[HEADER]
VERSION=4
DLC_KEY=0
USERNAME=
DATE=3/2/2022 3:16:11 AM
MD5_HASH=5524b7b7b72df225ab10e46ca373f46f

[MATERIAL_LIST]
COUNT=110

[MATERIAL_0]
NAME=Glass_int
SHADER=ksPerPixelReflection
ALPHABLEND=1
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=10
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.2
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.1
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.2
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=200
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=1
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=isAdditive
VAR_8_FLOAT1=2
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=fresnelMaxLevel
VAR_9_FLOAT1=0.1
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
RESCOUNT=1
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=GLASS_iNT.dds

[MATERIAL_1]
NAME=Mirror
SHADER=ksPerPixel
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=6
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.4
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.45
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=3
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=450
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
RESCOUNT=1
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=Mirror.dds

[MATERIAL_2]
NAME=INT_Plastic_NM
SHADER=ksPerPixelMultiMap_NMDetail
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=14
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.5
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.4
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.25
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=40
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.03
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=isAdditive
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=useDetail
VAR_10_FLOAT1=1
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=detailUVMultiplier
VAR_11_FLOAT1=140
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=shadowBiasMult
VAR_12_FLOAT1=0
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=detailNormalBlend
VAR_13_FLOAT1=1
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
RESCOUNT=5
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=INT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=INT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=plastic.dds
RES_4_NAME=txNormalDetail
RES_4_SLOT=4
RES_4_TEXTURE=plastic_n.dds

[MATERIAL_3]
NAME=INT_speaker_diff
SHADER=ksPerPixelMultiMap_NMDetail
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=14
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.5
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.4
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.25
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=40
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.03
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=isAdditive
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=useDetail
VAR_10_FLOAT1=1
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=detailUVMultiplier
VAR_11_FLOAT1=800
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=shadowBiasMult
VAR_12_FLOAT1=0
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=detailNormalBlend
VAR_13_FLOAT1=1
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
RESCOUNT=5
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=INT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=INT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=speaker_diff.dds
RES_4_NAME=txNormalDetail
RES_4_SLOT=4
RES_4_TEXTURE=speaker_nrm.dds

[MATERIAL_4]
NAME=INT_leather_perforated_third_paint
SHADER=ksPerPixelMultiMap_NMDetail
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=14
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.5
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.4
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.25
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=40
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.03
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=isAdditive
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=useDetail
VAR_10_FLOAT1=1
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=detailUVMultiplier
VAR_11_FLOAT1=180
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=shadowBiasMult
VAR_12_FLOAT1=0
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=detailNormalBlend
VAR_13_FLOAT1=1
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
RESCOUNT=5
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=INT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=INT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=leather_2.dds
RES_4_NAME=txNormalDetail
RES_4_SLOT=4
RES_4_TEXTURE=INT_Leather_Perf_NM.dds

[MATERIAL_5]
NAME=INT_moket2_third_paint
SHADER=ksPerPixelMultiMap_NMDetail
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=14
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.5
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.4
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.25
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=40
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.03
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=isAdditive
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=useDetail
VAR_10_FLOAT1=1
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=detailUVMultiplier
VAR_11_FLOAT1=140
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=shadowBiasMult
VAR_12_FLOAT1=0
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=detailNormalBlend
VAR_13_FLOAT1=1
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
RESCOUNT=5
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=INT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=INT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=leather.dds
RES_4_NAME=txNormalDetail
RES_4_SLOT=4
RES_4_TEXTURE=alcnt_nm.dds

[MATERIAL_6]
NAME=INT_alcnt
SHADER=ksPerPixelMultiMap_NMDetail
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=14
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.5
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.4
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.25
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=40
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.03
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=isAdditive
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=useDetail
VAR_10_FLOAT1=1
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=detailUVMultiplier
VAR_11_FLOAT1=140
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=shadowBiasMult
VAR_12_FLOAT1=0
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=detailNormalBlend
VAR_13_FLOAT1=1
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
RESCOUNT=5
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=INT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=INT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=alcnt.dds
RES_4_NAME=txNormalDetail
RES_4_SLOT=4
RES_4_TEXTURE=alcnt_nm.dds

[MATERIAL_7]
NAME=INT_belt_d
SHADER=ksPerPixelMultiMap_NMDetail
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=14
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.5
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.4
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.25
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=40
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.03
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=isAdditive
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=useDetail
VAR_10_FLOAT1=1
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=detailUVMultiplier
VAR_11_FLOAT1=140
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=shadowBiasMult
VAR_12_FLOAT1=0
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=detailNormalBlend
VAR_13_FLOAT1=1
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
RESCOUNT=5
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=INT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=INT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=INT_Belt_D.dds
RES_4_NAME=txNormalDetail
RES_4_SLOT=4
RES_4_TEXTURE=INT_Belt_NM.dds

[MATERIAL_8]
NAME=INT_fabric_roof_nr
SHADER=ksPerPixelMultiMap_NMDetail
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=14
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.5
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.4
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.25
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=40
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.03
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=isAdditive
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=useDetail
VAR_10_FLOAT1=1
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=detailUVMultiplier
VAR_11_FLOAT1=140
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=shadowBiasMult
VAR_12_FLOAT1=0
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=detailNormalBlend
VAR_13_FLOAT1=1
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
RESCOUNT=5
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=INT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=INT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=fabric_roof_nr.dds
RES_4_NAME=txNormalDetail
RES_4_SLOT=4
RES_4_TEXTURE=fabric_roof_n.dds

[MATERIAL_9]
NAME=INT_carpet_black_dif
SHADER=ksPerPixelMultiMap_NMDetail
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=14
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.5
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.4
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.25
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=40
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=isAdditive
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=useDetail
VAR_10_FLOAT1=1
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=detailUVMultiplier
VAR_11_FLOAT1=80
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=shadowBiasMult
VAR_12_FLOAT1=0
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=detailNormalBlend
VAR_13_FLOAT1=1
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
RESCOUNT=5
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=INT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=INT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=INT_Carpet_black_DIF.dds
RES_4_NAME=txNormalDetail
RES_4_SLOT=4
RES_4_TEXTURE=INT_Carpet_N.dds

[MATERIAL_10]
NAME=INT_Plastic_ridges_008b_nrml
SHADER=ksPerPixelMultiMap_NMDetail
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=14
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.5
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.4
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.25
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=40
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.03
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=isAdditive
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=useDetail
VAR_10_FLOAT1=1
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=detailUVMultiplier
VAR_11_FLOAT1=800
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=shadowBiasMult
VAR_12_FLOAT1=0
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=detailNormalBlend
VAR_13_FLOAT1=1
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
RESCOUNT=5
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=INT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=INT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=plastic.dds
RES_4_NAME=txNormalDetail
RES_4_SLOT=4
RES_4_TEXTURE=ridges_008b_nrml.dds

[MATERIAL_11]
NAME=INT_Plastic_Slush_blk_DIF
SHADER=ksPerPixelMultiMap_NMDetail
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=14
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.5
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.4
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.25
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=40
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.03
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=isAdditive
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=useDetail
VAR_10_FLOAT1=1
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=detailUVMultiplier
VAR_11_FLOAT1=140
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=shadowBiasMult
VAR_12_FLOAT1=0
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=detailNormalBlend
VAR_13_FLOAT1=1
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
RESCOUNT=5
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=INT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=INT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=INT_Plastic_Slush_blk_DIF.dds
RES_4_NAME=txNormalDetail
RES_4_SLOT=4
RES_4_TEXTURE=INT_Plastic_Slush_NM.dds

[MATERIAL_12]
NAME=INT_Plastic_ridges_008b_nrml.001
SHADER=ksPerPixelMultiMap_NMDetail
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=14
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.5
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.4
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.25
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=40
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.03
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=isAdditive
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=useDetail
VAR_10_FLOAT1=1
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=detailUVMultiplier
VAR_11_FLOAT1=71
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=shadowBiasMult
VAR_12_FLOAT1=0
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=detailNormalBlend
VAR_13_FLOAT1=1
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
RESCOUNT=5
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=INT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=INT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=plastic.dds
RES_4_NAME=txNormalDetail
RES_4_SLOT=4
RES_4_TEXTURE=ridges_008b_nrml.dds

[MATERIAL_13]
NAME=INT_plastic_leather_blk
SHADER=ksPerPixelMultiMap_NMDetail
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=14
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.5
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.4
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.25
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=40
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.03
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=isAdditive
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=useDetail
VAR_10_FLOAT1=1
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=detailUVMultiplier
VAR_11_FLOAT1=140
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=shadowBiasMult
VAR_12_FLOAT1=0
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=detailNormalBlend
VAR_13_FLOAT1=1
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
RESCOUNT=5
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=INT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=INT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=plastic_leather_blk.dds
RES_4_NAME=txNormalDetail
RES_4_SLOT=4
RES_4_TEXTURE=plastic_leather_nm.dds

[MATERIAL_14]
NAME=INT_plastic_leather_wht_diff_secondary_paint
SHADER=ksPerPixelMultiMap_NMDetail
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=14
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.5
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.4
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.25
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=40
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.03
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=isAdditive
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=useDetail
VAR_10_FLOAT1=1
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=detailUVMultiplier
VAR_11_FLOAT1=140
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=shadowBiasMult
VAR_12_FLOAT1=0
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=detailNormalBlend
VAR_13_FLOAT1=1
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
RESCOUNT=5
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=INT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=INT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=leather_3.dds
RES_4_NAME=txNormalDetail
RES_4_SLOT=4
RES_4_TEXTURE=plastic_leather_nm.dds

[MATERIAL_15]
NAME=en_ridges_002b_nrml
SHADER=ksPerPixelMultiMap_NMDetail
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=14
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.25
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.35
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.3
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=160
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.03
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=isAdditive
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=useDetail
VAR_10_FLOAT1=1
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=detailUVMultiplier
VAR_11_FLOAT1=8
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=shadowBiasMult
VAR_12_FLOAT1=0
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=detailNormalBlend
VAR_13_FLOAT1=1
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
RESCOUNT=5
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=White.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=flat_spec.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=en.dds
RES_4_NAME=txNormalDetail
RES_4_SLOT=4
RES_4_TEXTURE=ridges_002b_nrml.dds

[MATERIAL_16]
NAME=INT_red1
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.5
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.4
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.3
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=160
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.03
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=1
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=INT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=INT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=red1.dds

[MATERIAL_17]
NAME=INT_Plastic_Env
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.35
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.05
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=15
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.2
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=1
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=1
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=1
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=5
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=80
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=INT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=INT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=plastic.dds

[MATERIAL_18]
NAME=INT_Chrome
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.35
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.05
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=15
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.2
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=1
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=1
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=1
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=5
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=80
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=INT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=INT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=chrome.png

[MATERIAL_19]
NAME=INT_carbon_fiber
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.5
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.05
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=15
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.2
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=1
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.1
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=40
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=5
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=80
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=INT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=INT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=carbon_fiber.dds

[MATERIAL_20]
NAME=INT_Rubber
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.5
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.4
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.3
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=160
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.03
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=1
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=INT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=INT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=black.dds

[MATERIAL_21]
NAME=INT_grill2
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.5
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.4
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.25
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=40
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.03
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=320
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=INT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=INT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=grill2.dds

[MATERIAL_22]
NAME=INT_Plastic
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.5
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.4
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.3
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=160
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.03
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=1
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=INT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=INT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=plastic.dds

[MATERIAL_23]
NAME=frame
SHADER=ksPerPixel
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=6
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=0
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
RESCOUNT=1
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=underbody.dds

[MATERIAL_24]
NAME=srt_001
SHADER=ksPerPixelMultiMap_AT
ALPHABLEND=0
ALPHATEST=1
DEPTHMODE=0
VARCOUNT=16
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.35
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.05
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=15
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.2
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=1
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.1
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=1
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=normalUVMultiplier
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=boh
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=srt_001l.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=srt_001_nrml.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=flat_spec.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=srt_001l.dds

[MATERIAL_25]
NAME=key_hole_002_int
SHADER=ksPerPixelMultiMap_AT
ALPHABLEND=0
ALPHATEST=1
DEPTHMODE=0
VARCOUNT=16
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.35
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.05
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=15
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.2
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=1
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.1
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=1
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=normalUVMultiplier
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=boh
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=key_hole_002.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=key_hole_002_nrml.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=flat_spec.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=key_hole_002.dds

[MATERIAL_26]
NAME=dod_chargersrthellcat_15_symbols_embossed_opac_int
SHADER=ksPerPixelMultiMap_AT
ALPHABLEND=0
ALPHATEST=1
DEPTHMODE=0
VARCOUNT=16
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.25
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.35
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.3
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=160
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.03
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=1
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=normalUVMultiplier
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=boh
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=dod_chargersrthellcat_15_symbols_embossed_opac - Copy.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=dod_chargersrthellcat_15_symbols_embossed_nrml.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=flat_spec.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=dod_chargersrthellcat_15_symbols_embossed.dds

[MATERIAL_27]
NAME=stitch_009_glos_int
SHADER=ksPerPixelAT
ALPHABLEND=0
ALPHATEST=1
DEPTHMODE=0
VARCOUNT=6
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.25
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.35
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.25
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=40
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
RESCOUNT=1
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=stitch_009_glos.dds

[MATERIAL_28]
NAME=dod_chargersrthellcat_15_symbols_diff_int_alpha_nolit
SHADER=ksPerPixelAT
ALPHABLEND=0
ALPHATEST=1
DEPTHMODE=0
VARCOUNT=6
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.25
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.35
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.25
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=40
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
RESCOUNT=1
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=dod_chargersrthellcat_15_symbols_diff.dds

[MATERIAL_29]
NAME=dod_chargersrthellcat_15_symbols_diff_int_alpha_lit
SHADER=ksPerPixelAT
ALPHABLEND=0
ALPHATEST=1
DEPTHMODE=0
VARCOUNT=6
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.25
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.35
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.25
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=40
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
RESCOUNT=1
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=dod_chargersrthellcat_15_symbols_diff.dds

[MATERIAL_30]
NAME=srt_008
SHADER=ksPerPixelAT
ALPHABLEND=0
ALPHATEST=1
DEPTHMODE=0
VARCOUNT=6
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.25
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.35
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.25
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=40
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
RESCOUNT=1
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=srt_008.dds

[MATERIAL_31]
NAME=red_80_percent_alpha
SHADER=ksPerPixelReflection
ALPHABLEND=1
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=10
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.1
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.1
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=5
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=430
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.2
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2.8
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=isAdditive
VAR_8_FLOAT1=0
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=fresnelMaxLevel
VAR_9_FLOAT1=0.7
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
RESCOUNT=1
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=red_80_percent_alpha.dds

[MATERIAL_32]
NAME=Glass
SHADER=ksPerPixelReflection
ALPHABLEND=1
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=10
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.1
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.1
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=5
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=430
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.2
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2.8
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=isAdditive
VAR_8_FLOAT1=0
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=fresnelMaxLevel
VAR_9_FLOAT1=0.7
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
RESCOUNT=1
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=vitres_exterieur.dds

[MATERIAL_33]
NAME=EXT_Plastic_extra
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.3
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.3
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.5
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=60
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.01
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=3.5
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.05
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=1
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=EXT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=EXT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=plastic.dds

[MATERIAL_34]
NAME=SKIN_00
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.4
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.45
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.8
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=80
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.05
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=3.5
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.6
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=2
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=40
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=12
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=1500
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=SKIN_00.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=SKIN_00_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=car_paint.dds

[MATERIAL_35]
NAME=INT_Chrome_eng
SHADER=ksPerPixelMultiMap_NMDetail
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=14
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.35
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.05
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=15
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.2
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=1
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=1
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=isAdditive
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=useDetail
VAR_10_FLOAT1=1
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=detailUVMultiplier
VAR_11_FLOAT1=80
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=shadowBiasMult
VAR_12_FLOAT1=0
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=detailNormalBlend
VAR_13_FLOAT1=1
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
RESCOUNT=5
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=INT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=INT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=chrome.png
RES_4_NAME=txNormalDetail
RES_4_SLOT=4
RES_4_TEXTURE=plastic_n.dds

[MATERIAL_36]
NAME=INT_Rubber_ridges_008b_nrml
SHADER=ksPerPixelMultiMap_NMDetail
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=14
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.5
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.4
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.3
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=160
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.03
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=isAdditive
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=useDetail
VAR_10_FLOAT1=1
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=detailUVMultiplier
VAR_11_FLOAT1=180
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=shadowBiasMult
VAR_12_FLOAT1=0
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=detailNormalBlend
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
RESCOUNT=5
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=INT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=INT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=black.dds
RES_4_NAME=txNormalDetail
RES_4_SLOT=4
RES_4_TEXTURE=ridges_008b_nrml.dds

[MATERIAL_37]
NAME=INT_Chrome_ridges_002b_nrml
SHADER=ksPerPixelMultiMap_NMDetail
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=14
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.35
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.05
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=15
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.2
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=1
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=1
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=isAdditive
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=useDetail
VAR_10_FLOAT1=1
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=detailUVMultiplier
VAR_11_FLOAT1=280
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=shadowBiasMult
VAR_12_FLOAT1=0
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=detailNormalBlend
VAR_13_FLOAT1=1
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
RESCOUNT=5
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=INT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=INT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=chrome.png
RES_4_NAME=txNormalDetail
RES_4_SLOT=4
RES_4_TEXTURE=roughness_fine_001_nrml.dds

[MATERIAL_38]
NAME=INT_Plastic_ridges_002b_nrml
SHADER=ksPerPixelMultiMap_NMDetail
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=14
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.5
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.4
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.25
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=40
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.03
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=isAdditive
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=useDetail
VAR_10_FLOAT1=1
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=detailUVMultiplier
VAR_11_FLOAT1=140
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=shadowBiasMult
VAR_12_FLOAT1=0
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=detailNormalBlend
VAR_13_FLOAT1=1
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
RESCOUNT=5
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=INT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=INT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=plastic.dds
RES_4_NAME=txNormalDetail
RES_4_SLOT=4
RES_4_TEXTURE=ridges_002b_nrml.dds

[MATERIAL_39]
NAME=INT_bluedark
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.5
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.4
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.25
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=40
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.03
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=140
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=INT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=INT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=bluedark.dds

[MATERIAL_40]
NAME=INT_ORANGE_chrome
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.35
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.05
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=15
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.2
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=1
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=1
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=1
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=5
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=80
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=INT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=INT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=ORANGE.dds

[MATERIAL_41]
NAME=INT_ORANGE
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.5
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.4
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.25
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=40
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.03
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=140
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=INT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=INT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=ORANGE.dds

[MATERIAL_42]
NAME=000_screw_039_nrml
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.35
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.05
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=15
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.2
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=1
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.1
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=1
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=000.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=screw_039_nrml.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=flat_spec.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=000.dds

[MATERIAL_43]
NAME=t6_belt_d_int
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.25
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.35
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.3
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=160
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.03
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=1
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=t6_belt_d.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=t6_belt_n.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=t6_belt_s.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=t6_belt_d.dds

[MATERIAL_44]
NAME=screw_017_int
SHADER=ksPerPixelMultiMap_AT
ALPHABLEND=0
ALPHATEST=1
DEPTHMODE=0
VARCOUNT=16
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.35
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.05
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=15
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.2
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=1
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=1
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=1
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=normalUVMultiplier
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=boh
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=screw_017.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=screw_017_nrml.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=flat_spec.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=screw_017.dds

[MATERIAL_45]
NAME=dod_chargersrthellcat_15_doortags_diff_alpha
SHADER=ksPerPixelAT
ALPHABLEND=0
ALPHATEST=1
DEPTHMODE=0
VARCOUNT=6
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.25
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.25
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=15
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
RESCOUNT=1
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=dod_chargersrthellcat_15_doortags_diff.dds

[MATERIAL_46]
NAME=INT_plastic_dtl_weave_004_nrml
SHADER=ksPerPixelMultiMap_NMDetail
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=14
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.5
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.4
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.25
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=40
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.03
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=isAdditive
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=useDetail
VAR_10_FLOAT1=1
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=detailUVMultiplier
VAR_11_FLOAT1=140
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=shadowBiasMult
VAR_12_FLOAT1=0
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=detailNormalBlend
VAR_13_FLOAT1=1
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
RESCOUNT=5
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=INT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=INT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=plastic.dds
RES_4_NAME=txNormalDetail
RES_4_SLOT=4
RES_4_TEXTURE=dtl_weave_004_nrml.dds

[MATERIAL_47]
NAME=INT_bluedark_env
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.35
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.05
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=15
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.2
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=1
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=1
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=1
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=5
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=80
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=INT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=INT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=bluedark.dds

[MATERIAL_48]
NAME=SKIN_01
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.4
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.45
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.8
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=80
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.05
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=3.5
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.6
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=2
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=40
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=12
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=1500
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=SKIN_01.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=SKIN_01_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=car_paint.dds

[MATERIAL_49]
NAME=INT_Plastic_Headlight_Reflector_Normal
SHADER=ksPerPixel
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=6
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.564706
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=10
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
RESCOUNT=1
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=black.dds

[MATERIAL_50]
NAME=INT_red1_dtl_weave_004_nrml
SHADER=ksPerPixel
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=6
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.564706
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=10
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
RESCOUNT=1
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=red1.dds

[MATERIAL_51]
NAME=rgb140_weld_002_nrm
SHADER=ksPerPixel
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=6
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.564706
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=10
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
RESCOUNT=1
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=rgb140.dds

[MATERIAL_52]
NAME=black_screw_039_nrml
SHADER=ksPerPixelMultiMap_AT
ALPHABLEND=0
ALPHATEST=1
DEPTHMODE=0
VARCOUNT=16
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.35
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.05
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=15
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.2
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=1
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=1
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=280
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=normalUVMultiplier
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=boh
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=black.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=screw_039_nrml.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=flat_nm.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=black.dds

[MATERIAL_53]
NAME=rivet_0_int
SHADER=ksPerPixelAT
ALPHABLEND=0
ALPHATEST=1
DEPTHMODE=0
VARCOUNT=6
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.35
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.05
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=15
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
RESCOUNT=1
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=rivet_0.dds

[MATERIAL_54]
NAME=capsule_016_opac_int
SHADER=ksPerPixelAT
ALPHABLEND=0
ALPHATEST=1
DEPTHMODE=0
VARCOUNT=6
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.25
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.35
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.25
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=40
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
RESCOUNT=1
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=capsule_016_opac - Copy - Copy (2).dds

[MATERIAL_55]
NAME=hole_int
SHADER=ksPerPixelAT
ALPHABLEND=0
ALPHATEST=1
DEPTHMODE=0
VARCOUNT=6
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.25
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.35
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.3
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=160
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
RESCOUNT=1
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=hole.dds

[MATERIAL_56]
NAME=charger_005_int
SHADER=ksPerPixelAT
ALPHABLEND=0
ALPHATEST=1
DEPTHMODE=0
VARCOUNT=6
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.25
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.35
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.25
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=40
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
RESCOUNT=1
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=charger_005.dds

[MATERIAL_57]
NAME=black_30_percent_alpha
SHADER=ksPerPixelReflection
ALPHABLEND=1
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=10
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.1
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.1
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=5
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=430
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.2
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2.8
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=isAdditive
VAR_8_FLOAT1=0
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=fresnelMaxLevel
VAR_9_FLOAT1=0.7
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
RESCOUNT=1
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=black_30_percent_alpha.dds

[MATERIAL_58]
NAME=light1
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.3
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.1
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.2
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=10
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.3
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.5
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=0
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=0
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=light1.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=light1_NORM.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=light1_map.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=light1.dds

[MATERIAL_59]
NAME=vehicle_generic_detail2
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.1
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.1
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=15
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.1
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=1
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.05
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=0
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=0
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=vehicle_generic_detail2.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=vehicle_generic_detail2_normal.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=flat_spec.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=vehicle_generic_detail2.dds

[MATERIAL_60]
NAME=dod_chargersrthellcat_15_gauges_diff
SHADER=ksPerPixelAT
ALPHABLEND=0
ALPHATEST=1
DEPTHMODE=0
VARCOUNT=6
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.25
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.25
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=15
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
RESCOUNT=1
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=dod_chargersrthellcat_15_gauges_diff.dds

[MATERIAL_61]
NAME=EXT_Glass
SHADER=ksPerPixelReflection
ALPHABLEND=1
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=10
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.1
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.1
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=5
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=430
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.2
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2.8
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=isAdditive
VAR_8_FLOAT1=0
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=fresnelMaxLevel
VAR_9_FLOAT1=0.7
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
RESCOUNT=1
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=ext_glass.dds

[MATERIAL_62]
NAME=tailred
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.3
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.1
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.2
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=10
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.3
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.5
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=0
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=0
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=tailred.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=t_NORM.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=t_map.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=t.dds

[MATERIAL_63]
NAME=EXT_Plastic
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.3
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.3
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.5
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=60
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.01
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=3.5
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.05
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=1
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=EXT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=EXT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=plastic.dds

[MATERIAL_64]
NAME=t
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.3
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.1
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.2
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=10
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.3
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.5
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=0
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=0
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=t.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=t_NORM.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=t_map.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=t.dds

[MATERIAL_65]
NAME=EXT_grillepl1
SHADER=ksPerPixelMultiMap_NMDetail
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=14
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.3
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.3
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.7
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=140
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.1
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.2
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=isAdditive
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=useDetail
VAR_10_FLOAT1=1
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=detailUVMultiplier
VAR_11_FLOAT1=180
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=shadowBiasMult
VAR_12_FLOAT1=0
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=detailNormalBlend
VAR_13_FLOAT1=1
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
RESCOUNT=5
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=EXT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=EXT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=grillepl1.dds
RES_4_NAME=txNormalDetail
RES_4_SLOT=4
RES_4_TEXTURE=grillepl_n.dds

[MATERIAL_66]
NAME=EXT_Red
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.3
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.3
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.5
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=60
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.01
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=3.5
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.05
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=1
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=EXT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=EXT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=red1.dds

[MATERIAL_67]
NAME=EXT_Plastic_env
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.1
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.1
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.7
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=140
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.1
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=1
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=1
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=EXT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=EXT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=plastic.dds

[MATERIAL_68]
NAME=EXT_Chrome
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.3
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.3
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.7
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=140
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.1
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=1
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=1
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=EXT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=EXT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=chrome.png

[MATERIAL_69]
NAME=indi
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.3
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.1
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.2
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=10
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.3
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.5
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=0
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=0
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=indi.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=indi_NORM.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=flat_spec.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=indi.dds

[MATERIAL_70]
NAME=EXT_Redeye
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.4
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.4
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.7
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=140
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.1
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.2
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=1
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=EXT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=EXT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=red1.dds

[MATERIAL_71]
NAME=Headlight_Reflector
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.3
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.1
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.2
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=10
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.3
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.5
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=0
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=0
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=Headlight_Reflector.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=Headlight_Reflector_Normal.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=flat_spec.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=Headlight_Reflector.dds

[MATERIAL_72]
NAME=light
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.3
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.1
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.2
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=10
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.3
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.5
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=0
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=0
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=light.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=light_NORM.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=light_spec.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=light.dds

[MATERIAL_73]
NAME=chrome
SHADER=ksPerPixelReflection
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=10
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.1
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.1
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=15
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.1
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=1
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=isAdditive
VAR_8_FLOAT1=0
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=fresnelMaxLevel
VAR_9_FLOAT1=0.05
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
RESCOUNT=1
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=chrome.png

[MATERIAL_74]
NAME=EXT_Chrome_hellcat
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.3
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.3
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.7
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=140
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.1
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.2
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=1
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=EXT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=EXT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=chrome_hellcat_badge.png

[MATERIAL_75]
NAME=EXT_Black_Glass
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.1
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.1
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.7
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=140
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.1
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.2
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=1
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=EXT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=EXT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=black.dds

[MATERIAL_76]
NAME=undercarriage_001_diff
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.1
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.1
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=15
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.1
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=1
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.05
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=1
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=underbody.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=underbody_NORM.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=underbody_spec.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=underbody.dds

[MATERIAL_77]
NAME=EXT_Rubber
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.1
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.1
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.05
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=60
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.01
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=3.5
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.05
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=1
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=EXT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=EXT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=black.dds

[MATERIAL_78]
NAME=black
SHADER=ksPerPixel
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=6
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.64
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=10
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
RESCOUNT=1
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=black.dds

[MATERIAL_79]
NAME=INTERNAL_glass
SHADER=ksWindscreen
ALPHABLEND=1
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=6
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.4
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.4
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=10
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
RESCOUNT=1
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=INTERNAL_glass.dds

[MATERIAL_80]
NAME=INTEXT_Plastic
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.5
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.4
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.3
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=160
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.03
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=1
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=INTEXT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=INTEXT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=plastic.dds

[MATERIAL_81]
NAME=INTEXT_Chrome
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.35
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.05
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=15
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.2
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=1
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=1
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=280
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=INTEXT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=INTEXT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=chrome.png

[MATERIAL_82]
NAME=defrostlines_002_opac
SHADER=ksPerPixelAT
ALPHABLEND=0
ALPHATEST=1
DEPTHMODE=0
VARCOUNT=6
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.25
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.35
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.25
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=40
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0.1
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
RESCOUNT=1
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=defrostlines_002_opac.dds

[MATERIAL_83]
NAME=tailred.003
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.3
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.1
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.2
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=10
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.3
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.5
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=0
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=0
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=tailred.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=t_NORM.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=t_map.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=t.dds

[MATERIAL_84]
NAME=dod_chargersrthellcat_15_gauges_lite
SHADER=ksPerPixelAT
ALPHABLEND=0
ALPHATEST=1
DEPTHMODE=0
VARCOUNT=6
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.25
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.25
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=15
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
RESCOUNT=1
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=dod_chargersrthellcat_15_gauges_lite.dds

[MATERIAL_85]
NAME=dod_chargerfast7_15_tach_graphics
SHADER=ksPerPixel
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=6
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.25
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.25
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=15
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=1,1,1
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
RESCOUNT=1
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=dod_chargerfast7_15_tach_graphics.dds

[MATERIAL_86]
NAME=EXT_Chrome_exh
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.1
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.1
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.7
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=140
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=1
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=1
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=1
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=1
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=EXT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=EXT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=chrome.png

[MATERIAL_87]
NAME=transparrent
SHADER=ksPerPixelReflection
ALPHABLEND=1
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=10
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.35
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.05
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=15
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.2
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=1
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=isAdditive
VAR_8_FLOAT1=0
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=fresnelMaxLevel
VAR_9_FLOAT1=1
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
RESCOUNT=1
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=transparrent.dds

[MATERIAL_88]
NAME=white_50_percent_alpha
SHADER=ksPerPixelReflection
ALPHABLEND=1
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=10
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.35
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.05
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=15
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.2
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=1
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=isAdditive
VAR_8_FLOAT1=0
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=fresnelMaxLevel
VAR_9_FLOAT1=1
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
RESCOUNT=1
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=vitres_interieur.dds

[MATERIAL_89]
NAME=pzero_black
SHADER=ksTyres
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=12
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.15
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.2
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.035
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=6
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=blurLevel
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=dirtyLevel
VAR_7_FLOAT1=0
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelC
VAR_8_FLOAT1=0
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=fresnelEXP
VAR_9_FLOAT1=3
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=1
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=fresnelMaxLevel
VAR_11_FLOAT1=0.025
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
RESCOUNT=5
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=pzero_black.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=pzero_nrm.dds
RES_2_NAME=txDirty
RES_2_SLOT=2
RES_2_TEXTURE=pzero_drt.dds
RES_3_NAME=txBlur
RES_3_SLOT=3
RES_3_TEXTURE=pzero_black_blur.dds
RES_4_NAME=txNormalBlur
RES_4_SLOT=4
RES_4_TEXTURE=pzero_nrm_blur.dds

[MATERIAL_90]
NAME=Wheel_Front_Rims
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.1
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.1
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.2
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=180
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.2
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=1.5
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.03
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=40
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=WHEEL_FRONT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=WHEEL_FRONT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=car_paint_rims.dds

[MATERIAL_91]
NAME=Wheel_Front_Chrome
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.25
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.25
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=15
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.2
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=1
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=1
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=1
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=WHEEL_FRONT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=WHEEL_FRONT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=chrome.png

[MATERIAL_92]
NAME=Brake_Disc
SHADER=ksBrakeDisc
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=12
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.2
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.4
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.5
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=10
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=blurLevel
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=glowLevel
VAR_7_FLOAT1=0
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelC
VAR_8_FLOAT1=0.01
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=fresnelEXP
VAR_9_FLOAT1=2
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=fresnelMaxLevel
VAR_11_FLOAT1=0.1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
RESCOUNT=5
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=Brake_Disk_D.png
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=Brake_Disk_N.png
RES_2_NAME=txGlow
RES_2_SLOT=2
RES_2_TEXTURE=Brake_Disk_WARM.dds
RES_3_NAME=txBlur
RES_3_SLOT=3
RES_3_TEXTURE=Brake_Disk_Blur_D.dds
RES_4_NAME=txNormalBlur
RES_4_SLOT=4
RES_4_TEXTURE=Brake_Disk_Blur_NM.dds

[MATERIAL_93]
NAME=Wheel_Rear_Rims
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.1
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.1
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.2
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=180
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.2
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=1.5
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.03
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=40
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=WHEEL_REAR_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=WHEEL_REAR_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=car_paint_rims.dds

[MATERIAL_94]
NAME=Wheel_Rear_Chrome
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.25
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.25
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=15
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.2
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=1
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=1
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=1
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=WHEEL_REAR_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=WHEEL_REAR_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=chrome.png

[MATERIAL_95]
NAME=INT_Leather_Perforatedb
SHADER=ksPerPixelMultiMap_NMDetail
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=14
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.5
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.4
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.25
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=40
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.03
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=isAdditive
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=useDetail
VAR_10_FLOAT1=1
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=detailUVMultiplier
VAR_11_FLOAT1=240
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=shadowBiasMult
VAR_12_FLOAT1=0
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=detailNormalBlend
VAR_13_FLOAT1=1
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
RESCOUNT=5
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=INT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=INT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=INT_Leather_Perforatedb.dds
RES_4_NAME=txNormalDetail
RES_4_SLOT=4
RES_4_TEXTURE=INT_Leather_Perf_NM.dds

[MATERIAL_96]
NAME=INT_Chrome_matte
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.35
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.05
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=15
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.2
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=1
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.2
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=1
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=5
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=80
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=INT_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=INT_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=chrome.png

[MATERIAL_97]
NAME=srt_02_int
SHADER=ksPerPixelMultiMap_AT
ALPHABLEND=0
ALPHATEST=1
DEPTHMODE=0
VARCOUNT=16
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.15
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.05
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=15
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.2
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=1
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.2
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=1
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=normalUVMultiplier
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=boh
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=srt_02_env.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=srt_02_nrml.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=flat_nm.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=srt_02_env.dds

[MATERIAL_98]
NAME=stitch_00101_diff_int
SHADER=ksPerPixelAT
ALPHABLEND=0
ALPHATEST=1
DEPTHMODE=0
VARCOUNT=6
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.25
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.35
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.25
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=40
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
RESCOUNT=1
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=stitch_00101_diff.dds

[MATERIAL_99]
NAME=dod_chargersrthellcat_15_doortags_diff_int_alpha
SHADER=ksPerPixelAT
ALPHABLEND=0
ALPHATEST=1
DEPTHMODE=0
VARCOUNT=6
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.25
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.25
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=15
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
RESCOUNT=1
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=dod_chargersrthellcat_15_doortags_diff.dds

[MATERIAL_100]
NAME=Material #0
SHADER=ksPerPixelReflection
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=10
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.3
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.2
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.8
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=10
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.1
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2.8
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=isAdditive
VAR_8_FLOAT1=0
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=fresnelMaxLevel
VAR_9_FLOAT1=0.1
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
RESCOUNT=1
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=tech-slide-5.dds

[MATERIAL_101]
NAME=stitch_003_glos_int_third_paint
SHADER=ksPerPixelMultiMap_AT_NMDetail
ALPHABLEND=0
ALPHATEST=1
DEPTHMODE=0
VARCOUNT=16
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.25
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.35
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.25
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=40
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=0
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=isAdditive
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=useDetail
VAR_10_FLOAT1=1
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=detailUVMultiplier
VAR_11_FLOAT1=140
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=shadowBiasMult
VAR_12_FLOAT1=0
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=normalUVMultiplier
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=detailNormalBlend
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=boh
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
RESCOUNT=5
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=stitch_003.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=stitch_003_nrml.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=flat_spec.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=leather.dds
RES_4_NAME=txNormalDetail
RES_4_SLOT=4
RES_4_TEXTURE=alcnt_nm.dds

[MATERIAL_102]
NAME=key_hole_002_ext
SHADER=ksPerPixelMultiMap_AT
ALPHABLEND=0
ALPHATEST=1
DEPTHMODE=0
VARCOUNT=16
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.35
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.05
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=15
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.2
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=1
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.1
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=1
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=normalUVMultiplier
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=boh
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=key_hole_002.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=key_hole_002_nrml.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=flat_spec.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=key_hole_002.dds

[MATERIAL_103]
NAME=Plastic_int
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.25
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.35
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.3
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=160
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.03
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=1
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=plastic.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=flat_spec.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=plastic.dds

[MATERIAL_104]
NAME=red1_int
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.25
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.35
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.3
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=160
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.03
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=1
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=red1.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=flat_spec.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=plastic.dds

[MATERIAL_105]
NAME=BRAKE_Color
SHADER=ksPerPixelMultiMap_NMDetail
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=14
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.3
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.3
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.3
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=160
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.03
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=isAdditive
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=useDetail
VAR_10_FLOAT1=1
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=detailUVMultiplier
VAR_11_FLOAT1=40
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=shadowBiasMult
VAR_12_FLOAT1=0
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=detailNormalBlend
VAR_13_FLOAT1=1
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
RESCOUNT=5
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=BRAKE_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=BRAKE_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=caliper_detail.dds
RES_4_NAME=txNormalDetail
RES_4_SLOT=4
RES_4_TEXTURE=roughness_fine_001_nrml.dds

[MATERIAL_106]
NAME=BRAKE_Chrome
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.25
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.25
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=15
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.2
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=1
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=1
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=1
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=BRAKE_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=BRAKE_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=chrome.png

[MATERIAL_107]
NAME=BRAKE_Plastic
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.3
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.3
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.3
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=160
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=2
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.03
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=40
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=0
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=BRAKE_AO.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=BRAKE_MAP.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=plastic.dds

[MATERIAL_108]
NAME=brembo_005_ext
SHADER=ksPerPixelAT
ALPHABLEND=0
ALPHATEST=1
DEPTHMODE=0
VARCOUNT=6
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.3
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.3
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.3
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=160
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
RESCOUNT=1
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=brembo_005.dds

[MATERIAL_109]
NAME=EXT_PLATE
SHADER=ksPerPixelNM
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=12
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.2
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.4
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.2
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=100
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=0
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=nmObjectSpace
VAR_8_FLOAT1=0
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=isAdditive
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=fresnelMaxLevel
VAR_10_FLOAT1=0
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=boh
VAR_11_FLOAT1=0
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
RESCOUNT=2
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=Plate_D.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=Plate_NM.dds

[model_FBX: AC_redeye.FBX]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_glass_int]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_glass_int_chassis_glass_int]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=1
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_mirror]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_mirror_chassis_mirror]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB26]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB26_chassis_SUB26]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB25]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB25_chassis_SUB25]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB24]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB24_chassis_SUB24]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB23]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB23_chassis_SUB23]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB22]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB22_chassis_SUB22]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB21]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB21_chassis_SUB21]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB20]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB20_chassis_SUB20]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB19]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB19_chassis_SUB19]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB15]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB15_chassis_SUB15]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB14]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB14_chassis_SUB14]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB13]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB13_chassis_SUB13]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB11]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB11_chassis_SUB11]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB10]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB10_chassis_SUB10]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB1]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB1_chassis_SUB1]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB18]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB18_chassis_SUB18]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB17]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB17_chassis_SUB17]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB16]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB16_chassis_SUB16]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB12]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB12_chassis_SUB12]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB9]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB9_chassis_SUB9]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB8]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB8_chassis_SUB8]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB7]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB7_chassis_SUB7]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB2]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB2_chassis_SUB2]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB5]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB5_chassis_SUB5]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB4]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB4_chassis_SUB4]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB3]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB3_chassis_SUB3]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB6]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB6_chassis_SUB6]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB28]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB28_chassis_SUB28]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB27]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB27_chassis_SUB27]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB0]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_chassis_SUB0_chassis_SUB0]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_light_rear_glass_red]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_light_rear_glass_red_light_rear_glass_red]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=1
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_light_rear_glass]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_light_rear_glass_light_rear_glass]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=1
CAST_SHADOWS=0
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_extra_1]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_extra_1_extra_1_SUB0]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_extra_1_extra_1_SUB0_extra_1_SUB0]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_sideskirt]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_sideskirt_sideskirt_SUB1]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_sideskirt_sideskirt_SUB1_sideskirt_SUB1]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_sideskirt_sideskirt_SUB0]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_sideskirt_sideskirt_SUB0_sideskirt_SUB0]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engine]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB17]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB17_engineblock_SUB17]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB11]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB11_engineblock_SUB11]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB6]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB6_engineblock_SUB6]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB5]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB5_engineblock_SUB5]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB14]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB14_engineblock_SUB14]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB7]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB7_engineblock_SUB7]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB15]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB15_engineblock_SUB15]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB12]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB12_engineblock_SUB12]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB9]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB9_engineblock_SUB9]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB4]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB4_engineblock_SUB4]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB1]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB1_engineblock_SUB1]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB10]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB10_engineblock_SUB10]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB16]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB16_engineblock_SUB16]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB13]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB13_engineblock_SUB13]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB8]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB8_engineblock_SUB8]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB2]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB2_engineblock_SUB2]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB3]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB3_engineblock_SUB3]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB0]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_engineblock_engineblock_SUB0_engineblock_SUB0]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB16]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB16_enginebay_SUB16]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB10]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB10_enginebay_SUB10]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB12]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB12_enginebay_SUB12]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB9]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB9_enginebay_SUB9]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB19]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB19_enginebay_SUB19]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB11]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB11_enginebay_SUB11]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB14]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB14_enginebay_SUB14]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB13]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB13_enginebay_SUB13]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB18]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB18_enginebay_SUB18]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB17]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB17_enginebay_SUB17]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB15]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB15_enginebay_SUB15]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB2]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB2_enginebay_SUB2]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB1]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB1_enginebay_SUB1]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB7]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB7_enginebay_SUB7]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB0]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB0_enginebay_SUB0]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB3]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB3_enginebay_SUB3]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB8]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB8_enginebay_SUB8]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB6]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB6_enginebay_SUB6]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB5]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB5_enginebay_SUB5]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB4]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_enginebay_SUB4_enginebay_SUB4]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_light_rear_glass_black]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_light_rear_glass_black_light_rear_glass_black]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=1
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_light_rear_tail]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_light_rear_tail_light_rear_tail]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_suspension_rr]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_suspension_rr_suspension_rr LOD1]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_suspension_rr_suspension_rr LOD1_suspension_rr LOD1]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_gauges_tcs_off]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_gauges_tcs_off_gauges_tcs_off]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_suspension_lf]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_suspension_lf_suspension_lf LOD1]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_suspension_lf_suspension_lf LOD1_suspension_lf LOD1]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_suspension_lr]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_suspension_lr_suspension_lr LOD1]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_suspension_lr_suspension_lr LOD1_suspension_lr LOD1]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_windscreen_r_ext]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_windscreen_r_ext_windscreen_r_ext]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=1
CAST_SHADOWS=0
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_brakelight_m]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_brakelight_m_brakelight_m]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_r]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_r_bumper_r]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_r_bumper_r_bumper_r]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_r_bumper_r_side_lights]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_r_bumper_r_side_lights_bumper_r_side_lights]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_r_bumper_r_plate_light]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_r_bumper_r_plate_light_bumper_r_plate_light]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_r_bumper_r_side_lights_nolit]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_r_bumper_r_side_lights_nolit_bumper_r_side_lights_nolit]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_r_bumper_r_glass]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_r_bumper_r_glass_bumper_r_glass]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=1
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_r_bumper_r.003]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_r_bumper_r.003_bumper_r.003]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_r_bumper_r.001]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_r_bumper_r.001_bumper_r.001]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_r_bumper_r.002]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_r_bumper_r.002_bumper_r.002]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_bumper_f]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_bumper_f_bumper_f]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_light_front_glass]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_light_front_glass_light_front_glass]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_dtr_light_glass]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_dtr_light_glass_dtr_light_glass]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_bumper_f.007]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_bumper_f.007_bumper_f.007]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_bumper_f.006]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_bumper_f.006_bumper_f.006]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_bumper_f.005]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_bumper_f.005_bumper_f.005]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_bumper_f.004]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_bumper_f.004_bumper_f.004]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_bumper_f_sides_light]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_bumper_f_sides_light_bumper_f_sides_light]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_bumper_f_redeye]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_bumper_f_redeye_bumper_f_redeye]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_bumper_f_glass]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_bumper_f_glass_bumper_f_glass]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_bumper_f_sides_light_nolit]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_bumper_f_sides_light_nolit_bumper_f_sides_light_nolit]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_bumper_f.002]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_bumper_f.002_bumper_f.002]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_bumper_f.001]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_bumper_f.001_bumper_f.001]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_lights_ind_l_f]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_lights_ind_l_f_lights_ind_l_f]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_misc_e.006]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_misc_e.006_misc_e.006]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_lights_dtr]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_lights_dtr_lights_dtr]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_grille.001]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_grille.001_grille.001]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_glass_light_f]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_glass_light_f_glass_light_f]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_lights_ind_r_f]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_lights_ind_r_f_lights_ind_r_f]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_headlight_r]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_headlight_r_headlight_r]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_headlight_l]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_headlight_l_headlight_l]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_bumper_f.003]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bumper_f_bumper_f.003_bumper_f.003]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_brakelight_r]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_brakelight_r_brakelight_r]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_brakelight_l]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_brakelight_l_brakelight_l]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bodyshell]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bodyshell_bodyshell_SUB0]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bodyshell_bodyshell_SUB0_bodyshell_SUB0]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bodyshell_bodyshell_SUB8]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bodyshell_bodyshell_SUB8_bodyshell_SUB8]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bodyshell_bodyshell_SUB7]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bodyshell_bodyshell_SUB7_bodyshell_SUB7]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bodyshell_bodyshell_SUB2]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bodyshell_bodyshell_SUB2_bodyshell_SUB2]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bodyshell_bodyshell_SUB6]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bodyshell_bodyshell_SUB6_bodyshell_SUB6]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bodyshell_bodyshell_SUB5]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bodyshell_bodyshell_SUB5_bodyshell_SUB5]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bodyshell_bodyshell_SUB9]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bodyshell_bodyshell_SUB9_bodyshell_SUB9]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bodyshell_bodyshell_SUB4]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bodyshell_bodyshell_SUB4_bodyshell_SUB4]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bodyshell_bodyshell_SUB3]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bodyshell_bodyshell_SUB3_bodyshell_SUB3]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bodyshell_bodyshell_SUB1]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bodyshell_bodyshell_SUB1_bodyshell_SUB1]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_windscreen_int]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_windscreen_int_windscreen_int]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_gauges_fullbeam]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_gauges_fullbeam_gauges_fullbeam]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_gauges_engine]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_gauges_engine_gauges_engine]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_gauges_ind_left]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_gauges_ind_left_gauges_ind_left]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_gauges_seatbelt]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_gauges_seatbelt_gauges_seatbelt]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_gauges_airbag]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_gauges_airbag_gauges_airbag]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_gauges_brake]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_gauges_brake_gauges_brake]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_gauges_side_lights]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_gauges_side_lights_gauges_side_lights]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_gauges_fog_light]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_gauges_fog_light_gauges_fog_light]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_gauges_handbrake]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_gauges_handbrake_gauges_handbrake]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_gauges_tcs]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_gauges_tcs_gauges_tcs]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_gauges_ind_right]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_gauges_ind_right_gauges_ind_right]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_gauges_parking]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_gauges_parking_gauges_parking]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_fenders]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_fenders_fenders_SUB1]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_fenders_fenders_SUB1_fenders_SUB1]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_fenders_fenders_SUB0]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_fenders_fenders_SUB0_fenders_SUB0]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_misc_a.000]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_misc_a.000_misc_a.000]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bodyshell_redeye]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bodyshell_redeye_bodyshell_redeye]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bodyshell_intext]
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[model_FBX: AC_redeye.FBX_chr20_hi_chassis_bodyshell_intext_bodyshell_intext_SUB0]
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TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_sunroof_glass_ext]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_sunroof_glass_ext_sunroof_glass_ext]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=1
CAST_SHADOWS=0
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_windscreen_r_int]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_windscreen_r_int_windscreen_r_int]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_windscreen_r_int_windscreen_r_int_windscreen_r_int]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=1
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_windscreen_r_int_windscreen_r_lines]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_windscreen_r_int_windscreen_r_lines_windscreen_r_lines]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_windscreen_ext]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_windscreen_ext_windscreen_ext]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=1
CAST_SHADOWS=0
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_suspension_rf]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_suspension_rf_suspension_rf LOD1]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_suspension_rf_suspension_rf LOD1_suspension_rf LOD1]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_misc_a.002]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_misc_a.002_misc_a.002]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_misc_a.001]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_misc_a.001_misc_a.001]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_gauges_base]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_gauges_base_gauges_base]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_gauges_main]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_gauges_main_gauges_main]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_gauges_main_lit]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_gauges_main_lit_gauges_main_lit]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_gauges_dashscreen]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_gauges_dashscreen_gauges_dashscreen]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_exhaust]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_exhaust_exhaust_SUB1]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_exhaust_exhaust_SUB1_exhaust_SUB1]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_exhaust_exhaust_SUB0]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_exhaust_exhaust_SUB0_exhaust_SUB0]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_glass]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_glass_enginebay_glass_SUB1]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_glass_enginebay_glass_SUB1_enginebay_glass_SUB1]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_glass_enginebay_glass_SUB0]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_enginebay_glass_enginebay_glass_SUB0_enginebay_glass_SUB0]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_sunroof_glass_int]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_sunroof_glass_int_sunroof_glass_int]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=1
CAST_SHADOWS=0
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_nav_glass]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_chr20_hi_chassis_nav_glass_chassis_nav_glass]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=1
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_WHEEL_LF]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_WHEEL_LF_wheel_lf]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_WHEEL_LF_wheel_lf_wheel_lf_SUB0]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_WHEEL_LF_wheel_lf_wheel_lf_SUB0_wheel_lf_SUB0]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_WHEEL_LF_wheel_lf_wheel_lf_SUB3]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_WHEEL_LF_wheel_lf_wheel_lf_SUB3_wheel_lf_SUB3]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_WHEEL_LF_wheel_lf_wheel_lf_SUB2]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_WHEEL_LF_wheel_lf_wheel_lf_SUB2_wheel_lf_SUB2]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_WHEEL_LF_wheel_lf_wheel_lf_SUB1]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_WHEEL_LF_wheel_lf_wheel_lf_SUB1_wheel_lf_SUB1]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_WHEEL_LR]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_WHEEL_LR_wheel_lr]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_WHEEL_LR_wheel_lr_wheel_lr_SUB0]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_WHEEL_LR_wheel_lr_wheel_lr_SUB0_wheel_lr_SUB0]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_WHEEL_LR_wheel_lr_wheel_lr_SUB3]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_WHEEL_LR_wheel_lr_wheel_lr_SUB3_wheel_lr_SUB3]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_WHEEL_LR_wheel_lr_wheel_lr_SUB2]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_WHEEL_LR_wheel_lr_wheel_lr_SUB2_wheel_lr_SUB2]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_WHEEL_LR_wheel_lr_wheel_lr_SUB1]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_WHEEL_LR_wheel_lr_wheel_lr_SUB1_wheel_lr_SUB1]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_WHEEL_RF]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_WHEEL_RF_wheel_rf]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_WHEEL_RF_wheel_rf_wheel_rf_SUB0]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_WHEEL_RF_wheel_rf_wheel_rf_SUB0_wheel_rf_SUB0]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_WHEEL_RF_wheel_rf_wheel_rf_SUB3]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_WHEEL_RF_wheel_rf_wheel_rf_SUB3_wheel_rf_SUB3]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_WHEEL_RF_wheel_rf_wheel_rf_SUB2]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_WHEEL_RF_wheel_rf_wheel_rf_SUB2_wheel_rf_SUB2]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_WHEEL_RF_wheel_rf_wheel_rf_SUB1]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_WHEEL_RF_wheel_rf_wheel_rf_SUB1_wheel_rf_SUB1]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_WHEEL_RR]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_WHEEL_RR_wheel_rr]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_WHEEL_RR_wheel_rr_wheel_rr_SUB0]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_WHEEL_RR_wheel_rr_wheel_rr_SUB0_wheel_rr_SUB0]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_WHEEL_RR_wheel_rr_wheel_rr_SUB3]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_WHEEL_RR_wheel_rr_wheel_rr_SUB3_wheel_rr_SUB3]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_WHEEL_RR_wheel_rr_wheel_rr_SUB2]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_WHEEL_RR_wheel_rr_wheel_rr_SUB2_wheel_rr_SUB2]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_WHEEL_RR_wheel_rr_wheel_rr_SUB1]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_WHEEL_RR_wheel_rr_wheel_rr_SUB1_wheel_rr_SUB1]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_STEER_HR]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_STEER_HR_steeringwheel]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_STEER_HR_steeringwheel_steeringwheel_SUB1]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_STEER_HR_steeringwheel_steeringwheel_SUB1_steeringwheel_SUB1]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_STEER_HR_steeringwheel_steeringwheel_SUB2]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_STEER_HR_steeringwheel_steeringwheel_SUB2_steeringwheel_SUB2]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_STEER_HR_steeringwheel_steeringwheel_SUB4]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_STEER_HR_steeringwheel_steeringwheel_SUB4_steeringwheel_SUB4]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_STEER_HR_steeringwheel_steeringwheel_SUB3]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_STEER_HR_steeringwheel_steeringwheel_SUB3_steeringwheel_SUB3]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_STEER_HR_steeringwheel_steeringwheel_SUB5]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_STEER_HR_steeringwheel_steeringwheel_SUB5_steeringwheel_SUB5]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_STEER_HR_steeringwheel_steeringwheel_SUB0]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_STEER_HR_steeringwheel_steeringwheel_SUB0_steeringwheel_SUB0]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_STEER_HR_steeringwheel_steeringwheel.001]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_STEER_HR_steeringwheel_steeringwheel.001_steeringwheel.001_SUB2]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_STEER_HR_steeringwheel_steeringwheel.001_steeringwheel.001_SUB2_steeringwheel.001_SUB2]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_STEER_HR_steeringwheel_steeringwheel.001_steeringwheel.001_SUB0]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_STEER_HR_steeringwheel_steeringwheel.001_steeringwheel.001_SUB0_steeringwheel.001_SUB0]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_STEER_HR_steeringwheel_steeringwheel.001_steeringwheel.001_SUB1]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_STEER_HR_steeringwheel_steeringwheel.001_steeringwheel.001_SUB1_steeringwheel.001_SUB1]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_STEER_HR_steeringwheel_steeringwheel.001_steeringwheel.001_SUB3]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_STEER_HR_steeringwheel_steeringwheel.001_steeringwheel.001_SUB3_steeringwheel.001_SUB3]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_boot_SUB4]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_boot_SUB4_boot_SUB4]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_boot_SUB1]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_boot_SUB1_boot_SUB1]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_boot_SUB0]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_boot_SUB0_boot_SUB0]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_boot_SUB2]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_boot_SUB2_boot_SUB2]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_boot_SUB3]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_boot_SUB3_boot_SUB3]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_misc_c.003]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_misc_c.003_misc_c.003]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=1
CAST_SHADOWS=0
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_misc_c.007]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_misc_c.007_misc_c.007]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=1
CAST_SHADOWS=0
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_misc_c.006]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_misc_c.006_misc_c.006]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=1
CAST_SHADOWS=0
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_boot.009]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_boot.009_boot.009]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=1
CAST_SHADOWS=0
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_boot.002]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_boot.002_boot.002]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_boot_redeye]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_boot_redeye_boot_redeye]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_misc_c_light_reversing_low]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_misc_c_light_reversing_low_misc_c_light_reversing_low]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_misc_c_light_misc]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_misc_c_light_misc_misc_c_light_misc]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_misc_c.001]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_misc_c.001_misc_c.001]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_misc_d]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_misc_d_misc_d]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=1
CAST_SHADOWS=0
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_misc_c]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_misc_c_misc_c]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_reversinglight]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_reversinglight_reversinglight]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_taillight]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_taillight_taillight]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_boot.003]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_boot.003_boot.003]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_boot_spoiler]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_BOOT_boot_boot_spoiler_boot_spoiler]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_HOOD]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_HOOD_bonnet]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_HOOD_bonnet_bonnet_SUB3]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_HOOD_bonnet_bonnet_SUB3_bonnet_SUB3]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_HOOD_bonnet_bonnet_SUB1]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_HOOD_bonnet_bonnet_SUB1_bonnet_SUB1]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_HOOD_bonnet_bonnet_SUB5]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_HOOD_bonnet_bonnet_SUB5_bonnet_SUB5]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_HOOD_bonnet_bonnet_SUB2]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_HOOD_bonnet_bonnet_SUB2_bonnet_SUB2]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_HOOD_bonnet_bonnet_SUB0]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_HOOD_bonnet_bonnet_SUB0_bonnet_SUB0]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_HOOD_bonnet_bonnet_SUB4]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_HOOD_bonnet_bonnet_SUB4_bonnet_SUB4]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_HOOD_bonnet_bonnet_SUB6]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_HOOD_bonnet_bonnet_SUB6_bonnet_SUB6]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_HOOD_bonnet_bonnet.002]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_HOOD_bonnet_bonnet.002_bonnet.002]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_NAV_SCREEN]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_NAV_SCREEN_NAV_SCREEN_1]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_NAV_SCREEN_NAV_SCREEN_1_chassis_android_auto]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_NAV_SCREEN_NAV_SCREEN_1_chassis_android_auto_chassis_android_auto]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_SUB15]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_SUB15_door_lf_SUB15]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_SUB14]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_SUB14_door_lf_SUB14]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_SUB13]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_SUB13_door_lf_SUB13]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_SUB12]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_SUB12_door_lf_SUB12]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_SUB9]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_SUB9_door_lf_SUB9]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_SUB6]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_SUB6_door_lf_SUB6]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_SUB10]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_SUB10_door_lf_SUB10]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_SUB7]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_SUB7_door_lf_SUB7]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_SUB8]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_SUB8_door_lf_SUB8]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_SUB11]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_SUB11_door_lf_SUB11]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_SUB16]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_SUB16_door_lf_SUB16]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_SUB5]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_SUB5_door_lf_SUB5]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_SUB2]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_SUB2_door_lf_SUB2]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_SUB1]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_SUB1_door_lf_SUB1]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_SUB0]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_SUB0_door_lf_SUB0]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_SUB3]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_SUB3_door_lf_SUB3]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_SUB4]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_SUB4_door_lf_SUB4]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf.002]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf.002_door_lf.002]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_mirror]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_door_lf_mirror_door_lf_mirror]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_window_lf_ext]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_window_lf_ext_window_lf_ext]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=1
CAST_SHADOWS=0
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_window_lf_int]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LF_door_lf_window_lf_int_window_lf_int]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=1
CAST_SHADOWS=0
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LR]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LR_door_lr]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LR_door_lr_door_lr_SUB10]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LR_door_lr_door_lr_SUB10_door_lr_SUB10]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LR_door_lr_door_lr_SUB9]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LR_door_lr_door_lr_SUB9_door_lr_SUB9]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LR_door_lr_door_lr_SUB8]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LR_door_lr_door_lr_SUB8_door_lr_SUB8]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LR_door_lr_door_lr_SUB6]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LR_door_lr_door_lr_SUB6_door_lr_SUB6]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LR_door_lr_door_lr_SUB3]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LR_door_lr_door_lr_SUB3_door_lr_SUB3]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LR_door_lr_door_lr_SUB7]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LR_door_lr_door_lr_SUB7_door_lr_SUB7]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LR_door_lr_door_lr_SUB5]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LR_door_lr_door_lr_SUB5_door_lr_SUB5]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LR_door_lr_door_lr_SUB4]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LR_door_lr_door_lr_SUB4_door_lr_SUB4]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LR_door_lr_door_lr_SUB13]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LR_door_lr_door_lr_SUB13_door_lr_SUB13]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LR_door_lr_door_lr_SUB12]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LR_door_lr_door_lr_SUB12_door_lr_SUB12]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LR_door_lr_door_lr_SUB11]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LR_door_lr_door_lr_SUB11_door_lr_SUB11]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LR_door_lr_door_lr_SUB0]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LR_door_lr_door_lr_SUB0_door_lr_SUB0]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LR_door_lr_door_lr_SUB1]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LR_door_lr_door_lr_SUB1_door_lr_SUB1]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LR_door_lr_door_lr_SUB2]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LR_door_lr_door_lr_SUB2_door_lr_SUB2]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LR_door_lr_window_lr_ext]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LR_door_lr_window_lr_ext_window_lr_ext]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=1
CAST_SHADOWS=0
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_LR_door_lr_window_lr_int]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_LR_door_lr_window_lr_int_window_lr_int]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=1
CAST_SHADOWS=0
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_door_rf_SUB13]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_door_rf_SUB13_door_rf_SUB13]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_door_rf_SUB12]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_door_rf_SUB12_door_rf_SUB12]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_door_rf_SUB11]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_door_rf_SUB11_door_rf_SUB11]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_door_rf_SUB10]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_door_rf_SUB10_door_rf_SUB10]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_door_rf_SUB8]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_door_rf_SUB8_door_rf_SUB8]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_door_rf_SUB4]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_door_rf_SUB4_door_rf_SUB4]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_door_rf_SUB7]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_door_rf_SUB7_door_rf_SUB7]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_door_rf_SUB5]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_door_rf_SUB5_door_rf_SUB5]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_door_rf_SUB6]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_door_rf_SUB6_door_rf_SUB6]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_door_rf_SUB9]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_door_rf_SUB9_door_rf_SUB9]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_door_rf_SUB14]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_door_rf_SUB14_door_rf_SUB14]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_door_rf_SUB0]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_door_rf_SUB0_door_rf_SUB0]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_door_rf_SUB1]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_door_rf_SUB1_door_rf_SUB1]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_door_rf_SUB2]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_door_rf_SUB2_door_rf_SUB2]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_door_rf_SUB3]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_door_rf_SUB3_door_rf_SUB3]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_door_rf.001]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_door_rf.001_door_rf.001]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_door_rf_mirror]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_door_rf_mirror_door_rf_mirror]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_window_rf_ext]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_window_rf_ext_window_rf_ext]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=1
CAST_SHADOWS=0
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_window_rf_int]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_window_rf_int_window_rf_int]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=1
CAST_SHADOWS=0
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_RF_door_rf_handle_pside_f]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RR]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RR_door_rr]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RR_door_rr_door_rr_SUB11]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RR_door_rr_door_rr_SUB11_door_rr_SUB11]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_RR_door_rr_door_rr_SUB9]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RR_door_rr_door_rr_SUB9_door_rr_SUB9]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_RR_door_rr_door_rr_SUB8]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RR_door_rr_door_rr_SUB8_door_rr_SUB8]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_RR_door_rr_door_rr_SUB7]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RR_door_rr_door_rr_SUB7_door_rr_SUB7]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_RR_door_rr_door_rr_SUB3]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RR_door_rr_door_rr_SUB3_door_rr_SUB3]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_RR_door_rr_door_rr_SUB6]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RR_door_rr_door_rr_SUB6_door_rr_SUB6]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_RR_door_rr_door_rr_SUB5]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RR_door_rr_door_rr_SUB5_door_rr_SUB5]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_RR_door_rr_door_rr_SUB4]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RR_door_rr_door_rr_SUB4_door_rr_SUB4]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_RR_door_rr_door_rr_SUB13]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RR_door_rr_door_rr_SUB13_door_rr_SUB13]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_RR_door_rr_door_rr_SUB12]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RR_door_rr_door_rr_SUB12_door_rr_SUB12]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_RR_door_rr_door_rr_SUB10]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RR_door_rr_door_rr_SUB10_door_rr_SUB10]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_RR_door_rr_door_rr_SUB1]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RR_door_rr_door_rr_SUB1_door_rr_SUB1]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_RR_door_rr_door_rr_SUB2]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RR_door_rr_door_rr_SUB2_door_rr_SUB2]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_RR_door_rr_door_rr_SUB0]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RR_door_rr_door_rr_SUB0_door_rr_SUB0]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_RR_door_rr_window_rr_ext]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RR_door_rr_window_rr_ext_window_rr_ext]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=1
CAST_SHADOWS=0
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_CAR_DOOR_RR_door_rr_window_rr_int]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_CAR_DOOR_RR_door_rr_window_rr_int_window_rr_int]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=1
CAST_SHADOWS=0
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_ARROW_RPM]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_ARROW_RPM_tahook]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_ARROW_RPM_tahook_tahook_SUB0]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_ARROW_RPM_tahook_tahook_SUB0_tahook_SUB0]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_ARROW_RPM_tahook_tahook_SUB1]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_ARROW_RPM_tahook_tahook_SUB1_tahook_SUB1]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_ARROW_SPEED]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_ARROW_SPEED_speedo]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_ARROW_SPEED_speedo_speedo_SUB0]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_ARROW_SPEED_speedo_speedo_SUB0_speedo_SUB0]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_ARROW_SPEED_speedo_speedo_SUB1]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_ARROW_SPEED_speedo_speedo_SUB1_speedo_SUB1]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_WIPER_LEFT]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_WIPER_LEFT_wipers_left]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_WIPER_LEFT_wipers_left_wipers_left]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_WIPER_LEFT_wipers_left_base]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_WIPER_LEFT_wipers_left_base_wipers_left_base]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_WIPER_RIGHT]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_WIPER_RIGHT_wipers_right]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_WIPER_RIGHT_wipers_right_wipers_right]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_WIPER_RIGHT_wipers_right_base]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_WIPER_RIGHT_wipers_right_base_wipers_right_base]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_SUSP_LF]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_SUSP_LF_hub_lf LOD1]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_SUSP_LF_hub_lf LOD1_hub_lf LOD1_SUB2]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_SUSP_LF_hub_lf LOD1_hub_lf LOD1_SUB2_hub_lf LOD1_SUB2]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_SUSP_LF_hub_lf LOD1_hub_lf LOD1_SUB3]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_SUSP_LF_hub_lf LOD1_hub_lf LOD1_SUB3_hub_lf LOD1_SUB3]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_SUSP_LF_hub_lf LOD1_hub_lf LOD1_SUB1]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_SUSP_LF_hub_lf LOD1_hub_lf LOD1_SUB1_hub_lf LOD1_SUB1]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_SUSP_LF_hub_lf LOD1_hub_lf LOD1_SUB0]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_SUSP_LF_hub_lf LOD1_hub_lf LOD1_SUB0_hub_lf LOD1_SUB0]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_SUSP_LR]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_SUSP_LR_hub_lr]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_SUSP_LR_hub_lr_hub_lr_SUB2]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_SUSP_LR_hub_lr_hub_lr_SUB2_hub_lr_SUB2]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_SUSP_LR_hub_lr_hub_lr_SUB3]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_SUSP_LR_hub_lr_hub_lr_SUB3_hub_lr_SUB3]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_SUSP_LR_hub_lr_hub_lr_SUB1]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_SUSP_LR_hub_lr_hub_lr_SUB1_hub_lr_SUB1]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_SUSP_LR_hub_lr_hub_lr_SUB0]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_SUSP_LR_hub_lr_hub_lr_SUB0_hub_lr_SUB0]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_SUSP_RF]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_SUSP_RF_hub_rf LOD1]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_SUSP_RF_hub_rf LOD1_hub_rf LOD1_SUB1]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_SUSP_RF_hub_rf LOD1_hub_rf LOD1_SUB1_hub_rf LOD1_SUB1]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_SUSP_RF_hub_rf LOD1_hub_rf LOD1_SUB2]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_SUSP_RF_hub_rf LOD1_hub_rf LOD1_SUB2_hub_rf LOD1_SUB2]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_SUSP_RF_hub_rf LOD1_hub_rf LOD1_SUB3]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_SUSP_RF_hub_rf LOD1_hub_rf LOD1_SUB3_hub_rf LOD1_SUB3]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_SUSP_RF_hub_rf LOD1_hub_rf LOD1_SUB0]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_SUSP_RF_hub_rf LOD1_hub_rf LOD1_SUB0_hub_rf LOD1_SUB0]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_SUSP_RR]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_SUSP_RR_hub_rr]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_SUSP_RR_hub_rr_hub_rr_SUB2]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_SUSP_RR_hub_rr_hub_rr_SUB2_hub_rr_SUB2]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_SUSP_RR_hub_rr_hub_rr_SUB3]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_SUSP_RR_hub_rr_hub_rr_SUB3_hub_rr_SUB3]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_SUSP_RR_hub_rr_hub_rr_SUB1]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_SUSP_RR_hub_rr_hub_rr_SUB1_hub_rr_SUB1]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_SUSP_RR_hub_rr_hub_rr_SUB0]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_SUSP_RR_hub_rr_hub_rr_SUB0_hub_rr_SUB0]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: AC_redeye.FBX_Plate_Rear]
ACTIVE=1
PRIORITY=0

[model_FBX: AC_redeye.FBX_Plate_Rear_Plate_Rear]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1
