[INCLUDE: common/materials_carpaint.ini]
CarPaintMaterial = body, body_2
DisableDev = 1

[Material_CarPaint_Metallic]
Skins = 00_Auburn_Sky_Pearl
LocalReflectionsForce = 1
FresnelMax = 0.9
FresnelC = 0.1
FlakesK = 0.5
BrightnessAdjustment = 0.7 ; compensates for ambient specular
SpecularBase = 1, 50
SpecularSun = 0.1, 50
SunMultiplier = 1
ClearCoatThickness = 0.4

[Material_CarPaint_Metallic]
AmbientSpecular = 1