[BASIC]
OPEN_WHEELER =0

[PARTICLES_FX_EXHAUST_0]
POSITION=-0.6006812,0.8602818,1.417522
DIRECTION=-0.2130019,0.8174629,-0.5351492
COLOR=0.22,0.22,0.22			                ; RGB blend - 0,0,0 is black, 1,1,1 is white
LIFE=0.3,0.5				; how long particles last in the air before disappearing
SPEED=6				; how fast smoke particles fly from the exhaust
SPREAD=3				; initial spread of particles
STARTING_SIZE=0.3			; initial size of particles
SPAWN_OFFSET=0.07			; initial spawn point offset (length-wise)
INTENSTY=0.04,0			                ; smoke intensity
TEMPERATURE_LAG=10			; engine heating up (1 to disable)
SPEED_THRESHOLD=220,460 		; speed at which the smoke disappears

[PARTICLES_FX_EXHAUST_1]
POSITION=0.5789763,0.8381732,1.441555
DIRECTION=0.09040282,0.7616612,-0.6416382
VSIZE_START=0.04
VSIZE_END=0.1
LSIZE=0.2
SIZE_MULT=1.1
COLOR=0.22,0.22,0.22			                ; RGB blend - 0,0,0 is black, 1,1,1 is white
LIFE=0.3,0.5				; how long particles last in the air before disappearing
SPEED=6				; how fast smoke particles fly from the exhaust
SPREAD=3				; initial spread of particles
STARTING_SIZE=0.3			; initial size of particles
SPAWN_OFFSET=0.07			; initial spawn point offset (length-wise)
INTENSTY=0.04,0			                ; smoke intensity
TEMPERATURE_LAG=10			; engine heating up (1 to disable)
SPEED_THRESHOLD=220,460 		; speed at which the smoke disappears

[INCLUDE]=common

[REFLECTIONS_FX]
SKIP_GBUFFER = material:EXT_GLASS

[ODOMETER_MAIN]
DIGITAL_ITEM=0
DIGITAL_ITEM_NUMBER_FORMAT=06.
UPPER_BOUND=999999

[BASIC]
BOUNDING_SPHERE_RADIUS=3
BRAKES_THRESHOLD=0.01
ENGINE_STALLED_RPM_THRESHOLD=1
EXTERIOR_RANGE_FROM=1
EXTERIOR_RANGE_TO=1.1
HAZARD_LIGHTS_ENGINE_LIFE_THRESHOLD=0.001
LIGHT_DAMAGE_SPEED_MAX=120
LIGHT_DAMAGE_SPEED_MIN=80
TURNING_LIGHTS_REPEAT=1
HEADLIGHTS_ARE_HEADLIGHTS=1
IS_LOW_BEAM_AVAILABLE=1

[DATA] 
DISABLE_LIGHTSINI=0

[SMART_MIRROR]
VISIBLE_FIRSTPERSON=LEFT

[LIGHT_HEADLIGHTS]
COLOR=0.8,0.8,0.6,4
POPUP_ENABLED=1
POSITION=-0.61, 0, 0.5        ; position, relative to car, without X component
MIRROR=0.622                  ; and here is X: if non-zero, lights merge with distance
DIRECTION=0,-0.3, 1          ; direction for spotlight
RANGE_FIRSTPERSON=490.0       ; range when car is close to camera
RANGE_CARS_NEARBY=130.0        ; range when car is nearby, to avoid blinding
RANGE_CARS_DISTANT=190.0      ; range when car is far away
RANGE_GRADIENT_OFFSET=0.0     ; increase to move gradient further from the camera
FADE_FROM=7ll40.0               ; when to fade until full deactivation, from
FADE_TO=990.0                 ; when to fade, to
SPOT=99.0                     ; angle of spotlight, in degress
SPOT_SHARPNESS=0.7           ; how sharp should be spotlight
SPOT_EDGE=0.14, 0.14, 0.14    ; at what point of vertical axis (0–1, where 1 is fully vertical), light should stop
                              ; three numbers are for three color channels, for cheap chromatic abberations effectlll
SPOT_EDGE_SHARPNESS=5.0      ; how sharp should be this limitation
SECOND_SPOT=189.0             ; second spotlight, to lit up areas nearby
SECOND_SPOT_SHARPNESS=0.1     ; how sharp second spotlight should be
SECOND_SPOT_SKIP=0.2         ; that’s the cheapest move, but you can make it ignore areas nearby to kind of imitate shadows
SECOND_SPOT_RANGE=25.0        ; range of second spotlight
SECOND_SPOT_INTENSITY=0.9    ; intensity of second spotlight
RELATIVE_TO=HEADLIGHT_L,HEADLIGHT_R

[LIGHT_BRAKES]
COLOR=2, 0, 0, 2
POSITION=0, 0.4, -1.89 
DIRECTION=0, -0.5, -1
MIRROR=0.5
RANGE_FIRSTPERSON=3.0
RANGE_CARS_NEARBY=2.0
RANGE_CARS_DISTANT=7.0
RANGE_GRADIENT_OFFSET=0.5
FADE_FROM=150.0
FADE_TO=180.0
SPOT=150
SPOT_SHARPNESS=0.2
SPOT_EDGE=0.0, 1.0, 1.0
SPOT_EDGE_SHARPNESS=10.0
BRAKELIGHT_LIGHT_MULT=0.2         ; how bright should be brakelight in headlights role
BRAKELIGHT_LIGHT_RANGE_MULT=0.5   ; distance multiplier
BRAKELIGHT_LIGHT_FADE_MULT=0.7    ; how faster it should fade with distance in headlighs role


[EMISSIVE_LIGHT_0]
NAME =nabaoui_navi_hdl_l_head_light,nabaoui_navi_hdl_r_head_light        ; name (one or more) of a mesh to glow
COLOR =2,2,2,10         ; glowing color if condition is met
OFF_COLOR = 0, 0, 0         ; glowing color otherwise, default value is 0
LAG = 0.99                   ; with zero, turns on and off immediately
SIMULATE_HEATING = 0.8      ; adds heating effect, going through orange tint while turning on and off
LOCATION =FRONT             ; light location used for damage and light guessing, default value depends on type
ACT_AS_HEADLIGHTS = 1      ; if set to 1, emissiveness is raised when camera is caught in car’s headlights

[EMISSIVE_BRAKE_0]
NAME=naboui_navi_tail_glare
COLOR=225,3,0,15
FALLBACK_HEADLIGHTS_COLOR=100,1,5
LAG=0.7
SIMULATE_HEATING=1
LOCATION=REAR

[EMISSIVE_BRAKE_1]
NAME=nabaoui_navi_winga_detail_glass_clear
COLOR=225,3,0,5
FALLBACK_HEADLIGHTS_COLOR=0,0,0
LAG=0.7
SIMULATE_HEATING=1
LOCATION=REAR

[LIGHTING]
INTERIOR_FAKE_UPPER_SHADOW_HEIGHT=-0.3
INTERIOR_FAKE_UPPER_SHADOW_FADE=-0.5
INTERIOR_FAKE_SHADOW_OPACITY=0.9
INTERIOR_FAKE_SHADOW_HEIGHT=0.4
INTERIOR_FAKE_SHADOW_FAGE=0.5


[LIGHT_EXTRA_0]
BIND_TO_HEADLIGHTS=1
COLOR=10,12,10
DIFFUSE_CONCENTRATION=0.9
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
AFFECTS_TRACK=1
LAG=0.9
FADE_AT=90
FADE_SMOOTH=20
MIRROR=0.710, 0, 0
POSITION=0, 0.4, -2 
DIRECTION=0, -0.5, -1
RANGE=0.37
RANGE_GRADIENT_OFFSET=0.00
SPECULAR_MULT=0
SPOT=200
SPOT_SHARPNESS=0.8

[EMISSIVE_EXTRA_A_0]
NAME=nabaoui_navi_bumperFa_reflector_r
COLOR =20,20,30 
FALLBACK_HEADLIGHTS_COLOR=20,20,30
LAG=0.7
SIMULATE_HEATING=3
LOCATION=SIDE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0

[EMISSIVE_EXTRA_A_1]
NAME=nabaoui_navi_bumperFa_reflector_l
COLOR =20,20,30 
FALLBACK_HEADLIGHTS_COLOR=20,20,30
LAG=0.7
SIMULATE_HEATING=3
LOCATION=SIDE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0

[EMISSIVE_EXTRA_A_2]
NAME=nabaoui_navi_bumperRa_reflector_r
COLOR =20,20,30 
FALLBACK_HEADLIGHTS_COLOR=20,20,30
LAG=0.7
SIMULATE_HEATING=1
LOCATION=SIDE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0

[EMISSIVE_EXTRA_A_3]
NAME=nabaoui_navi_bumperRa_reflector_l
COLOR =20,20,30 
FALLBACK_HEADLIGHTS_COLOR=20,20,30
LAG=0.7
SIMULATE_HEATING=1
LOCATION=SIDE
CAST_LIGHT=1
CLUSTER_THRESHOLD=0

[EMISSIVE_EXTRA_A_4]
NAME=nabaoui_navi_needle_fuel,nabaoui_navi_needle_oiltemp,nabaoui_navi_needle_rpm,nabaoui_navi_needle_speed,nabaoui_navi_needle_volt,nabaoui_navi_needle_watertemp
COLOR =0,0,0  
FALLBACK_HEADLIGHTS_COLOR=5,6,2,5
LAG=0.3

[EMISSIVE_EXTRA_A_5]
NAME=nabaoui_navi_detail_light_1
COLOR =0,0,0  
FALLBACK_HEADLIGHTS_COLOR=10,20,10,5
LAG=0.3

[EMISSIVE_EXTRA_A_6]
NAME=nabaoui_navi_detail_light_2
COLOR =0,0,0 
FALLBACK_HEADLIGHTS_COLOR=10,20,10,5
LAG=0.3

[EMISSIVE_EXTRA_A_7]
NAME=nabaoui_navi_int_badge,nabaoui_navi_int_badge2
COLOR =0,0,0 
FALLBACK_HEADLIGHTS_COLOR=20,10,10
LAG=0.3

[EMISSIVE_EXTRA_A_8]
NAME=nabaoui_navi_int_gauge_emissive
COLOR =0,0,0 
FALLBACK_HEADLIGHTS_COLOR=20,10,10
LAG=0.3


[EMISSIVE_TURNSIGNAL_LEFT_0]
NAME=nabaoui_navi_bumperFa_blink_l
COLOR=30,15,0
OFF_COLOR =10,5,0         ; glowing color otherwise, default value is 0
LAG=0.8
BLINK_FREQENCY_HZ=1  
SIMULATE_HEATING=3
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0

[EMISSIVE_TURNSIGNAL_LEFT_1]
NAME=naboui_navi_tail_blink_l_glare
COLOR=60,30,0,10
LAG=0.8
BLINK_FREQENCY_HZ=1  
SIMULATE_HEATING=3
LOCATION=REAR

[EMISSIVE_TURNSIGNAL_LEFT_2]
NAME=nabaoui_navi_detail_blink_l
COLOR=0, 120, 0
LAG=0.1
SIMULATE_HEATING=0.0
LOCATION=NONE

[EMISSIVE_TURNSIGNAL_RIGHT_0]
NAME=nabaoui_navi_bumperFa_blink_r
COLOR=30,15,0
OFF_COLOR =10,5,0         ; glowing color otherwise, default value is 0
LAG=0.8
BLINK_FREQENCY_HZ=1 
SIMULATE_HEATING=3
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0

[EMISSIVE_TURNSIGNAL_RIGHT_1]
NAME=naboui_navi_tail_blink_r_glare
COLOR=60,30,0,10
LAG=0.8
BLINK_FREQENCY_HZ=1  
SIMULATE_HEATING=3
LOCATION=REAR

[EMISSIVE_TURNSIGNAL_RIGHT_2]
NAME=nabaoui_navi_detail_blink_r
COLOR=0, 120, 0
LAG=0.1
SIMULATE_HEATING=0.0
LOCATION=NONE

[EMISSIVE_HIGHBEAM_0] 
NAME=nabaoui_navi_hdl_l_textured_reflector,nabaoui_navi_hdl_r_textured_reflector
COLOR=20,20,10,5
FALLBACK_LOWBEAM_COLOR=0,0,0
LAG=0.7
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0

[EMISSIVE_HIGHBEAM_1] 
NAME=nabaoui_navi_bumperFa_textured_reflector
COLOR=20,20,10,5
FALLBACK_LOWBEAM_COLOR=0,0,0
LAG=0.7
SIMULATE_HEATING=1
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0

[EMISSIVE_HIGHBEAM_2] 
NAME=nabaoui_navi_bumperFa_highbeam_glare
COLOR=2,2,1
FALLBACK_LOWBEAM_COLOR=0,0,0
LAG=0.7
SIMULATE_HEATING=0
LOCATION=FRONT
CAST_LIGHT=0
CLUSTER_THRESHOLD=0

[EMISSIVE_HIGHBEAM_3]
NAME=nabaoui_navi_detail_highbeam
COLOR=0, 0, 20,100

[EMISSIVE_HANDBRAKE_0]
NAME=nabaoui_navi_detail_handbrake
COLOR=20, 0, 0,100

[EMISSIVE_TRACTIONCONTROL_0]
NAME=nabaoui_navi_detail_tcs_off
OFF_COLOR=10,2,0
COLOR=5,5,5

[EMISSIVE_TRACTIONCONTROL_INACTION_0]
NAME=nabaoui_navi_detail_TCSoff2
COLOR=24,12,0,3

[EMISSIVE_ENGINE_0]
NAME=nabaoui_navi_detail_service,nabaoui_navi_detail_engine
COLOR=24, 12, 0

[EMISSIVE_ABS_0]
NAME=nabaoui_navi_detail_abs
OFF_COLOR=24,12,0,3
COLOR=0, 0, 0

[EMISSIVE_REVERSE_0]
NAME=nabaoui_navi_tail_reverse_light_lod0
COLOR = 7, 7, 5, 10          ; glowing color if condition is met
OFF_COLOR = 0, 0, 0         ; glowing color otherwise, default value is 0
LAG = 0.8                   ; with zero, turns on and off immediately
SIMULATE_HEATING = 0.3      ; adds heating effect, going through orange tint while turning on and off
LOCATION = REAR             ; light location used for damage and light guessing, default value depends on type
ACT_AS_HEADLIGHTS = 1       ; if set to 1, emissiveness is raised when camera is caught in car’s headlights

[INSTRUMENTS]
SPEED_LIMIT=240




[LIGHT_BRAKEDISCS]
COLOR=0

[LIGHT_LICENSEPLATE]
; no need to specify meshes names if material is using
; Plate_D.dds and Plate_NM.dds textures
MESHES=GEO_EXT_PLATE
OFFSET=0.00, 0.025, -0.0
RANGE=0.3
RANGE_GRADIENT_OFFSET=0.25
SPOT=180
SPOT_SHARPNESS=0.8
COLOR=10,10,15,0.75
FALLBACK_EMISSIVE=1,1,1,0.9
; other supported values: TWO_ON_TOP, ONE_ON_TOP
LAYOUT=TWO_ON_TOP
FADE_AT=10
FADE_SMOOTH=4
ACTIVE=1
AFFECTS_TRACK=1




[AUDIO_VOLUME]
ENGINE_EXT = 1.1
ENGINE_INT = 0.8
GEAR_EXT = 1.0
GEAR_INT = 1.0
BODYWORK = 1.0
WIND = 1.3
DIRT = 1.0
DOWN_SHIFT = 1.0
HORN = 1.0
GEAR_GRIND = 1.0
BACKFIRE_EXT = 2.0
BACKFIRE_INT = 1.0
TRACTION_CONTROL_EXT = 1.0
TRACTION_CONTROL_INT = 1.0
TRANSMISSION = 1.0
LIMITER = 1.0
TURBO = 1.0

[AUDIO_PITCH]
ENGINE_EXT = 1.0
ENGINE_INT = 1.0
GEAR_EXT = 1.0
GEAR_INT = 1.0
BODYWORK = 1.0
WIND = 1.3
DIRT = 1.0
DOWN_SHIFT = 1.0
HORN = 1.0
GEAR_GRIND = 1.0
BACKFIRE_EXT = 1.0
BACKFIRE_INT = 1.0
TRACTION_CONTROL_EXT = 1.0
TRACTION_CONTROL_INT = 1.0
TRANSMISSION = 1.0
LIMITER = 1.0
TURBO = 1.0
HIT = 1.0
SCRAPE = 1.0
WHEEL = 1.0
SKID_EXT = 1.0
SKID_INT = 1.0


[DATA] 
DISABLE_LIGHTSINI=0
DISABLE_DIGITALINSTRUMENTSINI=0

;Analogics

[ANALOG_INDICATOR_...]
INPUT = RPM
INPUT_MAX = 8900
OBJECT_NAME = AEMCD7_ARROW_RPM
ZERO = 0
STEP = 0.029
INPUT_LUT =  (| 0=0 | 1000=600 | 2000=1300 | 3000=1900 | 4000=2300 | 9000=9000 |)

;; Digital Dash 1

[DI_BATTERY_...]
DIGITAL_ITEM = 0
INPUT_MULT=1

[DI_BEST_LAP_TIME_...]
DIGITAL_ITEM = 1
INPUT_MULT=1

[DI_FUEL_...]
DIGITAL_ITEM = 2
INPUT_MULT=1

[DI_GEAR_...]
DIGITAL_ITEM = 3
INPUT_MULT=1

[DI_LAP_TIME_...]
DIGITAL_ITEM = 4
INPUT_MULT=1

[DI_OIL_TEMPERATURE_...]
DIGITAL_ITEM = 5
INPUT_MULT=1

[DI_OIL_PRESSURE_...]
DIGITAL_ITEM = 6
INPUT_MULT=1

[DI_SPEED_...]
DIGITAL_ITEM = 7
DIGITAL_ITEM_NUMBER_FORMAT = 1.0
INPUT_MULT=1

[DI_TURBO_...]
DIGITAL_ITEM = 8
DIGITAL_ITEM_NUMBER_FORMAT = 0.1
INPUT_MULT=14.504

[DI_WATER_TEMPERATURE_...]
DIGITAL_ITEM = 9
INPUT_MULT=1

[DI_PERF_METER_...]
DIGITAL_ITEM = 10
DIGITAL_ITEM_NUMBER_FORMAT = 0.1
INPUT_MULT=1

; Display 2

[DI_TURBO_BOOST_...]
INPUT=EXTRA_D
DIGITAL_ITEM = 11
DIGITAL_ITEM_NUMBER_FORMAT = 0.2
INPUT_MULT=1.5

[DI_FUEL_CONSUMPTION_LPL_...]
INPUT=EXTRA_D
DIGITAL_ITEM = 12
DIGITAL_ITEM_NUMBER_FORMAT = 0.1
INPUT_MULT=1

[DI_PERF_METER_...]
INPUT=EXTRA_D
DIGITAL_ITEM = 13
INPUT_MULT=1

[DI_LAP_TIME_...]
INPUT=EXTRA_D
DIGITAL_ITEM = 14
INPUT_MULT=1

[DI_LAST_LAP_TIME_...]
INPUT=EXTRA_D
DIGITAL_ITEM = 15
INPUT_MULT=1

[DI_RPM_...]
INPUT=EXTRA_D
DIGITAL_ITEM = 16
DIGITAL_ITEM_NUMBER_FORMAT = 1.0
INPUT_MULT=1

[DI_SPEED_WHEELS_...]
INPUT=EXTRA_D
DIGITAL_ITEM = 17
DIGITAL_ITEM_NUMBER_FORMAT = 1.0
INPUT_MULT=1

[DI_GAS_...]
INPUT=EXTRA_D
DIGITAL_ITEM = 18
;DIGITAL_ITEM_NUMBER_FORMAT = 0.1

[DI_TURBO_...]
INPUT=EXTRA_D
DIGITAL_ITEM = 19
DIGITAL_ITEM_NUMBER_FORMAT = 0.1
INPUT_MULT=14.503

;


[ANALOG_INDICATOR_...]
INPUT=EXTRA_D
INPUT_SELECTOR = FIRST
RANGE=0
NAME=AEMCD7_DISPLAY_ALT         
G_FACTOR = -0.0, -0.00, -0
POS_OFFSET_END = -0.000, -0.0, -2.9
POS_OFFSET_START = 0.00, 0.00, 0.2
SCALE_START = 1.0,1.0,1.0       ; scale for the minimum value
SCALE_END = 1.00, 1.00, 1.00
	

;LEDS

[EMISSIVE_...]
; pit limiter enabled
NAME=AEM_CD7_LED_0
INPUT=SPEEDLIMITER
BIND_TO_HEADLIGHTS=0
COLOR=0,100,155,15
OFF_COLOR=0
EXTERIOR_ONLY=0
INTERIOR_ONLY=0

[EMISSIVE_...]
NAME=AEM_CD7_LED_1
INPUT=SPEEDLIMITER_INACTION
BIND_TO_HEADLIGHTS=0
COLOR=155,100,0,15
OFF_COLOR=0
EXTERIOR_ONLY=0
INTERIOR_ONLY=0

[EMISSIVE_...]
NAME= AEMCD7_STALLED
BIND_TO=STALLED 
COLOR=4,4,4,2
LAG=0.5
TOGGLE_VISIBILITY = 1

;



[INSTRUMENTS]
HAZARDS_G_THRESHOLD=1.27
SPEED_LAG=0.7
SPEED_LIMIT=270

[STATUS_BATTERY]
BASE_VOLTAGE=12.4
MAX_VOLTAGE=13.6
RPM_LAG=0.98

[EMISSIVE_LIGHT_...]
NAME=AEM_CD7_display_main
COLOR=5, 5, 5, 1
LAG=0.4
SIMULATE_HEATING=0.9
LOCATION=NONE

[EMISSIVE_LIGHT_...]
NAME=AEMCD7_ARROW_RPM
COLOR=5, 2, 0, 6
LAG=0.4
SIMULATE_HEATING=0.9
LOCATION=NONE

[EMISSIVE_LIGHT_...]
NAME=AEM_CD7_display_alt
COLOR=5, 5, 5, 1
LAG=0.4
SIMULATE_HEATING=0.9
LOCATION=NONE

[BASIC]
BRAKES_THRESHOLD=0.05
ENGINE_STALLED_RPM_THRESHOLD=1
HAZARD_LIGHTS_ENGINE_LIFE_THRESHOLD=0.001
HEADLIGHTS_ARE_HEADLIGHTS=1
HORN_AS_SIREN=0
IS_LOW_BEAM_AVAILABLE=1
LIGHT_DAMAGE_SPEED_MAX=120
LIGHT_DAMAGE_SPEED_MIN=80
STOP_LODS_ADJUSTMENT=0
TURNING_LIGHTS_REPEAT=1
DIESEL_ENGINE = 0 		; or 1




