[INCLUDE: common/materials_interior.ini]
[INCLUDE: common/materials_glass.ini]
[INCLUDE: common/materials_carpaint.ini]

;GENERAL
[DATA]
DISABLE_LIGHTSINI = 0


[WIPERS_TRACE_...]
SURFACE = glass_ok_ext_f, glass_ok_ext_f_inter
WIPERS = dvorleft, dvorright

----------------------------------------------------------------------------------
;GLASS
[Material_Glass]
Materials = EXT_Glass
ThicknessMult = 2
EXTRA_MASK_PASS = 1
EXTRA_MASK_PASS_OPACITY = 5

[Material_Glass]
Materials = Glass, red_80_percent_alpha, black_30_percent_alpha, white_50_percent_alpha, transparrent
ThicknessMult = 1
EXTRA_MASK_PASS = 1
EXTRA_MASK_PASS_OPACITY = 2

[REFLECTIONS_FX]
MASK_GBUFFER = material:defrostlines_002_opac, material:Glass_int

----------------------------------------------------------------------------------



----------------------------------------------------------------------------------
;PBR INTERIOR

[Material_Plastic]
Materials = INT_Plastic_Slush_blk_DIF, INT_plastic_leather_blk
Brightness = 2
DetailTextureBlur = 1
DetailNormalBlend = 1
DetailScale = 350
ApplyTilingFix=1
OcclusionMult = 1.3
Smoothness = 0.4

[Material_Leather]
Materials = INT_moket2_third_paint, INT_leather_perforated_third_paint, INT_plastic_leather_wht_diff_secondary_paint, INT_Leather_Perforatedb
Brightness = 0.25
DetailTextureBlur = 1
DetailNormalBlend = 1
DetailScale = 50
ApplyTilingFix=1
Reflectance = 0.15
Smoothness = 0.4

[Material_Leather]
Materials = INT_STEER_LEATHER
ColorSource = DIFFUSE
Brightness = 0.6
DetailTextureBlur = 1
DetailNormalBlend = 1.5
DetailScale = 30
ApplyTilingFix=1
Reflectance = 0.15
Smoothness = 0.4

[Material_Leather]
Materials = INT_Leather_Perforatedb
Brightness = 0.9
DetailTextureBlur = 0
DetailNormalBlend = 2
DetailScale = 1500
ApplyTilingFix=0
Reflectance = 0.10
Smoothness = 0.4

[Material_Plastic]
Materials = INT_Plastic_NM, INT_Plastic
Brightness = 1.5
DetailScale = 250
DetailTextureBlur = 0
DetailNormalBlend = 0.65
Reflectance = 0.1
Smoothness = 0.5
OcclusionMult = 1.3

[Material_Carbon]
Meshes = INT_carbon_fiber
Brightness = 4
ClearCoatF0 = 0.35
DetailScale = 1000
DetailNormalBlend = 0.00

[Material_Plastic]
Materials = INT_Plastic
Brightness = 1
DetailScale = 0
DetailTextureBlur = 1
DetailNormalBlend = 0
OcclusionMult = 1.3

[Material_Carpet]
Materials = INT_carpet_black_dif
DetailScale = 170
ApplyTilingFix=1
Brightness = 1

[Material_Velvet]
Materials = INT_alcnt
ColorSource = DIFFUSE
Brightness = 1

[Material_Metal_v2]
Materials = INT_CHROME
Brightness = 1
ColorSource = DIFFUSE

[Material_Metal_v2]
Materials = INT_Chrome
Brightness = 3
ColorSource = DIFFUSE
Metalness = 0.3
Reflectance = 0.1
CubemapReflectionBlur=0.9

;PBR EXTERIOR

[Material_Plastic_v2]
Materials = EXT_Plastic
Brightness = 0.75
Smoothness = 0.925
DetailScale = 0
ColorSource = DIFFUSE

[Material_Plastic_v2]
Materials = EXT_Rubber
Brightness = 0.75
Smoothness = 0
DetailScale = 0
ColorSource = DIFFUSE

[Material_Metal_v2]
Materials = EXT_Chrome, Wheel_Front_Chrome, Wheel_Rear_Chrome
Meshes = EXT_FBUMP_LIGHT_REFLECTOR
Brightness = 0.4
ColorSource = DIFFUSE
DetailScale = 0
Metalness = 0.5
Reflectance = 0.0
LocalReflectionsSharpness = 0.1
CubemapReflectionBlur= 0.8

[Material_Metal_v2]
Materials = Wheel_Front_Rims
Brightness = 1
OcclusionSource = NONE
DetailScale = 0
Metalness = 0.5
Reflectance = 0.0
LocalReflectionsSharpness = 0.1
CubemapReflectionBlur= 0.8



