[LIGHTING]
INTERIOR_FAKE_UPPER_SHADOW_HEIGHT=-0.01
INTERIOR_FAKE_UPPER_SHADOW_FADE=0.02
EMISSIVE_HEADLIGHTS_MULT=2.0
EMISSIVE_PARKINGLIGHTS_MULT=1.0
EMISSIVE_BRAKELIGHTS_MULT=1.0


[LIGHT_HEADLIGHT_0]
; this is a special value, instead of usual 0 and 1: light will affect 
; the car, but only if camera is outside.
SELF_LIGHTNING=exterioronly
POSITION=0, 0.265, 2.2
COLOR=1, 0.9, 0.7, 9
MIRROR=0.65

[SHADOWED_WHEELS]
DISTANCE=3
WIDTH=0.1
OPACITY=0.15
EXTRA_AMBIENT_BRIGHTNESS=0.05

[SHADOWED_WHEELS_FRONT]
ANGLE=12
OFFSET=0.07

[SHADOWED_WHEELS_REAR]
ANGLE=10	
OFFSET=0.05

[LIGHT_LICENSEPLATE]
; no need to specify meshes names if material is using
; Plate_D.dds and Plate_NM.dds textures
MESHES=por_959_plates_gmt_001_SUB1
OFFSET=-0.02, 0.01, -0.05
RANGE=0.7
RANGE_GRADIENT_OFFSET=0.3
SPOT=140
SPOT_SHARPNESS=0.3
COLOR=1,1,1,1.3
FALLBACK_EMISSIVE=1,1,1,0.9
; other supported values: TWO_ON_TOP, ONE_ON_TOP, TWO_ON_BOTTOM, ONE_ON_BOTTOM
LAYOUT=TWO_ON_TOP

---------------------------------------------------------------------- front fog ----------------------------------------------------------------------

[EMISSIVE_EXTRA_A_0]
NAME=glassrtl_a_gmt_SUB7
COLOR=60, 10, 0
LAG=0.9

[EMISSIVE_EXTRA_A_1]
NAME=glassltl_a_gmt_SUB7
COLOR=60, 10, 0
LAG=0.9

[LIGHT_REVERSE_0]
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=1
COLOR=1, 0.8, 0.4, 5
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, 0, -1
EXTERIOR_ONLY=1
FADE_AT=120
FADE_SMOOTH=30
INTERIOR_ONLY=0
MIRROR=0.491799
MIRROR_DIRECTION=0
NO_SELF_SPECULAR=1
OFF_FADE_MULT=0.3
OFF_MIRROR=0.491799
OFF_MULT=0.1
OFF_POSITION=0, 0.290, -2.07296
OFF_RANGE_MULT=0.5
POSITION=0, 0.290, -2.07296
RANGE=3
RANGE_GRADIENT_OFFSET=0.5
SINGLE_FREQUENCY=0
SPECULAR_MULT=1
SPOT=162.5
SPOT_EDGE=0.45, 0.45, 0.45
SPOT_EDGE_SHARPNESS=0
SPOT_SHARPNESS=0.3625

[EMISSIVE_REVERSE_0]
NAME=glassltl_a_gmt_SUB2
COLOR=25,20,15
LAG=0.85
SIMULATE_HEATING=0.1

[EMISSIVE_REVERSE_1]
NAME=glassrtl_a_gmt_SUB2
COLOR=25,20,15
LAG=0.85
SIMULATE_HEATING=0.1

[EMISSIVE_HAZARD_0]
NAME=79_SUB3
COLOR=20, 0, 0

[EMISSIVE_HANDBRAKE_0]
NAME=79_SUB4
COLOR=24, 5, 0

[EMISSIVE_ENGINE_0]
NAME=79_SUB6
COLOR=24, 10, 0




[EMISSIVE_TURNSIGNAL_LEFT_0]
NAME=por_959_body_parts_lod0_gmt_SUB6_SUB0
COLOR=40, 20, 0
LAG=0.5
SIMULATE_HEATING=0.0
LOCATION=FRONT

[EMISSIVE_TURNSIGNAL_LEFT_1]
NAME=por_959_body_lod0_gmt_SUB6_SUB0_SUB0
COLOR=15, 7, 0
LAG=0.5
SIMULATE_HEATING=0.0
LOCATION=FRONT

[EMISSIVE_TURNSIGNAL_LEFT_2]
NAME=glassltl_a_gmt_SUB5
COLOR=10, 5, 0
LAG=0.5
SIMULATE_HEATING=0.0
LOCATION=REAR

[EMISSIVE_TURNSIGNAL_LEFT_3]
NAME=por_959_body_parts_lod0_gmt_SUB6_SUB2
COLOR=5, 2.5, 0
LAG=0.5
SIMULATE_HEATING=0
LOCATION=NONE

[EMISSIVE_TURNSIGNAL_RIGHT_0]
NAME=por_959_body_parts_lod0_gmt_SUB6_SUB3
COLOR=40, 20, 0
LAG=0.5
SIMULATE_HEATING=0.0
LOCATION=FRONT

[EMISSIVE_TURNSIGNAL_RIGHT_1]
NAME=por_959_body_lod0_gmt_SUB6_SUB0_SUB1
COLOR=15, 7, 0
LAG=0.5
SIMULATE_HEATING=0.0
LOCATION=FRONT

[EMISSIVE_TURNSIGNAL_RIGHT_2]
NAME=glassrtl_a_gmt_SUB5
COLOR=10, 5, 0
LAG=0.5
SIMULATE_HEATING=0.0
LOCATION=REAR

[EMISSIVE_TURNSIGNAL_RIGHT_3]
NAME=por_959_body_parts_lod0_gmt_SUB6_SUB4
COLOR=5, 2.5, 0
LAG=0.5
SIMULATE_HEATING=0
LOCATION=NONE

[WIPERS]
WIND_THRESHOLDS_KMH = 60, 300  ; speed for wipers to start vibrating and for maximum vibration
WIND_AMPLITUDE_MULT = 2        ; multiplier for amplitude
WIND_FREQUENCY_MULT = 1        ; multiplier for frequency
WIND_OFFSET = 0.03             ; base animation progress to vibrate around
