[INCLUDE] 
INCLUDE=common/selflighting.ini, common/materials_glass.ini, common/materials_license_plate.ini, common/materials_interior.ini, common/materials_carpaint.ini, common/custom_emissive.ini, common/navigators.ini, common/conditions.ini
──────────────────────────────────────────────
[BASIC]
IS_LOW_BEAM_AVAILABLE = 1
HEADLIGHTS_ARE_HEADLIGHTS=1
ENGINE_STALLED_RPM_THRESHOLD=200

[ANIMATED_WIPER_0]
DEBUG = 0
MESHES = WIPER_1, WIPER_2
UNDERLYING_SURFACE = EXT_WINDOW
GROUP_0 = 'WIPER_2@A=*'
GROUP_0_ANGLE_TO = 80.4
GROUP_0_AXIS = 0, 0.70710677, 0.70710677
GROUP_0_AXIS_OFFSET_0 = 0, 0.70710677, 0.70710677
GROUP_0_AXIS_OFFSET_1 = 0, 0.70710677, 0.70710677
GROUP_0_END = -0.1917296, 0.95626044, 1.2234753
GROUP_0_PIVOT = 0.6622418, 0.86560416, 1.2245208
GROUP_0_RUBBER_FROM = 0.3526822, 0.9307293, 1.2215512
GROUP_0_RUBBER_OFFSET_AMOUNT = 0.0093
GROUP_0_RUBBER_OFFSET_POS = 0.32699332
GROUP_0_RUBBER_TO = -0.18717399, 0.9464606, 1.2217319
GROUP_1 = 'WIPER_1@A=*'
GROUP_1_ANGLE_TO = 79.4
GROUP_1_AXIS = 0, 0.70710677, 0.70710677
GROUP_1_AXIS_OFFSET_0 = 0, 0.70710677, 0.70710677
GROUP_1_AXIS_OFFSET_1 = 0, 0.70710677, 0.70710677
GROUP_1_END = -0.712144, 0.9420065, 1.0821581
GROUP_1_PIVOT = 0.16899586, 0.8831892, 1.3405375
GROUP_1_RUBBER_FROM = -0.1507267, 0.9391037, 1.2442046
GROUP_1_RUBBER_OFFSET_AMOUNT = 0.0162
GROUP_1_RUBBER_OFFSET_POS = 0.46167052
GROUP_1_RUBBER_TO = -0.7064781, 0.93173677, 1.0817368


[ANIMATED_WIPER_1]
DEBUG = 0
MESHES = Plane.054
UNDERLYING_SURFACE = EXT_WINDOW
GROUP_0 = 'Plane.054@A=*'
GROUP_0_ANGLE_TO = -169.5
GROUP_0_AXIS = 4.0519248e-05, 0.8759493, -0.4824031
GROUP_0_AXIS_OFFSET_0 = 0, 0.70710677, -0.70710677
GROUP_0_AXIS_OFFSET_1 = 0, 0.70710677, -0.70710677
GROUP_0_END = -0.5053934, 1.0265664, -2.156258
GROUP_0_PIVOT = -0.004272461, 1.0345161, -2.22332
GROUP_0_RUBBER_FROM = -0.098132454, 1.0286504, -2.2157009
GROUP_0_RUBBER_OFFSET_AMOUNT = 0.010499999
GROUP_0_RUBBER_OFFSET_POS = 0.5013649
GROUP_0_RUBBER_TO = -0.5053934, 1.0265664, -2.156258
GROUP_0_BASE_AXIS = 4.0519248e-05, 0.8759493, -0.4824031
GROUP_0_BASE_PIVOT = -0.004272461, 1.0345161, -2.22332



[MESH_ADJUSTMENT_...]
MESHES = WIPER_1,WIPER_2,Plane.054
MOVE_TO = modelRoot:y

[BASIC]
DISABLE_WIPER_KSANIM = 1


[EMISSIVE_OIL_TEMP_0]
INPUT=OIL_TEMP
INPUT_THRESHOLD=70
NAME=Warning_OilTemp
COLOR=0,0,0
OFF_COLOR=20,10,-10,0.5
LAG=0.0
SIMULATE_HEATING=0
TOGGLE_VISIBILITY=1

[EMISSIVE_FUEL_0]
INPUT=FUEL
INPUT_THRESHOLD=15
NAME=Warning_ABS001
OFF_COLOR=20,2,-10
LAG=0.0
SIMULATE_HEATING=0
TOGGLE_VISIBILITY= 1

[EMISSIVE_...]
NAME=Warning_SeatBeltL
TOGGLE_VISIBILITY = 0
COLOR=60,12,0.2,1
BIND_TO=SUSP_DAMAGE
THRESHOLD=10
LAG=0.0

[EMISSIVE_HAZARD_0]
COLOR=40,-4,-4 
NAME=Hazards
LAG=0.0
TOGGLE_VISIBILITY = 1

[EMISSIVE_ABS_INACTION_0]
NAME=Warning_ABS
TOGGLE_VISIBILITY = 1
COLOR=10,2.6,-4
OFF_COLOR=0
REPEAT_FREQENCY_HZ=5
LAG=0.0

[EMISSIVE_ABS_0]
NAME=Warning_HazardsCluster
TOGGLE_VISIBILITY = 1
COLOR=0,0,0
OFF_COLOR=10,5.6,-4
LAG=0.2

[EMISSIVE_TRACTIONCONTROL_0]
NAME=Warning_TCActive
TOGGLE_VISIBILITY = 1
COLOR=0
OFF_COLOR=40,15,-10
LAG=0.2

[EMISSIVE_HANDBRAKE_0]
NAME=Warning_Handbrake,Warning_TC_OFF
TOGGLE_VISIBILITY = 1
COLOR=60,2,0.2,1
LAG=0.2

[EMISSIVE_...]
NAME=
TOGGLE_VISIBILITY = 1
COLOR=60,12,0.2,1
INPUT=ENGINE_LIFE
INPUT_THRESHOLD = 800
INPUT_THRESHOLD_INVERSE = 1
LAG=0.2

[EMISSIVE_EXTRA_B_0]
BIND_TO_EXTRA_B=1
TOGGLE_VISIBILITY = 1
NAME = Warning_FogLampRear
COLOR = 20,-200,-200
LAG = 0.5
SIMULATE_HEATING = 0.3

[EMISSIVE_EXTRA_B_1]
BIND_TO_EXTRA_B=1
TOGGLE_VISIBILITY = 1
NAME = Warning_FogLampFront
COLOR = -200,20,-200
LAG = 0.5
SIMULATE_HEATING = 0.3

[STATUS_OIL]
; similar thing, overly simplified estimation for instruments
PRESSURE_BASE = 1.0         ; base oil pressure for idling engine
PRESSURE_STEP = 0.9         ; oil pressure increase for each 1000 RPM
PRESSURE_LAG_UP = 0.998   ; oil pressure increase lag
PRESSURE_LAG_DOWN = 0.999  ; oil pressure decrease lag

TEMPERATURE_MULT = 0.88     ; relation of oil temperature to water temperature
TEMPERATURE_RPM_FACTOR = 5  ; extra increase of oil temperature for each 1000 RPM
TEMPERATURE_LAG_UP =0.9985 ; oil temperature increase lag
TEMPERATURE_LAG_DOWN = 0.9992  ; oil temperature decrease lag

[ANALOG_INDICATOR_...]
INPUT=G_FORCE
INPUT_SELECTOR = FIRST
UPPER_BOUND = 1  
RANGE=0              ; maximum input value for arrow to move with
START = 0 
INPUT_LAG=0
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0.0
SPEED_LAG = 0.0                 ; lag for speed, adding inertia of movement
G_FACTOR = -0.8, 0, 0
POS_OFFSET_START = 0.0, 0, -0.0 position offset for the minimum value
POS_OFFSET_END = -0.06, 0.0, -0.0
NAME=gxnegativber

[ANALOG_INDICATOR_...]
INPUT=G_FORCE
INPUT_SELECTOR =  FIRST
UPPER_BOUND = 1 
RANGE=0                ; maximum input value for arrow to move with
START = 0 
INPUT_LAG=0
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=00 
SPEED_LAG = 0.0                ; lag for speed, adding inertia of movement
G_FACTOR = 0.8, 0, 0.0
POS_OFFSET_START = 0.00, -0.0, 0.0 position offset for the minimum value
POS_OFFSET_END = 0.06, 0.00, 0.0
NAME=gxpositivre

[ANALOG_INDICATOR_...]
INPUT=G_FORCE
INPUT_SELECTOR = THIRD
UPPER_BOUND = 1.3                 ; maximum input value for arrow to move with
START = 0 
RANGE=0
INPUT_LAG=0.0
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0
SPEED_LAG = 0.0                 ; lag for speed, adding inertia of movement
G_FACTOR = 0.0, 0, 0.8
POS_OFFSET_START = 0.00, -0.00, 0.0 position offset for the minimum value
POS_OFFSET_END = 0.00, -0.04, 0.0
NAME=gznegative


[ANALOG_INDICATOR_...]
INPUT=G_FORCE
INPUT_SELECTOR =THIRD
UPPER_BOUND = 1.3                 ; maximum input value for arrow to move with
START = 0 
RANGE=0
INPUT_LAG=0
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0.0
SPEED_LAG = 0               ; lag for speed, adding inertia of movement
G_FACTOR = 0.0, 0, -0.8
POS_OFFSET_START = 0.00, -0.00, 0.0 position offset for the minimum value
POS_OFFSET_END = 0.000, 0.04, 0.0
NAME=gzplus

[DI_RPM_...]
DIGITAL_ITEM = 2
DIGITAL_ITEM_NUMBER_FORMAT = 01.0
INPUT_LUT=(|1000=5|1100=10|1200=15|1500=25|1700=36|1800=45|1900=47|2000=48|2100=49|2300=50|2500=51|2800=54|3000=61|3300=63|3500=68|4000=75|4400=80|4800=84|5000=86|5400=90|5500=95|5900=97|6100=99|6400=100|6600=100|7000=90|)

[DI_RPM_...]
DIGITAL_ITEM = 3
DIGITAL_ITEM_NUMBER_FORMAT = 01.0
INPUT_LUT=(|1500=10|2000=50|2300=73|2800=80|3000=90|5000=100|6000=100|6100=95|7000=80)
OUTPUT_MULT=0.989

[DI_RPM_...]
DIGITAL_ITEM = 6
DIGITAL_ITEM_NUMBER_FORMAT = 01.0
INPUT_LUT=(|1000=5|1100=10|1200=15|1500=25|1700=36|1800=45|1900=47|2000=48|2100=49|2300=50|2500=51|2800=54|3000=61|3300=63|3500=68|4000=75|4400=80|4800=84|5000=86|5400=90|5500=95|5900=97|6100=99|6400=100|6600=100|7000=90|)



[ANIMATION_...]
INPUT=OIL_TEMP 
INPUT_LUT=(|0=1|25=1|26=0|48=0|53.9=0|166=0|)
FILE =car_door_l2.ksanim 
TIME = 4          ; animation time
INPUT_AS_PROGRESS = 0       ; set to 1 to switch to that second input-as-progress mode
TICK_TOCK_MODE=0
LOOP_KEEP_UNTIL_DONE=0
LOOP_WHILE_ACTIVE=0               ; of jumping from 100% to 0%
AFFECTS_INTERIOR_SHAPE = 1


[ANALOG_INDICATOR_...]
INPUT=G_FORCE
INPUT_SELECTOR = FIRST
UPPER_BOUND = 1  
RANGE=0              ; maximum input value for arrow to move with
START = 0 
INPUT_LAG=0
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0.0
SPEED_LAG = 0.0                 ; lag for speed, adding inertia of movement
G_FACTOR = -0.8, 0, 0
POS_OFFSET_START = 0.0, 0, -0.0 position offset for the minimum value
POS_OFFSET_END = -0.06, 0.0, -0.0
NAME=gxnegativber




[ANALOG_INDICATOR_...]
INPUT=G_FORCE
INPUT_SELECTOR =  FIRST
UPPER_BOUND = 1 
RANGE=0                ; maximum input value for arrow to move with
START = 0 
INPUT_LAG=0
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=00 
SPEED_LAG = 0.0                ; lag for speed, adding inertia of movement
G_FACTOR = 0.8, 0, 0.0
POS_OFFSET_START = 0.00, -0.0, 0.0 position offset for the minimum value
POS_OFFSET_END = 0.06, 0.00, 0.0
NAME=gxpositivre

[ANALOG_INDICATOR_...]
INPUT=G_FORCE
INPUT_SELECTOR = THIRD
UPPER_BOUND = 1.3                 ; maximum input value for arrow to move with
START = 0 
RANGE=0
INPUT_LAG=0.0
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0
SPEED_LAG = 0.0                 ; lag for speed, adding inertia of movement
G_FACTOR = 0.0, 0, 0.8
POS_OFFSET_START = 0.00, -0.00, 0.0 position offset for the minimum value
POS_OFFSET_END = 0.00, -0.04, 0.0
NAME=gznegative


[ANALOG_INDICATOR_...]
INPUT=G_FORCE
INPUT_SELECTOR =THIRD
UPPER_BOUND = 1.3                 ; maximum input value for arrow to move with
START = 0 
RANGE=0
INPUT_LAG=0
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0.0
SPEED_LAG = 0               ; lag for speed, adding inertia of movement
G_FACTOR = 0.0, 0, -0.8
POS_OFFSET_START = 0.00, -0.00, 0.0 position offset for the minimum value
POS_OFFSET_END = 0.000, 0.04, 0.0
NAME=gzplus




[ANALOG_INDICATOR_...]
INPUT=RPM
INPUT_MIN=0
INPUT_MAX=7000
UPPER_BOUND=-170
NAME=ARROW_R001
ZERO=-0.4	
STEP=-0.032
POS_OFFSET_END = -0.00, -0, 0.00
POS_OFFSET_START = -0.00, 0.00, -0.0

[ANALOG_INDICATOR_...]
INPUT=SPEED
INPUT_MIN=0
INPUT_MAX=340
UPPER_BOUND=-140
NAME=ARROW_R
ZERO=0.2
STEP=-0.99
POS_OFFSET_END = 0.0021, -0, 0.00
POS_OFFSET_START = 0.0021, 0.00, -0.0

[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|33.9=0|34=1|71.1=1|)
RANGE=0
NAME=
UPPER_BOUND = 0                 ; maximum input value for arrow to move with
START = 0 
INPUT_LAG=0
INPUT_STALLED_VALUE=0.0
INPUT_STALLED_LAG=0.0
G_FACTOR = -0.0, -0.00, -0
POS_OFFSET_END = 0, -0, -0.00
POS_OFFSET_START = -0.0, 0.00,-0.03



[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP
INPUT_THRESHOLD=45
INPUT_LUT=(|0=0|26=0|31.1=1|38=1|56=1|100=0|)
RANGE=0
NAME=
UPPER_BOUND = 0                 ; maximum input value for arrow to move with
START = 0 
INPUT_LAG=1.0
INPUT_STALLED_VALUE=0.0
INPUT_STALLED_LAG=0.0
GFACTOR = -0.0, -0.00, -0
POS_OFFSET_END = 0, -0, 0.0
POS_OFFSET_START = -0.0, 0.00, -0.0	

[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP         
INPUT_LUT = (|0=0|27=0|35=0|)
INPUT_LAG=0
RANGE=0
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0
SPEED_LAG = 0.0             ; lag for speed, adding inertia of movement
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_START = -0.004, -0.0, 0.0
POS_OFFSET_END = -0.004, -0.000, 0.0
SCALE_START = 0.8, 0.8, 0.8          ; scale for the minimum value
SCALE_END = 0.8, 0.8, 0.8
NAME=GDATA002


[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP         
INPUT_LUT = (|2=0|8=40|10=60|)
UPPER_BOUND=60
INPUT_LAG=0
RANGE=-297
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0
SPEED_LAG = 0.0             ; lag for speed, adding inertia of movement
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_START = -0.00, -0.0, 0.00
POS_OFFSET_END = -0.00, -0.000, 0.00
NAME=turn_00

[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP         
INPUT_LUT = (|2=0|8=40|10=60|)
UPPER_BOUND=60
INPUT_LAG=0
RANGE=-280
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0
SPEED_LAG = 0.0             ; lag for speed, adding inertia of movement
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_START = -0.00, -0.0, 0.00
POS_OFFSET_END = -0.00, -0.000, 0.00
NAME=STURN_00

[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP         
INPUT_LUT = (|2=0|8=40|11=60|)
UPPER_BOUND=60
INPUT_LAG=0
RANGE=-220
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0
SPEED_LAG = 0.0             ; lag for speed, adding inertia of movement
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_START = -0.00, -0.0, 0.00
POS_OFFSET_END = -0.00, -0.000, 0.00
NAME=turn_01

[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP         
INPUT_LUT = (|2=0|8=40|11=60|)
UPPER_BOUND=60
INPUT_LAG=0
RANGE=-220
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0
SPEED_LAG = 0.0             ; lag for speed, adding inertia of movement
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_START = -0.00, -0.0, 0.00
POS_OFFSET_END = -0.00, -0.000, 0.00
NAME=STURN_01

[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP         
INPUT_LUT = (|2=0|8=40|13=60|)
UPPER_BOUND=60
INPUT_LAG=0
RANGE=-190
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0
SPEED_LAG = 0.0             ; lag for speed, adding inertia of movement
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_START = -0.00, -0.0, 0.00
POS_OFFSET_END = -0.00, -0.000, 0.00
NAME=turn_02

[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP         
INPUT_LUT = (|2=0|8=40|13=60|)
UPPER_BOUND=60
INPUT_LAG=0
RANGE=-140
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0
SPEED_LAG = 0.0             ; lag for speed, adding inertia of movement
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_START = -0.00, -0.0, 0.00
POS_OFFSET_END = -0.00, -0.000, 0.00
NAME=STURN_02

[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP         
INPUT_LUT = (|2=0|8=40|13=60|)
UPPER_BOUND=60
INPUT_LAG=0
RANGE=-70
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0
SPEED_LAG = 0.0             ; lag for speed, adding inertia of movement
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_START = -0.00, -0.0, 0.00
POS_OFFSET_END = -0.00, -0.000, 0.00
NAME=STURN_03



[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP         
INPUT_LUT = (|2=0|9=40|13=60|)
UPPER_BOUND=60
INPUT_LAG=0
RANGE=-130
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0
SPEED_LAG = 0.0             ; lag for speed, adding inertia of movement
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_START = -0.00, -0.0, 0.00
POS_OFFSET_END = -0.00, -0.000, 0.00
NAME=turn_03



[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP         
INPUT_LUT = (|2=0|9=40|13=60|)
UPPER_BOUND=60
INPUT_LAG=0
RANGE=-60
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0
SPEED_LAG = 0.0             ; lag for speed, adding inertia of movement
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_START = -0.00, -0.0, 0.00
POS_OFFSET_END = -0.00, -0.000, 0.00
NAME=turn_04


[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP
INPUT_THRESHOLD=11
INPUT_LUT=(|0=0|13=0|44=1|61=1|88=1)
NAME=Object1491
RANGE=0
UPPER_BOUND = 0                 ; maximum input value for arrow to move with
START = 0 
INPUT_LAG=0
SPEED_LAG = 0.0
INPUT_STALLED_VALUE=0.0
INPUT_STALLED_LAG=0.0
G_FACTOR = -0.0, -0.00, -0
POS_OFFSET_END = 0.0029, 0.0, -0.008
POS_OFFSET_START = 0.0029, 0.0, -0.001	
SCALE_START = 1.5, 1.3, 1           ; scale for the minimum value
SCALE_END = 0.1, 0.1, 0.1


[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|33.9=0|34=1|71.1=1|)
NAME=g003
UPPER_BOUND = 0  
RANGE=0               ; maximum input value for arrow to move with
START = 0 
INPUT_LAG=0.0
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0.0
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_END = 0.0, 0.002, -0.02	
POS_OFFSET_START = -0.0, 0.00,-0.0




[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP         
INPUT_LUT = (|0=0|24=0|30=0|)
NAME=dash_led_10
UPPER_BOUND = 0  
INPUT_LAG=0
RANGE=0
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0
SPEED_LAG = 0.00             ; lag for speed, adding inertia of movement
G_FACTOR = -0.0, -0.00, -0.0                ; maximum input value for arrow to move with
START = 0
POS_OFFSET_END = 0, 0.0006, 0.009
POS_OFFSET_START = -0.0, 0.006, 0.009

[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP         
INPUT_LUT = (|0=0|24=0|30=0|)
NAME=revg
INPUT_LAG=0
RANGE=0
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0
SPEED_LAG = 0.00             ; lag for speed, adding inertia of movement
G_FACTOR = -0.0, -0.00, -0.0                ; maximum input value for arrow to move with
START = 0
POS_OFFSET_END = -0.0021, 0.001, 0.000
POS_OFFSET_START = -0.0021, 0.001, 0.000

[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP         
INPUT_LUT = (|0=0|24=0|30=0|)
INPUT_LAG=0
NAME=speedgaugee
RANGE=0
UPPER_BOUND = 0                 ; maximum input value for arrow to move with
START = 0 
POS_OFFSET_END = -0.00, 0.00, -0.00
POS_OFFSET_START = -0.00, -0.00, -0.00
SCALE_START = 1, 1, 1        ; scale for the minimum value
SCALE_END = 1, 1, 1

[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP         
INPUT_LUT = (|0=0|24=0|30=0|)
INPUT_LAG=0
NAME=SPOT
RANGE=0
UPPER_BOUND = 0                 ; maximum input value for arrow to move with
START = 0 
POS_OFFSET_END = 0.00, 0.00, 0.00
POS_OFFSET_START = 0.00, -0.00, 0.00
SCALE_START = 0.98, 1, 1        ; scale for the minimum value
SCALE_END = 0.98, 1, 1

[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP         
INPUT_LUT = (|0=0|24=0|30=0|)
INPUT_LAG=0
NAME=lap001
RANGE=0
UPPER_BOUND = 0                 ; maximum input value for arrow to move with
START = 0 
POS_OFFSET_END = -0.0069, 0.0013, -0.005
POS_OFFSET_START = -0.0069, 0.0013, -0.0055
SCALE_START = 1, 1, 1        ; scale for the minimum value
SCALE_END = 1, 1, 1


[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP         
INPUT_LUT = (|0=0|24=0|80=0|)
INPUT_LAG=0
NAME=speedlimit
RANGE=0
UPPER_BOUND = 0                 ; maximum input value for arrow to move with
START = 0 
POS_OFFSET_END = -0.00, -0.003, 0.003
POS_OFFSET_START = -0.0, -0.003, 0.003
SCALE_START = 1.31, 1.31, 1        ; scale for the minimum value
SCALE_END = 1.31, 1.31, 1










[ANALOG_INDICATOR_...]
INPUT=
INPUT_LAG=0
NAME=gstuff
RANGE=0
UPPER_BOUND = 0                 ; maximum input value for arrow to move with
START = 0 
POS_OFFSET_END = 0.0021, 0.00, 0.0025
POS_OFFSET_START = 0.0021, -0.00, 0.002
SCALE_START = 0.5, 0.5, 0.5     ; scale for the minimum value
SCALE_END = 0.7, 0.7, 0.7














[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP         
INPUT_LUT = (|0=0|24=0|36=1|90=1|)
INPUT_LAG=2
RANGE=0
INPUT_STALLED_VALUE=1
INPUT_STALLED_LAG=1
SPEED_LAG = 0.7           ; lag for speed, adding inertia of movement
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_START = 0.0009, 0.0001, -0.001
POS_OFFSET_END = 0.0009, 0.0001, -0.001
NAME=SPEED_DATA
SCALE_START = 1.17, 1.1, 1           ; scale for the minimum value
SCALE_END = 1.17,1.1,1

[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP         
INPUT_LUT = (|0=1|24=1|36=1|90=1|)
INPUT_LAG=0
RANGE=0
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0
SPEED_LAG = 0.0     ; lag for speed, adding inertia of movement
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_START = -0.00, -0.003, -0.001 
POS_OFFSET_END = -0.00, -0.003, -0.001
NAME=GEAR_DATA
SCALE_START = 1, 1, 1           ; scale for the minimum value
SCALE_END = 1,1,1

[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP
INPUT_LUT = (0=0|3.5=0|9.5=40|20=0|)
NAME=ARROW_RPM
UPPER_BOUND=40
ZERO = 3
RANGE = -220
START=0

[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP
INPUT_LUT = (|1=0|11.5=40|20=0|)
NAME=ARROW_SPEED
UPPER_BOUND=40
ZERO = 0
RANGE = -260
START=0




[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP         
INPUT_LUT = (|0=0|24=0|30=0|)
NAME=circlething1
INPUT_LAG=0
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0
SPEED_LAG = 0 
ZERO=-0	
RANGE=0
POS_OFFSET_START = 0.0, 0.0, -0.0
POS_OFFSET_END = -0.0, 0.0, -0.0


[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP         
INPUT_LUT = (|0=0|24=0|30=0|)
NAME=SMALLMAP
INPUT_LAG=0
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0
SPEED_LAG = 0 
ZERO=-0	
RANGE=0
POS_OFFSET_START = 0.0, 0.0, 0.01
POS_OFFSET_END = -0.0, 0.0, 0.01








[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP         
INPUT_LUT = (|0=0|19=0|20=1|40=1|51=1)
INPUT_LAG=0
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0
SPEED_LAG = 0.0
RANGE=0 
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_START = 0.00, 0.000, 0.00
POS_OFFSET_END = -0.0, 0.00, 0.00
SCALE_START = 1, 1, 1            ; scale for the minimum value
SCALE_END = 1, 1, 1
NAME=DATA_0





[ANALOG_INDICATOR_...]
INPUT=SPEED
INPUT_LUT=(0=0|14=0|15=1|199=1|)
SPEED_LAG = 0.2  
RANGE=0 
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_START = 0.00, 0, 0.0 
POS_OFFSET_END = 0,0,0 
SCALE_START = 0, 0, 0           ; scale for the minimum value
SCALE_END = 1,1,1
NAME=power001


[ANALOG_INDICATOR_...]
INPUT=SPEED
INPUT_LUT=(0=0|14=0|15=1|199=1|)
SPEED_LAG = 0.2  
RANGE=0 
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_START = 0.00, 0, 0.0 
POS_OFFSET_END = 0,0,0 
SCALE_START = 0, 0, 0          ; scale for the minimum value
SCALE_END = 1,1,1
NAME=toruqe001

[ANALOG_INDICATOR_...]
INPUT=SPEED
INPUT_LUT=(0=0|14=0|15=1|199=1|)
SPEED_LAG = 0.2  
RANGE=0 
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_START = 0.00, 0, 0.06
POS_OFFSET_END = 0,0,0 
NAME=N_GEAR_DATA


[ANALOG_INDICATOR_...]
INPUT=SPEED
INPUT_LUT=(0=0|14=0|15=1|199=1|)
SPEED_LAG = 0.2  
RANGE=0 
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_START = 0.00, -0.01, 0.01
POS_OFFSET_END = 0,-0.03,0.05
NAME=N_DATA
















[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|45=0|45.1=0|)
NAME=Object18196
INPUT_LAG=0
RANGE=0
INPUT_STALLED_VALUE=0.0
INPUT_STALLED_LAG=0.0
SPEED_LAG = 0
G_FACTOR = -0.0, -0.0, -0.0
POS_OFFSET_END = 0, -0.00, 0.001
POS_OFFSET_START = -0.0, -0.0, 0.001



[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|45=0|45.1=0|)
NAME=map003
INPUT_LAG=0
RANGE=0
INPUT_STALLED_VALUE=0.0
INPUT_STALLED_LAG=0.0
SPEED_LAG = 0
G_FACTOR = -0.0, -0.0, -0.0
POS_OFFSET_END = -0.08, -0.029, 0.046
POS_OFFSET_START = -0.08, -0.029, 0.046
SCALE_START = 1.0, 1.0, 1.0       ; scale for the minimum value
SCALE_END = 1.0,1.0,1.0



[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP         
INPUT_LUT = (|0=0|40=0|41=0)
INPUT_LAG=0
RANGE=0
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0
SPEED_LAG = 0.0     ; lag for speed, adding inertia of movement
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_START = 0.000, 0.0, 0.029
POS_OFFSET_END = 0.000, -0.00, 0.029
SCALE_START = 1, 1, 1           ; scale for the minimum value
SCALE_END = 1, 1, 1
NAME=Object1783


[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP         
INPUT_LUT = (|0=0|39=0|40=1|40=1|51=1)
INPUT_LAG=0
RANGE=0
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0
POS_OFFSET_START = 0.05, -0.0082, -0.039
POS_OFFSET_END = 0.05, -0.0082,-0.19
NAME=dash_led_027




[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP         
INPUT_LUT = (|0=0|39=1|41=0)
INPUT_LAG=3
RANGE=0
INPUT_STALLED_VALUE=8
INPUT_STALLED_LAG=8
SPEED_LAG = 9    ; lag for speed, adding inertia of movement
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_START = 0.000, 0.0, 0.001
POS_OFFSET_END = 0.000, -0.00, -0.001
SCALE_START = 1, 1, 1           ; scae for the minimum value
SCALE_END = 1, 1, 1
NAME=audilogo





[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP         
INPUT_LUT = (|0=0|40=0|41=0)
INPUT_LAG=0
RANGE=0
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0
SPEED_LAG = 0.0     ; lag for speed, adding inertia of movement
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_START = 0.000, 0.00, 0.0001
POS_OFFSET_END = 0.000, 0.00, 0.0001
SCALE_START = 1, 1, 1           ; scale for the minimum value
SCALE_END = 1, 1, 1
NAME=speed2_9

[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP         
INPUT_LUT = (|0=0|40=0|41=0)
INPUT_LAG=0
RANGE=0
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0
SPEED_LAG = 0.0     ; lag for speed, adding inertia of movement
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_START = 0.004, 0.00, 0.000
POS_OFFSET_END = 0.004, 0.00, 0.000
SCALE_START = 0.7, 0.7, 0.7          ; scale for the minimum value
SCALE_END = 0.7, 0.7, 0.7
NAME=gstuff



[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP         
INPUT_LUT = (|0=0|40=0|41=0)
INPUT_LAG=0
RANGE=0
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0
SPEED_LAG = 0.0     ; lag for speed, adding inertia of movement
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_START = -0.00, -0.000, -0.001
POS_OFFSET_END = -0.00, -0.00,-0.001
SCALE_START = 1, 1, 1           ; scale for the minimum value
SCALE_END = 1, 1, 1
NAME=tyres1


[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP         
INPUT_LUT = (|0=0|40=0|41=0)
INPUT_LAG=0
RANGE=0
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0
SPEED_LAG = 0.0     ; lag for speed, adding inertia of movement
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_START = 0.000, -0.000, 0.0002
POS_OFFSET_END = 0.000, -0.00,0.0002
SCALE_START = 1, 1, 1           ; scale for the minimum value
SCALE_END = 1, 1, 1
NAME=rpm_034



[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP         
INPUT_LUT = (|0=0|40=0|41=0)
INPUT_LAG=0
RANGE=0
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0
SPEED_LAG = 0.0     ; lag for speed, adding inertia of movement
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_START = 0.000, -0.000, 0.000
POS_OFFSET_END = 0.000, -0.00,0.000
SCALE_START = 1, 1, 1           ; scale for the minimum value
SCALE_END = 1, 1, 1
NAME=


[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP         
INPUT_LUT=(|0=0|1=0|26=0|26.1=0|39=0|45=0|45.1=1|66=1|)
INPUT_LAG=0
RANGE=0
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0
SPEED_LAG = 0.0     ; lag for speed, adding inertia of movement
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_START = 0.000, -0.000, 0.000
POS_OFFSET_END = 0.000, -0.00,0.000
SCALE_START = 0, 0, 0          ; scale for the minimum value
SCALE_END = 1, 1, 1
NAME=Object18275

[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP         
INPUT_LUT=(|0=0|1=0|26=0|26.1=0|39=0|45=0|45.1=1|66=1|)
INPUT_LAG=0
RANGE=0
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0
SPEED_LAG = 0.0     ; lag for speed, adding inertia of movement
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_START = 0.000, -0.000, 0.000
POS_OFFSET_END = 0.000, -0.00,0.000
SCALE_START = 0, 0, 0           ; scale for the minimum value
SCALE_END = 1, 1, 1
NAME=head23

[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP         
INPUT_LUT=(|0=0|1=0|26=0|26.1=0|39=0|47=0|47.1=1|66=1|)
INPUT_LAG=0
RANGE=0
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0
SPEED_LAG = 0.0     ; lag for speed, adding inertia of movement
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_START = 0.000, -0.000, 0.000
POS_OFFSET_END = 0.000, -0.00,0.000
SCALE_START = 0, 0, 0           ; scale for the minimum value
SCALE_END = 1, 1, 1
NAME=brakel_021





[ANALOG_INDICATOR_...]
INPUT=RPM         
INPUT_LUT = (|5700=0|5800=1|9000=1|)
INPUT_LAG=0
RANGE=0
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0
SPEED_LAG = 0.0     ; lag for speed, adding inertia of movement
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_START = 0.000, -0.000, 0.0003
POS_OFFSET_END = 0.000, -0.00,0.0003
SCALE_START = 1, 1, 1           ; scale for the minimum value
SCALE_END = 0, 0, 0
NAME=torque_25







[ANALOG_INDICATOR_...]
INPUT=RPM         
INPUT_LUT = (|6000=0|6100=1|9000=1|)
INPUT_LAG=0
RANGE=0
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0
SPEED_LAG = 0.0     ; lag for speed, adding inertia of movement
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_START = 0.000, -0.000, 0.0003
POS_OFFSET_END = 0.000, -0.00,0.0003
SCALE_START = 1, 1, 1           ; scale for the minimum value
SCALE_END = 0, 0, 0
NAME=torque_24

[ANALOG_INDICATOR_...]
INPUT=RPM         
INPUT_LUT = (|6200=0|6300=1|9000=1|)
INPUT_LAG=0
RANGE=0
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0
SPEED_LAG = 0.0     ; lag for speed, adding inertia of movement
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_START = 0.000, -0.000, 0.0003
POS_OFFSET_END = 0.000, -0.00,0.0003
SCALE_START = 1, 1, 1           ; scale for the minimum value
SCALE_END = 0, 0, 0
NAME=torque_23


[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP         
INPUT_LUT = (|0=0|10=0|11=1|99=1|) 
INPUT_LAG=0
RANGE=0
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0
SPEED_LAG = 0.0     ; lag for speed, adding inertia of movement
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_START = 0.000, -0.000, 0.00
POS_OFFSET_END = 0.000, -0.00,0.002
NAME=h_00

[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP         
INPUT_LUT = (|0=0|10=0|11=1|99=1|) 
INPUT_LAG=0
RANGE=0
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0
SPEED_LAG = 0.0     ; lag for speed, adding inertia of movement
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_START = 0.000, -0.000, 0.00
POS_OFFSET_END = 0.000, -0.00,0.002
NAME=h_01

[ANALOG_INDICATOR_...]
INPUT=OIL_TEMP         
INPUT_LUT = (|0=0|10=0|11=1|99=1|) 
INPUT_LAG=0
RANGE=0
INPUT_STALLED_VALUE=0
INPUT_STALLED_LAG=0
SPEED_LAG = 0.0     ; lag for speed, adding inertia of movement
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_START = 0.000, -0.000, 0.00
POS_OFFSET_END = 0.000, -0.00,0.002
NAME=h_02



[ANALOG_INDICATOR_...]
INPUT=GAS
INPUT_LUT=(|0=0|0.7=0|0.75=1|1=1|)
NAME=GAS_ON
INPUT_LAG=0
RANGE=0
INPUT_STALLED_VALUE=2.0
INPUT_STALLED_LAG=2.0
SPEED_LAG = 0
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_END = 0.001, -0.009, 0.009
POS_OFFSET_START = 0.001, -0.009,0.00
SCALE_START = 1, 1, 1           ; scale for the minimum value
SCALE_END = 0, 0, 0


[ANALOG_INDICATOR_...]
INPUT=GAS
INPUT_LUT=(|0=0|0.7=0|0.75=1|1=1|)
NAME=GAS_OFF
INPUT_LAG=0
RANGE=0
INPUT_STALLED_VALUE=0.0
INPUT_STALLED_LAG=0.0
SPEED_LAG = 0
G_FACTOR = -0.0, -0.00, -0.0
POS_OFFSET_END = 0.001, -0.009, 0.001
POS_OFFSET_START = 0.001, -0.009, 0.008
SCALE_START = 0, 0, 0          ; scale for the minimum value
SCALE_END = 1, 1, 1








[DI_RPM_...]
DIGITAL_ITEM = 2
DIGITAL_ITEM_NUMBER_FORMAT = 01.0
INPUT_LUT=(|1000=5|1100=10|1200=15|1500=25|1700=36|1800=45|1900=47|2000=48|2100=49|2300=50|2500=51|2800=54|3000=61|3300=63|3500=68|4000=75|4400=80|4800=84|5000=86|5400=90|5500=95|5900=97|6100=99|6400=100|6600=100|7000=90|)


[DI_GAS_...]
DIGITAL_ITEM = 5
DIGITAL_ITEM_NUMBER_FORMAT = 1.0
INPUT_MULT=80

[DI_RPM_...]
DIGITAL_ITEM = 3
DIGITAL_ITEM_NUMBER_FORMAT = 01.0
INPUT_LUT=(|1500=10|2000=50|2300=73|2800=80|3000=90|5000=100|6000=100|6100=95|7000=80)
OUTPUT_MULT=0.989


[DI_GAS_...]
DIGITAL_ITEM = 4
DIGITAL_ITEM_NUMBER_FORMAT = 1.0
INPUT_MULT=92

[DI_SPEED_...]
DIGITAL_ITEM = 0
DIGITAL_ITEM_NUMBER_FORMAT = 1.0





[DI_GEAR1_...]
DIGITAL_ITEM = 1
DIGITAL_ITEM_NUMBER_FORMAT = GEAR_AUTO, , ,M	

[DI_DRIVEN_TOTAL_...]
DIGITAL_ITEM = 6 
DIGITAL_ITEM_NUMBER_FORMAT = 1.0

[DI_DRIVEN_SESSION_...]
DIGITAL_ITEM = 7
DIGITAL_ITEM_NUMBER_FORMAT = 1.0

[DI_GAS_...]
DIGITAL_ITEM = 11
DIGITAL_ITEM_NUMBER_FORMAT = 1.0
INPUT_MULT=92

[DI_GAS_...]
DIGITAL_ITEM = 10
DIGITAL_ITEM_NUMBER_FORMAT = 1.0
INPUT_MULT=92


[DI_TYRES_...]
DIGITAL_ITEM = 16
INPUT_SELECTOR = FIRST
OUTPUT_MULT=14.5038
DIGITAL_ITEM_NUMBER_FORMAT = 1.0

[DI_TYRES_...]
DIGITAL_ITEM = 17
INPUT_SELECTOR =SECOND
OUTPUT_MULT=14.5038
DIGITAL_ITEM_NUMBER_FORMAT = 1.0

[DI_TYRES_...]
DIGITAL_ITEM = 18
INPUT_SELECTOR = THIRD
OUTPUT_MULT=14.5038
DIGITAL_ITEM_NUMBER_FORMAT = 1.0

[DI_TYRES_...]
DIGITAL_ITEM = 19
INPUT_SELECTOR = FORTH
OUTPUT_MULT=14.5038
DIGITAL_ITEM_NUMBER_FORMAT = 1.0

[DI_OIL_TEMPERATURE_...]
DIGITAL_ITEM = 9
DIGITAL_ITEM_NUMBER_FORMAT = 1.0



[DI_FUEL_ESTIMATE_DISTANCE_TOTAL_...]
DIGITAL_ITEM = 24
DIGITAL_ITEM_NUMBER_FORMAT = 1.0
OUTPUT_MULTIPLIER = 0.01


[DI_TYRE_TEMPERATURE_...]
DIGITAL_ITEM = 20
INPUT_SELECTOR = FIRST
DIGITAL_ITEM_NUMBER_FORMAT = 0.1

[DI_TYRE_TEMPERATURE_...]
DIGITAL_ITEM = 21
INPUT_SELECTOR = SECOND
DIGITAL_ITEM_NUMBER_FORMAT = 1.0

[DI_TYRE_TEMPERATURE_...]
DIGITAL_ITEM = 22
INPUT_SELECTOR = THIRD
DIGITAL_ITEM_NUMBER_FORMAT = 1.0

[DI_TYRE_TEMPERATURE_...]
DIGITAL_ITEM = 23
INPUT_SELECTOR = FORTH
DIGITAL_ITEM_NUMBER_FORMAT = 1.0



[DI_LAP_TIME_...]
DIGITAL_ITEM = 25
DIGITAL_ITEM_NUMBER_FORMAT = LAP_TIME, none


[DI_LAST_LAP_TIME_...]
DIGITAL_ITEM = 26
DIGITAL_ITEM_NUMBER_FORMAT = LAP_TIME, none	

[DI_BEST_LAP_TIME_...]
DIGITAL_ITEM = 27
DIGITAL_ITEM_NUMBER_FORMAT = LAP_TIME, none

[DI_EXPECTED_LAP_TIME_...]
DIGITAL_ITEM = 28
DIGITAL_ITEM_NUMBER_FORMAT = LAP_TIME, none

[DI_TIME_...]
DIGITAL_ITEM = 40
DIGITAL_ITEM_NUMBER_FORMAT = TIME, '%I:%M'



[DI_GEAR1_...]
DIGITAL_ITEM = 29
DIGITAL_ITEM_NUMBER_FORMAT=GEAR,R,P,1,2,3,4,5,6

[DI_GEAR1_...]
DIGITAL_ITEM = 38
DIGITAL_ITEM_NUMBER_FORMAT = GEAR_AUTO, , , S



[DI_PERF_METER_DIFF_...]
DIGITAL_ITEM = 31
DIGITAL_ITEM_NUMBER_FORMAT = LAP_TIME, none


[DI_LAP_COUNT_...]
DIGITAL_ITEM = 32
DIGITAL_ITEM_NUMBER_FORMAT = 1.0
INPUT_ADD=2

[EMISSIVE_GAS_...]
INPUT=GAS
INPUT_THRESHOLD=0.2
NAME=gaspower_10,gastorque_10
COLOR=1,1,1,1
OFF_COLOR=0,0,0,0
LAG=0.9
SIMULATE_HEATING=0.9
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=1


[EMISSIVE_GAS_...]
INPUT=GAS
INPUT_THRESHOLD=0.3
NAME=gaspower_11,gastorque_11
COLOR=1,1,1,1
OFF_COLOR=0,0,0,0
LAG=0.8
SIMULATE_HEATING=0.8
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=1

[EMISSIVE_GAS_...]
INPUT=GAS
INPUT_THRESHOLD=0.4
NAME=gaspower_12,gastorque_12
COLOR=1,1,1,1
OFF_COLOR=0,0,0,0
LAG=0.7
SIMULATE_HEATING=0.7
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=1


[EMISSIVE_GAS_...]
INPUT=GAS
INPUT_THRESHOLD=0.5
NAME=gaspower_13,gastorque_13
COLOR=1,1,1,1
OFF_COLOR=0,0,0,0
LAG=0.6
SIMULATE_HEATING=0.6
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=1

[EMISSIVE_GAS_...]
INPUT=GAS
INPUT_THRESHOLD=0.55
NAME=gaspower_14,gastorque_14
COLOR=1,1,1,1
OFF_COLOR=0,0,0,0
LAG=0.5
SIMULATE_HEATING=0.5
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=1

[EMISSIVE_GAS_...]
INPUT=GAS
INPUT_THRESHOLD=0.6
NAME=gaspower_15,gastorque_15
COLOR=1,1,1,1
OFF_COLOR=0,0,0,0
LAG=0.4
SIMULATE_HEATING=0.4
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=1


[EMISSIVE_GAS_...]
INPUT=GAS
INPUT_THRESHOLD=0.7
NAME=gaspower_16,gastorque_16
COLOR=1,1,1,1
OFF_COLOR=0,0,0,0
LAG=0.3
SIMULATE_HEATING=0.3
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=1


[EMISSIVE_GAS_...]
INPUT=GAS
INPUT_THRESHOLD=0.8
NAME=gaspower_17,gastorque_17
COLOR=1,1,1,1
OFF_COLOR=0,0,0,0
LAG=0.2
SIMULATE_HEATING=0.2
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=1


[EMISSIVE_GAS_...]
INPUT=GAS
INPUT_THRESHOLD=0.9
NAME=gaspower_18,gastorque_18
COLOR=1,1,1,1
OFF_COLOR=0,0,0,0
LAG=0.1
SIMULATE_HEATING=0.1
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=1





[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT =(|0=0|1.9=1|35=1|99=1|111=1|)
NAME = Object1598
COLOR=1,1,1,3    
OFF_COLOR=0,0,0,0
SIMULATE_HEATING=0.99
TOGGLE_VISIBILITY=1







[EMISSIVE_BRAKE_0]
NAME=brakerear_0,brakerear_1,Trunk_Light
COLOR=160,0,0,2
SIMULATE_HEATING=0.99
LAG=0.9
CAST_LIGHT=0

[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT =(|0=0|41.9=0|42=1|99=1|111=1|)
NAME = Object1551
COLOR=20,0,0,6
OFF_COLOR=0,0,0,0
LAG=0.1
SIMULATE_HEATING=0.1
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=1



[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT =(|0=1|8=1|26.9=1|88=0|99=0|111=0|)
NAME =Object1491
COLOR=2,2,2,3
OFF_COLOR=1,1,1,0
LAG=0.99
SIMULATE_HEATING=0.9
TOGGLE_VISIBILITY=0

[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT =(|0=0|16=0|23=0|30.9=1|37=1|99=1|111=1|)
NAME =Object1620,Object1563,Object1666
COLOR=2,2,2,1
OFF_COLOR=0,0,0,0
LAG=0.99
SIMULATE_HEATING=0.99
TOGGLE_VISIBILITY=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT =(|0=0|16=1|23=1|30.9=1|37=1|99=1|111=1|)
NAME =Object1642,Object1343
COLOR=2,2,2,2
OFF_COLOR=0,0,0,0
LAG=0.9
SIMULATE_HEATING=0.9
TOGGLE_VISIBILITY=0



[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT =(|0=0|16=0|27=0|35.9=1|37=1|99=1|111=1|)
NAME =Object1652
COLOR=2,2,2,3
OFF_COLOR=0,0,0,0
LAG=0.9
SIMULATE_HEATING=0.9
TOGGLE_VISIBILITY=0

[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT =(|0=0|16=0|36=0|44.9=1|99=1|111=1|)
NAME =Object1155
COLOR=2,2,2,2
OFF_COLOR=0,0,0,0
LAG=0.6
SIMULATE_HEATING=0.6
TOGGLE_VISIBILITY=0



[EMISSIVE_TURBO_...]
INPUT=TURBO
INPUT_THRESHOLD = 0.1
NAME=boost_10
COLOR=2,2,2,2
OFF_COLOR=0,0,0,0
LAG=0
SIMULATE_HEATING=0
TOGGLE_VISIBILITY=0
 
[EMISSIVE_TURBO_...]
INPUT=TURBO
INPUT_THRESHOLD = 0.3
NAME=boost_11
COLOR=2,2,2,2
OFF_COLOR=0,0,0,0
LAG=0
SIMULATE_HEATING=0
TOGGLE_VISIBILITY=0

[EMISSIVE_TURBO_...]
INPUT=TURBO
INPUT_LUT =(|0=0|0.5=0|0.6=1|1.5=1|2.9=1|)
NAME=boost_12
COLOR=2,2,2,2
OFF_COLOR=0,0,0,0
LAG=0
SIMULATE_HEATING=0
TOGGLE_VISIBILITY=1

[EMISSIVE_TURBO_...]
INPUT=TURBO
INPUT_LUT =(|0=0|0.9=0|1=1|1.5=1|2.9=1|)
NAME=boost_13
COLOR=2,2,2,2
OFF_COLOR=0,0,0,0
LAG=0
SIMULATE_HEATING=0
TOGGLE_VISIBILITY=1

[EMISSIVE_TURBO_...]
INPUT=TURBO
INPUT_LUT =(|0=0|1.3=0|1.4=1|1.5=1|2.9=1|)
NAME=boost_14
COLOR=2,2,2,2
OFF_COLOR=0,0,0,0
LAG=0
SIMULATE_HEATING=0
TOGGLE_VISIBILITY=1


[EMISSIVE_TURBO_...]
INPUT=TURBO
INPUT_LUT =(|0=0|1.5=0|1.6=1|1.9=1|2.9=1|)
NAME=boost_15
COLOR=2,2,2,2
OFF_COLOR=0,0,0,0
LAG=0.6
SIMULATE_HEATING=0.6
TOGGLE_VISIBILITY=1


[EMISSIVE_TURBO_...]
INPUT=TURBO
INPUT_LUT =(|0=0|1.9=0|2=1|2.4=1|2.9=1|)
NAME=boost_16
COLOR=2,2,2,2
OFF_COLOR=0,0,0,0
LAG=0.6
SIMULATE_HEATING=0.6
TOGGLE_VISIBILITY=1


[EMISSIVE_TURBO_...]
INPUT=TURBO
INPUT_LUT =(|0=0|2.2=0|2.3=1|2.4=1|2.9=1|)
NAME=boost_17
COLOR=2,2,2,2
OFF_COLOR=0,0,0,0
LAG=0.4
SIMULATE_HEATING=0.4
TOGGLE_VISIBILITY=1



[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|5=0|6=1|7=0|10.7=0|10.8=1|10.9=0|13=0|13.1=1|13.2=0|14.9=0|15=1|15.1=0|15.7=0|15.8=1|15.9=0|16.5=0|16.6=1|16.7=0|17.2=0|17.3=1|17.4=0|17.8=0|17.9=1|18=0|18.4=0|18.5=1|18.6=0|18.8=0|18.9=1|19=0|19.1=0|19.2=1|19.3=0|19.4=1|80=1|199=1|)
NAME=lig_11
COLOR=120,120,140,1
OFF_COLOR=0,0,0,0
LAG=0.0
SIMULATE_HEATING=0.0
CAST_LIGHT=1
TOGGLE_VISIBILITY=0
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|5=0|6=0|6.5=1|6.6=0|10.9=0|11=1|11.1=0|13.1=0|13.2=1|13.3=0|15=0|15.1=1|15.2=0|15.8=0|15.9=1|16=0|16.6=0|16.7=1|16.8=0|17.3=0|17.4=1|17.5=0|17.9=0|18=1|18.1=0|18.5=0|18.6=1|18.7=0|18.9=0|19=1|19.1=0|19.2=0|19.3=1|80=1|199=1|)
NAME=lig_10
COLOR=120,120,140,1
OFF_COLOR=0,0,0,0

LAG=0.0
SIMULATE_HEATING=0.0
CAST_LIGHT=1
TOGGLE_VISIBILITY=0
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|5=0|6=0|6.7=1|6.8=0|11.2=0|11.3=1|11.4=0|13.3=0|13.4=1|13.5=0|15=0|15.1=1|15.2=0|15.9=0|16=1|16.1=0|16.7=0|16.8=1|16.9=0|17.4=0|17.5=1|17.6=0|17.9=0|18=0|18.1=1|18.2=0|18.6=0|18.7=1|18.8=0|19=0|19.1=1|199=1|)
NAME=lig_09
COLOR=120,120,140,1
OFF_COLOR=0,0,0,0
LAG=0.2
SIMULATE_HEATING=0.2
CAST_LIGHT=1
TOGGLE_VISIBILITY=0
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|7=0|7.1=1|7.2=0|11.4=0|11.5=1|11.6=0|13.5=0|13.6=1|13.7=0|15.1=0|15.2=1|15.3=0|16=0|16.1=1|16.2=0|16.8=0|16.9=1|17=0|17.5=0|17.6=1|17.7=0|18.1=0|18.2=1|18.3=0|18.7=0|18.8=1|47=1|80=1|199=1|)
NAME=lig_08
COLOR=120,120,140,1
OFF_COLOR=0,0,0,0
LAG=0.2
SIMULATE_HEATING=0.2
CAST_LIGHT=1
TOGGLE_VISIBILITY=0
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|7=0|7.4=0|7.5=1|7.6=0|11.6=0|11.7=1|11.8=0|13.7=0|13.8=1|13.9=0|15.2=0|15.3=1|15.4=0|16.1=0|16.2=1|16.3=0|16.9=0|17=1|17.1=0|17.6=0|17.7=1|17.8=0|18.2=0|18.3=1|45=1|80=1|199=1|)
NAME=lig_07
COLOR=120,120,140,1
OFF_COLOR=0,0,0,0
LAG=0.2
SIMULATE_HEATING=0.2
CAST_LIGHT=1
TOGGLE_VISIBILITY=0
TOGGLE_VISIBILITY_INVERSE=0



[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|7.7=0|7.8=0|7.9=1|8=0|11.8=0|11.9=1|12=0|13.9=0|14.0=1|14.1=0|15.3=0|15.4=1|15.5=0|16.2=0|16.3=1|16.4=0|17=0|17.1=1|17.2=0|17.7=0|17.8=1|80=1|199=1|)
NAME=lig_06
COLOR=120,120,140,1
OFF_COLOR=0,0,0,0
LAG=0.2
SIMULATE_HEATING=0.2
CAST_LIGHT=1
TOGGLE_VISIBILITY=0
TOGGLE_VISIBILITY_INVERSE=0

[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|2=0|8=0|8.1=1|8.2=0|12=0|12.1=1|12.2=0|14.1=0|14.2=1|14.3=0|15.4=0|15.5=1|15.6=0|16.3=0|16.4=1|16.5=0|17.1=0|17.2=1|80=1|199=1|)
NAME=lig_05
COLOR=120,120,140,1
OFF_COLOR=0,0,0,0
LAG=0.2
SIMULATE_HEATING=0.2
CAST_LIGHT=1
TOGGLE_VISIBILITY=0
TOGGLE_VISIBILITY_INVERSE=0



[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|2=0|8.4=0|8.5=1|8.6=0|12.2=0|12.3=1|12.4=0|14.3=0|14.4=1|14.5=0|15.5=0|15.6=1|15.7=0|16.4=0|16.5=1|80=1|199=1|)
NAME=lig_04
COLOR=120,120,140,1
OFF_COLOR=0,0,0,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=1
TOGGLE_VISIBILITY=0
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|2=0|8.9=0|9=1|9.1=0|12.4=0|12.5=1|12.6=0|14.5=0|14.6=1|14.7=0|15.6=0|15.7=1|40=1|80=1|199=1|)
NAME=lig_03
COLOR=120,120,140,1
OFF_COLOR=0,0,0,0
LAG=0.4
SIMULATE_HEATING=0.4
CAST_LIGHT=1
TOGGLE_VISIBILITY=0
TOGGLE_VISIBILITY_INVERSE=0

[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|2=0|9.5=0|9.6=1|9.7=0|12.6=0|12.7=1|12.8=0|14.7=0|14.8=1|30=1|80=1|199=1|)
NAME=lig_02
COLOR=120,120,140,1
OFF_COLOR=0,0,0,0
LAG=0.4
SIMULATE_HEATING=0.4
CAST_LIGHT=1
TOGGLE_VISIBILITY=0
TOGGLE_VISIBILITY_INVERSE=0

[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|2=0|10=0|10.1=1|10.2=0|12.8=0|12.9=1|22=1|23=1|80=1|199=1|)
NAME=lig_01
COLOR=120,120,140,1
OFF_COLOR=0,0,0,0
LAG=0.4
SIMULATE_HEATING=0.4
CAST_LIGHT=1
TOGGLE_VISIBILITY=0
TOGGLE_VISIBILITY_INVERSE=0

[EMISSIVE_OIL_TEMP_...]	
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|2=0|10.5=0|10.6=1|10.7=1|21=1|22=1|80=1|199=1|)
NAME=lig_00
COLOR=120,120,140,1
OFF_COLOR=0,0,0,0
LAG=0.6
SIMULATE_HEATING=0.6
CAST_LIGHT=1
TOGGLE_VISIBILITY=0
TOGGLE_VISIBILITY_INVERSE=0

[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|19.5=0|19.6=1|19.7=0|66=0|)
COLOR=220,220,240,9
OFF_COLOR=0,0,0,0
NAME=lig2_11
LAG=0.6
SIMULATE_HEATING=0.6
CAST_LIGHT=1
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|20=0|20.1=1|20.2=0|66=0|)
NAME=lig2_10
COLOR=220,220,240,9
OFF_COLOR=0,0,0,0

LAG=0.6
SIMULATE_HEATING=0.6
CAST_LIGHT=1
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|20.7=0|20.8=1|20.9=0|66=0|)
NAME=lig2_09
COLOR=220,220,240,19
OFF_COLOR=0,0,0,0
LAG=0.6
SIMULATE_HEATING=0.6
CAST_LIGHT=1
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|20.8=0|20.9=1|21.0=0|66=0|)
NAME=lig2_08
COLOR=220,220,240,19
OFF_COLOR=0,0,0,0
LAG=0.6
SIMULATE_HEATING=0.6
CAST_LIGHT=1
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|21.5=0|21.6=1|21.7=0|66=0|)
NAME=lig2_07
COLOR=220,220,240,19
OFF_COLOR=0,0,0,0
LAG=0.6
SIMULATE_HEATING=0.6
CAST_LIGHT=1
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0



[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|22=0|22.1=1|22.2=0|66=0|)
NAME=lig2_06
COLOR=220,220,240,19
OFF_COLOR=0,0,0,0
LAG=0.6
SIMULATE_HEATING=0.6
CAST_LIGHT=1
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0

[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|22.5=0|22.6=1|22.7=0|66=0|)
NAME=lig2_05
COLOR=220,220,240,19
OFF_COLOR=0,0,0,0
LAG=0.6
SIMULATE_HEATING=0.6
CAST_LIGHT=1
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0



[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|22.8=0|22.9=1|23=0|66=0|)
NAME=lig2_04
COLOR=320,320,490,16
OFF_COLOR=0,0,0,0
LAG=0.6
SIMULATE_HEATING=0.6
CAST_LIGHT=1
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|23.5=0|23.6=1|23.7=0|66=0|)
NAME=lig2_03
COLOR=220,220,390,19
OFF_COLOR=0,0,0,0
LAG=0.6
SIMULATE_HEATING=0.6
CAST_LIGHT=1
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0

[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|24=0|24.1=1|24.2=0|66=0|)
NAME=lig2_02
COLOR=220,220,390,19
OFF_COLOR=0,0,0,0
LAG=0.6
SIMULATE_HEATING=0.7
CAST_LIGHT=1
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0

[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|24.5=0|24.6=1|24.7=0|66=0|)
NAME=lig2_01
COLOR=320,320,490,16
OFF_COLOR=0,0,0,0
LAG=0.7
SIMULATE_HEATING=0.7
CAST_LIGHT=1
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0

[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|25.6=0|25.7=1|25.8=0|66=0|)
NAME=lig2_00
COLOR=320,320,490,16
OFF_COLOR=0,0,0,0
LAG=0.7
SIMULATE_HEATING=0.7
CAST_LIGHT=1
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|26=0|26.1=1|44=1|44.2=0|66=0|)
NAME=Object1560
COLOR=80,80,90,1
OFF_COLOR=0,0,0,0
LAG=0.2
SIMULATE_HEATING=0.2
CAST_LIGHT=1
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0

[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|30=0|30.1=1|44=1|44.2=0|60=0|90=0|)
NAME=lights_029
COLOR=120,120,140,12
OFF_COLOR=0,0,0,0
LAG=0.2
SIMULATE_HEATING=0.2
CAST_LIGHT=1
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|5.5=0|5.6=1|5.7=0|9.5=0|9.6=1|9.7=0|13=0|13.1=1|13.2=0|15.6=0|15.7=1|15.8=0|17.5=0|17.6=1|17.7=0|19.5=0|19.6=1|19.7=0|20.9.0=0|21=1|21.1=0|21.7=0|21.8=1|45=1|46=0|166=0|)
NAME=brakel_10
COLOR=90,0,0,1
OFF_COLOR=0,0,0,0
LAG=0.0
SIMULATE_HEATING=0.0
CAST_LIGHT=1
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0




[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|5.9=0|6=1|6.1=0|9.8=0|9.9=1|10=0|13=0|13.1=1|13.2=0|15.6=0|15.7=1|15.8=0|17.5=0|17.6=1|17.7=0|19.5=0|19.6=1|19.7=0|20.9.0=0|21=1|21.1=0|21.7=0|21.8=1|45=1|46=0|166=0|)
NAME=brakel_11
COLOR=90,0,0,1
OFF_COLOR=0,0,0,0
LAG=0.0
SIMULATE_HEATING=0.0
CAST_LIGHT=1
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|5=0|6.4=0|6.5=1|6.6=0|10.2=0|10.3=1|10.4=0|13.5=0|13.6=1|13.7=0|16=0|16.1=1|16.2=0|18=0|18.1=1|18.2=0|20=0|20.1=1|20.2=0|21.5=0|21.6=1|45=1|46=0|166=0|)
NAME=brakel_12
COLOR=90,0,0,1
OFF_COLOR=0,0,0,0

LAG=0.1
SIMULATE_HEATING=0.1
CAST_LIGHT=1
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|5=0|6.6=0|6.7=1|6.8=0|10.5=0|10.6=1|10.7=0|14=0|14.1=1|14.2=0|16.3=0|16.4=1|16.5=0|18.5=0|18.6=1|18.7=0|20.5=0|20.6=1|45=1|46=0|166=0|)
NAME=brakel_13
COLOR=90,0,0,1
OFF_COLOR=0,0,0,0
LAG=0
SIMULATE_HEATING=0
CAST_LIGHT=1
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|7=0|7.1=1|7.2=0|11=0|11.1=1|11.2=0|14.5=0|14.6=1|14.7=0|16.8=0|16.9=1|17=0|19=0|19.1=1|45=1|46=0|166=0|)
NAME=brakel_14
COLOR=90,0,0,1
OFF_COLOR=0,0,0,0
LAG=0.1
SIMULATE_HEATING=0.1
CAST_LIGHT=1
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|7=0|7.4=0|7.5=1|7.6=0|11.5=0|11.6=1|11.7=0|15=0|15.1=1|15.2=0|17.2=0|17.3=1|45=1|46=0|166=0|)
NAME=brakel_15
COLOR=90,0,0,1
OFF_COLOR=0,0,0,0
LAG=0.1
SIMULATE_HEATING=0.1
CAST_LIGHT=1
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0



[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|7.7=0|7.8=0|7.9=1|8=0|12=0|12.1=1|12.2=0|15.3=0|15.4=1|45=1|46=0|166=0|)
NAME=brakel_16
COLOR=90,0,0,1
OFF_COLOR=0,0,0,0
LAG=0.1
SIMULATE_HEATING=0.1
CAST_LIGHT=1
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0

[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|2=0|8=0|8.1=1|8.2=0|12.5=0|12.6=1|45=1|46=0|166=0|)
NAME=brakel_17
COLOR=90,0,0,1
OFF_COLOR=0,0,0,0
LAG=0.2
SIMULATE_HEATING=0.2
CAST_LIGHT=1
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|2=0|8.9=0|9=1|9.6=1|45=1|46=0|166=0|)
NAME=brakel_18
COLOR=90,0,0,1
OFF_COLOR=0,0,0,0
LAG=0.2
SIMULATE_HEATING=0.2
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0



[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|22.1=0|22.2=1|22.3=0|24.9=0|25=1|45=1|46=0|166=0|)
NAME=REAR_L_10
COLOR=92,0,0,1
OFF_COLOR=0,0,0,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|22.1=0|22.2=1|22.4=0|24.8=0|24.9=1|25=0|25=0|25.1=1|45=1|46=0|166=0|)
NAME=REAR_L_11
COLOR=92,0,0,1
OFF_COLOR=0,0,0,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0

[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|22.2=0|22.3=1|22.4=0|24.7=0|24.8=1|24.9=0|25.5=0|25.6=1|45=1|46=0|166=0|)
NAME=REAR_L_12
COLOR=92,0,0,1
OFF_COLOR=0,0,0,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0




[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|22.3=0|22.4=1|22.5=0|24.6=0|24.7=1|24.8=0|26=0|26.1=1|45=1|46=0|166=0|)
NAME=REAR_L_13
COLOR=92,0,0,1
OFF_COLOR=0,0,0,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0




[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|22.5=0|22.6=1|22.7=0|24.5=0|24.6=1|24.7=0|26.5=0|26.6=1|45=1|46=0|166=0|)
NAME=REAR_L_14
COLOR=92,0,0,1
OFF_COLOR=0,0,0,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=1
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0



[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|22.6=0|22.7=1|22.8=0|24.4=0|24.5=1|24.6=0|27=0|27.1=1|45=1|46=0|166=0|)
NAME=REAR_L_15
COLOR=92,0,0,1
OFF_COLOR=0,0,0,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|22.7=0|22.8=1|22.9=0|24.3=0|24.4=1|24.5=0|27.5=0|27.6=1|45=1|46=0|166=0|)
NAME=REAR_L_16
COLOR=92,0,0,1
OFF_COLOR=0,0,0,0
LAG=0.3
SIMULATE_HEATING=0.3
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0

[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|22.8=0|22.9=1|23=0|24.2=0|24.3=1|24.4=0|27.6=0|27.7=1|45=1|46=0|166=0|)
NAME=REAR_L_17
COLOR=92,0,0,1
OFF_COLOR=0,0,0,0
LAG=0.7
SIMULATE_HEATING=0.7
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0



[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|22.9=0|23=1|23.1=0|24=0|24.1=1|24.2=0|28.1=0|28.2=1|45=1|46=0|166=0|
NAME=REAR_L_18

COLOR=92,0,0,1

OFF_COLOR=0,0,0,0
LAG=0.5
SIMULATE_HEATING=0.5
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0



[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|23=0|23.1=1|23.2=0|23.8=0|23.9=1|24=0|29=0|29.1=1|45=1|46=0|166=0|)
NAME=REAR_L_19
COLOR=92,0,0,1
OFF_COLOR=0,0,0,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|23.1=0|23.2=1|23.3=0|23.7=0|23.8=1|23.9=0|29.5=0|29.6=1|45=1|46=0|166=0|)
NAME=REAR_L_20
COLOR=92,0,0,1
OFF_COLOR=0,0,0,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0

[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|23.2=0|23.3=1|23.4=0|23.6=0|23.7=1|23.8=0|30=0|30.1=1|45=1|46=0|166=0|)
NAME=REAR_L_21
COLOR=92,0,0,1
OFF_COLOR=0,0,0,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|23.3=0|23.4=1|23.5=0|23.6=1|23.7=0|31.5=0|31.6=1|45=1|46=0|166=0|)
NAME=REAR_L_22
COLOR=92,0,0,1
OFF_COLOR=0,0,0,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|23.4=0|23.5=1|23.6=0|32=0|32.1=1|45=1|46=0|166=0|)
NAME=REAR_L_23
COLOR=92,0,0,1
OFF_COLOR=0,0,0,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=1|1=1|37=1|38.1=0|166=0|)
NAME=Object1639
COLOR=0.1,0,0,1
OFF_COLOR=0,0,0,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0




[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=1|6=1|7=1|333=1|)
NAME=RR2_00,sped_00
COLOR=2,2,2,2
OFF_COLOR=1,1,1,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=1|6=1|7=1|333=1|)
NAME=r2_00,spd2_00
COLOR=2,2,2,3
OFF_COLOR=0,0,0,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|2=1|10=1|333=1|)
NAME=RR2_01,sped_01
COLOR=2,2,2,2
OFF_COLOR=1,1,1,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|1=0|2=1|10=1|333=1|)
NAME=r2_01,spd2_01
COLOR=2,2,2,3
OFF_COLOR=0,0,0,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|2=0|3=1|12=1|333=1|)
NAME=RR2_02,sped_02
COLOR=2,2,2,2
OFF_COLOR=1,1,1,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|2=0|3=1|12=1|333=1|)
NAME=r2_02,spd2_02
COLOR=2,2,2,3
OFF_COLOR=0,0,0,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|3=0|4=1|13=1|333=1|)
NAME=RR2_03,sped_03
COLOR=2,2,2,2
OFF_COLOR=1,1,1,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|3=0|4=1|13=1|333=1|)
NAME=r2_03,spd2_03
COLOR=2,2,2,3
OFF_COLOR=0,0,0,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0



[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|4=0|5=1|14=1|333=1|)
NAME=RR2_04,sped_04
COLOR=2,2,2,2
OFF_COLOR=1,1,1,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|4=0|5=1|14=1|333=1|)
NAME=r2_04,spd2_04
COLOR=2,2,2,3
OFF_COLOR=0,0,0,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|5=0|6=1|15=1|333=1|)
NAME=RR2_05,sped_05
COLOR=2,2,2,2
OFF_COLOR=1,1,1,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|5=0|6=1|15=1|333=1|)
NAME=r2_05,spd2_05
COLOR=2,2,2,3
OFF_COLOR=0,0,0,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|6=0|7=1|16=1|333=1|)
NAME=RR2_06,sped_06
COLOR=2,2,2,2
OFF_COLOR=1,1,1,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|6=0|7=1|16=1|333=1|)
NAME=r2_06,spd2_06
COLOR=2,2,2,3
OFF_COLOR=0,0,0,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0

[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|7=0|8=1|18=1|333=1|)
NAME=RR2_07,sped_07
COLOR=2,2,2,2
OFF_COLOR=1,1,1,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0

[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|7=0|8=1|18=1|333=1|)
NAME=r2_07,spd2_07
COLOR=2,2,2,3
OFF_COLOR=0,0,0,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|8=0|9=1|19=1|333=1|)
NAME=sped_08
COLOR=2,2,2,2
OFF_COLOR=1,1,1,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0



[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|8=0|9=1|19=1|333=1|)
NAME=RR2_08
COLOR=2,2,2,2
OFF_COLOR=1,1,1,1
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|8=0|9=1|19=1|333=1|)
NAME=Object18197
COLOR=7,0,0,5
OFF_COLOR=1,1,1,1
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0




[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|8=0|9=1|19=1|333=1|)
NAME=r2_08,spd2_08
COLOR=2,2,2,3
OFF_COLOR=0,0,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|9=0|9.1=1|20=1|333=1|)
NAME=r2_09,sped_09,spd2_09,RR2_09
COLOR=2,2,2,2
OFF_COLOR=1,1,1,0
LAG=0.0
SIMULATE_HEATING=0.0
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0

[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|9=0|9.1=1|20=1|333=1|)
NAME=
COLOR=2,0,0,2
OFF_COLOR=1,1,1,1
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0



[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|10=0|11=1|21=1|333=1|)
NAME=sped_10,RR2_10
COLOR=2,2,2,2
OFF_COLOR=1,1,1,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0



[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|10=0|11=1|21=1|333=1|)
NAME=r2_10,spd2_10
COLOR=2,2,2,3
OFF_COLOR=0,0,0,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0

[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|11=0|12=1|22=1|333=1|)
NAME=RR2_11,sped_11
COLOR=2,2,2,2
OFF_COLOR=1,1,1,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0

[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|11=0|12=1|22=1|333=1|)
NAME=r2_11,spd2_11
COLOR=2,2,2,2
OFF_COLOR=0,0,0,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|13.9=0|14=1|50=1|51=0|)
NAME=h_02
COLOR=1,0,0,1
OFF_COLOR=0,0,0,0.0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|13.9=0|14=1|65=1|66=0|)
NAME=h_01
COLOR=1,0,0,1
OFF_COLOR=0,0,0,0.0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|13.9=0|14=1|65=1|66=1|111=1|)
NAME=h_00
COLOR=1,0,0,1
OFF_COLOR=0,0,0,0.0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0

[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=0|13.9=0|14=1|66=1|111=1|)
NAME=
COLOR=4,0,0,1
OFF_COLOR=1,1,1,3
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0






[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=1|9=1|10=0|20=0|333=0|)
NAME=Object1818
COLOR=1,1,1,1
OFF_COLOR=0,0,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0









[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=1|15=1|36=1|36.2=1|99=0|333=0|)
NAME=dash_led_027
COLOR=2,2,2,2
OFF_COLOR=0,0,0,0
LAG=0.3
SIMULATE_HEATING=0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE
LAG = 0.1                   ; with zero, turns on and off immediately
SIMULATE_HEATING = 0.3
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_RPM_...]
INPUT=RPM
INPUT_LUT=(|0=0|5000=0|5100=1|6400=1|6600=1|6800=1|6900=0|9900=0|)
NAME=rpm2_0
COLOR=0,1,0,2
OFF_COLOR=0,0,0,0
LAG = 0.1                   ; with zero, turns on and off immediately
SIMULATE_HEATING = 0.1
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0

[EMISSIVE_RPM_...]
INPUT=RPM
INPUT_LUT=(|0=0|5400=0|5500=1|6600=1|6800=1|6900=0|9900=0|)
NAME=rpm2_1
COLOR=1,1,1,2
OFF_COLOR=0,0,0,0
LAG = 0.1                   ; with zero, turns on and off immediately
SIMULATE_HEATING = 0.1
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0



[EMISSIVE_RPM_...]
INPUT=RPM
INPUT_LUT=(|0=0|5600=0|5700=1|6600=1|6800=1|6900=0|9900=0|)
NAME=rpm2_2
COLOR=1,1,0,2
OFF_COLOR=0,0,0,0
LAG = 0.1                   ; with zero, turns on and off immediately
SIMULATE_HEATING = 0.1
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0



[EMISSIVE_RPM_...]
INPUT=RPM
INPUT_LUT=(|0=0|6000=0|6100=1|6600=1|6800=1|6900=0|9900=0|)
NAME=rpm2_3
COLOR=1,1,0,2
OFF_COLOR=0,0,0,0
SIMULATE_HEATING=0.1
LAG = 0.1                  ; with zero, turns on and off immediately
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_RPM_...]
INPUT=RPM
INPUT_LUT=(|0=0|5900=0|6400=0|6500=1|6800=1|6900=0|7000=0|9900=0|)
NAME=rpm2_4
COLOR=3,0,0,1
OFF_COLOR=0,0,0,0
LAG = 0.1                  ; with zero, turns on and off immediately
SIMULATE_HEATING = 0.1
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0

[EMISSIVE_RPM_...]
INPUT=RPM
INPUT_THRESHOLD =6900
NAME=Object1611
COLOR=13,0,0,1
OFF_COLOR=0,0,0,0
SIMULATE_HEATING=0.1
CAST_LIGHT=0
TOGGLE_VISIBILITY_INVERSE=0
BLINKING_PATTERN=(|0=2|1=0|2=2|3=0|4=2|5=0|6=2|7=0|8=2|9=0|10=2|11=0|3=2|12=0|13=2|15=0|16=2|)
BLINKING_DURATION=4
TOGGLE_VISIBILITY=1
CAST_LIGHT=0



[EMISSIVE_RPM_...]
INPUT=RPM
INPUT_LUT=(|0=1|5800=1|6000=1|6100=1|6900=1|8250=1|)
NAME=torque_?, power_?
COLOR=7,0,0,4
OFF_COLOR=0,0,0,0
LAG = 0.1                  ; with zero, turns on and off immediately
SIMULATE_HEATING = 0.1
CAST_LIGHT=0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0





[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=1|25=1|35=0|48=0|53.9=0|166=0|)
NAME=audiproject,Trunk_Badge001





COLOR=3,3,3,3
OFF_COLOR=0,0,0,0
LAG=0.1
SIMULATE_HEATING=0.1
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0


[EMISSIVE_OIL_TEMP_...]
INPUT=OIL_TEMP
INPUT_LUT=(|0=1|25=1|35=0|48=0|53.9=0|166=0|)
NAME=dash_led_12

COLOR=3,0,0,3
OFF_COLOR=0,0,0,0
LAG=0.1
SIMULATE_HEATING=0.1
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=0
BLINKING_PATTERN=(|0=1|1=0|2=1|3=0|4=1|5=0|)
BLINKING_DURATION=1


[EMISSIVE_TYRES_...]
PRESSURE_THRESHOLD=20
NAME=dash_led_13
COLOR=8,5,0
OFF_COLOR=0,0,0


[EMISSIVE_TRACTIONCONTROL_...]
NAME=dash_led_16
OFF_COLOR=8,5,0
COLOR=0,0,0
TOGGLE_VISIBILITY_INVERSE=1

[EMISSIVE_TRACTIONCONTROL_INACTION_...]
NAME=dash_led_11
COLOR=8,5,0
OFF_COLOR=0,0,0
TOGGLE_VISIBILITY=1

[EMISSIVE_ABS_...]
NAME=dash_led_18
OFF_COLOR=8,5,0
COLOR=0,0,0
TOGGLE_VISIBILITY_INVERSE=1


[EMISSIVE_LIGHT_0]   ;instrument lights 
NAME=ARROW_RPM,RPM_ARROW001,Object1770,ARROW_SPEED,Object18165,
COLOR=4,4,4,2
OFF_COLOR=4,4,4,3
LAG=0.98
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=0

[EMISSIVE_LIGHT_1]
NAME=Object1768,Object1729,Object1766,GAUGEBEFORESTART,Object1642,Object1783,map003,Object1644,Object18147,fuel_?,temp2_?,temp_?
COLOR=2,2,2,1
OFF_COLOR=2,2,2,2
LAG=0.9
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=0
[ODOMETER_MAIN]
DIGITAL_ITEM=10
DIGITAL_ITEM_NUMBER_FORMAT=04.0
UPPER_BOUND=99

[ODOMETER_TRIP]
DIGITAL_ITEM=5
DIGITAL_ITEM_NUMBER_FORMAT=03.0
UPPER_BOUND=999
──────────────────────────────────────────────
[DATA] 
DISABLE_LIGHTSINI = 1
──────────────────────────────────────────────
[BOUNCED_HEADLIGHTS]
ACTIVE=1
FADE_AT=200
FADE_SMOOTH=50
FALLOFF=0.4
GRADIENT_OFFSET=0.8
MULT=1, 1, 1, 1
OFFSET=7
──────────────────────────────────────────────
[LIGHTING]
EMISSIVE_MULT=1
──────────────────────────────────────────────
[TYRES_FX]
BROKEN_TYRES_DYNAMIC=1
──────────────────────────────────────────────
[BRAKEDISC_FX]
ACTIVE = 1
DISC_RADIUS = 0.3          ; radius of a brake disc
DISC_INTERNAL_RADIUS = 0.05  ; radius of an inside part of a brake disc
────────────────────── SHADER_REPLACEMENT ────────────────────────
[SHADER_REPLACEMENT_...]
MATERIALS = ?
DOUBLE_FACE_SHADOW_BIASED = 1

[SHADER_REPLACEMENT_...]
MATERIALS = 
MESHES = Plane.108
CULL_MODE = DOUBLESIDED

[SHADER_REPLACEMENT_...]
------------
DOUBLE_FACE_SHADOW_BIASED = 1
IS_TRANSPARENT = 1
BLEND_MODE =ALPHA_TEST  ; OPAQUE, ALPHA_TEST, ALPHA_BLEND


[SHADER_REPLACEMENT_...] 
MATERIALS = INT_RPM_LED

PROP_... = ksAmbient, 0.02
PROP_... = ksDiffuse, 0.02

[SHADER_REPLACEMENT_...]
MATERIALS = EXT_PLATE_LOGO
BLEND_MODE =ALPHA_TEST
[SHADER_REPLACEMENT_...] 
MATERIALS = 
PROP_... = ksAmbient, 0.2
PROP_... = ksDiffuse, 0.2
PROP_... = fresnelEXP, 50
PROP_... = fresnelMaxLevel, 0.00
PROP_... = fresnelC, 0.00
PROP_... = ksSpecularEXP, 100
PROP_... = ksSpecular, 0.03
DOUBLE_FACE_SHADOW_BIASED = 1

──────────────────────────────────────────────
[EXTRA_FX]
MASK_GBUFFER =material:EXT_GLASS,material:EXT_GLASS_SMOKED
SKIP_GBUFFER = InteriorEmissive004,INT_SW_GLASS
GLASS_FILTER = 

[REFLECTIONS_FX]
MASK_GBUFFER =
────────────────────── Lights Cast────────────────────────
[LIGHT_HEADLIGHT_0]
MIRROR=0.774
POSITION=, 0.71, 2.14
COLOR=1,1,1.1,5
AFFECTS_TRACK=1
AMBIENT_INFLUENCE = 0.85
BOUND_EMISSIVE_MAX=500
BOUND_EXP=0.1
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, -0.2, 1
EXTERIOR_ONLY=0
FADE_AT=450
FADE_SMOOTH=50
INTERIOR_ONLY=0
LOWBEAM_RANGE_MAX=80
LOWBEAM_RANGE_MULT=0.9
LOWBEAM_RANGE_ONCOMING_MULT=0.4
MIRROR_DIRECTION=1
OFF_FADE_MULT=0.3
OFF_MIRROR=0.5
OFF_MULT=0
OFF_POSITION=0, 0.52, 2
OFF_RANGE_MULT=0.3
POPUP_ENABLED=1
RANGE=100
RANGE_GRADIENT_OFFSET=0
SECOND_SPOT=80
SECOND_SPOT_INTENSITY=1
SECOND_SPOT_RANGE=20
SECOND_SPOT_SHARPNESS=0.0
SECOND_SPOT_SKIP=0.0
SPECULAR_MULT=1
SPOT=65
SPOT_EDGE=0.03, 0.03, 0.03
SPOT_EDGE_SHARPNESS=20
SPOT_SHARPNESS=0.1
SPOT_UP=0.02, 1, 0

[LIGHT_BRAKE_0]
POSITION=0, 0.48, -2.5 	
MIRROR=0.5	
COLOR=2, 0, 0, 1
DIRECTION=-0, -1,-1	
BOUND_TO=Plane.008


[LIGHT_BRAKE_1]
POSITION=0, 0.48, -2.5 	
MIRROR=0	
COLOR=2, 0, 0, 3
DIRECTION=-0, -.3,-1	
BOUND_TO=Plane.018


[LIGHT_REVERSE_0]
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=1
COLOR=1, 1, 1, 5
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, 0, -1
EXTERIOR_ONLY=1
FADE_AT=120
FADE_SMOOTH=30
INTERIOR_ONLY=0
MIRROR=0.620
MIRROR_DIRECTION=0
NO_SELF_SPECULAR=1
POSITION=0.0, 0.696, -2.3
RANGE=4
RANGE_GRADIENT_OFFSET=0.5
SINGLE_FREQUENCY=0
SPECULAR_MULT=1
SPOT=155
SPOT_EDGE=0.12, 0.12, 0.12
SPOT_EDGE_SHARPNESS=0
SPOT_SHARPNESS=0.4


[LIGHT_REVERSE_1]
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=1500
BOUND_EXP=1
COLOR=400, 400, 400, 1000
DIFFUSE_CONCENTRATION=1
DIRECTION=0.4, -.2, -1
EXTERIOR_ONLY=1
FADE_AT=120
FADE_SMOOTH=30
INTERIOR_ONLY=0
MIRROR=0.395
MIRROR_DIRECTION=0
NO_SELF_SPECULAR=0
POSITION=, 0.808, -2.301
RANGE=.01
RANGE_GRADIENT_OFFSET=0.6
SINGLE_FREQUENCY=0
SPECULAR_MULT=1
SPOT=365
SPOT_EDGE=0
SPOT_EDGE_SHARPNESS=0
SPOT_SHARPNESS=15
AFFECTS_TRACK=0
────────────────────── MATERIALS (PAINT) ────────────────────────

[INCLUDE: common/materials_carpaint.ini]

[Material_CarPaint_Solid]
Materials=ext_Body_Paint ,int_redaccent.003


[Material_CarPaint_Solid]
Materials=ext_Wheel_paint1



────────────────────── MATERIALS (GLASS) ────────────────────────
[INCLUDE: common/materials_glass.ini]

[Material_Glass]
Materials =EXT_GLASS
ThicknessMult = 1
ExtraLightsAdjustment = 0
PROP_1... = ksAmbient, 0.01
IOR = 2
[Material_Glass]
Materials =EXT_GLASS_SMOKED
ThicknessMult = 2
PROP_1... = ksAmbient, 0.0
[Material_Glass]
Materials = EXT_GLASS_RED
IOR = 2.3          ; looks better like this
FilmIOR = 2.3      ; redefine IOR for external film layer to increase reflections
ThicknessMult = 1 ; thicker glass passes less light through
ProfileFix = 0    ; adds thickness to glass for glazing angles
MaskPass = 1.0      ; mask pass opacity
MaskPassColor = 255, 5, 0  ; mask pass color adjustment
BrightnessAdjustment = 0



[Material_Glass]
Materials=EXT_WINDOW,EXT_WINDOW_TINT
FilmIOR=2.0
;MaskPass=0.6
;EXTRA_MASK_PASS_COLOR=0,255,255
ThicknessMult=1

[Material_PhotoelasticGlass]
Meshes = 
FilmIOR=2.5
PhotoelasticityBaseScale = 8      ; this parameter alters scale in general
PhotoelasticityNoiseScale = 0.04  ; deeply affects randomization process, careful with it
PhotoelasticitySpotsScale = 0.5   ; spots for limiting effect to some areas
PhotoelasticitySpotsOffset = 0.1  ; offset for spots, to try and fit effect nice on existing meshes
PhotoelasticityStripesScale = 4   ; how many stripes are there
────────────────────── MATERIALS (EXTERIOR) ────────────────────────
;Ext Metal
[Material_Metal_v2]
Materials = EXT_CHROME
Metalness = 0.8
Brightness= 0.1

[Material_Metal_v2]
Meshes = Plane.014,Plane.046,Plane.077,Plane.045
Metalness = 0.95
Brightness= 0.0

;Ext Coloured Light
[Material_InteriorPBRDetail]
Materials = 
Smoothness = 1
Metalness = 0.5
Reflectance = 0.2
BrightnessAdjustment = 0.4
CubemapReflectionBlur = 0
PROP_22=pbReflectionBlurEnv, 0
HasDetailNormals=1

;Ext Alu Old
[Material_AluminiumOld_v2]
Materials = 
Metalness = 0.2
Reflectance = 0.2
Brightness = 0.5

;Ext Alu
[Material_Aluminium_v2]
Materials = wave texture.003
Metalness = 0.4
Reflectance = 1
Brightness= 0.5
DetailTexture = 1
DetailNormalTexture = common/pbr_metal.dds
DetailNormalPBRSecondaryColor = 0, 0, 0, 0
DetailScale = 30
DetailNormalBlend = 1


;Ext Metal Old
[Material_MetalOld_v2]
Meshes = 
Metalness = 0.8
Reflectance = 0.0
Brightness = 0.3
DetailNormalPBRSmoothnessGamma = 1
LocalReflectionsSharpness = 0

;Ext Rubber
[Material_Plastic_v2]
Materials = EXT_PLASTIC
Reflectance = 0.08
Smoothness = 0.6
DetailNormalBlend = 0
BrightnessAdjustment = 0.1


[Material_Plastic_v2]
Materials =INT_MISC_PLASTIC

BrightnessAdjustment = 0.01

;Ext Carbon 2
[Material_Carbon]
Materials =EXT_CARBON
Brightness=.1
HasDetailNormals = 1
Smoothness = 0.9
Reflectance = 0.2
CubemapReflectionBlur = 0.35
UseClearCoat = 1
ClearCoatSmoothness = 1.0
ClearCoatIntensity = 1.0
DetailTexture = common/carbon.png
DetailNormalTexture = common/carbon_nm.png
DetailNormalBlend = 1
DetailScale = 420
Brightness = .3

[SCRIPTABLE_DISPLAY_...]
MESHES = Object18130
SCRIPT = screendata.lua

[Material_Carbon]
Materials =EXT_PLATE__CARBON_HUGO
DetailScale = 42
────────────────────── MATERIALS (INTERIOR) ────────────────────────
[Material_InteriorPBR]
Materials = 
Meshes =
RESOURCE_0 =
RESOURCE_TEXTURE_0 =
ColorSource = DIFFUSE
DetailTexture = 
DetailNormalTexture =
DetailNormalPBRSecondaryColor = 0, 0, 0, 0
OcclusionMult = 1.0 
UseClearCoat=1
BrightnessAdjustment = 1
Metalness = 0
Reflectance = 0
DetailScale =0
CubemapReflectionBlur = 0
Smoothness =0
HasDetailNormals=0

[Material_InteriorPBR]
Materials = INT_FORGED_CARBON
UseClearCoat=1
BrightnessAdjustment = .2
[INCLUDE: common/materials_interior.ini]

;Int Digital Screen
[Material_DigitalScreen]
Meshes = 
MatrixType = IPS          ; valid values: IPS, TN
UseTextureCoordinates = 1  ; with 0, vertex coordinates will be used. sometimes it’s better, sometimes it’s buggier
ScreenScale = 480       ; amount of pixels horizontally
ScreenAspectRatio = 1   ; aspect ratio, height/width
Emissive = 1.2             ; screen brightness
FlipXY = 0                 ; rotate display 90°

;Int Plastic
[Material_Plastic]
Materials = INT_PLASTIC
Brightness= 0.65
Reflectance = 0.01
DetailNormalPBRSecondaryColor = 0, 0, 0, 0.1
DetailNormalBlend = 0.5
DetailNormalTexture = common/pbr_plastic.dds
DetailScale=78
DetailNormalPBRSmoothnessGamma = 1



;Int Alcantara
[Material_Velvet_v2]
Materials = INT_ALCANTARA
DetailNormalTexture = common/pbr_carpet.dds
DetailNormalPBRSecondaryColor = 0, 0, 0, 0
UseClothShading = 1
Reflectance = 0.1
DetailScale =70
ClothSheenColor = 1, 1, 1


[Material_Fabric_v2]
Materials = 
Reflectance = 0.02
DetailNormalTexture = common/pbr_fabric.dds
DetailNormalPBRSecondaryColor = 0, 0, 0, 0.3
UseClothShading = 1
Reflectance = 0.4
ClothSheenColor = 1, 1, 1

[Material_Fabric_v2]
Materials = 
Reflectance = 0.02
DetailNormalTexture = common/pbr_fabric.dds
DetailNormalPBRSecondaryColor = 0, 0, 0, 0.3
UseClothShading = 1
Reflectance = 0.4
ClothSheenColor = 1, 1, 1

[Material_Leather]
Materials=INT_SKIN,int_leather_paint1,int_leather_paint2
Brightness=.5
Reflectance = 0.01
Smoothness = .5

[Material_Velvet_v2]
Materials = INT_CARPET
DetailNormalTexture = common/pbr_carpet.dds
DetailNormalPBRSecondaryColor = 0, 0, 0, 0
UseClothShading = 1
Reflectance = 0.1
DetailScale = 110
ClothSheenColor = 1, 1, 1
Brightness=1


[Material_Metal_v2]
Materials =INT_QUATTRO
Metalness = 0.67
Brightness= 0.05

[Material_Metal_v2]
Materials = INT_CHROME
Metalness = 0.9
Brightness= 0.2
LocalReflectionsSharpness =0
DetailScale = 0

;Int Metal Old
[Material_Plastic_v2]
Materials = INT_GLOSS_BLACK
Brightness= 0.1
DetailNormalPBRSmoothness = 0.9
Metalness = 0.8
Smoothness = 0.9
Reflectance = 0.1
DetailScale = 0
UseClearCoat = 1
ClearCoatSmoothness = 1.0
ClearCoatIntensity = 1.0


;Int Carbon
[Material_Carbon]
Materials =INT_CARBON
Brightness= 0.5
HasDetailNormals = 1
Smoothness = 0.9
Reflectance = 0.15
CubemapReflectionBlur = 0.35
UseClearCoat = 1
ClearCoatSmoothness = 1.0
ClearCoatIntensity = 1.0
DetailTexture = common/carbon.png
DetailNormalTexture = common/carbon_nm.png
DetailNormalBlend = 1
DetailScale =1020
────────────────────── LICENSE PLATE LIGHTS ────────────────────────

;Plate Light
[EMISSIVE_LIGHT_...]
NAME=Plane.037
COLOR=255, 255, 255, 0.05
OFF_COLOR=0,0,0
CAST_LIGHT=1
LAG = 0.8

[LIGHT_LICENSEPLATE]
MESHES=boot_SUB7
OFFSET= 0.025 ,0, -0.02
RANGE=0.25
RANGE_GRADIENT_OFFSET=0.4
SPOT=170
SPOT_SHARPNESS=0.5
COLOR=13,16,19,1
FALLBACK_EMISSIVE=1,0.7,0.3,0.9
FADE_AT=100
FALLBACK_LOWBEAM_COLOR=1,0.7,0.3,0.9


────────────────────── EXT LIGHTS ────────────────────────

[EMISSIVE_LIGHT_...] 
NAME=Plane.042
COLOR=120,120,180      
LAG=0.3
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_HIGHBEAM_...] 
NAME=Plane.043
COLOR=120,120,180    ,2
FALLBACK_HEADLIGHTS_COLOR=120,120,180    
LAG=0.3
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5
[EMISSIVE_HIGHBEAM_...] 
NAME=Warning_HighBeam
COLOR=0,2,20   
LAG=0.3
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5


;Low Beam + Highbeam
[EMISSIVE_HIGHBEAM_...] 
NAME=
COLOR=320,240,210, 2
FALLBACK_HEADLIGHTS_COLOR=320,240,210, 1
LAG=0.6
SIMULATE_HEATING=0.5
LOCATION=FRONT


; DRL
[EMISSIVE_LIGHT_...]  
NAME=Plane.029
COLOR=100,20,0,.3
OFF_COLOR=100,20,0,.3
LAG=0.1
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

────────────────────── TAIL LIGHTS ────────────────────────

;DRL 
[EMISSIVE_LIGHT_...] 
NAME=Plane.003,Plane.008
COLOR=50, 2, 0, 12.5
CAST_LIGHT=1
LOCATION=REAR
SMOOTH_IN=1

; Brakelights 
[EMISSIVE_BRAKE_...] 
NAME=EXT_BRAKE_TAIL
COLOR=50, 2, 0,25
LAG=0.1
SIMULATE_HEATING=0
CAST_LIGHT=1
LOCATION=REAR
CLUSTER_THRESHOLD=0.5

;DRL + BRAKE 
[EMISSIVE_BRAKE_...]
NAME=
COLOR=50, 5, -10,5
FALLBACK_HEADLIGHTS_COLOR = 50, 5, -10
LAG=0.1
SIMULATE_HEATING=0
LOCATION=REAR
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

;EMERGENCY BRAKE
[EMISSIVE_BRAKE_...] 
NAME=Plane.018
COLOR=50, 3, 0, 12
OFF_COLOR=0,0,0
FALLBACK_HEADLIGHTS_COLOR =0,0,0
CAST_LIGHT=1
ACT_AS_HEADLIGHTS=0
FALLBACK_BRAKES_COLOR=50, 3, 0, 12
INPUT = BRAKE
INPUT_THRESHOLD = 0.95
BLINK_REPEAT = 1 ; just make it blink
BLINK_FREQENCY_HZ = 4 ; sets frequency for blinking

────────────────────── REVERSE LIGHT ────────────────────────
; Reverse Lights
[EMISSIVE_REVERSE_...] 
NAME = 
COLOR =.09
LAG = 0.2                
SIMULATE_HEATING = 1        
LOCATION = REAR            
ACT_AS_HEADLIGHTS = 1      
────────────────────── INDICATORS ────────────────────────

; Front Left Turnsignal
[EMISSIVE_TURNSIGNAL_LEFT_...]  
NAME=
COLOR=100,20,0
LAG=0.1
REPEAT_FREQENCY_HZ=2.6
SIMULATE_HEATING=0
LOCATION=FRONT

; Left Mid Turnsignal
[EMISSIVE_TURNSIGNAL_LEFT_...] 
NAME=TURN_ML
COLOR=100,20,0,5
LAG=0.1
REPEAT_FREQENCY_HZ=2.6
SIMULATE_HEATING=0
LOCATION=CENTER

; Rear Left Turnsignal 
[EMISSIVE_TURNSIGNAL_LEFT_...] 
NAME=Left_Int_Turn
COLOR=0,30,0,1
LAG=0.1
REPEAT_FREQENCY_HZ=2.6
SIMULATE_HEATING=0
LOCATION=NONE
[EMISSIVE_TURNSIGNAL_RIGHT_...] 
NAME=Right_Int_Turn
COLOR=0,30,0,1
LAG=0.1
REPEAT_FREQENCY_HZ=2.6
SIMULATE_HEATING=0
LOCATION=NONE




; Front Right Turnsignal
[EMISSIVE_TURNSIGNAL_RIGHT_...] 
NAME=
COLOR=100,20,0
LAG=0.1
REPEAT_FREQENCY_HZ=2.6
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1

; Mid Right Turnsignal
[EMISSIVE_TURNSIGNAL_RIGHT_...] 
NAME=TURN_MR
COLOR=100,20,0,5
LAG=0.1
REPEAT_FREQENCY_HZ=2.6
SIMULATE_HEATING=0
LOCATION=CENTER
CAST_LIGHT=1


[EMISSIVE_TURNSIGNAL_RIGHT_1]
NAME=TURN_RF_
RANGE_PREFIX=TURN_RF_
RANGE_START_INDEX=11
RANGE_END_INDEX=0
RANGE_DELAY=0.02	
COLOR=200, 50, 0,2
LAG=0.0
REPEAT_FREQENCY_HZ=2.25
LOCATION=NONE
SIMULATE_HEATING=0
OFF_COLOR=100,100,140

[EMISSIVE_TURNSIGNAL_LEFT_1]
NAME=TURN_LF_
RANGE_PREFIX=TURN_LF_
RANGE_START_INDEX=0
RANGE_END_INDEX=11
RANGE_DELAY=0.02	
COLOR=200, 50, 0,2
LAG=0.0
REPEAT_FREQENCY_HZ=2.25
LOCATION=NONE
SIMULATE_HEATING=0
OFF_COLOR=100,100,140

[EMISSIVE_TURNSIGNAL_RIGHT_0]
NAME=TURN_LR_
RANGE_PREFIX=TURN_LR_
RANGE_START_INDEX=0
RANGE_END_INDEX=39
RANGE_DELAY=0.005	
COLOR=200, 30, 0,2
LAG=0.0
REPEAT_FREQENCY_HZ=2.25
LOCATION=REAR
SIMULATE_HEATING=0
CAST_LIGHT=0
REPEAT_FREQENCY_HAZARDS_HZ=0

[EMISSIVE_TURNSIGNAL_LEFT_0]
NAME=TURN_RR_
RANGE_PREFIX=TURN_RR_
RANGE_START_INDEX=0
RANGE_END_INDEX=39
RANGE_DELAY=0.005	
COLOR=200, 30, 0,2
LAG=0.0
REPEAT_FREQENCY_HZ=2.25
LOCATION=REAR
SIMULATE_HEATING=0
CAST_LIGHT=0
REPEAT_FREQENCY_HAZARDS_HZ=0

────────────────────── OUTSIDE EMISSIVE FX ────────────────────────
[EXTRA_FX_EMISSIVE_...]
MESHES = Plane.029
RANGE = 0.025
COLOR = 0.004
DIRECTED = 0
INTERIOR_ONLY = 0
EXTERIOR_ONLY = 0
EMISSIVE_TWEAK = 0
MIP_BIAS = 0
IGNORE_TEXTURE_COLOR = 0
COVERAGE = 8
SAMPLES_LIMIT = 400
SPLIT_ELEMENTS = 1
NORMAL_SHIFT = 0


[EXTRA_FX_EMISSIVE_...]
MESHES =Plane.008
RANGE = 0.01
COLOR = 0.001
DIRECTED = 0
INTERIOR_ONLY = 0
EXTERIOR_ONLY = 0
EMISSIVE_TWEAK = 0
MIP_BIAS = 0
IGNORE_TEXTURE_COLOR = 0
COVERAGE = 8
SAMPLES_LIMIT = 400
SPLIT_ELEMENTS = 1
NORMAL_SHIFT = 0
[EXTRA_FX_EMISSIVE_...]
MESHES =Plane.042
RANGE = 0.06
COLOR = 0.1
DIRECTED = 1
INTERIOR_ONLY = 0
EXTERIOR_ONLY = 0
EMISSIVE_TWEAK = 0
MIP_BIAS = 0
IGNORE_TEXTURE_COLOR = 0
COVERAGE = 8
SAMPLES_LIMIT = 400
SPLIT_ELEMENTS = 1
NORMAL_SHIFT = 0.05

[EXTRA_FX_EMISSIVE_...]
MESHES =Plane.043
RANGE = 0.06
COLOR = 0.02
DIRECTED = 1
INTERIOR_ONLY = 0
EXTERIOR_ONLY = 0
EMISSIVE_TWEAK = 0
MIP_BIAS = 0
IGNORE_TEXTURE_COLOR = 0
COVERAGE = 8
SAMPLES_LIMIT = 400
SPLIT_ELEMENTS = 1
NORMAL_SHIFT = 0

[EXTRA_FX_EMISSIVE_...]
MESHES =TURN_RR_?,TURN_LR_?
RANGE = 0.04
COLOR = 0.005
DIRECTED = 1
INTERIOR_ONLY = 0
EXTERIOR_ONLY = 0
EMISSIVE_TWEAK = 0
MIP_BIAS = 0
IGNORE_TEXTURE_COLOR = 0
SPLIT_ELEMENTS = 1
NORMAL_SHIFT = 0
[EXTRA_FX_EMISSIVE_...]
MESHES =TURN_RF_?,TURN_LF_?
RANGE = 0.02
COLOR = 0.01
DIRECTED = 0
INTERIOR_ONLY = 0
EXTERIOR_ONLY = 0
EMISSIVE_TWEAK = 0
MIP_BIAS = 0
IGNORE_TEXTURE_COLOR = 0
SPLIT_ELEMENTS = 1
NORMAL_SHIFT = 0


[EXTRA_FX_EMISSIVE_...]
MESHES =EXT_BRAKE_TAIL
RANGE = 0.02
COLOR = 0.005
DIRECTED = 0
INTERIOR_ONLY = 0
EXTERIOR_ONLY = 0
EMISSIVE_TWEAK = 0
MIP_BIAS = 0
IGNORE_TEXTURE_COLOR = 0
SPLIT_ELEMENTS = 1
NORMAL_SHIFT = 0




[INCLUDE: common/selflighting.ini]


[1LIGHT_EXTRA_...]
BOUND_TO= Plane.009
MIRROR =0.397
POSITION =, 0.811, -2.3
DIRECTION=0,0, 1
COLOR = 100,100,100,100550
DIFFUSE_CONCENTRATION=0.9
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
SIMULATE_HEATING= 0.2
LAG=0.89
RANGE=0.02
RANGE_GRADIENT_OFFSET=0.1
SPECULAR_MULT = 1
SPOT = 255
AMBIENT_INFLUENCE= 0
FADE_AT=0

[LIGHT_EXTRA_...]
BOUND_TO =Plane.043
MIRROR =0.724
POSITION =0, 0.639, 2.19
DIRECTION=0,0, 1
COLOR = 100,100,100,15
DIFFUSE_CONCENTRATION=0.9
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=0
SIMULATE_HEATING= 0.2
LAG=0.89
RANGE=0.15
RANGE_GRADIENT_OFFSET=0.1
SPECULAR_MULT = 1
SPOT = 100
AMBIENT_INFLUENCE= 0
FADE_AT=0

────────────────────── REFRACTION ────────────────────────
[REFRACTING_HEADLIGHT_0]
SURFACE =
INSIDE = 
INSIDE_BULBS=
OVERLAY = 
SYNC_EMISSIVE_AUTO=1
────────────────────── INT LIGHTS ────────────────────────

; Cluster Light
[EMISSIVE_LIGHT_...] 
NAME=int_light_paint1
COLOR=10
LAG=0.2
LOCATION=INTERIOR

[EMISSIVE_LIGHT_...] 
NAME=Plane.116,Plane.097
COLOR=20,2,0,1
LAG=0.2
LOCATION=INTERIOR

; Interior Decal Lights
[EMISSIVE_LIGHT_...] 
NAME=material:GF.002,material:rs2.001,material:gasdsdwe.001,material:ereererw.002
COLOR=5
OFF_COLOR=5
LAG=0.2
LOCATION=INTERIOR
CAST_LIGHT=1

[EMISSIVE_LIGHT_...] 
NAME=int_centerscreen,int_glossblack.002
COLOR=2
OFF_COLOR=2
LAG=0.2
LOCATION=INTERIOR
CAST_LIGHT=1



[SHADER_REPLACEMENT_...]
MESHES =material:GF.002,material:rs2.001,material:gasdsdwe.001,material:ereererw.002,int_centerscreen,int_glossblack.002
ADAPTIVE_EMISSIVE = 1


;RPM
[EMISSIVE_...]
NAME = 
INPUT = RPM
CAST_LIGHT=1
INPUT_THRESHOLD = 7500
COLOR = 10
BLINKING_PATTERN=(|0=3||1=0|)
BLINKING_DURATION=0.15

;Custom Emissive
[CustomEmissiveMulti]
Meshes = 
Resolution = 812, 812
UseEmissive0AsFallback = 1
;Debug = 1 ; uncomment me to see the areas nicely
@ = MultiItem, Role = TURNSIGNAL_LEFT, Start = "62, 434", Size = "84, 104" , Color = "0, 10,0 " ,
@ = MultiItem, Role = TURNSIGNAL_RIGHT, Start = "163, 433", Size = "71, 100" , Color = "0, 10,0 " ,
@ = MultiItem, Role = ABS_INACTION, Start = "326, 438", Size = "77, 49", Color = "60,30,0",
@ = MultiItem, Role = DashWarningABS, Start = "326, 355", Size = "79, 60", Color = "60,30,0",
@ = MultiItem, Role = DashWarningEngine, Start = "585, 265", Size = "86, 72" , Color = "60,30,0",
@ = MultiItem, Role = HANDBRAKE, Start = "501, 349", Size = "82, 71", Color = "80, 0, 0",
@ = MultiItem, Role = HIGHBEAM, Start = "67, 259", Size = "80, 58", Color = "0, 0, 80",
@ = MultiItem, Role = LIGHT, Start = "414, 349", Size = "81, 71", Color = "0, 80, 0",
@ = MultiItem, Role = DashWarningSuspDamage, Start = "591, 425", Size = "77, 73" , Color = "60,0,0",
@ = MultiItem, Role = TC_INACTION , Start = "418, 429", Size = "72, 75", Color = "60, 30, 0",
@ = MultiItem, Role = DashWarningTC, Start = "502, 428", Size = "74, 83", Color = "60, 30, 0",
@ = MultiItem, Role = TYRE_PRESSURE, Start = "680, 438", Size = "66, 63", Color = "60, 30, 0", InputThreshold = 40, InputSelector = MAX , InputSelectorPivot=5 , Lag=0.2 
@ = MultiItem, Role = DashWarningSeatbelt, Start = "161, 346", Size = "65, 76" , Color = "80, 0, 0",
@ = MultiItem, Role = DashWarningAirbag, Start = "240, 346", Size = "81, 80" , Color = "80, 0, 0",
@ = MultiItem, Role = GEAR_N , Start = "181, 46", Size = "117, 117" , Color = "80,80, 80", Lag = 0.9
@ = MultiItem, Role = GEAR_R , Start = "50, 46", Size = "117, 117" , Color = "80,80, 80", Lag = 0.9
@ = MultiItem, Role = GEAR_D , Start = "314, 46", Size = "117, 117" , Color = "80,80, 80", Lag = 0.9
@ = MultiItem, Role = FUEL, Start = "670, 519", Size = "104, 110",  InputThreshold=13 ,InputInverse=1 , Lag=0.2, Color = "70,5,0", 
@ = MultiItem, Role = FUEL, Start = "670, 519", Size = "104, 110",  InputThreshold=75 ,InputInverse=1 , Lag=0.2, Color = "10,10,10", 
@ = MultiItem, Role = WATER_TEMP , Start = "677, 360", Size = "85, 45" ,Color = "0,80,0" , InputThreshold=10,

────────────────────── INTERIOR EMISSIVE FX ────────────────────────
[EXTRA_FX_EMISSIVE_...]
MATERIALS =INT_DECALS
RANGE = 0.015        
COLOR = 0.3              
DIRECTED = 0
INTERIOR_ONLY = 1

[REAL_MIRROR_1]
ASPECT_MULT=0.54
FLIP=0
FOV=4.61
IS_MONITOR=0
MONITOR_SHADER_TYPE=0
ROTATION=0,-0.012



[EXTRA_FX_EMISSIVE_...]
MESHES =material:GF.002,material:rs2.001,material:gasdsdwe.001
RANGE = 0.25   
COLOR =2        
DIRECTED = 1       
INTERIOR_ONLY = 1        
EXTERIOR_ONLY = 0        
EMISSIVE_TWEAK =0
COVERAGE =3        
SAMPLES_LIMIT = 100     
SPLIT_ELEMENTS = 1
NORMAL_SHIFT = -0.0   

[EXTRA_FX_EMISSIVE_...]
MESHES =int_centerscreen,int_centerscreen
RANGE = 0.4
COLOR =1.5        
DIRECTED = 1       
INTERIOR_ONLY = 1        
EXTERIOR_ONLY = 0        
EMISSIVE_TWEAK =0
COVERAGE =3        
SAMPLES_LIMIT = 100     
SPLIT_ELEMENTS = 1
NORMAL_SHIFT = -0.0   

────────────────────── STERO/GPS ────────────────────────

[Navigator_StyleSimpleDark]

Meshes = int_glossblack.002
@ = Navigator_Size, Resolution = "512, 512", Size = "512, 480", Offset = "0, 00", Scale = 1.5
Brightness = 1
UPCOMING_TURN_DISTANCE_ROUND_TO = 100

;other navigators
[Navigator_StyleRacing]
[Navigator_StyleSimpleDark]
[Navigator_StyleAndroidAuto]
[Navigator_StyleModernDark]


[INCLUDE: android_auto/config.ini]
[Display_AndroidAuto]
Meshes = int_centerscreen
Resolution = 640,640
Size = 640, 640
Offset = 0, 0
Scale = 1,0.75
RearCameraPosition = 0.0056, 0.914, -1.95
aftermarketComponent=1

[CAR_STEREO_...]
MESHES = 
RESOLUTION = 512, 128
DISPLAY_POS = 0, 0
DISPLAY_SIZE = 512, 128
BACKGROUND = 0, 0, 0, 1
FONT = digital_big
TEXT_0 = "{Artist} - {Track}"
TEXT_0_NOALBUM = "{Artist} - {Track}"
TEXT_0_NOARTIST = "{Track}"
TEXT_0_FALLBACK = "FM{Random:1,4} {Random:80,120}.{Random}"
TEXT_0_ALIGN = CENTER
TEXT_0_START = 26, 16
TEXT_0_LETTER = 24, 64
TEXT_0_LETTERS_LIMIT = $" floor((512 - 26 * 2) / 24) "
TEXT_1 = "{Time:%p %I:%M}"
TEXT_1_ALIGN = CENTER
TEXT_1_START = 26, 84
TEXT_1_LETTER = 12, 28
TEXT_1_LETTERS_LIMIT = 8
ICON_0 = @SOURCE
ICON_0_FALLBACK = FM
ICON_0_START = 174, 84
ICON_0_SIZE = 17, 24
ANIMATION_0 = 10, 4
ANIMATION_0_START = 204, 80
ANIMATION_0_BLOCK = 24, 4
ANIMATION_0_MARGIN = 4, 4
ANIMATION_0_BASE_ROW = BOTTOM

────────────────────── EXHAUST ────────────────────────
[LIGHT_FLAME_0] ; Flame Brightness
BRIGHTNESS_MULT=1
CAR_BRIGHTNESS_MULT=1
CAR_RANGE_MULT=1
COLOR=5,1,1,1
DEBUG=0
DIRECTION_MULT=1, 1, 1
FADE_AT=150
FADE_SMOOTH=30
OFFSET=0.2
RANGE=7
RANGE_GRADIENT_OFFSET=0.2
SPOT=238.322
SPOT_SHARPNESS=0.0

[!PARTICLES_FX_EXHAUST_FLAMES]
COLOR_MULT = 1,1,1
TEMPERATURE_MULT =1
SIZE_MULT =  1.0
INTENSITY_MULT =1.00



[PARTICLES_FX_EXHAUST]
COLOR=0.7, 0.75, 0.9, 0.5
GROW=0.1, 0.1

[EXHAUST_FLAMES]
ANTILAG=0 
ANTILAG_DELAY=0.0
ANTILAG_INTENSITY=1
ANTILAG_INTERVAL_MAX=1
ANTILAG_INTERVAL_MIN=.1
ANTILAG_TURBO_THRESHOLD=.5
DISCHARGE=1 
DISCHARGE_CHARGE_TIME=1
DISCHARGE_DELAY=0.5
DISCHARGE_DURATION=2
DISCHARGE_PROBABILITY=0.5
DISCHARGE_INTENSITY=0.1
DISCHARGE_RPM_THRESHOLD_MAX=7000 
DISCHARGE_RPM_THRESHOLD_MIN=5000 
DISCHARGE_WATER_TEMPERATURE_THRESHOLD=70
FLAT_SHIFT=1
FLAT_SHIFT_COOLDOWN=0.03 
FLAT_SHIFT_DURATION=0.0
FLAT_SHIFT_GAS_THRESHOLD=100 
FLAT_SHIFT_INTENSITY=0.1
FLAT_SHIFT_PROBABILITY=0.36
FLAT_SHIFT_RPM_THRESHOLD=5500
LIMITER=1.0 
LIMITER_DELAY=0.0 
LIMITER_INTENSITY=0.1
LIMITER_RPM_THRESHOLD=6980 

[SHAKING_EXHAUST_0]
MESHES =
POINT_0 = 1, 2, 3
POINT_0_RADIUS = 1
POINT_0_EXP = 2
POINT_0_SCALE = 0.175, 0.55, 0.1

[INCLUDE: common/gt3_exhaust_glow.ini]
ExhaustLightPoint=-0.351, 0.289,, -1.11
ExhaustPoint=-0.351, 0.289, -1.11
ExhaustMeshes_MultiMap = 
ExhaustAreaScale = 0.12345, 0.12234, 0.12322
ExhaustDynamicLights = 0.44
ExhaustRadiusInner = 0.15
ExhaustRadiusThicknessInv = 15
ExhaustNormalsK = 0.2
ExhaustTemperatureMin = 77
ExhaustTemperatureMax = 99
────────────────────── AUDIO ────────────────────────

[AUDIO_PROPERTIES]
ENGINE_EXT_BOOST=1
ENGINE_INT_BOOST=1
TURBO_THROTTLE=1

[AUDIO_VOLUME]
BACKFIRE_EXT=1
BACKFIRE_INT=1
BODYWORK=1
DIRT=1
DOWN_SHIFT=1
ENGINE_EXT=5.0
ENGINE_INT=4.0
GEAR_EXT=1
GEAR_GRIND=1
GEAR_INT=1
HORN=1
LIMITER = 1
TRACTION_CONTROL_EXT=1
TRACTION_CONTROL_INT=1
TRANSMISSION=1
TURBO=1
WIND=1

[AUDIO_PITCH]
ENGINE_EXT = 1.0
ENGINE_INT = 1
GEAR_EXT = 1.0
GEAR_INT = 1.0
BODYWORK = 1.0
WIND = 1.0
DIRT = 1.0
DOWN_SHIFT = 1.0
HORN = 1
GEAR_GRIND = 1.0
BACKFIRE_EXT = 1
BACKFIRE_INT = 1
TRACTION_CONTROL_EXT = 1
TRACTION_CONTROL_INT = 1
TRANSMISSION = 1
LIMITER = 1
TURBO = 1
HIT = 1
SCRAPE = 1
WHEEL = 1
SKID_EXT = 1
SKID_INT = 1

[AUDIO_PARAMETER_TRANSFORM]
; Originally, AC would sent 10000 to soundbank, but now it’ll send 5000 instead. Or, 
; it’ll send 2500 instead of 5000 — values in-between these points are linearly interpolated.
ENGINE_EXT_RPMS = (| 0=0 | 7000=6700|)
ENGINE_INT_RPMS = (| 0=0 | 7000=6700|)

────────────────────── might be useful ────────────────────────
[ANIMATION_...]
INPUT = 
FILE = 
TIME = 1.0
INPUT_AS_PROGRESS = 0
LOOP_WHILE_ACTIVE = 0
LOOP_KEEP_UNTIL_DONE = 1
TICK_TOCK_MODE = 0
AFFECTS_INTERIOR_SHAPE = 0

────────────────────── HIDE ────────────────────────
[EMISSIVE_EXTRA_x_0] 
BIND_TO_EXTRA_x=1
BIND_TO_HEADLIGHTS=0
NAME = 
COLOR=0,0,1,1
OFF_COLOR = 0,0,0
LAG = 0.31
SIMULATE_HEATING = 0
LOCATION =FRONT
ACT_AS_HEADLIGHTS = 0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=1

────────────────────── FOG LIGHTS ────────────────────────

[XEMISSIVE_EXTRA_A_0] ; Front FogLight - Extra A
BIND_TO_EXTRA_A=1
NAME=
COLOR=12,10,8
FALLBACK_HEADLIGHTS_COLOR=0,0,0
LAG=0
SIMULATE_HEATING=0
LOCATION=REAR
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

;FOGLIGHTS CAST
[LIGHT_EXTRA_...!]
BOUND_TO
BIND_TO_HEADLIGHTS=0
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=1
COLOR=1, .01, 0, 5
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, 0, -1
EXTERIOR_ONLY=1
FADE_AT=120
FADE_SMOOTH=30
INTERIOR_ONLY=0
MIRROR=0
MIRROR_DIRECTION=0
POSITION=0.563, 0.294, -1.75
RANGE=3
RANGE_GRADIENT_OFFSET=0.25
SINGLE_FREQUENCY=0
SPECULAR_MULT=1
SPOT=100
SPOT_EDGE=0.12, 0.12, 0.12
SPOT_EDGE_SHARPNESS=10
SPOT_SHARPNESS=0.4


────────────────────── ANALOG ARROWS ────────────────────────
;LUT
LUT = (| 0 = 0 | 20 = 17| 40 = 33  | 100 = 81  |  160 = 140 | 320 = 270 |)

[ANALOG_INDICATOR_...]
INPUT = SPEED
NAME = 
ZERO=0
MIN_VALUE=0
STEP=0.029

[ANALOG_INDICATOR_...]
INPUT = TURBO
NAME = 
USE_BAR = 0
ZERO=0
STEP=86.5
INPUT_LAG_UP = 0.98
INPUT_LAG_DOWN = 0.91

[ANALOG_INDICATOR_...]
INPUT = RPM
NAME = 
ZERO=0
MIN_VALUE=0
STEP=0.029
SPEED_LAG = 0.66
INPUT_LAG_UP = 0.75
INPUT_LAG_DOWN = 0.75

[INSTRUMENTS]
RPM_VINTAGE =0 ; set to 1 to enable the whole thing
RPM_VINTAGE_ROUND_TO = 0 ; to what RPMs needle should snap
RPM_VINTAGE_DELAY = 0.11 ; delay between updates
RPM_VINTAGE_SPEED_LAG = 0.80 ; inertia value, from 0 to 1 (needle won’t move with 1)
RPM_VINTAGE_LIMIT = 0 ; set to some
──────────────────────────────────────────────
[EXTRA_SWITCHES]
SWITCH_B = Suspension mode 
SWITCH_B_FLAGS=HOLD_MODE