
[AUDIO_VOLUME]
ENGINE_EXT = 2.0
ENGINE_INT = 1.9
----------------------------------------------------------
[BOUNCED_INTERIOR_LIGHT]
ACTIVE=0

[BOUNCED_HEADLIGHTS]
ACTIVE=1
FADE_AT=200
FADE_SMOOTH=50
FALLOFF=0.4
GRADIENT_OFFSET=0.8
MULT=1, 1, 1, 1
OFFSET=7
----------------------------------------------------
[BASIC]
BRAKES_THRESHOLD=0.01

HAZARD_LIGHTS_ENGINE_LIFE_THRESHOLD=0.001
HEADLIGHTS_ARE_HEADLIGHTS=1
HORN_AS_SIREN=0
IS_LOW_BEAM_AVAILABLE=1
LIGHT_DAMAGE_SPEED_MAX=120
LIGHT_DAMAGE_SPEED_MIN=80
STOP_LODS_ADJUSTMENT=0
TURNING_LIGHTS_REPEAT=1
--------------------------------------------------------------
[LIGHTING]
EMISSIVE_MULT=3
INTERIOR_FAKE_UPPER_SHADOW_HEIGHT=0.3
INTERIOR_FAKE_UPPER_SHADOW_FADE=-0.1
INTERIOR_FAKE_SHADOW_OPACITY=0.9
INTERIOR_FAKE_SHADOW_HEIGHT=-0.1
INTERIOR_FAKE_SHADOW_FAGE=0.5
-------------------------------------------------------------------
[INCLUDE: common/materials_carpaint.ini]
CarPaintMaterial = WCCARBODY

[Material_CarPaint]
ClearCoatThickness = 0.1
SpecularColor = 1
SpecularMult = 0.6
FresnelMax = 0.5
FresnelC = 0.1
------------------------------------------------------------------
[EXHAUST_FLAMES]
ANTILAG=1
ANTILAG_DELAY=0.1
ANTILAG_INTENSITY=1.5
ANTILAG_INTERVAL_MAX=0.2
ANTILAG_INTERVAL_MIN=0.01
ANTILAG_TURBO_THRESHOLD=0.3
DAMAGE=0
DAMAGE_DURATION=0.00
DAMAGE_INTENSITY=0
DAMAGE_PROBABILITY=0
DISCHARGE=1
DISCHARGE_CHARGE_TIME=0.50
DISCHARGE_DELAY=0.01
DISCHARGE_DURATION=0.2
DISCHARGE_PROBABILITY=0.25
DISCHARGE_INTENSITY=1.3
DISCHARGE_RPM_THRESHOLD_MAX=7000
DISCHARGE_RPM_THRESHOLD_MIN=5000
DISCHARGE_WATER_TEMPERATURE_THRESHOLD=70
FLAT_SHIFT=1
FLAT_SHIFT_COOLDOWN=0.5
FLAT_SHIFT_DURATION=0.01
FLAT_SHIFT_GAS_THRESHOLD=70
FLAT_SHIFT_INTENSITY=0.25
FLAT_SHIFT_PROBABILITY=1
FLAT_SHIFT_RPM_THRESHOLD=7000
LIMITER=1
LIMITER_DELAY=0.4
LIMITER_INTENSITY=0.20
LIMITER_RPM_THRESHOLD=6600

[BASIC]
DIESEL_ENGINE = 1

[PARTICLES_FX_EXHAUST_0]
POSITION=-0.9882628,0.2458421,1.685531
DIRECTION=-0.2096482,0.4710231,-0.8568459
COLOR=0.30,0.30,0.30			                ; RGB blend - 0,0,0 is black, 1,1,1 is white
LIFE=0.3,0.5				; how long particles last in the air before disappearing
SPEED=6				; how fast smoke particles fly from the exhaust
SPREAD=3				; initial spread of particles
STARTING_SIZE=0.1			; initial size of particles
SPAWN_OFFSET=0.07			; initial spawn point offset (length-wise)
INTENSTY=0.04,0			                ; smoke intensity
TEMPERATURE_LAG=10			; engine heating up (1 to disable)
SPEED_THRESHOLD=220,460 		; speed at which the smoke disappears

[PARTICLES_FX_EXHAUST_1]
POSITION=0.9684031,0.2598954,1.689098
DIRECTION=0.1429918,0.3027587,-0.9422795
VSIZE_START=0.04
VSIZE_END=0.1
LSIZE=0.2
SIZE_MULT=0.1
COLOR=0.30,0.30,0.30			                ; RGB blend - 0,0,0 is black, 1,1,1 is white
LIFE=0.3,0.5				; how long particles last in the air before disappearing
SPEED=6				; how fast smoke particles fly from the exhaust
SPREAD=3				; initial spread of particles
STARTING_SIZE=0.1			; initial size of particles
SPAWN_OFFSET=0.07			; initial spawn point offset (length-wise)
INTENSTY=0.04,0			                ; smoke intensity
TEMPERATURE_LAG=10			; engine heating up (1 to disable)
SPEED_THRESHOLD=220,460 		; speed at which the smoke disappears


------------------------------------------------------------------
[ANIMATION_...]
INPUT = EXTRA_A            ; bind to reverse gear
FILE = hood_anim.ksanim    ; file name of new animation in “animations” folder
TIME = 1.0                  ; animation time
INPUT_AS_PROGRESS = 0       ; set to 1 to switch to that second input-as-progress mode
LOOP_WHILE_ACTIVE = 0       ; if set to 0, animation would go to 0% if not triggered, and 
LOOP_KEEP_UNTIL_DONE = 1    ; only for “LOOP_WHILE_ACTIVE”: set to 1 to make animation                   
TICK_TOCK_MODE = 0          ; only for “LOOP_WHILE_ACTIVE”: loop as 0% → 100% → 0% instead                        
AFFECTS_INTERIOR_SHAPE = 1  ; force to update interior reflections mask if animation is 
-------------------------------------------------------------------

----------------------------------------------------------
[...............LIGHTS...............]

[DATA] 
DISABLE_LIGHTSINI=1
DISABLE_ANALOGINSTRUMENTSINI=1

[BOUNCED_INTERIOR_LIGHT]
ACTIVE=1
DIRECTION=0, 1, -2
MULT=1, 1, 1, 1
OFFSET=0, -1, 3
RANGE=3.2
RANGE_GRADIENT_OFFSET=0.9
SPOT=20
SPOT_SHARPNESS=0.9

[EMISSIVE_LIGHT_0]
NAME=HEADLIGHTS1
COLOR= 1, 0.3, 0, 150
LAG=0.8
SIMULATE_HEATING=3
LOCATION=FRONT
BIND_TO_HEADLIGHTS=1
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_1]
NAME=halogen_lightbulb01_SUB003_SUB0,Object004_SUB0
COLOR= 2, 2, 1, 551
LAG=0.8
SIMULATE_HEATING=3
LOCATION=FRONT
BIND_TO_HEADLIGHTS=1
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_2]
NAME=racepak_display
COLOR=0,0.5,2, 7
LAG=0.8
SIMULATE_HEATING=3
LOCATION=FRONT
BIND_TO_HEADLIGHTS=1
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_LIGHT_3]
NAME=che_camaross_69_cockpit_interior_z_gauge_emissive_alpha___48_ve
COLOR=0.5,0.5,0.5, 8
LAG=0.8
SIMULATE_HEATING=3
LOCATION=FRONT
BIND_TO_HEADLIGHTS=1
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_REVERSE_0]
NAME=glassrtl_a004, glassltl_a004
COLOR=10,10,10,5
LAG=0.5
SIMULATE_HEATING=3
LOCATION=REAR

[EMISSIVE_HIGHBEAM_...]
NAME=HEADLIGHT_Glass
COLOR=25,20,16,20
LAG=0.55
SIMULATE_HEATING=1
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=1.5

[LIGHT_HEADLIGHT_0]
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=0.2
COLOR=1, 0.4, 0, 2.0
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, 0.0, 1
EXTERIOR_ONLY=0
FADE_AT=450
FADE_SMOOTH=450
INTERIOR_ONLY=0
LOWBEAM_RANGE_MAX=190
LOWBEAM_RANGE_MULT=0.8
LOWBEAM_RANGE_ONCOMING_MULT=0.5
MIRROR=0.54
MIRROR_DIRECTION=1
OFF_FADE_MULT=0.3
OFF_MIRROR=0.538526
OFF_MULT=0
OFF_POSITION=0, 0.568216, 1.74877
OFF_RANGE_MULT=0.3
POSITION=0, 0.65, 1.95
RANGE=210
RANGE_GRADIENT_OFFSET=0
SECOND_SPOT=80
SECOND_SPOT_INTENSITY=1
SECOND_SPOT_RANGE=20
SECOND_SPOT_SHARPNESS=0.0
SECOND_SPOT_SKIP=0.0
SPECULAR_MULT=1
SPOT=65
SPOT_EDGE=0.0922464, 0.0919776, 0.09144
SPOT_EDGE_SHARPNESS=21.2
SPOT_SHARPNESS=0
SPOT_UP=0.02, 0.999847, 0

[EMISSIVE_BRAKE_...]
NAME=RUNLIGHT
CHANNEL=0
COLOR=10,0,0, 25
FALLBACK_HEADLIGHTS_COLOR=10,0,0, 5
LAG=0.3
SIMULATE_HEATING=0.1
LOCATION=REAR
AMBIENT_INFLUENCE=0
CAST_LIGHT=1

[...............REFRACTING_HEADLIGHT_...............]

[BRAKEDISC_FX_FRONT]
ACTIVE=0
ALPHA_MASK=0.1, 0.2
CARVED=0
CERAMIC=0
CUTS=0
CUTS_ASPECT_RATIO=1.4
CUTS_POINT_0=0.9, 0.15
CUTS_POINT_1=0.1, 0.85
CUTS_THICKNESS=0.05
CUTS_Y_EXP=1
DEBUG=0
DISC_INTERNAL_RADIUS=0.089
DISC_RADIUS=0.09
GLOW_MULT=3
GLOW_OFFSET=0.8
LUMINOCITY_MASK=0.01, 0.02
NORMAL_MASK=2, 1
OVERRIDE_DIFFUSE_MAP=1
OVERRIDE_NORMAL_MAP=1
REFLECTION_F0=0.08, 0.44
REFLECTION_SHARPNESS=10, 200
RIM_HEIGHT=0.093
RIM_RADIUS=0.235
ROUGHNESS=0.2, 0.9
SPECULAR=0.5, 1
WEAR_MULT=1

[BRAKEDISC_FX_REAR]
ACTIVE=0
ALPHA_MASK=0.1, 0.2
CARVED=0
CERAMIC=0
CUTS=0
CUTS_ASPECT_RATIO=1.4
CUTS_POINT_0=0.9, 0.15
CUTS_POINT_1=0.1, 0.85
CUTS_THICKNESS=0.05
CUTS_Y_EXP=1
DEBUG=0
DISC_INTERNAL_RADIUS=0.1483
DISC_RADIUS=0.1483
GLOW_MULT=1
GLOW_OFFSET=0.8
LUMINOCITY_MASK=0.01, 0.02
NORMAL_MASK=2, 1
OVERRIDE_DIFFUSE_MAP=1
OVERRIDE_NORMAL_MAP=1
REFLECTION_F0=0.08, 0.44
REFLECTION_SHARPNESS=10, 200
RIM_HEIGHT=0.18
RIM_RADIUS=0.195
ROUGHNESS=0.2, 0.9
SPECULAR=0.5, 1
WEAR_MULT=1

[LIGHT_FLAME_...]
BRIGHTNESS_MULT=0.2
CAR_BRIGHTNESS_MULT=0.6
CAR_RANGE_MULT=0.01
COLOR=20, 11, 60, 3
DEBUG=0
DIRECTION_MULT=1, 1, 0
FADE_AT=10
FADE_SMOOTH=30
OFFSET=0.2
RANGE=2
RANGE_GRADIENT_OFFSET=0.2
SPOT=238.517
SPOT_SHARPNESS=0.8



[AUDIO_VOLUME]
BACKFIRE_EXT=1.0
BACKFIRE_INT=1.0
BODYWORK=1
DIRT=0.4
DOWN_SHIFT=2.2
ENGINE_EXT=2.5
ENGINE_INT=2.0
GEAR_EXT=1.0
GEAR_GRIND=1
GEAR_INT=1.0
HORN=3
LIMITER=2
TRACTION_CONTROL_EXT=1
TRACTION_CONTROL_INT=1
TRANSMISSION=0.3
TURBO=3.5
WIND=0.4
HIT = 1.0
SCRAPE = 1.0
WHEEL = 1.0
SKID_EXT = 1.0
SKID_INT = 0.6

[AUDIO_PITCH]
ENGINE_EXT = 0.92
ENGINE_INT = 0.92
GEAR_EXT = 1.0
GEAR_INT = 1.0
BODYWORK = 1.0
WIND = 0.5
DIRT = 0.6
DOWN_SHIFT = 1.0
HORN = 0.9
GEAR_GRIND = 1.0
TRACTION_CONTROL_EXT = 1.0
TRACTION_CONTROL_INT = 1.0
BACKFIRE_EXT=1.0
BACKFIRE_INT=0.6
TRANSMISSION = 0.9
LIMITER = 1.0
TURBO = 1.0
HIT = 1.0
SCRAPE = 1.0
WHEEL = 1.0
SKID_EXT = 0.8
SKID_INT = 0.74   

[INCLUDE: common/custom_emissive.ini]
[INCLUDE: common/materials_glass.ini]
[INCLUDE: common/materials_interior.ini]
[INCLUDE: common/materials_carpaint.ini]
DisableDev = 1

[Material_Carbon]
Materials = carborn_claw
BrightnessAdjustment = 0.05
Reflectance = 0.15
LocalReflectionsSharpness = 0.01
DetailNormalPBRSmoothnessGamma = 0.4
ClearCoatF0 = 0.05
DetailScale = 150

[SHADER_REPLACEMENT_...]
MATERIALS = tires_m-t_claw
PROP_... = ksAmbient, 0.4
PROP_... = ksDiffuse, 0.25
PROP_... = ksSpecular, 0.04
PROP_... = fresnelMaxLevel, 0
PROP_... = fresnelC, 0
PROP_... = fresnelEXP, 0

[Material_Metal_v2]
Materials = blkPlastic_MGL
Brightness = 0.4
DetailScale = 0.3
OcclusionMult = 4.5

[Material_Carpet_v2]
Materials = 14 - Default
DetailScale = 175
ApplyTilingFix=1
Brightness = 1

[Material_Fabric_v2]
Meshes = swplastic1
ColorSource = DIFFUSE
Brightness = 0.5
DetailScale = 10
ApplyTilingFix=0

[Material_Glass]
Materials = window
ThicknessMult = 1
EXTRA_MASK_PASS = 1
EXTRA_MASK_PASS_OPACITY = 5
FilmIOR=2.5

UNDERGLOW

------------------------------------------------
{EXTERIOR}
------------------------------------------------
 
[LIGHT_EXTRA_0]                                 ;(REAR)
LINE_FROM=-0.4, 0.4, -1.9                       ;position of the glow
LINE_TO=0.4, 0.4, -1.9                          ;position of the glow
BIND_TO_HEADLIGHTS=1                            ;(1=turn on with headlights) (0=always on)
COLOR=0,0,0                                  ;more zeroes=brighter
DIFFUSE_CONCENTRATION=0.9
FADE_AT=150
FADE_SMOOTH=10
RANGE=0.8
RANGE_GRADIENT_OFFSET=0.1
SPOT=150
SPOT_SHARPNESS=0.3
SPECULAR_MULT=0
DIRECTION=0, -1, 0
SELF_LIGHTNING=1                                ;(1=glow will light up objects surrounding it)
EXTERIOR_ONLY=1                                 ;(1=only visible from outside)
INTERIOR_ONLY=0                                 ;(1=only visible from cockpit view)

[LIGHT_EXTRA_1]                                ;(LEFT)
LINE_FROM=0.7, 0.35, 1.5
LINE_TO=0.7, 0.35, -1.5
BIND_TO_HEADLIGHTS=1
COLOR=0,0,0
DIFFUSE_CONCENTRATION=0.9
FADE_AT=150
FADE_SMOOTH=10
RANGE=0.8
RANGE_GRADIENT_OFFSET=0.1
SPOT=150
SPOT_SHARPNESS=0.0
SPECULAR_MULT=0
DIRECTION=0, -1, 0
SELF_LIGHTNING=1
EXTERIOR_ONLY=1
INTERIOR_ONLY=0

[LIGHT_EXTRA_2]                                ;(RIGHT) 
LINE_FROM=-0.7, 0.35, 1.5
LINE_TO=-0.7, 0.35, -1.5
BIND_TO_HEADLIGHTS=1
COLOR=0,0,0
DIFFUSE_CONCENTRATION=0.9
FADE_AT=150
FADE_SMOOTH=10
RANGE=0.8
RANGE_GRADIENT_OFFSET=0.1
SPOT=150
SPOT_SHARPNESS=0.0
SPECULAR_MULT=0
DIRECTION=0, -1, 0
SELF_LIGHTNING=1
EXTERIOR_ONLY=1
INTERIOR_ONLY=0

[LIGHT_EXTRA_3]                                 ;(FRONT)
LINE_FROM=-0.6, 0.5,1.8
LINE_TO=0.6, 0.5, 1.8
BIND_TO_HEADLIGHTS=1
COLOR=0,0,0
DIFFUSE_CONCENTRATION=0.9
FADE_AT=150
FADE_SMOOTH=10
RANGE=1
RANGE_GRADIENT_OFFSET=0.1
SPOT=150
SPOT_SHARPNESS=0.0
SPECULAR_MULT=0
DIRECTION=0, -1, 0
SELF_LIGHTNING=1
EXTERIOR_ONLY=1
INTERIOR_ONLY=0
--------------------------------------------------------------------------------------------------
{LICENSE PLATE AREA}
--------------------------------------------------------------------------------------------------
[LIGHT_EXTRA_4]                                ;(LICENSE PLATE AREA GLOW)
LINE_FROM=-0.2, 1.25, -1.6
LINE_TO=0.2, 1.25, -1.6
BIND_TO_HEADLIGHTS=1
COLOR=15,15,15
DIFFUSE_CONCENTRATION=5
FADE_AT=150
FADE_SMOOTH=10
RANGE=1.5
RANGE_GRADIENT_OFFSET=0.1
SPOT=90
SPOT_SHARPNESS=0.0
SPECULAR_MULT=0
DIRECTION=0, -1, 0
SELF_LIGHTNING=1
EXTERIOR_ONLY=1
INTERIOR_ONLY=0
--------------------------------------------------------------------------------------------------
{Interior}
--------------------------------------------------------------------------------------------------
[LIGHT_EXTRA_5]                               ;(INTERIOR BACK SEAT GLOW) {Visible from outside only}
LINE_FROM=-0.3, 1.0, -0.3
LINE_TO=0.3, 1.0, -0.3
BIND_TO_HEADLIGHTS=1
COLOR=0,2,6
DIFFUSE_CONCENTRATION=0.95
FADE_AT=150
FADE_SMOOTH=10
RANGE=0.2
RANGE_GRADIENT_OFFSET=0.1
SPOT=250
SPOT_SHARPNESS=0.0
SPECULAR_MULT=0
DIRECTION=0, -1, 0
SELF_LIGHTNING=1
EXTERIOR_ONLY=1
INTERIOR_ONLY=0

[LIGHT_EXTRA_6]                                 ;(INTERIOR GLOW) {Visible from inside only}
LINE_FROM=-0.2, 0.8, -0.01
LINE_TO=0.2, 0.8, -0.01
BIND_TO_HEADLIGHTS=1
COLOR=3,3,3
DIFFUSE_CONCENTRATION=0.95
FADE_AT=150
FADE_SMOOTH=10
RANGE=0.8
RANGE_GRADIENT_OFFSET=0.1
SPOT=250
SPOT_SHARPNESS=0.0
SPECULAR_MULT=0
DIRECTION=0, -1, 0
SELF_LIGHTNING=1
EXTERIOR_ONLY=0
INTERIOR_ONLY=1

[LIGHT_EXTRA_7]
LINE_FROM=-0.2, 0.2, -0.01                       ;(INTERIOR FOOT WELL GLOW) {Visible from outside only}
LINE_TO=0.2, 0.2, -0.01
BIND_TO_HEADLIGHTS=1
COLOR=0,0,0
DIFFUSE_CONCENTRATION=0.95
FADE_AT=150
FADE_SMOOTH=10
RANGE=0.8
RANGE_GRADIENT_OFFSET=0.1
SPOT=250
SPOT_SHARPNESS=0.0
SPECULAR_MULT=0
DIRECTION=0, -1, 0
SELF_LIGHTNING=1
EXTERIOR_ONLY=1
INTERIOR_ONLY=0