0.00030								; Toe-out expressed as the length of the steering arm in meters
STATIC_CAMBER=-0.60										; Static Camber in degrees. Actual camber relative to suspension geometry and movement, check values in game
SPRING_RATE=50000								; Wheel rate stiffness in Nm. Do not use spring value but calculate wheel rate
PROGRESSIVE_SPRING_RATE=0					; progressive spring rate in N/m/m
BUMP_STOP_RATE=85000						; bump stop spring rate
BUMPSTOP_UP=0.020							; meters to upper bumpstop from the 0 design of the suspension
BUMPSTOP_DN=0.050							; meters to bottom bumpstop from the 0 design of the suspension
PACKER_RANGE=0.07							; Total suspension movement range, before hitting packers
DAMP_BUMP=3597								; Damper wheel rate stiffness in N sec/m in slow speed compression
DAMP_FAST_BUMP=1978.4							; Damper wheel rate stiffness in N sec/m in fast speed compression
DAMP_FAST_BUMPTHRESHOLD=0.080					; Damper bump slow/fast threshold in seconds
DAMP_REBOUND=8730.9								; Damper wheel rate stiffness in N sec/m in slow speed rebound
DAMP_FAST_REBOUND=4452.8							; Damper wheel rate stiffness in N sec/m in fast speed rebound
DAMP_FAST_REBOUNDTHRESHOLD=0.110				; Damper rebound slow/fast threshold in seconds


[REAR]
TYPE=DWB
BASEY=-0.18								; Distance of CG from the center of the wheel in meters. Rear Wheel Radius+BASEY=Rear CoG  Actual CG height =(FWR+FBasey)+(RWR+Rbasey))/CG_LOCATION%
TRACK=1.57
ROD_LENGTH=0.083					
HUB_MASS=55.5
RIM_OFFSET=0.040
WBCAR_TOP_FRONT=0.3056,  0.1197, 0.1701
WBCAR_TOP_REAR=0.40223,  0.13956, -0.050
WBCAR_BOTTOM_FRONT=0.3050, -0.0768, 0.370
WBCAR_BOTTOM_REAR=0.4302, -0.04995, 0.010
WBTYRE_TOP=0.1015,  0.1325, 0.005
WBTYRE_BOTTOM=0.1223, -0.100, 0.00
WBCAR_STEER=0.5496,  -0.005, -0.180
WBTYRE_STEER=0.2112,  -0.04995, -0.180		; Steering rod tyre side attach point
TOE_OUT=-0.00011					; Toe-out expressed as the length of the steering arm in meters
STATIC_CAMBER=-1.5										; Static Camber in degrees. Actual camber relative to suspension geometry and movement, check values in game
SPRING_RATE=40000								; Wheel rate stiffness in Nm. Do not use spring value but calculate wheel rate
PROGRESSIVE_SPRING_RATE=0					; progressive spring rate in N/m/m
BUMP_STOP_RATE=60000						; bump stop spring rate
BUMPSTOP_UP=0.05							; meters to upper bumpstop from the 0 design of the suspension
BUMPSTOP_DN=0.9							; meters to bottom bumpstop from the 0 design of the suspension
PACKER_RANGE=0.11							; Total suspension movement range, before hitting packers
DAMP_BUMP=2517.9								; Damper wheel rate stiffness in N sec/m in slow speed compression
DAMP_FAST_BUMP=1510.7							; Damper wheel rate stiffness in N sec/m in fast speed compression
DAMP_FAST_BUMPTHRESHOLD=0.080				; Damper bump slow/fast threshold in seconds
DAMP_REBOUND=4087.5								; Damper wheel rate stiffness in N sec/m in slow speed rebound
DAMP_FAST_REBOUND=2656.9							; Damper wheel rate stiffness in N sec/m in fast speed rebound
DAMP_FAST_REBOUNDTHRESHOLD=0.110	

[GRAPHICS_OFFSETS]
WHEEL_LF=0.015								;Left front graphical offset of the wheel positioning in the x axis (width). + is left - is right movement
SUSP_LF=0.0								;Left front graphical offset of the suspension positioning in the x axis (width). + is left - is right movement
WHEEL_RF=-0.015								; Right front as above
SUSP_RF=-0.0									; Right front as above
WHEEL_LR=0.0								; Left rear as above
SUSP_LR=-0.055								; Left rear as above
WHEEL_RR=-0.0								; Right rear as above
SUSP_RR=0.055								; Right rear as above
	