[INCLUDE: common/materials_carpaint.ini]
CarPaintMaterial = EXT_Car_Paint
DisableDev = 1

[Material_CarPaint_Metallic]
FresnelMax = 1
FresnelC = 0.08
BrightnessAdjustment = 0.35	 ; compensates for ambient specular
BaseSpecularColor = 0.2, 0.2, 0.2
SpecularBase = 1, 20
SpecularSun = 0.1, 50
SunMultiplier = 1
ClearCoatThickness = 0.05
FlakesK = 0.3

[Material_CarPaint_Metallic]
Materials = Rim_1
FresnelMax = 1
FresnelC = 0.13
BrightnessAdjustment = 0.4 ; compensates for ambient specular
BaseSpecularColor = 0.2, 0.2, 0.2
SpecularBase = 1, 20
SpecularSun = 0.1, 50
SunMultiplier = 1
ClearCoatThickness = 0.35
FlakesK = 0.3

[Material_CarPaint_Metallic]
Materials = EXT_CALIPER
FresnelMax = 1
FresnelC = 0.13
BrightnessAdjustment = 0.9 ; compensates for ambient specular
BaseSpecularColor = 0.2, 0.2, 0.2
SpecularBase = 1, 20
SpecularSun = 0.1, 50
SunMultiplier = 1
ClearCoatThickness = 0.35
FlakesK = 0.3

[Material_CarPaint_Metallic]
Materials = EXT_PLASTIC_CUST
FresnelMax = 1
FresnelC = 0.08
BrightnessAdjustment = 0.6 ; compensates for ambient specular
BaseSpecularColor = 0.5, 0.5, 0.5
SpecularBase = 1, 20
SpecularSun = 0.1, 50
SunMultiplier = 1
ClearCoatThickness = 0.05
FlakesK = 0.3

[Material_CarPaint_Metallic]
Materials = INT_plastic_black
FresnelMax = 1
FresnelC = 0.08
BrightnessAdjustment = 0.6 ; compensates for ambient specular
BaseSpecularColor = 0.5, 0.5, 0.5
SpecularBase = 1, 20
SpecularSun = 0.1, 50
SunMultiplier = 1
ClearCoatThickness = 0.05
FlakesK = 0.3

[Material_CarPaint_Metallic]
Materials = EXT_Shiny_Black
FresnelMax = 1
FresnelC = 0.12
BrightnessAdjustment = 0.05 ; compensates for ambient specular
BaseSpecularColor = 0.2, 0.2, 0.2
SpecularBase = 1, 20
SpecularSun = 0.1, 50
SunMultiplier = 1
ClearCoatThickness = 0.05
FlakesK = 0.3


