[INCLUDE: common/materials_interior.ini] 
[INCLUDE: common/navigators.ini]
[INCLUDE: common/selflighting.ini]
[INCLUDE: common/no_popup_lights.ini]
[INCLUDE: common/materials_glass.ini]
[INCLUDE: common/materials_interior.ini]
[INCLUDE: common/materials_carpaint.ini]
[INCLUDE: common/gt3_exhaust_glow.ini]
[INCLUDE: common/custom_emissive.ini]
[INCLUDE: navigators_mixins.ini]
[INCLUDE: android_auto/config.ini]
[INCLUDE: pbr_int.ini]
[INCLUDE: pbr_ext.ini]

;;;;;;;;; Data Replacement ;;;;;;;;; 
[DATA] 
DISABLE_LIGHTSINI = 1





[SHADER_REPLACEMENT_...]
MATERIALS = transparentgauge
BLEND_MODE =ALPHA_BLEND

[BASIC]
BRAKES_THRESHOLD=0.01
ENGINE_STALLED_RPM_THRESHOLD=1
HAZARD_LIGHTS_ENGINE_LIFE_THRESHOLD=0.001
HEADLIGHTS_ARE_HEADLIGHTS=1
HORN_AS_SIREN=0
IS_LOW_BEAM_AVAILABLE=1
LIGHT_DAMAGE_SPEED_MAX=120
LIGHT_DAMAGE_SPEED_MIN=80
STOP_LODS_ADJUSTMENT=0
TURNING_LIGHTS_REPEAT=1


[INSTRUMENTS]
FUEL_SPLASH_MULT=0
HAZARDS_G_THRESHOLD=1.5
SPEED_FIX=1
SPEED_LAG=0.92
SPEED_LIMIT=



;;;;;;;;; Exterior PBR Shaders / By TGN Modding | Nell ;;;;;;;;; 
[TYRES_FX]
BROKEN_TYRES_DYNAMIC=1

[INCLUDE: common/materials_carpaint.ini]

[Material_CarPaint_Metallic]
Materials=ext_Body_Paint
FresnelMax = 0.8
FresnelC = 0.08
FlakesK = 0
BrightnessAdjustment = 1.0
SpecularBase = 0.05, 130
SpecularSun = 25, 200000
UseDiffuseAlphaAsMask = 1
ClearCoatThickness = 0.01
AmbientSpecular = 0.2

[Material_CarPaint_Metallic]
Materials=
FresnelMax = 1
SpecularBase = 1.0, 600
ColoredSpecular = 0.9
AmbientSpecular = 0.1
AmbientSpecularEXP = 2.0
[Material_CarPaint_Metallic]
Materials=ext_Wheel_brake_caliper


[Material_CarPaint_Metal]
Materials=int_Body_Paint
AmbientSpecular = 0
FresnelC = 0.05
BrightnessAdjustment=0.5

; Rim Chrome Look
[Material_CarPaint_Chrome]
Materials = ext_Wheel_paint1
UseMetallicReflections = 1
BrightnessAdjustment = 0.5 ; compensates for ambient specular
ClearCoatThickness = 0.2
PROP_0_... = isAdditive,0
FresnelC = 0.15


[Material_Carbon]
Materials =EXT_PLATE__CARBON_HUGO
DetailScale = 150

[Material_Metal_v2]
Materials =EXT_PLATE_CHROME_HUGO
Brightness =1

[Material_Carbon]
Materials =ExtCarbon
DetailScale=300
Brightness =0.6
DetailNormalBlend=0.3
[Material_Plastic]
Materials =Plastic370z,ExtPlastic
DetailScale=0
[Material_Metal_v2]
Materials =ExteriorChrome
Brightness=0.5
DetailScale=0
[Material_MetalOld_v2]
Materials =wingChrome
DetailScale=0

[Material_Aluminium_v2]
Materials =FrontChromeLightHouse
Brightness=0.5
DetailNormalPBRSmoothness=0.7

[Material_Leather]
Materials=int_leather?,INT_LEATHER_?
Brightness=0.5
Reflectance = 0.04
Smoothness = 0.5
DetailScale=90

[Material_Leather]
Materials=InteriorAO
Brightness=0.85
Reflectance = 0.04
Smoothness = 0.3
DetailScale=90
DetailNormalBlend=0.3

[Material_Plastic]
Materials =IntPlastic
DetailScale=200
Brightness=0.65
Smoothness=0.5


[Material_Metal_v2]
Materials =IntChrome
Metalness = 0.8

Brightness = 0.9
DetailNormalBlend = .1
DetailScale =0
DetailNormalPBRSmoothnessGamma = 0.5




[BRAKEDISC_FX]
ACTIVE = 1   


[EXTRA_FX] ; Front + Taillights Glass Only
MASK_GBUFFER = glassrhl_a.001,glassrtl_a-1
SKIP_GBUFFER=gaugecluster_a-4,material:WarningLightsCluster

[SHADER_REPLACEMENT_...]
MESHES = window_int
CULL_MODE = OFF 

[SHADER_REPLACEMENT_...]
MATERIALS = proxestq
PROP_...=ksSpecular,0.05

[SHADER_REPLACEMENT_...]
MATERIALS = ?
DOUBLE_FACE_SHADOW_BIASED = 1



[Material_Glass] ; Windows
Materials = ExtGlass
FilmIOR = 2

ThicknessMult = 1



[Material_Glass] ; Windows
Materials = EXT_WINDOW

[Material_Glass] ; Windows
Materials =EXT_GLASS_RED
MaskPass=255,25,0
FilmIOR = 2
MaskPass=1.2
BrightnessAdjustment=0.2
[WIPERS] ; Wiper Shake 
FRONT_0= GEO_wiperR2
FRONT_1= GEO_wiperL2
REAR_0= GEO_wiperB2
WIND_THRESHOLDS_KMH = 150, 350 ; speed for wipers to start vibrating and for maximum vibration
WIND_AMPLITUDE_MULT = 1 ; multiplier for amplitude
WIND_FREQUENCY_MULT = 1 ; multiplier for frequency
WIND_OFFSET = 0.03 ; base animation 

[WIPERS_TRACE_...]
SURFACE = glassrr
WIPERS = GEO_wiperR2,GEO_wiperL2,GEO_wiperB2



[EXHAUST_FLAMES]
ANTILAG=1  
ANTILAG_DELAY=0.3
ANTILAG_INTENSITY= 0.7
ANTILAG_INTERVAL_MAX=0.9
ANTILAG_INTERVAL_MIN=0.0
ANTILAG_TURBO_THRESHOLD=.4
DISCHARGE=1 
DISCHARGE_CHARGE_TIME=1 
DISCHARGE_DELAY=0.6
DISCHARGE_DURATION=0.5
DISCHARGE_PROBABILITY=0.3
DISCHARGE_INTENSITY=0.1
DISCHARGE_RPM_THRESHOLD_MAX=8000 
DISCHARGE_RPM_THRESHOLD_MIN=4000 
DISCHARGE_WATER_TEMPERATURE_THRESHOLD=70
FLAT_SHIFT=0
FLAT_SHIFT_COOLDOWN=0.03 
FLAT_SHIFT_DURATION=0.05
FLAT_SHIFT_GAS_THRESHOLD=.8 
FLAT_SHIFT_INTENSITY=0.1
FLAT_SHIFT_PROBABILITY=0.05
FLAT_SHIFT_RPM_THRESHOLD=7000
LIMITER=0
LIMITER_DELAY=0.0 
LIMITER_INTENSITY=0.1
LIMITER_RPM_THRESHOLD=7950 


[EMISSIVE_LIGHT_...] ; Lowbeam 1 
NAME=headlightl_a-6,headlightr_a-6
COLOR=80,100,120
OFF_COLOR=80,100,120
LAG=0.1
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=0
CLUSTER_THRESHOLD=0.5

ORANGE DRL
[EMISSIVE_LIGHT_...] ; Lowbeam 1 
NAME=headlightr_a-11,headlightl_a-11
COLOR=10,2,0,5
OFF_COLOR=10,2,0,5
LAG=0.1
SIMULATE_HEATING=0
LOCATION=NONE
CAST_LIGHT=0
CLUSTER_THRESHOLD=0.5


[EMISSIVE_HIGHBEAM_...] 
NAME=headlightr_a-9,headlightl_a-9,,headlightrbulbs_a,headlightl_a-9_SUB0,headlightl_a-9_SUB1
COLOR=120,100,80
FALLBACK_HEADLIGHTS_COLOR=120,100,82

[SHADER_REPLACEMENT_...]
MESHES=headlightl_a-9_SUB1
RESOURCE_0=txDiffuse
RESOURCE_COLOR_0=1

LOCATION=FRONT
[EXTRA_FX_EMISSIVE_...] 
MESHES =headlightr_a-6,headlightr_a-11
RANGE = 0.04
COLOR = 0.005
DIRECTED = 0
INTERIOR_ONLY = 0
EXTERIOR_ONLY = 0
EMISSIVE_TWEAK = 0
MIP_BIAS = 
SPLIT_ELEMENTS = 1

[EXTRA_FX_EMISSIVE_...] 
MESHES =taillightr_a-10,taillightl_a-13,taillightl_a-11
RANGE = 0.04
COLOR = 0.05
DIRECTED = 1
INTERIOR_ONLY = 0
EXTERIOR_ONLY = 0
EMISSIVE_TWEAK = 0
MIP_BIAS = 
SPLIT_ELEMENTS = 1

[EXTRA_FX_EMISSIVE_...] 
MESHES =taillightr_a-14,taillightl_a-14,taillightr_a-11
RANGE = 0.05
COLOR = 0.02
DIRECTED = 0
INTERIOR_ONLY = 0
EXTERIOR_ONLY = 0
EMISSIVE_TWEAK = 0
MIP_BIAS = 
SPLIT_ELEMENTS = 1


[EMISSIVE_BRAKE_...] ; Brakelights 2 - USE IF DRL + BRAKE IS SAME MESH
NAME=taillightr_a-10,taillightl_a-13,taillightr_a-11,taillightl_a-14
COLOR=50, 2, 0,2
LAG=0.1
SIMULATE_HEATING=0
LOCATION=REAR
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5
FALLBACK_HEADLIGHTS_COLOR=50, 22,0,1

[EMISSIVE_BRAKE_...] ; Emergency Flash
NAME=tailightchmslbulbs_a
COLOR=50, 2, 0,30
CAST_LIGHT=1
ACT_AS_HEADLIGHTS=0
FALLBACK_BRAKES_COLOR =50, 2, 0,5
INPUT = BRAKE
INPUT_THRESHOLD = 0.95
BLINK_REPEAT = 1 ; just make it blink
BLINK_FREQENCY_HZ = 8 ; sets frequency for blinking

[EMISSIVE_REVERSE_...] ; Reverse Lights
NAME = taillightlbulbs_a.001,taillightrbulbs_a.001 ; name (one or more) of a mesh to glow
COLOR = 120,110,90,2       ; glowing color if condition is met
LAG = 0.2                   ; with zero, turns on and off immediately
SIMULATE_HEATING = 1        ; adds heating effect, going through orange tint while turning on and off
LOCATION = REAR             ; light location used for damage and light guessing, default value depends on type
ACT_AS_HEADLIGHTS = 0       ; if set to 1, emissiveness is raised when camera is caught in car’s headlights

[LIGHT_LICENSEPLATE] ; License Plate ; no need to specify meshes names if material is using Plate_D.dds and Plate_NM.dds textures
MESHES= licenseplate_US
RANGE=0.3
OFFSET=0.04,0.07,-0.03
RANGE_GRADIENT_OFFSET=0.2
SPOT=140
SPOT_SHARPNESS=0.5
COLOR=14
FALLBACK_EMISSIVE=1,0.7,0.3,0.9
FADE_AT=100
FALLBACK_LOWBEAM_COLOR=1,0.7,0.3,0.9
LAYOUT=TWO_ON_TOP


; Turn Signals 
[EMISSIVE_TURNSIGNAL_LEFT_...] ; Front Left Turnsignal
NAME=EXT_TURN_LF
COLOR=100,20,0
LAG=0.1
REPEAT_FREQENCY_HZ=2.6
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5
RANGE_PREFIX=FrontLeftSignal-
RANGE_START_INDEX=1
RANGE_END_INDEX=4
RANGE_DELAY=0.05	; to compensate for that there are more of them

[EMISSIVE_TURNSIGNAL_LEFT_...] ; Left Mid Turnsignal
NAME=
COLOR=100,20,0,5
LAG=0.1
REPEAT_FREQENCY_HZ=2.6
SIMULATE_HEATING=0
LOCATION=MIDDLE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_TURNSIGNAL_LEFT_...] ; Rear Left Turnsignal 
NAME=taillightlbulbs_a-2
COLOR=100,20,0,5
LAG=0.5
REPEAT_FREQENCY_HZ=2.6
SIMULATE_HEATING=0
LOCATION=REAR
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5
RANGE_PREFIX=RearLeftSignal-
RANGE_START_INDEX=1
RANGE_END_INDEX=8
RANGE_DELAY=0.04	; to compensate for that there are more of them

[EMISSIVE_TURNSIGNAL_RIGHT_...] ; Front Right Turnsignal
NAME=EXT_TURN_RF
COLOR=100,20,0
LAG=0.1
REPEAT_FREQENCY_HZ=2.6
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

them

[EMISSIVE_TURNSIGNAL_RIGHT_...] ; Mid Right Turnsignal
NAME=
COLOR=100,20,0,5
LAG=0.1
REPEAT_FREQENCY_HZ=2.6
SIMULATE_HEATING=0
LOCATION=MIDDLE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_TURNSIGNAL_RIGHT_...] ; Rear Right Turnsignal 
NAME=taillightrbulbs_a-2
COLOR=100,20,0,5
LAG=0.5
REPEAT_FREQENCY_HZ=2.6
SIMULATE_HEATING=0
LOCATION=REAR
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5
RANGE_PREFIX=RearRightSignal-
RANGE_START_INDEX=1
RANGE_END_INDEX=8
RANGE_DELAY=0.04	; to compensate for that there are more of them

; Interior Lights
[EMISSIVE_LIGHT_...] ; Cluster Light
NAME=gaugecluster_a-3,Object016
COLOR=1,1,1
LAG=0.2
SIMULATE_HEATING=0
LOCATION=INTERIOR
CAST_LIGHT=1
CLUSTER_THRESHOLD=0

[EMISSIVE_LIGHT_...] ; Arrows Light
NAME=arrow_l?
COLOR=1
LAG=0.2
SIMULATE_HEATING=0
LOCATION=INTERIOR
CAST_LIGHT=1
CLUSTER_THRESHOLD=0


[SHADER_REPLACEMENT_...]
MATERIALS =nontransparentguage,Material #25,gpsandorid,symbols
ADAPTIVE_EMISSIVE = 1


[EXTRA_FX_EMISSIVE_...]
MESHES =centerstackbezels_a-5,Object016
RANGE = 0.13
COLOR =1
DIRECTED = 1
INTERIOR_ONLY =1
EXTERIOR_ONLY =0
SPLIT_ELEMENTS =0
EMISSIVE_TWEAK=0

[EMISSIVE_LIGHT_...] ; Navigation Light
NAME=centerstackbezels_a-5,gaugecluster_a-2
COLOR=2,2,2
OFF_COLOR=2
LAG=0.2
SIMULATE_HEATING=0
LOCATION=INTERIOR
CAST_LIGHT=1
CLUSTER_THRESHOLD=0

[EMISSIVE_LIGHT_...] ; Buttons Light
NAME=centerstackbezels_a-7,steeringwheel_a-2,doorcardlf_a,overheadconsole_a-1
COLOR=4,2,1,2
OFF_COLOR=4,2,1
LAG=0.2
SIMULATE_HEATING=0
LOCATION=INTERIOR
CAST_LIGHT=1
CLUSTER_THRESHOLD=0

[EMISSIVE_LIGHT_...] ; Buttons Light
NAME=chassis_SUB14 , door_pside_f_SUB11 , door_pside_r_SUB9 , door_dside_r_SUB9, door_dside_f_SUB11
COLOR=160,32,240,.1
OFF_COLOR=4,2,1
LAG=0.2
SIMULATE_HEATING=0
LOCATION=INTERIOR
CAST_LIGHT=1
CLUSTER_THRESHOLD=0
[LIGHT_HEADLIGHT_0]
MIRROR=0.65
POSITION=, 0.568, 1.78
COLOR=1,1.1,1.0,10
AFFECTS_TRACK=1
AMBIENT_INFLUENCE = 0.85
BOUND_EMISSIVE_MAX=500
BOUND_EXP=0.1
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, -0.2, 1
EXTERIOR_ONLY=0
FADE_AT=450
FADE_SMOOTH=50
INTERIOR_ONLY=0
LOWBEAM_RANGE_MAX=80
LOWBEAM_RANGE_MULT=0.9
LOWBEAM_RANGE_ONCOMING_MULT=0.4
MIRROR_DIRECTION=1
RANGE=100
RANGE_GRADIENT_OFFSET=0
SECOND_SPOT=80
SECOND_SPOT_INTENSITY=1
SECOND_SPOT_RANGE=50
SECOND_SPOT_SHARPNESS=0.0
SECOND_SPOT_SKIP=0.0
SPECULAR_MULT=1
SPOT=65
SPOT_EDGE=0.03, 0.03, 0.03
SPOT_EDGE_SHARPNESS=20
SPOT_SHARPNESS=0.1
SPOT_UP=0.02, 1, 0
LAG=0

[LIGHT_BRAKES]	
COLOR=2, 0, 0, 3
DIRECTION=-0, 0,-1	


[LIGHT_REVERSE_...] ; Reverse Lights
AFFECTS_TRACK=1

EXTERIOR_ONLY=0





[SelfLight_Headlights] ; Lowbeam Selflighting
MIRROR = 0.657 ; X Position
DIRECTION = 0.1, 0,1
POSITION = 0, 0.58, 1.76
AFFECTS_TRACK = 0
DIFFUSE_CONCENTRATION = 0.9
BOUND_TO = headlightl_a-9
SPOT_SHARPNESS =0.0
SPOT = 120
COLOR=110,100,100,1
SPECULAR_MULT = .5
RANGE = 0.2


[SelfLight_Headlights] ; Lowbeam Selflighting
MIRROR = 0 ; X Position
DIRECTION = 0, 0,1
POSITION = 0.69, 0.648, 1.6
AFFECTS_TRACK = 0
DIFFUSE_CONCENTRATION = 0.9
BOUND_TO = EXT_TURN_LF
SPOT_SHARPNESS =0.0
SPOT = 60
COLOR=204, 85, 0
SPECULAR_MULT = .5
RANGE = 0.54

INDICATOR R
[SelfLight_Headlights] ; Lowbeam Selflighting
MIRROR = 0 ; X Position
DIRECTION = 0, 0,1
POSITION = -0.69, 0.648, 1.6
AFFECTS_TRACK = 0
DIFFUSE_CONCENTRATION = 0.9
BOUND_TO = EXT_TURN_RF
SPOT_SHARPNESS =0.0
SPOT = 60
COLOR=204, 85, 0
SPECULAR_MULT = .5
RANGE = 0.54

;;;;;;;;; Cluster Config / By TGN Modding | Nell ;;;;;;;;; 
[CustomEmissiveMulti] ; Emissive Warning Lights
Meshes = WarningLights
Resolution = 812, 812
UseEmissive0AsFallback = 1
;Debug = 1 ; uncomment me to see the areas nicely
@ = MultiItem, Role = TURNSIGNAL_LEFT, Start = "62, 434", Size = "84, 104" , Color = "-10, 10,-10 " ,
@ = MultiItem, Role = TURNSIGNAL_RIGHT, Start = "163, 433", Size = "71, 100" , Color = "-10, 10,-10 " ,
@ = MultiItem, Role = ABS_INACTION, Start = "323.1, 422.7", Size = "91.1, 79.9", Color = "60,30,0",
@ = MultiItem, Role = DashWarningABS, Start = "500, 193", Size = "127, 54", Color = "60,30,0",
@ = MultiItem, Role = DashWarningEngine, Start = "585, 265", Size = "86, 72" , Color = "60,30,0",
@ = MultiItem, Role = HANDBRAKE, Start = "670, 184", Size = "123, 68", Color = "80, 0, 0",
@ = MultiItem, Role = HIGHBEAM, Start = "67, 259", Size = "85, 71", Color = "0, 0, 100",
@ = MultiItem, Role = LIGHT, Start = "677, 360", Size = "85, 45", Color = "-10, 10, -10",
@ = MultiItem, Role = TC_INACTION , Start = "418, 429", Size = "72, 75", Color = "10, 3, -50",
@ = MultiItem, Role = DashWarningTC, Start = "502, 428", Size = "74, 83", Color = "10, 3, -50",
@ = MultiItem, Role = DashWarningTC, Start = "201, 184", Size = "110, 71", Color = "10, 3, -50",
@ = MultiItem, Role = TYRE_PRESSURE, Start = "681, 438", Size = "68, 61", Color = "10, 3, -50", InputThreshold = 32, InputSelector = MAX , InputSelectorPivot=5 , Lag=0.2 
@ = MultiItem, Role = DashWarningSeatbelt, Start = "161, 346", Size = "65, 76" , Color = "80, 0, 0",
@ = MultiItem, Role = DashWarningAirbag, Start = "240, 346", Size = "81, 80" , Color = "80, 0, 0",
@ = MultiItem, Role = FUEL, Start = "670, 519", Size = "104, 110",  InputThreshold=11 ,InputInverse=1 , Lag=0.2, Color = "70,5,0", 

[ODOMETER_MAIN]
DIGITAL_ITEM=22
DIGITAL_ITEM_NUMBER_FORMAT=06.0
UPPER_BOUND=999999
; add zero to add leading zeros

[ODOMETER_TRIP]
DIGITAL_ITEM=21
DIGITAL_ITEM_NUMBER_FORMAT=06.1
UPPER_BOUND=9999

[DI_FUEL_ESTIMATE_DISTANCE_TOTAL_...]
DIGITAL_ITEM = 20
DIGITAL_ITEM_NUMBER_FORMAT = 1.0
OUTPUT_MULTIPLIER = 0.01

[AUDIO_PROPERTIES]
ENGINE_EXT_BOOST=1
ENGINE_INT_BOOST=1
TURBO_THROTTLE=1

[AUDIO_VOLUME]
BACKFIRE_EXT=1
BACKFIRE_INT=1
BODYWORK=1
DIRT=1
DOWN_SHIFT=1
ENGINE_EXT=1
ENGINE_INT=1
GEAR_EXT=1
GEAR_GRIND=1
GEAR_INT=1
HORN=1
LIMITER=1
TRACTION_CONTROL_EXT=1
TRACTION_CONTROL_INT=1
TRANSMISSION=1
TURBO=0.3
WIND=1

[AUDIO_PITCH]
ENGINE_EXT = 1.00
ENGINE_INT = 1.00
GEAR_EXT = 1.0
GEAR_INT = 1.0
BODYWORK = 1.0
WIND = 1.0
DIRT = 1.0
DOWN_SHIFT = 1.0
HORN = 1
GEAR_GRIND = 1.0
BACKFIRE_EXT = 1
BACKFIRE_INT = 1
TRACTION_CONTROL_EXT = 1
TRACTION_CONTROL_INT = 1
TRANSMISSION = 1
LIMITER = 1
TURBO = 1.0
HIT = 1
SCRAPE = 1
WHEEL = 1
SKID_EXT = 1
SKID_INT = 1

[Display_AndroidAuto]
Meshes =  centerstackbezels_a-5 ; display mesh
Resolution = 930, 480   ; texture resolution
Size = 930, 480           ; size of the screen area
Offset = 0, 0              ; left top corner of screen area
Scale = 1                  ; might need adjusting to get the scale right
RearCameraPosition = -0.0, 0.668, -2.13  ; position of rear view camera
aftermarketComponent=1


------------------------- BRAKE FX -------------------------------




------------------------- EXHAUST -------------------------------
[EMISSIVE_TURNSIGNAL_LEFT_...] ; Interior Left Turnsignal
NAME=Left_Int_Turn
COLOR=0,10,0,3
LAG=0.1
REPEAT_FREQENCY_HZ=2.6
SIMULATE_HEATING=0
LOCATION=INSIDE
CAST_LIGHT=0
CLUSTER_THRESHOLD=0.5

[EMISSIVE_TURNSIGNAL_RIGHT_...] ; Interior Right Turnsignal
NAME=Right_Int_Turn
COLOR=0,10,0,3
LAG=0.1
REPEAT_FREQENCY_HZ=2.6
SIMULATE_HEATING=0
LOCATION=INSIDE
CAST_LIGHT=0
CLUSTER_THRESHOLD=0.5

[EMISSIVE_HIGHBEAM_...] ; High Beam
NAME=f81cluster005
COLOR=0,0,10,5
LAG=0.1
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=0
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_...] ; Lowbeam 2 - Leave Blank Unless Used
NAME=Warning_LowBeam
COLOR=0,10,0,5
LAG=0.1
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=0
CLUSTER_THRESHOLD=0.5

[EMISSIVE_ABS_INACTION_0] ; Warning ABS Inaction
NAME=Warning_ABS
TOGGLE_VISIBILITY = 0
COLOR=20,4,0.1,3.5
LAG=0.2

[EMISSIVE_ABS_0] ; Warning ABS Off
NAME=f81cluster013
TOGGLE_VISIBILITY = 0
COLOR=0,0,0
OFF_COLOR=10,5.6,-4
LAG=0.2

[EMISSIVE_TRACTIONCONTROL_0] ; Warning Traction Off 1
NAME=Warning_TCActive
TOGGLE_VISIBILITY = 0
COLOR=0
OFF_COLOR=10,3.1,0.1,3
LAG=0.2

[EMISSIVE_TRACTIONCONTROL_1]
NAME=f81cluster015 , f81cluster016
TOGGLE_VISIBILITY = 0
COLOR=0
INPUT_THRESHOLD = 1
INPUT_THRESHOLD_INVERSE = 1
OFF_COLOR=10,3.1,0.1,3
LAG=0.2

[EMISSIVE_TRACTIONCONTROL_2]
NAME=f81cluster016
TOGGLE_VISIBILITY = 1
COLOR=0
INPUT_THRESHOLD = 1
INPUT_THRESHOLD_INVERSE = 1
OFF_COLOR=10,3.1,0.1,3
LAG=0.0

[EMISSIVE_TRACTIONCONTROL_INACTION_0] Warning Traction In Action
COLOR=10,3.1,0.1,3
NAME=f81cluster00
TOGGLE_VISIBILITY = 0
LAG=0.2

[EMISSIVE_...] ; Stalled Manual Only
NAME=warning_seatbelt, warning_airbag
BIND_TO=STALLED 
TOGGLE_VISIBILITY = 0
COLOR=5,0 ,0 , 3.5
LAG=0.3


[PARTICLES_FX_EXHAUST]
COLOR = 0.75,0.8,1,0.5            ; RGB blend - 0,0,0 is black, 1,1,1 is white
LIFE = 1, .5                ; how long particles last in the air before disappearing
SPEED = 0.5, 2                ; how fast smoke particles fly from the exhaust
SPREAD = 0.25                ; initial spread of particles
STARTING_SIZE = 0.04            ; initial size of particles
SPAWN_OFFSET = 0.02            ; initial spawn point offset (length-wise)
INTENSITY = 0.2, 0.4            ; smoke intensity
TEMPERATURE_LAG = 1             ; engine heating up (1 to disable)
SPEED_THRESHOLD = 15, 100    
[WOBBLY_BIT_0]
NAME = mmp_koku
CONNECTED_TO = 0.002, 1.01, 0.445 ; point to which node is attached to, and around which it will rotate
MAX_RANGE = 3              ; max range node can move from its original position
DAMPENING_LAG = 0.99            ; think of it as usual AC lag value, trying to zero node’s speed
G_GAIN = 0.03                ; how much G-forces affect node’s speed
GRAVITY_GAIN = 0.05                ; how much gravity affects node’s speed
OFFSET_GAIN = 70             ; how strong is returning force
STIFF_AXIS = 0, 0, 0            ; optional higher stiffness axis to reduce movement along it
STIFF_AXIS_STIFFNESS = 0      ; now stiff is optional stiffness axis
G_FILTER = 0.02             ; temporal filter for G-forces
DEFAULT_GRAVITY_INCLUDED_ALREADY = 1 ; either 0 or 1; set it to 1 if you don’t want gravity to skew your stuff when car is in neutral position










[REFRACTING_HEADLIGHT_0]
SURFACE =ReverseGlass
INSIDE_BULBS =taillightlbulbs_a.001,taillightrbulbs_a.001
INSIDE = taillightr_a-13,taillightr_a-5,taillightl_a-11,taillightl_a-5
SYNC_EMISSIVE_AUTO=1

ABSORPTION = 0
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0.01
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 2
BULB_REFLECTION_K = 0.2
CUSTOM_BULB_0 = 0.5,0.5,0,0
CUSTOM_BULB_1 = 0.5,0.5,0,0
CUSTOM_BULB_2 = 0.5,0.5,0,0
CUSTOM_BULB_3 = 0.5,0.5,0,0
DIFFUSE_MAP_FILTER_MULT = 1
DIFFUSE_MAP_MULT = 1
DIRECTION = 0,0,1
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 0.82
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 0.8
GLASS_COLOR = 0.25,0.25,0.25
GLASS_EMISSIVE_MULT = 0.25
GLASS_EXTRA_THICKNESS = 0.0050000055
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 1.55
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -0.5
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 1,0,0
MIRROR_POS = 0.00016653538,0.7560065,-1.7861857
NM_SHARE_EXT = 0
NM_SHARE_INT = 0.67
ORIGIN = 0.59733415,0.75600636,-1.8714403
RADIUS = 0.09525449
REFLECTIVENESS_DIFFUSE_MULT = 60
REFLECTIVENESS_MULT = 10
REFLECTIVE_GAMMA = 1
REFRACTION_MASKING = 0
SIDE_FALLOFF = 2.87
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1

[REFRACTING_HEADLIGHT_1]
SURFACE =glassrtl_a.001
INSIDE_BULBS =taillightrbulbs_a-2
INSIDE = taillightr_a-14
SYNC_EMISSIVE_AUTO=1

ABSORPTION = 0
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0.02
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 2
BULB_REFLECTION_K = 0.2
CUSTOM_BULB_0 = 0.5,0.5,0,0
CUSTOM_BULB_1 = 0.5,0.5,0,0
CUSTOM_BULB_2 = 0.5,0.5,0,0
CUSTOM_BULB_3 = 0.5,0.5,0,0
DIFFUSE_MAP_FILTER_MULT = 1
DIFFUSE_MAP_MULT = 1
DIRECTION = 0,0,1
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 0.81
GLASS_COLOR = 0.25,0.25,0.25
GLASS_EMISSIVE_MULT = 0.25
GLASS_EXTRA_THICKNESS = 0.0050000055
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 1.5
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -0.5
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 0,0,0
MIRROR_POS = 0,0,0
NM_SHARE_EXT = 0
NM_SHARE_INT = 0.51
ORIGIN = -0.55,0.6838324,-1.9493847
RADIUS = 0.07440011
REFLECTIVENESS_DIFFUSE_MULT = 62.3
REFLECTIVENESS_MULT = 7.6
REFLECTIVE_GAMMA = 1
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 0

[REFRACTING_HEADLIGHT_2]
SURFACE =glassltl_a.001
INSIDE_BULBS =taillightlbulbs_a-2
INSIDE =taillightl_a-12
SYNC_EMISSIVE_AUTO=1

ABSORPTION = 0
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0.02
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 2
BULB_REFLECTION_K = 0.2
CUSTOM_BULB_0 = 0.5,0.5,0,0
CUSTOM_BULB_1 = 0.5,0.5,0,0
CUSTOM_BULB_2 = 0.5,0.5,0,0
CUSTOM_BULB_3 = 0.5,0.5,0,0
DIFFUSE_MAP_FILTER_MULT = 1
DIFFUSE_MAP_MULT = 1
DIRECTION = 0,0,1
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 0.81
GLASS_COLOR = 0.25,0.25,0.25
GLASS_EMISSIVE_MULT = 0.25
GLASS_EXTRA_THICKNESS = 0.0050000055
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 1.5
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -0.5
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 0,0,0
MIRROR_POS = 0,0,0
NM_SHARE_EXT = 0
NM_SHARE_INT = 0.51
ORIGIN = 0.55,0.6838324,-1.9493847
RADIUS = 0.07440011
REFLECTIVENESS_DIFFUSE_MULT = 62.3
REFLECTIVENESS_MULT = 7.6
REFLECTIVE_GAMMA = 1
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 0


[REFRACTING_HEADLIGHT_3]
SURFACE =glasschmsl_a.001,glasschmsl_a-1
INSIDE_BULBS =tailightchmslbulbs_a
INSIDE =taillightchmsl_a.001,taillightchmsl_a-1
SYNC_EMISSIVE_AUTO=1

ABSORPTION = 0.02
AMBIENT_MULT = 0.25
BASE_EMISSIVE_K = 0.05
BOUNCED_BACK_MULT = 0.4
BULB_BLUR_K = 2.6
BULB_COLOR = 1,0.9999,0.9999
BULB_REFLECTION_K = 1
CUSTOM_BULB_0 = 0.5,0.5,0,0
CUSTOM_BULB_1 = 0.5,0.5,0,0
CUSTOM_BULB_2 = 0.5,0.5,0,0
CUSTOM_BULB_3 = 0.5,0.5,0,0
DIFFUSE_MAP_FILTER_MULT = 1
DIFFUSE_MAP_MULT = 1
DIRECTION = 0,0,1
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 1
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0
F0 = 0.8
GLASS_COLOR = 1,0.9999,0.9999
GLASS_EMISSIVE_MULT = 0.25
GLASS_EXTRA_THICKNESS = 0.0050000055
INNER_SPECULAR = 10
INNER_SPECULAR_EXP = 800
IOR = 1.82
IOR_FLYOUT_FLAT = 0
LOD_BIAS = -0.5
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 1
MIRROR_DIR = 0,0,0
MIRROR_POS = -1.6391277e-07,0,0
NM_SHARE_EXT = 1
NM_SHARE_INT = 0.9
ORIGIN = 0,0.81044686,-1.9145563
RADIUS = 0.23370013
REFLECTIVENESS_DIFFUSE_MULT = 60
REFLECTIVENESS_MULT = 10
REFLECTIVE_GAMMA = 1
REFRACTION_MASKING = 0
SIDE_FALLOFF = 3.75
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1




[EMISSIVE_EXTRA_A_0] 
BIND_TO_EXTRA_A=1
BIND_TO_HEADLIGHTS=0
NAME =ExtCarbon_1,wingChrome
COLOR=0,0,1,1
OFF_COLOR = 0,0,0
LAG = 0.31
SIMULATE_HEATING = 0
LOCATION =FRONT
ACT_AS_HEADLIGHTS = 0
TOGGLE_VISIBILITY=1
TOGGLE_VISIBILITY_INVERSE=1

[EXTRA_SWITCHES]
SWITCH_A = Remove Rear Wing


