;     TAIL LIGHTS
[EMISSIVE_EXTRA_A_0REARLIGHTS]
;tail amber/side/parking/stop upper bulb
NAME=sm_60_T
COLOR=255,5,0,0.025
FALLBACK_HEADLIGHTS_COLOR=255,5,0,0.025
FALLBACK_BRAKES_COLOR=255,150,0,0.4
FALLBACK_BRAKES_COLOR_HIGHER=1
BIND_TO_EXTRA_A=0
LAG=0.3
SIMULATE_HEATING=0
LOCATION=REAR
CAST_LIGHT=17777
CHANNEL = 0

[EMISSIVE_EXTRA_A_1REARLIGHTS]
;tail amber/side/parking/stop lower bulb
NAME=sm_60_T
COLOR=255,5,0,0.008
FALLBACK_HEADLIGHTS_COLOR=255,5,0,0.008
BIND_TO_EXTRA_A=0
LAG=0.3
SIMULATE_HEATING=0
LOCATION=REAR
CAST_LIGHT=1
CHANNEL = 2

[LIGHT_EXTRA_0_REARLIGHTS]
;tail lights sprite to road
BOUND_TO=sm_60_T
BOUND_EMISSIVE_MAX=90
BOUND_EXP=0.5
POSITION=0, 0.73, -2.4
MIRROR=0.66
DIRECTION=-0.0, -0.1, -1
AFFECTS_TRACK=1
SELF_LIGHTNING=1
EXTERIOR_ONLY=1
INTERIOR_ONLY=0
SPECULAR_MULT=2
DIFFUSE_CONCENTRATION=0.9
SPOT=220
SPOT_SHARPNESS=0.01
FADE_AT=200
FADE_SMOOTH=150
RANGE=3
RANGE_GRADIENT_OFFSET=0.01
COLOR=5, 0.25, 0, 1

[LIGHT_EXTRA_1_REARLIGHTS]
;tail amber/side/parking sprite to bumper
BOUND_TO=sm_60_T
BOUND_EMISSIVE_MAX=1
BOUND_EXP=0.5
POSITION=0, 0.66, -1.88
MIRROR=0.65
DIRECTION=0.4, -0.5, -1
AFFECTS_TRACK=1
SELF_LIGHTNING=1
EXTERIOR_ONLY=1
INTERIOR_ONLY=0
SPECULAR_MULT=2
DIFFUSE_CONCENTRATION=0.9
SPOT=190
SPOT_SHARPNESS=0.1
FADE_AT=80
FADE_SMOOTH=40
RANGE=0.225
RANGE_GRADIENT_OFFSET=0.5
COLOR=5,0,0, 0.2

[LIGHT_EXTRA_2_REARLIGHTS]
;tail amber/side/parking sprite to bumper
BOUND_TO=sm_60_T
BOUND_EMISSIVE_MAX=1
BOUND_EXP=0.5
POSITION=0, 0.66, -1.789
MIRROR=0.77
DIRECTION=1.5, -0.7, -1
AFFECTS_TRACK=1
SELF_LIGHTNING=1
EXTERIOR_ONLY=1
INTERIOR_ONLY=0
SPECULAR_MULT=2
DIFFUSE_CONCENTRATION=0.9
SPOT=190
SPOT_SHARPNESS=0.1
FADE_AT=80
FADE_SMOOTH=40
RANGE=0.225
RANGE_GRADIENT_OFFSET=0.5
COLOR=5,0,0, 0.277

[LIGHT_EXTRA_3_REARLIGHTS]
;tail lights sprite to low base
BOUND_TO = sm_183
POSITION=0, 0.72, -1.75
MIRROR=0.72
DIRECTION=-10, -4.1, -1
AFFECTS_TRACK=1
SELF_LIGHTNING=1
EXTERIOR_ONLY=1
INTERIOR_ONLY=0
SPECULAR_MULT=2
DIFFUSE_CONCENTRATION=0.1
SPOT=60
SPOT_SHARPNESS=0.1
FADE_AT=200
FADE_SMOOTH=150
RANGE=0.23
RANGE_GRADIENT_OFFSET=0.1
COLOR=5, 0.01, 0, 50

[LIGHT_EXTRA_5_REARLIGHTS]
;tail lights sprite to low base
BOUND_TO = sm_183
POSITION=-0.0, 0.69, -1.82
MIRROR=0.675
DIRECTION=4, -3, 10
AFFECTS_TRACK=1
SELF_LIGHTNING=1
EXTERIOR_ONLY=1
INTERIOR_ONLY=0
SPECULAR_MULT=2
DIFFUSE_CONCENTRATION=0.99
SPOT=60
SPOT_SHARPNESS=0.1
FADE_AT=200
FADE_SMOOTH=150
RANGE=0.2
RANGE_GRADIENT_OFFSET=0.1
COLOR=5, 0.01, 0, 50

[LIGHT_EXTRA_4_REARLIGHTS]
;tail lights sprite to high base
BOUND_TO=sm_60_T
BOUND_EMISSIVE_MAX=90
BOUND_EXP=0.25
POSITION=0, 0.84, -1.815
MIRROR=0.71
DIRECTION=-1, 1.4, 1.0
AFFECTS_TRACK=1
SELF_LIGHTNING=1
EXTERIOR_ONLY=1
INTERIOR_ONLY=0
SPECULAR_MULT=2
DIFFUSE_CONCENTRATION=1.01
SPOT=140
SPOT_SHARPNESS=0.1
FADE_AT=200
FADE_SMOOTH=150
RANGE=0.20
RANGE_GRADIENT_OFFSET=0.1
COLOR=5, 0.25, 0, 150

[EMISSIVE_REVERSE_0]
NAME=sm_60_T2
CHANNEL=0
COLOR=255,180,100,0.09
LAG=0.8
SIMULATE_HEATING=0.3
CAST_LIGHT=1

[SHADER_REPLACEMENT_...]
;TAIL STOP REFLECTORS
MESHES = Object002
PROP_... = extBounceBack, 14