; New car paint
[INCLUDE: common/materials_carpaint.ini]
CarPaintMaterial = EXT_Carpaint
CarPaintVersionAware = 2

[Material_CarPaint_Metallic]
Materials = EXT_Carpaint
LocalReflectionsForce = 1
FresnelMax = 0.4
FresnelC = 0.2
FlakesK = 0.06
BrightnessAdjustment = 0.7
SpecularBase = 1.0, 75
SpecularSun = 0.5, 110
ClearCoatThickness = 0.08

[Material_Metal_v2]
Materials = lights
Brightness = 0.2
ClearCoatF0 = 0
Reflectance = 0
CubemapReflectionBlur = 0.0
DetailScale = 270

[Material_Metal_v2]
Materials = lights2
Brightness = 0.2
ClearCoatF0 = 0
Reflectance = 0
CubemapReflectionBlur = 0.0
DetailScale = 270

[LIGHTING]
INTERIOR_FAKE_UPPER_SHADOW_HEIGHT=-0.02
INTERIOR_FAKE_UPPER_SHADOW_FADE=0.02
EMISSIVE_HEADLIGHTS_MULT=1.4
EMISSIVE_PARKINGLIGHTS_MULT=2.5
EMISSIVE_BRAKELIGHTS_MULT=0.5

[LIGHT_HEADLIGHT_0]
SELF_LIGHTNING=c6-headlight-right-a_SUB2, c6-headlight-left-a_SUB2
POSITION=0, 0.66, 2.2
COLOR=1, 0.9, 0.7, 9
MIRROR=0.65

[LIGHT_BRAKES]
COLOR=1,0,0,3

 ;       ///MAIN///

[DATA] 
DISABLE_LIGHTSINI=1


[BRAKEDISC_FX]
ACTIVE = 0

[INCLUDE]
INCLUDE=common/no_popup_lights.ini

[INSTRUMENTS]
FUEL_SPLASH_MULT=-0
HAZARDS_G_THRESHOLD=1.6
SPEED_FIX=1
SPEED_LAG=0.965
SPEED_LIMIT=330

[BASIC]
BRAKES_THRESHOLD=0.01
ENGINE_STALLED_RPM_THRESHOLD=1
HAZARD_LIGHTS_ENGINE_LIFE_THRESHOLD=0.001
HEADLIGHTS_ARE_HEADLIGHTS=1
HORN_AS_SIREN=0
IS_LOW_BEAM_AVAILABLE=1
LIGHT_DAMAGE_SPEED_MAX=120
LIGHT_DAMAGE_SPEED_MIN=80
STOP_LODS_ADJUSTMENT=0
TURNING_LIGHTS_REPEAT=1

[LIGHT_BRAKE_0]
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=1
COLOR=1, 0.181034, 0, 3
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, 0, -1
EXTERIOR_ONLY=1
FADE_AT=120
FADE_SMOOTH=30
INTERIOR_ONLY=0
MIRROR=0.598
MIRROR_DIRECTION=0
POSITION=0.0, 0.804, -2.15
RANGE=6
RANGE_GRADIENT_OFFSET=0.25
SINGLE_FREQUENCY=0
SPECULAR_MULT=1
SPOT=155
SPOT_EDGE=0.12, 0.12, 0.12
SPOT_EDGE_SHARPNESS=10
SPOT_SHARPNESS=0.4

[LIGHT_HEADLIGHT_0]
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=1
COLOR=0.957143, 0.957143, 1, 10
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, -0.2, 1
EXTERIOR_ONLY=0
FADE_AT=450
FADE_SMOOTH=50
INTERIOR_ONLY=0
LOWBEAM_RANGE_MAX=30
LOWBEAM_RANGE_MULT=0.8
LOWBEAM_RANGE_ONCOMING_MULT=0.4
MIRROR=0.666
MIRROR_DIRECTION=0
POPUP_ENABLED=0
POSITION=0.0, 0.629, 1.74
RANGE=110
RANGE_GRADIENT_OFFSET=0
SECOND_SPOT=129.6
SECOND_SPOT_INTENSITY=0.27
SECOND_SPOT_RANGE=20
SECOND_SPOT_SHARPNESS=0.58
SECOND_SPOT_SKIP=0.3
SINGLE_FREQUENCY=0
SPECULAR_MULT=1
SPOT=48
SPOT_EDGE=0.02088, 0.01992, 0.018
SPOT_EDGE_SHARPNESS=50
SPOT_SHARPNESS=0
SPOT_UP=0.0499376, 0.998752, 0

 ;       ///ANIMATIONS///

[ANIMATION_0]
FILE=.ksanim
TIME= 0.0
BIND_TO_TRACTIONCONTROL=1


 ;       ///LICENSE PLATE LIGHTS///

[LIGHT_LICENSEPLATE]
; no need to specify meshes names if material is using
; Plate_D.dds and Plate_NM.dds textures
MESHES= plate
OFFSET=-0.15, 0.1, 0.02
RANGE=0.4
RANGE_GRADIENT_OFFSET=0.4
SPOT=65
SPOT_SHARPNESS=0.2
COLOR=4,4,3, 1.0
FALLBACK_EMISSIVE=4,4,3, 1.0
; other supported values: TWO_ON_TOP, ONE_ON_TOP, TWO_ON_BOTTOM, ONE_ON_BOTTOM
LAYOUT=TWO_ON_TOP


 ;       ///LIGHTS///


[EMISSIVE_LIGHT_0]
NAME=c6-headlight-left-a_SUB2, c6-headlight-right-a_SUB2
COLOR=20,20,20
SIMULATE_HEATING=0.1
ACT_AS_HEADLIGHTS=1
LAG=0

[EMISSIVE_LIGHT_1]
NAME=gaugecluster_a, centerconsole_icons, dashboard_icons, steering_icons_SUB1, door_l_icons
COLOR=5,5,5
SIMULATE_HEATING=0.1
ACT_AS_HEADLIGHTS=1
LAG=0

[EMISSIVE_LIGHT_...] ;  Taillights
NAME=taillight_tail_light_lod0
COLOR=120,15,0
LAG=0.8
SIMULATE_HEATING=1
CAST_LIGHT=1

[EMISSIVE_LIGHT_...] ;  hazard light
NAME=hazard_int
COLOR=60,15,0
LAG=0.8
SIMULATE_HEATING=1
CAST_LIGHT=1

[EMISSIVE_LIGHT_...] ;  needles
NAME=tach_min_gauge_needle, speed_min_gauge_needle, boost_min_gauge_needle, interior_gauge_needle, fuel_min_gauge_needle
COLOR=25,15,0
LAG=0.8
SIMULATE_HEATING=1
CAST_LIGHT=1

 ;       ///HIGHBEAMS///


[EMISSIVE_HIGHBEAM_0]
NAME=Headlights_HB_Inside
COLOR=220,220,280, 45
LAG=0.85
SIMULATE_HEATING=0.55
LOCATION=FRONT
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5


;     ///WARNING DASH LIGHTS///


[EMISSIVE_...]
NAME=engine_indicator
TOGGLE_VISIBILITY = 1
COLOR=40,6,0.5,1
INPUT=ENGINE_LIFE
INPUT_THRESHOLD = 700
INPUT_THRESHOLD_INVERSE = 1
LAG=0

[EMISSIVE_...]
NAME=Warning_Tires_press
TOGGLE_VISIBILITY = 1
COLOR=40,6,0.5,1
INPUT=TYRE_PRESSURE
INPUT_THRESHOLD = 35
INPUT_SELECTOR=MAX
INPUT_SELECTOR_PIVOT=5
LAG=0

[EMISSIVE_...]
NAME=
TOGGLE_VISIBILITY = 1
COLOR=40,6,0.5,1
INPUT=FUEL
INPUT_THRESHOLD = 10
INPUT_THRESHOLD_INVERSE = 1
LAG=0

[EMISSIVE_...]
NAME=airbags_indicator
BIND_TO=STALLED
TOGGLE_VISIBILITY = 1
COLOR=40,0.5,0.2,1
LAG=0

[EMISSIVE_ABS_INACTION_0]
NAME=abs_indicator
TOGGLE_VISIBILITY = 1
COLOR=40,6,0.5,1
LAG=0.2

[EMISSIVE_TRACTIONCONTROL_0]
NAME=tcs_off_indicator
TOGGLE_VISIBILITY = 1
COLOR=0
OFF_COLOR=40,6,0.5,1
LAG=0

[EMISSIVE_TRACTIONCONTROL_INACTION_0]
COLOR=40,6,0.5,1
NAME=tcs_indicator
TOGGLE_VISIBILITY = 1
LAG=0

[EMISSIVE_HANDBRAKE_0]
NAME=handbrake_indicator
TOGGLE_VISIBILITY = 1
COLOR=40,0.5,0.2,1
LAG=0



 ;       ///TURN SIGNALS///


[EMISSIVE_TURNSIGNAL_LEFT_0]
NAME=taillightL_textured_reflector
COLOR=280,12,0, 1 
LAG=0.8
SIMULATE_HEATING=0.2
BLINK_FREQENCY_HZ=1.5
CAST_LIGHT=1

[EMISSIVE_TURNSIGNAL_LEFT_1]
NAME=turnsignal_L
COLOR=120,20, 0, 50
LAG=0.8
SIMULATE_HEATING=0.2
BLINK_FREQENCY_HZ=1.5
CAST_LIGHT=1

[EMISSIVE_TURNSIGNAL_RIGHT_0]
NAME=taillightR_textured_reflector
COLOR=280,12,0, 1
LAG=0.8
SIMULATE_HEATING=0.2
BLINK_FREQENCY_HZ=1.5
CAST_LIGHT=1

[EMISSIVE_TURNSIGNAL_RIGHT_1]
NAME=turnsignal_R
COLOR=120,20, 0, 50
LAG=0.8
SIMULATE_HEATING=0.2
BLINK_FREQENCY_HZ=1.5
CAST_LIGHT=1

 ;       ///BRAKE LIGHTS///

[EMISSIVE_BRAKE_0]
NAME=taillight_tail_light, winga_detail_glass_red
COLOR=220,12,0, 1
LAG=0.5
SIMULATE_HEATING=0.2
LOCATION=REAR
CAST_LIGHT=0.5


 ;       ///REVERSE///

[EMISSIVE_REVERSE_0]
NAME = bumperRa_detail_glass_clear  ; name (one or more) of a mesh to glow
COLOR = 80, 70, 60 , 4        ; glowing color if condition is met
LAG = 0.73                   ; with zero, turns on and off immediately
SIMULATE_HEATING = 1      ; adds heating effect, going through orange tint while turning on and off
LOCATION = REAR             ; light location used for damage and light guessing, default value depends on type
ACT_AS_HEADLIGHTS = 1       ; if set to 1, emissiveness is raised when camera is caught in car’s headlights

[LIGHT_REVERSE_0]
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=1
COLOR=1, 1, 1, 3
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, 0, -1
EXTERIOR_ONLY=1
FADE_AT=120
FADE_SMOOTH=30
INTERIOR_ONLY=0
MIRROR=0.503
MIRROR_DIRECTION=0
NO_SELF_SPECULAR=1
POSITION=0, 0.314, -2.13
RANGE=4
RANGE_GRADIENT_OFFSET=0.5
SINGLE_FREQUENCY=0
SPECULAR_MULT=1
SPOT=155
SPOT_EDGE=0.12, 0.12, 0.12
SPOT_EDGE_SHARPNESS=0
SPOT_SHARPNESS=0.4

 ;       ///LIGHTS EXTRA///

;Foglights

[LIGHT_EXTRA_0]     ; lightcone Foglight_L for players car only
BIND_TO_EXTRA_D=1   ; if "1" on/off with "Alt+NUMPAD7" for players car only;
COLOR=200,180,160, 0.05
LAG=0.85
SIMULATE_HEATING=0.85
DIFFUSE_CONCENTRATION=1
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
FADE_AT=100
FADE_SMOOTH=5
MIRROR=0.737
POSITION=0.0, 0.311, 1.94
DIRECTION=0.22, -0.2, 1
RANGE=22
RANGE_GRADIENT_OFFSET=0.5
SPECULAR_MULT=3
SPOT=80
SPOT_SHARPNESS=0.2
VOLUMETRIC_LIGHT=1

[LIGHT_EXTRA_1]     ; lightcone Foglight_L for players car only
BIND_TO_HEADLIGHTS=1   ; if "1" on/off with "Alt+NUMPAD7" for players car only;
COLOR=5,6,7, 3
LAG=0.8
SIMULATE_HEATING=0.6
DIFFUSE_CONCENTRATION=1
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
FADE_AT=100
FADE_SMOOTH=5
MIRROR=0
POSITION=0.454, 0.818, 0.25
DIRECTION=0, 0.05, -0.2
RANGE=0.15
RANGE_GRADIENT_OFFSET=0.5
SPECULAR_MULT=3
SPOT=160
SPOT_SHARPNESS=0.2
VOLUMETRIC_LIGHT=1

[LIGHT_EXTRA_2]     ; lightcone Foglight_L for players car only
BIND_TO_HEADLIGHTS=1   ; if "1" on/off with "Alt+NUMPAD7" for players car only;
COLOR=5,6,7, 3
LAG=0.8
SIMULATE_HEATING=0.6
DIFFUSE_CONCENTRATION=1
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
FADE_AT=100
FADE_SMOOTH=5
MIRROR=0
POSITION=0.346, 0.817, 0.257
DIRECTION=0, 0.05, -0.2
RANGE=0.15
RANGE_GRADIENT_OFFSET=0.5
SPECULAR_MULT=3
SPOT=160
SPOT_SHARPNESS=0.2
VOLUMETRIC_LIGHT=1

[LIGHT_EXTRA_3]     ; lightcone Foglight_L for players car only
BIND_TO_HEADLIGHTS=1   ; if "1" on/off with "Alt+NUMPAD7" for players car only;
COLOR=5,6,7, 3
LAG=0.8
SIMULATE_HEATING=0.6
DIFFUSE_CONCENTRATION=1
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
FADE_AT=100
FADE_SMOOTH=5
MIRROR=0
POSITION=0.254, 0.768, 0.256
DIRECTION=0, 0.05, -0.2
RANGE=0.15
RANGE_GRADIENT_OFFSET=0.5
SPECULAR_MULT=3
SPOT=160
SPOT_SHARPNESS=0.2
VOLUMETRIC_LIGHT=1

[LIGHT_EXTRA_4]     ; lightcone Foglight_L for players car only
BIND_TO_HEADLIGHTS=1   ; if "1" on/off with "Alt+NUMPAD7" for players car only;
COLOR=5,6,7, 3
LAG=0.8
SIMULATE_HEATING=0.6
DIFFUSE_CONCENTRATION=1
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
FADE_AT=100
FADE_SMOOTH=5
MIRROR=0
POSITION=0.542, 0.763, 0.248
DIRECTION=0, 0.05, -0.2
RANGE=0.15
RANGE_GRADIENT_OFFSET=0.5
SPECULAR_MULT=3
SPOT=160
SPOT_SHARPNESS=0.2
VOLUMETRIC_LIGHT=1

[LIGHT_EXTRA_5]     ; lightcone Foglight_L for players car only
BIND_TO_EXTRA_D=1   ; if "1" on/off with "Alt+NUMPAD7" for players car only;
COLOR= 18,15,0, 4
LAG=0.8
SIMULATE_HEATING=0.6
DIFFUSE_CONCENTRATION=1
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
FADE_AT=100
FADE_SMOOTH=5
MIRROR=0
POSITION=0.516, 0.805, 0.275
DIRECTION=0.03, 0.1, -0.2
RANGE=0.15
RANGE_GRADIENT_OFFSET=0.5
SPECULAR_MULT=3
SPOT=80
SPOT_SHARPNESS=0.2
VOLUMETRIC_LIGHT=1

[LIGHT_EXTRA_6]     ; lightcone Foglight_L for players car only
BIND_TO_HEADLIGHTS=1   ; if "1" on/off with "Alt+NUMPAD7" for players car only;
COLOR= 1,5,1, 4
LAG=0.8
SIMULATE_HEATING=0.6
DIFFUSE_CONCENTRATION=1
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
FADE_AT=100
FADE_SMOOTH=5
MIRROR=0
POSITION=0.517, 0.728, 0.27
DIRECTION=0, 0.05, -0.2
RANGE=0.18
RANGE_GRADIENT_OFFSET=0.5
SPECULAR_MULT=3
SPOT=80
SPOT_SHARPNESS=0.2
VOLUMETRIC_LIGHT=1


 ;       ///BUTTONS EXTRA///

 ;EXTRA BUTTON A

[EMISSIVE_EXTRA_A_0]
BIND_TO_EXTRA_A=1
TOGGLE_VISIBILITY = 1
NAME=seatbelts_indicator
COLOR=12,0.8,0, 1
LAG=0.92
SIMULATE_HEATING=0.92
LOCATION=REAR
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

 ;EXTRA BUTTON D

[EMISSIVE_EXTRA_D_0]
BIND_TO_EXTRA_D=1
NAME=F_Foglights_Inside
COLOR=220,200,180, 0.2
LAG=0.92
SIMULATE_HEATING=0.92
LOCATION=REAR
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5

[EMISSIVE_EXTRA_D_1]
BIND_TO_EXTRA_D=1
TOGGLE_VISIBILITY = 1
NAME=foglight_indicator
COLOR=12,4,0, 1
LAG=0.7
SIMULATE_HEATING=0
LOCATION=REAR
CAST_LIGHT=1
CLUSTER_THRESHOLD=0.5


 ;       ///SELFLIGHTS///

[INCLUDE: common/selflighting.ini]

[SelfLight_Headlights]
POSITION=0.0, 0.621, 1.65
BOUND_TO = 
MIRROR=0.666
RANGE=0.75
SPOT=45
DIRECTION=0, -0, 0.1
COLOR= 33,33,33, 5

[SelfLight_Headlights]
POSITION=0.0, 0.627, 1.65
BOUND_TO = lights2
MIRROR=0.558
RANGE=0.75
SPOT=45
DIRECTION=-0.002, -0, 0.1
COLOR= 33,33,33, 12

[SelfLight_Headlights]
POSITION=0.774, 0.657, 1.53
BOUND_TO = c6-headlight-left-a_SUB2
MIRROR=0.0
RANGE=0.45
SPOT=45
DIRECTION=0, -0.00, 0.2
COLOR=120,13,7, 2

[SelfLight_Headlights]
POSITION=-0.774, 0.657, 1.53
BOUND_TO = c6-headlight-right-a_SUB2
MIRROR=0.0
RANGE=0.45
SPOT=45
DIRECTION=0, -0.00, 0.2
COLOR=120,13,7, 2

 ;       ///REFRACTION///


[REFRACTING_HEADLIGHT_0]
;TAILLIGHTS
SURFACE = taillight_tail_light
INSIDE = 
SYNC_EMISSIVE_1 = LR_Tailights
SYNC_EMISSIVE_1_MULT = 0.01

ABSORPTION = 0.008000
AMBIENT_MULT = 0.200000
BASE_EMISSIVE_K = 0.490000
BOUNCED_BACK_MULT = 0.300000
BULB_BLUR_K = 2.000000
BULB_REFLECTION_K = 0.000000
CUSTOM_BULB_0 = 0.085000,0.478000,0.015000,0.000000
CUSTOM_BULB_1 = 0.866000,0.478000,0.015000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 3.220000
DIFFUSE_MAP_MULT = 0.408000
DIRECTION = -0.004462,-0.034186,0.999406
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 4.160000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.760000
GLASS_COLOR = 0.328589,0.057593,0.000000
GLASS_EMISSIVE_MULT = 0.500000
GLASS_EXTRA_THICKNESS = 0.001600
INNER_SPECULAR = 3.000000
INNER_SPECULAR_EXP = 385.000000
IOR = 1.600000
IOR_FLYOUT_FLAT = 0.400000
LOD_BIAS = -0.900000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 0
MIRROR_DIR = -1.000333,1.000022,-1.000245
MIRROR_POS = 0.016639,0.552704,1.922749
NM_SHARE_EXT = 0.050000
NM_SHARE_INT = 0.390000
ORIGIN = 0.557326,0.807945,-2.748451
RADIUS = 0.214700
REFLECTIVENESS_DIFFUSE_MULT = 8.400000
REFLECTIVENESS_MULT = 4.000000
REFLECTIVE_GAMMA = 1.800000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.250000
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1

[REFRACTING_HEADLIGHT_1]
;TAILLIGHTS
SURFACE = LR_Taillight_Glass1
INSIDE = LR_Tailights_Reflectors_Inner_dGlass, LR_Taillights_Reflectors
SYNC_EMISSIVE_1 = LR_Taillights_Reflectors
SYNC_EMISSIVE_1_MULT = 0.01

ABSORPTION = 0.004000
AMBIENT_MULT = 0.200000
BASE_EMISSIVE_K = 0.020000
BOUNCED_BACK_MULT = 0.600000
BULB_BLUR_K = 2.000000
BULB_REFLECTION_K = 0.000000
CUSTOM_BULB_0 = 0.085000,0.478000,0.015000,0.000000
CUSTOM_BULB_1 = 0.866000,0.478000,0.015000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 3.220000
DIFFUSE_MAP_MULT = 0.741000
DIRECTION = -0.004462,-0.034186,0.999406
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 19.950001
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.760000
GLASS_COLOR = 0.272681,0.062950,0.000000
GLASS_EMISSIVE_MULT = 0.600000
GLASS_EXTRA_THICKNESS = 0.002000
INNER_SPECULAR = 0.600000
INNER_SPECULAR_EXP = 111.000000
IOR = 2.000000
IOR_FLYOUT_FLAT = 0.390000
LOD_BIAS = -0.900000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 0
MIRROR_DIR = -1.000333,1.000027,-1.000243
MIRROR_POS = 0.016718,0.552795,1.922783
NM_SHARE_EXT = 0.050000
NM_SHARE_INT = 0.390000
ORIGIN = 0.557470,0.807831,-2.748379
RADIUS = 0.214700
REFLECTIVENESS_DIFFUSE_MULT = 20.400000
REFLECTIVENESS_MULT = 3.000000
REFLECTIVE_GAMMA = 1.000000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.150000
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1

[REFRACTING_HEADLIGHT_2]
;TAILLIGHTS
SURFACE = RR_Taillight_dGlass
INSIDE = RR_Tailights
SYNC_EMISSIVE_1 = RR_Tailights
SYNC_EMISSIVE_1_MULT = 0.01

ABSORPTION = 0.004000
AMBIENT_MULT = 0.200000
BASE_EMISSIVE_K = 0.490000
BOUNCED_BACK_MULT = 0.300000
BULB_BLUR_K = 2.000000
BULB_REFLECTION_K = 0.000000
CUSTOM_BULB_0 = 0.085000,0.478000,0.015000,0.000000
CUSTOM_BULB_1 = 0.866000,0.478000,0.015000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 3.220000
DIFFUSE_MAP_MULT = 0.408000
DIRECTION = -0.004468,-0.034186,0.999406
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 4.160000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.760000
GLASS_COLOR = 0.329412,0.058824,0.000000
GLASS_EMISSIVE_MULT = 0.500000
GLASS_EXTRA_THICKNESS = 0.001600
INNER_SPECULAR = 3.000000
INNER_SPECULAR_EXP = 385.000000
IOR = 1.600000
IOR_FLYOUT_FLAT = 0.400000
LOD_BIAS = -0.900000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 0
MIRROR_DIR = -1.000346,1.000041,-1.000278
MIRROR_POS = 0.016945,0.550972,1.923515
NM_SHARE_EXT = 0.050000
NM_SHARE_INT = 0.390000
ORIGIN = -0.549406,0.802605,-2.810310
RADIUS = 0.214700
REFLECTIVENESS_DIFFUSE_MULT = 8.400000
REFLECTIVENESS_MULT = 4.000000
REFLECTIVE_GAMMA = 1.800000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.250000
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1

[REFRACTING_HEADLIGHT_3]
;TAILLIGHTS
SURFACE = RR_Taillight_dGlass1
INSIDE = RR_Tailights_Reflectors_Inner_dGlass, RR_Taillights_Reflectors
SYNC_EMISSIVE_1 = RR_Taillights_Reflectors
SYNC_EMISSIVE_1_MULT = 0.01

ABSORPTION = 0.004000
AMBIENT_MULT = 0.200000
BASE_EMISSIVE_K = 0.020000
BOUNCED_BACK_MULT = 0.600000
BULB_BLUR_K = 2.000000
BULB_REFLECTION_K = 0.000000
CUSTOM_BULB_0 = 0.085000,0.478000,0.015000,0.000000
CUSTOM_BULB_1 = 0.866000,0.478000,0.015000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 3.220000
DIFFUSE_MAP_MULT = 0.741000
DIRECTION = -0.004464,-0.034186,0.999406
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 19.950001
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.760000
GLASS_COLOR = 0.272681,0.062950,0.000000
GLASS_EMISSIVE_MULT = 0.600000
GLASS_EXTRA_THICKNESS = 0.002000
INNER_SPECULAR = 0.600000
INNER_SPECULAR_EXP = 111.000000
IOR = 2.000000
IOR_FLYOUT_FLAT = 0.390000
LOD_BIAS = -0.900000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 0
MIRROR_DIR = -1.000341,1.000041,-1.000259
MIRROR_POS = 0.017122,0.551102,1.923458
NM_SHARE_EXT = 0.050000
NM_SHARE_INT = 0.390000
ORIGIN = -0.538651,0.833473,-2.580078
RADIUS = 0.214700
REFLECTIVENESS_DIFFUSE_MULT = 20.400000
REFLECTIVENESS_MULT = 3.000000
REFLECTIVE_GAMMA = 1.000000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.150000
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1

[REFRACTING_HEADLIGHT_4]
;TAILLIGHTS
SURFACE = 3rd_Brakelight_dGlass
INSIDE = 3rd_Brakelight
SYNC_EMISSIVE_1 = 3rd_Brakelight
SYNC_EMISSIVE_1_MULT = 0.01

ABSORPTION = 0.964000
AMBIENT_MULT = 0.390000
BASE_EMISSIVE_K = 0.090000
BOUNCED_BACK_MULT = 0.550000
BULB_BLUR_K = 2.400000
BULB_REFLECTION_K = 0.000000
CUSTOM_BULB_0 = 0.515000,0.471000,0.029000,0.000000
CUSTOM_BULB_1 = 0.029000,0.000000,0.000000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 4.300000
DIFFUSE_MAP_MULT = 0.623000
DIRECTION = -0.004462,-0.034186,0.999406
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 8.680000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.760000
GLASS_COLOR = 0.292298,0.012542,0.000000
GLASS_EMISSIVE_MULT = 0.610000
GLASS_EXTRA_THICKNESS = 0.000500
INNER_SPECULAR = 0.800000
INNER_SPECULAR_EXP = 125.000000
IOR = 1.400000
IOR_FLYOUT_FLAT = 0.530000
LOD_BIAS = -0.000000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 0
MIRROR_DIR = -1.000353,1.000058,-1.000294
MIRROR_POS = 0.018408,0.549805,1.925114
NM_SHARE_EXT = 0.120000
NM_SHARE_INT = 0.140000
ORIGIN = 0.005928,0.930786,-2.785378
RADIUS = 0.111800
REFLECTIVENESS_DIFFUSE_MULT = 39.299999
REFLECTIVENESS_MULT = 0.600000
REFLECTIVE_GAMMA = 2.000000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.710000
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1

[REFRACTING_HEADLIGHT_5]
;TAILLIGHTS
SURFACE = Reverse_Glass
INSIDE = Reverse_Inside
SYNC_EMISSIVE_1 = Reverse_Inside
SYNC_EMISSIVE_1_MULT = 0.01

ABSORPTION = 0.005000
AMBIENT_MULT = 0.200000
BASE_EMISSIVE_K = 0.040000
BOUNCED_BACK_MULT = 0.600000
BULB_BLUR_K = 2.800000
BULB_REFLECTION_K = 0.000000
CUSTOM_BULB_0 = 0.118000,0.495000,0.009000,0.000000
CUSTOM_BULB_1 = 0.868000,0.495000,0.009000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 4.350000
DIFFUSE_MAP_MULT = 0.554000
DIRECTION = -0.004446,-0.034185,0.999406
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 15.670000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.760000
GLASS_COLOR = 1.000000,0.995290,0.987669
GLASS_EMISSIVE_MULT = 0.200000
GLASS_EXTRA_THICKNESS = 0.004000
INNER_SPECULAR = 0.600000
INNER_SPECULAR_EXP = 111.000000
IOR = 2.000000
IOR_FLYOUT_FLAT = 0.390000
LOD_BIAS = -0.900000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 0
MIRROR_DIR = -1.000343,1.000055,-1.000261
MIRROR_POS = 0.017803,0.551125,1.924408
NM_SHARE_EXT = 0.750000
NM_SHARE_INT = 0.600000
ORIGIN = 0.000019,0.324158,-2.790817
RADIUS = 0.674201
REFLECTIVENESS_DIFFUSE_MULT = 20.400000
REFLECTIVENESS_MULT = 3.000000
REFLECTIVE_GAMMA = 1.000000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.150000
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1



[REFRACTING_HEADLIGHT_6]
;TAILLIGHTS
SURFACE = F_Foglights_Glass
INSIDE = F_Foglights_Inside
SYNC_EMISSIVE_1 = F_Foglights_Inside
SYNC_EMISSIVE_1_MULT = 0.01

ABSORPTION = 0.031000
AMBIENT_MULT = 0.670000
BASE_EMISSIVE_K = 0.290000
BOUNCED_BACK_MULT = 0.600000
BULB_BLUR_K = 2.200000
BULB_REFLECTION_K = 0.000000
CUSTOM_BULB_0 = 0.100000,0.480000,0.005000,0.000000
CUSTOM_BULB_1 = 0.897000,0.480000,0.005000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 2.900000
DIFFUSE_MAP_MULT = 0.506000
DIRECTION = 0.013951,0.039964,-0.999104
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 81.410004
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.760000
GLASS_COLOR = 1.000000,0.992919,0.987713
GLASS_EMISSIVE_MULT = 0.200000
GLASS_EXTRA_THICKNESS = 0.026600
INNER_SPECULAR = 8.500000
INNER_SPECULAR_EXP = 102.000000
IOR = 2.000000
IOR_FLYOUT_FLAT = 0.390000
LOD_BIAS = -0.900000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 0
MIRROR_DIR = -1.000020,-1.000038,1.000017
MIRROR_POS = -2.999905,2.999611,-2.999901
NM_SHARE_EXT = 0.150000
NM_SHARE_INT = 1.000000
ORIGIN = -0.008396,0.327118,2.431190
RADIUS = 0.914000
REFLECTIVENESS_DIFFUSE_MULT = 18.799999
REFLECTIVENESS_MULT = 4.500000
REFLECTIVE_GAMMA = 1.900000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.630000
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1



[REFRACTING_HEADLIGHT_7]
;TAILLIGHTS
SURFACE = Headlights_LB_dGlass
INSIDE =Headlights_LB_Inside
SYNC_EMISSIVE_1 = Headlights_LB_Inside
SYNC_EMISSIVE_1_MULT = 0.01

ABSORPTION = 0.257000
AMBIENT_MULT = 0.200000
BASE_EMISSIVE_K = 0.700000
BOUNCED_BACK_MULT = 0.600000
BULB_BLUR_K = 1.500000
BULB_REFLECTION_K = 0.000000
CUSTOM_BULB_0 = 0.100000,0.480000,0.005000,0.000000
CUSTOM_BULB_1 = 0.897000,0.480000,0.005000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 0.730000
DIFFUSE_MAP_MULT = 0.747000
DIRECTION = 0.013951,0.039964,-0.999104
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 30.709999
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.760000
GLASS_COLOR = 1.000000,0.999900,0.999904
GLASS_EMISSIVE_MULT = 0.130000
GLASS_EXTRA_THICKNESS = 0.000000
INNER_SPECULAR = 0.600000
INNER_SPECULAR_EXP = 111.000000
IOR = 2.000000
IOR_FLYOUT_FLAT = 0.390000
LOD_BIAS = -0.900000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 0
MIRROR_DIR = -1.000020,-1.000038,1.000017
MIRROR_POS = -2.999905,2.999611,-2.999901
NM_SHARE_EXT = 0.000000
NM_SHARE_INT = 0.000000
ORIGIN = -0.008396,0.327118,2.431190
RADIUS = 0.914000
REFLECTIVENESS_DIFFUSE_MULT = 20.400000
REFLECTIVENESS_MULT = 3.000000
REFLECTIVE_GAMMA = 1.000000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.770000
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 1
USE_NORMAL_ALPHA = 1

[REFRACTING_HEADLIGHT_8]
;TAILLIGHTS
SURFACE = RF_Blinker_dGlass
INSIDE = RF_Blinker_Inside
SYNC_EMISSIVE_1 = RF_Blinker_Inside
SYNC_EMISSIVE_1_MULT = 0.01

ABSORPTION = 0.004000
AMBIENT_MULT = 0.630000
BASE_EMISSIVE_K = 0.740000
BOUNCED_BACK_MULT = 0.560000
BULB_BLUR_K = 1.500000
BULB_REFLECTION_K = -0.010000
CUSTOM_BULB_0 = 0.100000,0.480000,0.005000,0.000000
CUSTOM_BULB_1 = 0.897000,0.480000,0.005000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 2.030000
DIFFUSE_MAP_MULT = 0.283000
DIRECTION = 0.013954,0.039964,-0.999104
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 79.070000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.600000
GLASS_COLOR = 1.000000,0.832570,0.745288
GLASS_EMISSIVE_MULT = 0.090000
GLASS_EXTRA_THICKNESS = 0.000000
INNER_SPECULAR = 5.900000
INNER_SPECULAR_EXP = 139.000000
IOR = 1.700000
IOR_FLYOUT_FLAT = 0.390000
LOD_BIAS = -0.900000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 0
MIRROR_DIR = -1.000058,-1.000038,1.000045
MIRROR_POS = -2.999903,2.999535,-2.999786
NM_SHARE_EXT = 0.500000
NM_SHARE_INT = 0.500000
ORIGIN = -0.780413,0.648239,1.949333
RADIUS = 0.065100
REFLECTIVENESS_DIFFUSE_MULT = 25.000000
REFLECTIVENESS_MULT = 4.400000
REFLECTIVE_GAMMA = 1.300000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.880000
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1

[REFRACTING_HEADLIGHT_9]
;TAILLIGHTS
SURFACE = LF_Blinker_dGlass
INSIDE = LF_Blinker_Inside
SYNC_EMISSIVE_1 = LF_Blinker_Inside
SYNC_EMISSIVE_1_MULT = 0.01

ABSORPTION = 0.004000
AMBIENT_MULT = 0.630000
BASE_EMISSIVE_K = 0.740000
BOUNCED_BACK_MULT = 0.560000
BULB_BLUR_K = 1.500000
BULB_REFLECTION_K = -0.010000
CUSTOM_BULB_0 = 0.100000,0.480000,0.005000,0.000000
CUSTOM_BULB_1 = 0.897000,0.480000,0.005000,0.000000
CUSTOM_BULB_2 = 0.500000,0.500000,0.000000,0.000000
CUSTOM_BULB_3 = 0.500000,0.500000,0.000000,0.000000
DIFFUSE_MAP_FILTER_MULT = 2.030000
DIFFUSE_MAP_MULT = 0.283000
DIRECTION = 0.013958,0.039964,-0.999110
DYNAMIC_EMISSIVE_MAP = 0
EMISSIVE_MULT = 79.070000
EXTRA_GLASS_COLORIZATION = 1
EXTRA_SIDE_THICKNESS = 0.000000
F0 = 0.600000
GLASS_COLOR = 1.000000,0.832570,0.745288
GLASS_EMISSIVE_MULT = 0.090000
GLASS_EXTRA_THICKNESS = 0.000000
INNER_SPECULAR = 5.900000
INNER_SPECULAR_EXP = 139.000000
IOR = 1.700000
IOR_FLYOUT_FLAT = 0.390000
LOD_BIAS = -0.900000
MIRROR_2_AS_5 = 0
MIRROR_3_AS_4 = 0
MIRROR_DIR = -1.000075,-1.000065,1.000052
MIRROR_POS = -2.999987,2.999123,-2.999695
NM_SHARE_EXT = 0.500000
NM_SHARE_INT = 0.500000
ORIGIN = 0.771946,0.647827,1.983711
RADIUS = 0.065100
REFLECTIVENESS_DIFFUSE_MULT = 25.000000
REFLECTIVENESS_MULT = 4.400000
REFLECTIVE_GAMMA = 1.300000
REFRACTION_MASKING = 0
SIDE_FALLOFF = 0.880000
USE_COLORED_BULBS = 0
USE_CUSTOM_BULBS = 0
USE_NORMAL_ALPHA = 1


 ;       ///PBR MATERIALS///

[INCLUDE: common/materials_carpaint.ini]

CarPaintMaterial = EXT_Carpaint

[Material_CarPaint]
ClearCoatThickness = 0.05
SpecularColor = 1
SpecularMult = 0.2
FresnelMax = 0.2
FresnelC = 0.16
FlakesK = 1.7
BrightnessAdjustment = 0.9

[Material_Plastic]
Materials=EXT_Plastic, c6detail
DetailScale=90
Brightness = 0.7
ClearCoatF0 = 0.35
Reflectance = 0.155
CubemapReflectionBlur = 0.0

[INCLUDE: common/materials_interior.ini]

[Material_InteriorPBRDetail]
Materials = exh
Reflectance=0.06
Smoothness=0.15
Metalness=0.01
CubemapReflectionBlur=0.75
Brightness=0.25
OcclusionMult=1
DetailScale=10
ApplyTilingFix=1
OcclusionSource = NONE

[Material_Carbon]
Materials = EXT_Carbon
Brightness = 0.6
ClearCoatF0 = 0.35
Reflectance = 0.005
CubemapReflectionBlur = 0.0
DetailScale = 290


 ;       ///ANALOG GAUGES///

[ANALOG_INDICATOR_...]
INPUT=FUEL
NAME=ARROW_FUEL
ZERO=0
STEP=2.72

[ANALOG_INDICATOR_...]
INPUT=WATER_TEMPERATURE
NAME=ARROW_WATER
ZERO=0
STEP=0.1
LUT = (0=0|50=2|70=17|80=28|90=47)

[ANALOG_INDICATOR_...]
INPUT=TURBO
NAME=ARROW_BOOST
ZERO=0
STEP=495
SPEED_LAG = 0.55

[ANALOG_INDICATOR_...]
INPUT=OIL_PRESSURE
NAME=ARROW_OIL_PRESS
ZERO=0
LUT = (0=0|2.0=62|3.0=79|4.0=105|5.0=132|6.0=159|6.5=147|7.0=130)
SPEED_LAG = 0.66

[INSTRUMENTS]
RPM_VINTAGE =0 ; set to 1 to enable the whole thing
RPM_VINTAGE_ROUND_TO = 0 ; to what RPMs needle should snap
RPM_VINTAGE_DELAY = 0.11 ; delay between updates
RPM_VINTAGE_SPEED_LAG = 0.86 ; inertia value, from 0 to 1 (needle won’t move with 1)
RPM_VINTAGE_LIMIT = 7600 ; set to some

[WIPERS]
WIND_THRESHOLDS_KMH = 60, 150 ; speed for wipers to start vibrating and for maximum vibration
WIND_AMPLITUDE_MULT = 1 ; multiplier for amplitude
WIND_FREQUENCY_MULT = 1 ; multiplier for frequency
WIND_OFFSET = 0.03 ; base animation 
