C[INCLUDE] 
INCLUDE=common/selflighting.ini, common/materials_glass.ini, common/materials_license_plate.ini, common/materials_interior.ini, common/materials_carpaint.ini, common/custom_emissive.ini, common/navigators.ini, common/conditions.ini
──────────────────────────────────────────────
[SCRIPTABLE_DISPLAY_...]
MESHES = INT_CLUSTER
SCRIPT = screendata.lua

[BASIC]
IS_LOW_BEAM_AVAILABLE = 1
HEADLIGHTS_ARE_HEADLIGHTS=1
ENGINE_STALLED_RPM_THRESHOLD=200




[ANIMATED_WIPER_0]
DEBUG = 0
MESHES = EXT_PLASTIC_0, EXT_PLASTIC_1
UNDERLYING_SURFACE = EXT_WINDOW
USE_MESH_FOR_TRACES = 1
GROUP_0 = 'EXT_PLASTIC_0@A=*'
GROUP_0_ANGLE_TO = 86.3
GROUP_0_AXIS = 0, 0.70710677, 0.70710677
GROUP_0_AXIS_OFFSET_0 = 0, 0.70710677, 0.70710677
GROUP_0_AXIS_OFFSET_1 = 0, 0.70710677, 0.70710677
GROUP_0_BENDING_FROM = 0.029999997
GROUP_0_END = -0.1639463, 0.9432787, 0.74519813
GROUP_0_PIVOT = 0.54631335, 0.85077226, 0.7780283
GROUP_0_RUBBER_FROM = 0.3323478, 0.9182063, 0.72708946
GROUP_0_RUBBER_OFFSET_AMOUNT = 0.0064
GROUP_0_RUBBER_OFFSET_POS = 0.5613846
GROUP_0_RUBBER_TO = -0.16434494, 0.9324174, 0.74220717
GROUP_0_TWIST_FROM = 0.053
GROUP_0_TWIST_TO = 0.95
GROUP_1 = 'EXT_PLASTIC_1@A=*'
GROUP_1_ANGLE_TO = 110.9
GROUP_1_AXIS = 0, 0.70710677, 0.70710677
GROUP_1_AXIS_OFFSET_0 = 0, 0.70710677, 0.70710677
GROUP_1_AXIS_OFFSET_1 = 0, 0.70710677, 0.70710677
GROUP_1_END = -0.72894204, 0.9087095, 0.5846627
GROUP_1_PIVOT = -0.027189255, 0.8631336, 0.87279475



[MESH_ADJUSTMENT_...]
MESHES = EXT_PLASTIC_0,EXT_PLASTIC_1
MOVE_TO = modelRoot:y

[BASIC]
DISABLE_WIPER_KSANIM = 1


──────────────────────────────────────────────
[DATA] 
DISABLE_LIGHTSINI = 1
──────────────────────────────────────────────
[BOUNCED_HEADLIGHTS]
ACTIVE=1
FADE_AT=200
FADE_SMOOTHl
MULT=1, 1, 1, 1
OFFSET=7
──────────────────────────────────────────────
[LIGHTING]
EMISSIVE_MULT=1
──────────────────────────────────────────────
[TYRES_FX]
BROKEN_TYRES_DYNAMIC=1
──────────────────────────────────────────────
[BRAKEDISC_FX]
ACTIVE = 1
DISC_RADIUS = 0.177          ; radius of a brake disc
DISC_INTERNAL_RADIUS = 0.1  ; radius of an inside part of a brake di
DEBUG=0
WEAR_FORCE = 0.4
────────────────────── SHADER_REPLACEMENT ────────────────────────
[SHADER_REPLACEMENT_...]
MATERIALS = ?
DOUBLE_FACE_SHADOW_BIASED = 1

[SHADER_REPLACEMENT_...]
MATERIALS = 
MESHES = 
CULL_MODE = DOUBLESIDED
DOUBLE_FACE_SHADOW_BIASED = 1
IS_TRANSPARENT = 1
BLEND_MODE =ALPHA_TEST  ; OPAQUE, ALPHA_TEST, ALPHA_BLEND

[SHADER_REPLACEMENT_...]
MATERIALS = INT_NEEDLE_RED,int_needleorange
RESOURCE_0=txDiffuse
RESOURCE_COLOR_0=1,0,0
PROP_0 = fresnelC, 0.0
PROP_1 = fresnelEXP, 0
PROP_2 = fresnelMaxLevel, 0.
PROP_3 = ksSpecular, 0.05
PROP_4 = ksSpecularEXP, 15
PROP_5 = ksAmbient, 0.15
PROP_6 = ksDiffuse, 0.2

[SHADER_REPLACEMENT_...]
MATERIALS = INT_ARROW_PLASTIC
PROP_0 = fresnelC, 0.0
PROP_1 = fresnelEXP, 2
PROP_2 = fresnelMaxLevel, 0.05
PROP_3 = ksSpecular, 0.15
PROP_4 = ksSpecularEXP, 45
PROP_5 = ksAmbient, 0.15
PROP_6 = ksDiffuse, 0.2


[SHADER_REPLACEMENT_...]
MATERIALS =INT_SW_DECAL
PROP_5 = ksAmbient, 0.01
PROP_6 = ksDiffuse,0.014

[SHADER_REPLACEMENT_...]
MATERIALS = EXT_EMISSIVE_BULB
BLEND_MODE = OPAQUE 

[SHADER_REPLACEMENT_...]
MATERIALS = EXT_EMISSIVE_LED
PROP_...=ksAmbient,.1
PROP_...=ksDiffuse,.1
PROP_...=fresnelC,.03


[SHADER_REPLACEMENT_...]
MATERIALS = EXT_Tyre
PROP_5 = ksAmbient, 0.15
PROP_6 = ksDiffuse, 0.1
[SHADER_REPLACEMENT_...]
MATERIALS = ext_grill,int_warninglights,INT_GAUGES_2,int_tachometerlights
BLEND_MODE =ALPHA_TEST
IS_TRANSPARENT = 0


;Custom Emissive
[CustomEmissiveMulti]
Meshes = INT_WARNING_LIGHTS
Resolution = 812, 812
UseEmissive0AsFallback = 1
PROP_... = emAlphaFromDiffuse, 1
;Debug = 1 ; uncomment me to see the areas nicely
@ = MultiItem, Role = TURNSIGNAL_LEFT, Start = "62, 434", Size = "84, 104" , Color = "0, 10,0 " ,
@ = MultiItem, Role = TURNSIGNAL_RIGHT, Start = "163, 433", Size = "71, 100" , Color = "0, 10,0 " ,
@ = MultiItem, Role = ABS_INACTION, Start = "326, 438", Size = "77, 49", Color = "60,30,0",
@ = MultiItem, Role = DashWarningABS, Start = "326, 355", Size = "79, 60", Color = "60,30,0",
@ = MultiItem, Role = DashWarningEngine, Start = "585, 265", Size = "86, 72" , Color = "60,30,0",
@ = MultiItem, Role = HANDBRAKE, Start = "501, 349", Size = "82, 71", Color = "80, 0, 0",
@ = MultiItem, Role = HIGHBEAM, Start = "67, 259", Size = "80, 58", Color = "0, 0, 80",
@ = MultiItem, Role = LIGHT, Start = "414, 349", Size = "81, 71", Color = "0, 80, 0",
@ = MultiItem, Role = DashWarningSuspDamage, Start = "591, 425", Size = "77, 73" , Color = "60,0,0",
@ = MultiItem, Role = TC_INACTION , Start = "418, 429", Size = "72, 75", Color = "60, 30, 0",
@ = MultiItem, Role = DashWarningTC, Start = "502, 428", Size = "74, 83", Color = "60, 30, 0",
@ = MultiItem, Role = TYRE_PRESSURE, Start = "680, 438", Size = "66, 63", Color = "60, 30, 0", InputThreshold = 40, InputSelector = MAX , InputSelectorPivot=5 , Lag=0.2 
@ = MultiItem, Role = DashWarningSeatbelt, Start = "161, 346", Size = "65, 76" , Color = "80, 0, 0",
@ = MultiItem, Role = DashWarningAirbag, Start = "240, 346", Size = "81, 80" , Color = "80, 0, 0",
@ = MultiItem, Role = GEAR_N , Start = "181, 46", Size = "117, 117" , Color = "80,80, 80", Lag = 0.9
@ = MultiItem, Role = GEAR_R , Start = "50, 46", Size = "117, 117" , Color = "80,80, 80", Lag = 0.9
@ = MultiItem, Role = GEAR_D , Start = "314, 46", Size = "117, 117" , Color = "80,80, 80", Lag = 0.9
@ = MultiItem, Role = FUEL, Start = "670, 519", Size = "104, 110",  InputThreshold=13 ,InputInverse=1 , Lag=0.2, Color = "70,5,0", 
@ = MultiItem, Role = FUEL, Start = "670, 519", Size = "104, 110",  InputThreshold=75 ,InputInverse=1 , Lag=0.2, Color = "10,10,10", 
@ = MultiItem, Role = WATER_TEMP , Start = "677, 360", Size = "85, 45" ,Color = "0,80,0" , InputThreshold=10,


──────────────────────────────────────────────
[EXTRA_FX]
MASK_GBUFFER =material:EXT_GLASS,material:EXT_GLASS_RED,
SKIP_GBUFFER = material:INT_GAUGE_GLASS         
DELAYED_RENDER =                ; pop up instruments
BLEND_GBUFFER = 


______________________________________________________________________

[REFLECTIONS_FX]
MASK_GBUFFER =
────────────────────── Lights Cast────────────────────────
[LIGHT_HEADLIGHT_0]
MIRROR=0.58
POSITION=, 0.581, 1.98
COLOR=1,1.0,1.0,10
AFFECTS_TRACK=1
AMBIENT_INFLUENCE = 0.85
BOUND_EMISSIVE_MAX=500
BOUND_EXP=0.1
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, -0.2, 1
EXTERIOR_ONLY=0
FADE_AT=450
FADE_SMOOTH=50
INTERIOR_ONLY=0
LOWBEAM_RANGE_MAX=80
LOWBEAM_RANGE_MULT=0.9
LOWBEAM_RANGE_ONCOMING_MULT=0.4
MIRROR_DIRECTION=1
RANGE=100
RANGE_GRADIENT_OFFSET=0
SECOND_SPOT=80
SECOND_SPOT_INTENSITY=1
SECOND_SPOT_RANGE=50
SECOND_SPOT_SHARPNESS=0.0
SECOND_SPOT_SKIP=0.0
SPECULAR_MULT=1
SPOT=65
SPOT_EDGE=0.03, 0.03, 0.03
SPOT_EDGE_SHARPNESS=20
SPOT_SHARPNESS=0.1
SPOT_UP=0.02, 1, 0
LAG=0
[LIGHT_BRAKE_0]	
COLOR=2, 0, 0, 2
DIRECTION=-0, 0,-1



[LIGHT_REVERSE_0]

────────────────────── MATERIALS (PAINT) ────────────────────────

[INCLUDE: common/materials_carpaint.ini]

[Material_CarPaint_Metallic]
Materials=ext_Body_Paint
FresnelMax = 0.8
FresnelC = 0.08
FlakesK = 0
SpecularBase = 0.05, 130
SpecularSun  = 0.4, 5000
UseDiffuseAlphaAsMask = 1
ClearCoatThickness = 0.01
AmbientSpecular = 0.2

[Material_CarPaint_Metallic]
Materials=ext_Wheel_brake_caliper
AmbientSpecular = 0

[Material_CarPaint_Chrome]
Materials =ext_Wheel_paint1
UseMetallicReflections = 1
FresnelC=0.2
BrightnessAdjustment = 0.4 ; compensates for ambient specular
ClearCoatThickness = 0.2
PROP_0_... = isAdditive,0

────────────────────── MATERIALS (GLASS) ────────────────────────
[INCLUDE: common/materials_glass.ini]

[Material_Glass]
Materials =EXT_GLASS
IOR = 1.8 
ThicknessMult=1




[Material_Glass]
Materials =INT_GLASS_COLOR
EXTRA_MASK_PASS_COLOR=0,255,255

[Material_Glass]
Materials=EXT_WINDOW
FilmIOR=2
MaskPass=0.1
EXTRA_MASK_PASS_COLOR=0,255,00
ThicknessMult=2


[Material_Glass]
Meshes=EXT_GLASS_3
MaskPass=8
EXTRA_MASK_PASS_COLOR=255,20,00
[Material_Glass]
Meshes=EXT_GLASS_NM_0
UseNormalMapWithAlpha = 1
────────────────────── MATERIALS (EXTERIOR) ────────────────────────

[Material_Aluminium_v2]
Materials = EXT_CHROME
DetailScale=0
Brightness=0.5






;Ext Coloured Light
[Material_MetalOld_v2]
Materials = EXT_PLASTIC_RED
Metalness=0.95
Brightness=0.8
DetailNormalPBRSecondaryColor=1,0.05,0,1
DetailScale=5
DetailNormalPBRSmoothness=0.5


;Ext Alu Old
[Material_AluminiumOld_v2]
Materials =
DetailScale =7
Brightness=0.1
OcclusionMap=0.4
;Ext Alu

[Material_Aluminium_v2]
Materials = EXT_CHROME_BLACK
Metalness = 0.95
Reflectance = 1
Brightness= 0.0
DetailTexture = 1
DetailScale = 7


[Material_Aluminium_v2]
Materials = EXT_RIM_CHROME
Brightness=0.2
Reflectance=0.5



[Material_Aluminium_v2]
Materials = EXT_TAILLIGHT_NM
Brightness=0.1

[Material_Aluminium_v2]
Meshes = EXT_CHROME_3
DetailNormalPBRSmoothness=0.8
Brightness=0.01
DetailScale=5


;Ext Rubber
[Material_Plastic]
Materials = EXT_PLASTIC_GLOSS,EXT_RIM_BLACK_GLOSS
Reflectance = 0.05
Smoothness = .9
Brightness=0.02

[Material_MetalOld_v2]
Materials =EXT_EXHAUST_TITANIUM
DetailScale = 10
[Material_Metal_v2]
;EXT BADGES
Materials =ext_badge
Metalness=0.6
Brightness=0.8
DetailNormalPBRSmoothness=0.5


[Material_Plastic]
Materials =EXT_PLASTIC 
DetailNormalBlend = .9
DetailScale=100


[Material_Carbon]
Materials =EXT_CARBON
Brightness=0.3
HasDetailNormals = 1
Smoothness = 0.9
Reflectance = 0.2
CubemapReflectionBlur = 0.35
UseClearCoat = 1
ClearCoatSmoothness = 1.0
ClearCoatIntensity = 1.0
DetailTexture = common/carbon.png
DetailNormalTexture = common/carbon_nm.png
DetailNormalBlend =1
DetailScale = 600

────────────────────── MATERIALS (INTERIOR) ────────────────────────
[Material_InteriorPBR]
Materials = 
Meshes =
RESOURCE_0 =
RESOURCE_TEXTURE_0 =
ColorSource = DIFFUSE
DetailTexture = 
DetailNormalTexture =
DetailNormalPBRSecondaryColor = 0, 0, 0, 0
OcclusionMult = 1.0 
UseClearCoat=1
BrightnessAdjustment = 1
Metalness = 0
Reflectance = 0
DetailScale =0
CubemapReflectionBlur = 0
Smoothness =0
HasDetailNormals=0

[Material_InteriorPBR]
Materials = ext_cobrabadge
Metalness = 0.5

[INCLUDE: common/materials_interior.ini]

[Material_Plastic]
Materials =INT_PLASTIC_RED
Brightness=0.35



[Material_Plastic_v2]
Materials = INT_PLASTIC
DetailScale=50
Brightness=0.25


[Material_Plastic]
Materials =INT_PLASTIC_GLOSS
Brightness=0.15
Reflectance = 0.02
Smoothness = 0.7
DetailNormalBlend=1
DetailScale = 200



[Material_Velvet_v2]
Materials = INT_VELVET
DetailNormalTexture = common/pbr_carpet.dds
DetailNormalPBRSecondaryColor = 0, 0, 0, 0
UseClothShading = 1
DetailScale = 50
Brightness=0.15
ClothSheenColor = 1, 1, 1

[Material_Fabric_v2]
Materials = INT_FABRIC
Reflectance = 0.02
DetailNormalTexture = common/pbr_fabric.dds
DetailNormalPBRSecondaryColor = 0, 0, 0, 0.3
UseClothShading = 1
ClothSheenColor = 1, 1, 1
Brightness=0.45
DetailScale=40


[Material_Carpet_v2]
Materials = INT_CARPET
Reflectance = 0.04
DetailNormalTexture = common/pbr_carpet.dds
DetailNormalPBRSecondaryColor = .1, .1, .1, 1
Brightness=1

[Material_Leather]
Materials=INT_SKIN
DetailScale=100
DetailNormalBlend = 1
Brightness=0.4
Reflectance = 0.01
ColorSource = DIFFUSE
Smoothness=0.6
[Material_Leather]
Materials=int_leather_paint3,int_leather_paint1
DetailScale=80
DetailNormalBlend=.5
Smoothness=0.5
Brightness=0.25


[Material_Leather]
Meshes=INT_SKIN_0
Smoothness=0.45
Reflectance=0.1
Brightness=0.25
DetailScale=120


[Material_Leather]
Materials=int_leather_paint2,
Smoothness=0.45
Reflectance=0.1
Brightness=0.25
DetailScale=120


[Material_Leather]
Materials=INT_SW_BADGE
DetailScale=2
DetailNormalBlend = 1
Smoothness=0.6
Brightness=0.4
ColorSource = DIFFUSE



[Material_Metal_v2]
Materials = INT_CHROME
Metalness = 0.5
Reflectance = 0.1
Brightness = 0.3
DetailNormalPBRSmoothnessGamma = 1
CubemapReflectionBlur = 0.24

[Material_MetalOld_v2]
Materials =EXT_PLATE_CHROME_HUGO
Brightness =1
DetailScale=1



;Int Carbon
[Material_Carbon]
Materials =INT_CARBON
DetailScale =1700
UseClearCoat = 1
Smoothness = 0.5
Reflectance = 0.175
Brightness = 0.6

[Material_Carbon]
Materials =EXT_PLATE__CARBON_HUGO
DetailScale = 50

────────────────────── LICENSE PLATE LIGHTS ────────────────────────

;Plate Light
[EMISSIVE_LIGHT_...]
NAME=Plane.056
COLOR=13,11,8,1
OFF_COLOR=0,0,0
CAST_LIGHT=1
LAG = 0.8

[LIGHT_EXTRA_...]
BIND_TO_HEADLIGHTS=1
POSITION =, 0.86, -2.22
MIRROR=0.09
DIRECTION=0,-1,0
COLOR = 2, 1.5, 1,20
DIFFUSE_CONCENTRATION=0.9
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
RANGE=0.25
RANGE_GRADIENT_OFFSET=0.2
SPECULAR_MULT = 1
SPOT = 150
SPOT_SHARPNESS=0
AMBIENT_INFLUENCE= 0.5
FADE_AT=0



────────────────────── EXT LIGHTS ────────────────────────
; Lowbeam 
[EMISSIVE_LIGHT_...] 
NAME=EXT_LOWBEAM
COLOR=12,14,15,2
LAG=0
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_HIGHBEAM_...] 
NAME=EXT_HIGHBEAM
COLOR=12,14,15,4
LAG=0.3
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_HIGHBEAM_...] 
NAME=EXT_HIGHBEAM
COLOR=120,140,160  
LAG=0
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5



; DRL
[EMISSIVE_LIGHT_...]  
NAME=EXT_DRL
COLOR=12,14,15,2
OFF_COLOR=12,14,15,2
LAG=0.1
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5




────────────────────── TAIL LIGHTS ────────────────────────

;DRL 
[EMISSIVE_TURNSIGNAL_LEFT_...]
RANGE_PREFIX=EXT_TURN_LR_
RANGE_START_INDEX=0
RANGE_END_INDEX=2
RANGE_DELAY=0.12	; to compensate for that there are more of them
FALLBACK_HEADLIGHTS_COLOR=70, 5, 0, .4
FALLBACK_BASE_COLOR=70, 5, 0, .1
FALLBACK_BRAKES_COLOR=70, 5, 0, 2.3
COLOR=70, 10, 0, 2
LAG=0.0
REPEAT_FREQENCY_HZ=2.6
LOCATION=REAR
SIMULATE_HEATING=0
CAST_LIGHT=1
REPEAT_FREQENCY_HAZARDS_HZ=1

[EMISSIVE_TURNSIGNAL_RIGHT_...]
RANGE_PREFIX=EXT_TURN_RR_
RANGE_START_INDEX=0
RANGE_END_INDEX=2
RANGE_DELAY=0.1	; to compensate for that there are more of them
FALLBACK_HEADLIGHTS_COLOR=70, 5, 0, .4
FALLBACK_BASE_COLOR=70, 5, 0, .1
FALLBACK_BRAKES_COLOR=70, 5, 0, 2.3
COLOR=70, 10, 0, 2
LAG=0.0
REPEAT_FREQENCY_HZ=2.6
LOCATION=REAR
SIMULATE_HEATING=0
CAST_LIGHT=1
REPEAT_FREQENCY_HAZARDS_HZ=1

; Brakelights 
[EMISSIVE_BRAKE_...] 
NAME=EXT_TL_BRAKE_BULB
COLOR=10, 2, 0,40
LAG=0.1
SIMULATE_HEATING=0
CAST_LIGHT=1
LOCATION=REAR
CLUSTER_THRESHOLD=0.5

;DRL + BRAKE 
[EMISSIVE_BRAKE_...]
NAME=EXT_REAR_LIGHT
COLOR = 50, 5, 0,15
FALLBACK_HEADLIGHTS_COLOR = 50, 5, 0,1
LAG=0.7
SIMULATE_HEATING=0
LOCATION=REAR
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5


────────────────────── REVERSE LIGHT ────────────────────────
; Reverse Lights
[EMISSIVE_REVERSE_...] 
NAME =EXT_TL_REVERSE_BULB
COLOR = 14,11,8,2
LAG = 0              
SIMULATE_HEATING =0        
LOCATION = REAR            
────────────────────── INDICATORS ────────────────────────



[EMISSIVE_TURNSIGNAL_LEFT_...]
RANGE_PREFIX=EXT_TURN_LF_
RANGE_START_INDEX=0
RANGE_END_INDEX=3
RANGE_DELAY=0.12
COLOR=70, 10, 0, 2.3
LAG=0
REPEAT_FREQENCY_HZ=2.6
LOCATION=FRONT
SIMULATE_HEATING=0
CAST_LIGHT=1
REPEAT_FREQENCY_HAZARDS_HZ=1


[EMISSIVE_TURNSIGNAL_RIGHT_...]
RANGE_PREFIX=EXT_TURN_RF_
RANGE_START_INDEX=0
RANGE_END_INDEX=3
RANGE_DELAY=0.12
COLOR=70, 10, 0, 2.3
LAG=0
REPEAT_FREQENCY_HZ=2.6
LOCATION=FRONT
SIMULATE_HEATING=0
CAST_LIGHT=1
REPEAT_FREQENCY_HAZARDS_HZ=1

; Front Left Turnsignal
[EMISSIVE_...] 
INPUT=TURNSIGNAL_LEFT
NAME=EXT_TURN_LF
COLOR=100,20,0
REPEAT_FREQENCY_HZ=2.6
SIMULATE_HEATING=0
LOCATION=FRONT
LAG=0.38


; Left Mid Turnsignal
[EMISSIVE_TURNSIGNAL_LEFT_...] 
NAME=EXT_TURN_LM
COLOR=100,20,0,1
LAG=0
REPEAT_FREQENCY_HZ=2.6
SIMULATE_HEATING=0
LOCATION=CENTER

; Rear Left Turnsignal 
[EMISSIVE_TURNSIGNAL_LEFT_...] 
NAME=EXT_TURN_LR
COLOR=100,30,0,2
LAG=0
REPEAT_FREQENCY_HZ=2.6
SIMULATE_HEATING=0
LOCATION=REAR


[EMISSIVE_...] 
INPUT=TURNSIGNAL_RIGHT
NAME=EXT_TURN_RF
COLOR=100,20,0
REPEAT_FREQENCY_HZ=2.6
SIMULATE_HEATING=0
LOCATION=FRONT
LAG=0
; Mid Right Turnsignal
[EMISSIVE_TURNSIGNAL_RIGHT_...] 
NAME=EXT_TURN_RM
COLOR=100,20,0
LAG=0.3
REPEAT_FREQENCY_HZ=2.6
SIMULATE_HEATING=0
LOCATION=MIDDLE
CAST_LIGHT=1

; Rear Right Turnsignal 
[EMISSIVE_TURNSIGNAL_RIGHT_...] 
NAME=EXT_TURN_RR
COLOR=100,30,0,2
LAG=0.3
REPEAT_FREQENCY_HZ=2.6
SIMULATE_HEATING=0
LOCATION=REAR
CAST_LIGHT=1
────────────────────── OUTSIDE EMISSIVE FX ────────────────────────
[EXTRA_FX_EMISSIVE_...] 
MESHES =EXT_TURN_LF_?,EXT_TURN_RF_?
RANGE = 0.05
COLOR = 0.05
DIRECTED = 0
INTERIOR_ONLY = 0
EXTERIOR_ONLY = 0
EMISSIVE_TWEAK = 0
MIP_BIAS = 
SPLIT_ELEMENTS = 1

[EXTRA_FX_EMISSIVE_...]
MESHES =EXT_DRL
RANGE = 0.015
COLOR = 0.5
DIRECTED =0
EXTERIOR_ONLY = 1
EMISSIVE_TWEAK = 0
MIP_BIAS = 0
IGNORE_TEXTURE_COLOR = 0
SPLIT_ELEMENTS = 1
NORMAL_SHIFT = 0


[EXTRA_FX_EMISSIVE_...]
MESHES =EXT_REAR_LIGHT
RANGE = 0.1
COLOR = .21
DIRECTED =1
EXTERIOR_ONLY = 1
EMISSIVE_TWEAK = 0
MIP_BIAS = 0
IGNORE_TEXTURE_COLOR = 0
SPLIT_ELEMENTS = 1
NORMAL_SHIFT = 0

[EXTRA_FX_EMISSIVE_...]
MESHES =EXT_LOWBEAM
RANGE = 0.05
COLOR = 0.5
DIRECTED =1
EXTERIOR_ONLY = 1
EMISSIVE_TWEAK = 0
MIP_BIAS = 0
IGNORE_TEXTURE_COLOR = 0
SPLIT_ELEMENTS = 1
NORMAL_SHIFT = 0



[LIGHT_EXTRA_...]
BIND_TO_HEADLIGHTS=1
MIRROR =0.583
POSITION =, 0.578, 1.98
DIRECTION=0,0., 1
COLOR =12, 14, 15,55
DIFFUSE_CONCENTRATION=0.9
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
RANGE=0.08
RANGE_GRADIENT_OFFSET=0.4
SPECULAR_MULT = 1
SPOT = 130
AMBIENT_INFLUENCE= 1
FADE_AT=0

[LIGHT_EXTRA_...]
BOUND_TO=EXT_HIGHBEAM
MIRROR =0.432
POSITION =, 0.57, 2.06
DIRECTION=0,0., 1
COLOR =12, 14, 15,55
DIFFUSE_CONCENTRATION=0.99
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
RANGE=0.1
RANGE_GRADIENT_OFFSET=0.4
SPECULAR_MULT = 1
SPOT = 90
AMBIENT_INFLUENCE= 1
FADE_AT=0


[LIGHT_EXTRA_...]
BIND_TO_HEADLIGHTS=1
MIRROR =0.05
POSITION =0.359, 0.833, 0.442
DIRECTION=0,0., -1
COLOR =2, 4, 3,10
DIFFUSE_CONCENTRATION=0.99
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
RANGE=0.2
RANGE_GRADIENT_OFFSET=0
SPECULAR_MULT = .1
SPOT = 179
AMBIENT_INFLUENCE= 1
FADE_AT=0
SPOT_SHARPNESS=0





────────────────────── REFRACTION ────────────────────────
[REFRACTING_HEADLIGHT_0]
SURFACE =Sphere
INSIDE= EXT_FOG
ABSORPTION = 0
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0.04
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 2
BULB_REFLECTION_K = 0.2
CUSTOM_BULB_0 = 0.5,0.5,0.061,0
CUSTOM_BULB_1 = 0.5,0.5,0,0
CUSTOM_BULB_2 = 0.5,0.5,0,0
CUSTOM_BULB_3 = 0.5,0.5,0,0
DIFFUSE_MAP_FILTER_MULT = 1
DIFFUSE_MAP_MULT = 1
DIRECTION = 0,0,-1
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 0.8
GLASS_COLOR = 0.25,0.25,0.25
GLASS_EMISSIVE_MULT = 0.25
GLASS_EXTRA_THICKNESS = 0.0050000055
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 1.43
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -0.5
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1,0,0
MIRROR_POS = 3.5762787e-07,0.25008523,2.1831927
NM_SHARE_EXT = 0
NM_SHARE_INT = 1
ORIGIN = 0.64011216,0.25008523,2.1974397
RADIUS = 0.05959235
REFLECTIVENESS_DIFFUSE_MULT = 60
REFLECTIVENESS_MULT = 10
REFLECTIVE_GAMMA = 1
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0
USE_COLORED_BULBS = 1
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1





[REFRACTING_HEADLIGHT_1]
SURFACE =EXT_TL_BRAKE_GLASSS
INSIDE=EXT_TL_BRAKE_REF
INSIDE_BULBS=EXT_TL_BRAKE_BULB
SYNC_EMISSIVE_AUTO=1
ABSORPTION = 0.009
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0.04
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 2
BULB_REFLECTION_K = 0.2
CUSTOM_BULB_0 = 0.5,0.5,0,0
CUSTOM_BULB_1 = 0.5,0.5,0,0
CUSTOM_BULB_2 = 0.5,0.5,0,0
CUSTOM_BULB_3 = 0.5,0.5,0,0
DIFFUSE_MAP_FILTER_MULT = 2
DIFFUSE_MAP_MULT = 0
DIRECTION = 0,0,1
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 0.8
GLASS_COLOR = 1,0,0
GLASS_EMISSIVE_MULT = 0.25
GLASS_EXTRA_THICKNESS = 0.0050000055
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 1.5
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -0.5
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1,0,0
MIRROR_POS = -2.9802322e-07,0.76623964,-2.1447327
NM_SHARE_EXT = 0
NM_SHARE_INT = 0.76
ORIGIN = 0.62104917,0.76623964,-2.261
RADIUS = 0.15129821
REFLECTIVENESS_DIFFUSE_MULT = 60
REFLECTIVENESS_MULT = 10
REFLECTIVE_GAMMA = 1
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1


[REFRACTING_HEADLIGHT_2]
SURFACE =EXT_GLASS_REVERSE
INSIDE=EXT_TL_REVERSE_BULB.001
INSIDE_BULBS=EXT_TL_REVERSE_BULB
SYNC_EMISSIVE_AUTO=1
ABSORPTION = 0.01
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0.03
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 2
BULB_REFLECTION_K = 0.2
CUSTOM_BULB_0 = 0.5,0.5,0,0
CUSTOM_BULB_1 = 0.5,0.5,0,0
CUSTOM_BULB_2 = 0.5,0.5,0,0
CUSTOM_BULB_3 = 0.5,0.5,0,0
DIFFUSE_MAP_FILTER_MULT = 1
DIFFUSE_MAP_MULT = 1
DIRECTION = 0,0,1
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 2
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 0.8
GLASS_COLOR = 0.25,0.25,0.25
GLASS_EMISSIVE_MULT = 0.25
GLASS_EXTRA_THICKNESS = 0.0050000055
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 2.13
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -0.5
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1,0,0
MIRROR_POS = -2.9802322e-07,0.6676983,-2.2124953
NM_SHARE_EXT = 0
NM_SHARE_INT = 1
ORIGIN = 0.5584955,0.6676983,-2.229
RADIUS = 0.045847394
REFLECTIVENESS_DIFFUSE_MULT = 60
REFLECTIVENESS_MULT = 10
REFLECTIVE_GAMMA = 1
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1


────────────────────── INT LIGHTS ────────────────────────

[SHADER_REPLACEMENT_...]
MATERIALS =CLUSTER,INT_GPS,INT_NEEDLE_RED,int_tachometerlights
ADAPTIVE_EMISSIVE = 1



[EMISSIVE_LIGHT_...] 
NAME=INT_CLUSTER
COLOR=2,4,3
LAG=0.3
LOCATION=INTERIOR





[EMISSIVE_LIGHT_...] 
NAME=material:INT_NEEDLE_RED,material:int_needleorange
COLOR=5,0,0
LOCATION=INTERIOR

[EMISSIVE_LIGHT_...] 
NAME=INT_DECALS
COLOR=2
LAG=0.2
LOCATION=INTERIOR


[EMISSIVE_LIGHT_...] 
NAME=INT_GPS
COLOR=2
OFF_COLOR=2
LAG=0.2
LOCATION=INTERIOR
CAST_LIGHT=1



────────────────────── INTERIOR EMISSIVE FX ────────────────────────

[EXTRA_FX_EMISSIVE_...]
MESHES = INT_GPS
RANGE = 0.25   
COLOR = .21     
DIRECTED = 1
INTERIOR_ONLY =1
EXTERIOR_ONLY =0
SPLIT_ELEMENTS = 1
COVERAGE =3
EMISSIVE_TWEAK=0

[EXTRA_FX_EMISSIVE_...]
MESHES =INT_CLUSTER
RANGE = 0.05
COLOR = 2
DIRECTED = 1
INTERIOR_ONLY =0
EXTERIOR_ONLY =0
SPLIT_ELEMENTS = 1
COVERAGE =3
EMISSIVE_TWEAK=0

[EXTRA_FX_EMISSIVE_...]
MATERIALS=INT_NEEDLE_RED
RANGE = 0.01
COLOR = .1
DIRECTED = 0
INTERIOR_ONLY =0
EXTERIOR_ONLY =0
SPLIT_ELEMENTS = 1
COVERAGE =3
EMISSIVE_TWEAK=0



[EXTRA_FX_EMISSIVE_...]
MESHES =INT_WARNING_LIGHTS
RANGE = 0.02 
COLOR = .002     
DIRECTED =0
INTERIOR_ONLY =0
EXTERIOR_ONLY =0
SPLIT_ELEMENTS = 1
COVERAGE =3
EMISSIVE_TWEAK=0


[EXTRA_FX_EMISSIVE_...]
MESHES =INT_NEEDLE_RED_?
RANGE = 0.01 
COLOR = .01      
DIRECTED =0
INTERIOR_ONLY =0
EXTERIOR_ONLY =0
SPLIT_ELEMENTS = 1
COVERAGE =3
EMISSIVE_TWEAK=0
  

────────────────────── STERO/GPS ────────────────────────
[INCLUDE: android_auto/config.ini]
[Display_AndroidAuto]
Meshes = INT_GPS
Resolution = 700,640
Size = 700, 620
Offset = 0, 11
Scale = 1,0.75
RearCameraPosition = 0.0056, 0.914, -1.95
aftermarketComponent=1



────────────────────── EXHAUST ────────────────────────


; Smoke block

; Exhaust Smoke
[PARTICLES_FX_EXHAUST]14:49 17/02/2025
LIFE = .8, .2                ; how long particles last in the air before disappearing
SPEED = 0.5, 2                ; how fast smoke particles fly from the exhaust
SPREAD = 0.25                ; initial spread of particles
STARTING_SIZE = 0.04            ; initial size of particles
SPAWN_OFFSET = 0.02            ; initial spawn point offset (length-wise)
TEMPERATURE_LAG = 1             ; engine heating up (1 to disable)
SPEED_THRESHOLD = 15, 100    
[PARTICLES_FX_EXHAUST_FLAMES]
COLOR_MULT =0.07,0.2,0.95
TEMPERATURE_MULT =1.15
INTENSITY_MULT =40.00
; Exhaust Flames
[EXHAUST_FLAMES]
ANTILAG=0  
ANTILAG_DELAY=0.7
ANTILAG_INTENSITY= 0.4
ANTILAG_INTERVAL_MAX=1
ANTILAG_INTERVAL_MIN=0.1
ANTILAG_TURBO_THRESHOLD=.3
DISCHARGE=1
DISCHARGE_CHARGE_TIME=.25 
DISCHARGE_DELAY=0.3
DISCHARGE_DURATION=4
DISCHARGE_PROBABILITY=0.9
DISCHARGE_INTENSITY=0.4
DISCHARGE_RPM_THRESHOLD_MAX=10000 
DISCHARGE_RPM_THRESHOLD_MIN=3000
DISCHARGE_WATER_TEMPERATURE_THRESHOLD=70
FLAT_SHIFT=0
LIMITER=1 
LIMITER_DELAY=0.02 
LIMITER_INTENSITY=0.1
LIMITER_RPM_THRESHOLD=6900



────────────────────── AUDIO ────────────────────────

[AUDIO_PROPERTIES]
ENGINE_EXT_BOOST=1
ENGINE_INT_BOOST=1
TURBO_THROTTLE=1
[AUDIO_VOLUME]
ENGINE_EXT =1
ENGINE_INT =1
GEAR_EXT =1
GEAR_INT = 1
BODYWORK = 1
WIND = 1.0
DIRT = 1.0
DOWN_SHIFT = 1.0
HORN = 1.0
GEAR_GRIND = 1.0
BACKFIRE_EXT = 1.0
BACKFIRE_INT = 1.0
TRACTION_CONTROL_EXT = 1.0
TRACTION_CONTROL_INT = 1.0
TRANSMISSION = 1.0
LIMITER =1
TURBO =1

[AUDIO_PITCH]
BACKFIRE_EXT=1.0
BACKFIRE_INT=1.0
BODYWORK=1.0
DIRT=1.0
DOWN_SHIFT=1.0
ENGINE_EXT=1.0
ENGINE_INT=1.0
GEAR_EXT=1.0
GEAR_GRIND=1.0
GEAR_INT=1.0
HIT=1.0
HORN=1.0
LIMITER=1.0
SCRAPE=1.0
SKID_EXT=1.0
SKID_INT=1.0
TRACTION_CONTROL_EXT=1.0
TRACTION_CONTROL_INT=1.0
TRANSMISSION=1.0
TURBO=1.0
WHEEL=1.0
WIND=1.0


[AUDIO_PARAMETER_TRANSFORM]
; Originally, AC would sent 10000 to soundbank, but now it’ll send 5000 instead. Or, 
; it’ll send 2500 instead of 5000 — values in-between these points are linearly interpolated.
ENGINE_EXT_RPMS = (| 0=0 | 7000=8850|)
ENGINE_INT_RPMS = (| 0=0 | 7000=8850|)

────────────────────── might be useful ────────────────────────


────────────────────── FOG LIGHTS ────────────────────────



[EMISSIVE_EXTRA_A_0] ; Front FogLight - Extra A
BIND_TO_EXTRA_A=1
NAME=Sphere
COLOR=24, 28, 30,5
LAG=0.4
SIMULATE_HEATING=0.13
LOCATION=NONE
CHANNEL=0
ACT_AS_HEADLIGHTS=0
[LIGHT_EXTRA_...]
BOUND_TO=Sphere
DIRECTION=0,0,1
POSITION=, 0.246, 2.19
MIRROR=0.64
RANGE=10
SPOT=120
COLOR=24, 28, 30,.2
AFFECTS_TRACK=1
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
FADE_AT=80
FADE_SMOOTH=40
SPOT_SHARPNESS=0.1


[ANALOG_INDICATOR_...]
INPUT = SPEED_WHEELS
NAME = ARROW_SPPED
!INPUT_DEBUG=260
SPEED_LAG = 0.5
LUT = (| 0 = 0 | 60 = -50 |100 = -90 | 140 = -130 | 180 = -173|220 = -210|220 = -250|)


[ANALOG_INDICATOR_...]
INPUT = RPM
NAME = ARROW_RPM
!INPUT_DEBUG=2000
SPEED_LAG = 0.2
INPUT_LAG_UP = 0.25
INPUT_LAG_DOWN = 0.25
LUT = (| 0 = 0 | 8000 = -240|)

[ANALOG_INDICATOR_...]
INPUT = OIL_TEMPERATURE
NAME = ARROW_WATER.001
INPUT_DEBUG=80
SPEED_LAG = 0.6
INPUT_LAG_UP = 0.25
INPUT_LAG_DOWN = 0.25
LUT = (| 40 = 0 |80 = -40| 120 = -80|)


[ANALOG_INDICATOR_...]
INPUT = OIL_TEMPERATURE
NAME = ARROW_WATER
!INPUT_DEBUG=120
INPUT_LAG_UP = 0.25
INPUT_LAG_DOWN = 0.25
LUT = (| 40 = 0 |80 = -50| 120 = -80|)

[ANALOG_INDICATOR_...]
INPUT = TURBO_BOOST
NAME = ARROW_BOOST
STEP=-90
SPEED_LAG = 0.2
INPUT_LAG_UP = 0.75
INPUT_LAG_DOWN = 0.75

[ANALOG_INDICATOR_...]
INPUT =FUEL
NAME = ARROW_FUEL
!INPUT_DEBUG=60
INPUT_LAG_UP = 0.25
INPUT_LAG_DOWN = 0.25
STEP=-1.4
;LUT = (| 50 = 0 |80 = -14.5|100 = -33| 120 = -60| 150 = -90|)
────────────────────── cl ────────────────────────

[INSTRUMENTS]
RPM_VINTAGE =0 ; set to 1 to enable the whole thing
RPM_VINTAGE_ROUND_TO = 0 ; to what RPMs needle should snap
RPM_VINTAGE_DELAY = 0.11 ; delay between updates
RPM_VINTAGE_SPEED_LAG = 0.80 ; inertia value, from 0 to 1 (needle won’t move with 1)
RPM_VINTAGE_LIMIT = 0 ; set to some
──────────────────────────────────────────────
[EXTRA_SWITCHES]
SWITCH_A = Front Foglight


